* whitespaces + typo fixes
* JS / LGTM fixes
* SSDP Handler crash fix
* MessageForwarder handlePriorityChanges Slave fixes
* use aboutToQuit Signal
* complete rewriten Hue Entertainment API structure
combined Philips Hue and Entertainment API
with new MbedTLS based SSL UDP Provider
* add required cross-compile submodules
* logical rebuild fn: initLeds, setLights + new logs
-more detailed checks and error handling inside iniLeds and setLights
- logical script procedure before ProviderUdpSSL init
- first steps for multiple ProviderUdpSSL usage
- better fallback support to old RestAPI, if entertainment api is not supported
- just 4 u LordGrey: new log fn for cosmetic config outputs ;)
* add OSX CompileHowTo - undo from CrossCompileHowTo
* whitespace fixes
* lightID toString fix
* fix unsigned int E-API + debug output
* bugfixes, reworked black signal detection, wizard:
- change device config field light-ids from int to string -> real unsigned int fix
- add signal detection brightness minimum threshold value
0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection
reason: input may not 100% black, like mine - i have a deep dark gray input signal
-> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black
- wizard optimations, with fallback without entertainment support (beta state)
- whitespace fixes
* cleanup + minor fixes
* change fixed Hue UPD SSL config to _devConfig paras
* Hotfix SSL Connection, new light models, wizard:
- Fix UPD SSL Connection failed Problems
- add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003
- wizard: extend fallback support to classic mode + hints
* whitespace, typo fix
* uncheck useEntertainmentAPI, if noAPISupport detected + hint
* coredump fix -> add _blackLightsTimer nullptr init
* code cleanup / remove old debugs + whitespacefixes
* add gamut C LCP001, LCP002
* SSL UDP config made more flexible + remove qDebug
-> switch to hyerion.ng _log
-> replace logCommand with verbose
-> code cleanups etc...
* extended mbedtls debugging infos
* add adjustable ssl timeout settings
* error handling
* streamdebugger bugfixes
* UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix +
- verbose option available without dependencies
- whitespace fixes
* Philips Hue Assistant now recognizes non-original bridges better...
+ Added note if no clientkey is set when using the entertainment API
+ User creation (+ clientkey) for non-original bridges can now also be used
+ Minor changes and bug fixes
* CMAKE mbedTLS detection
* minor bug fixes + code cleanups
* FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling
Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true:
conf_grabber don't displays other devices, if V4L2 is not available
* compile mbedtls via cmake as static lib
* remove libmbedtls-dev from compileHowto / scripts
* Fix Windows build
* Fix windows build (part 2)
* removed unnecessary osx x11 include directory path
* QTimer Shutdown bugfix
* cmake win32 fix + minor bugfixes
* cmake debug msg used mbedtls libs
* Bugfix: noSignalDetection wasn't switchedOn again
if no signal was previously detected
* Some code fixes based on alerts from lgtm.com
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* fix: Resolve the enable state for v4l and screen capture
* Use instance index instead of pointer
* Second try
* fix(QtGrabber): QScreen ownership
* Remove v4l2 compState listener
* add SSDP name field
* YALL - yet another led layout
* led layout migration
* add initial vscode config
* merge clearAll with clear, rename Hyperion::compStateChange
* simpler components api
* Corrected code formatting
+ triggered PR build
* fix: regression from #636
* Support for color patterns
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* Packages are now created with dependencies
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* Ignore site packages
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* MacOS Package creation disabled
* Append the OpenSSL library to the dependency list
* - Exit codes and Error message are suppressed when copying files
- OpenSSL root directory is set under MacOS
- OpenSSL symlinks are attached
- Packages and build directory renamed into Hyperion
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* Update to semver version
* Use version file for version management
* Read version file in azure
Co-authored-by: brindosch <edeltraud70@gmx.de>
* Push progress
TODO: rework RESET, probably to main.cpp again
* resetPassword rework
* enable administration restriction
* add short cmd for userdata
* Js apis
* Refactor JsonCB class
* Add userToken Auth
* Feat: Close connection if ext clients when def pw is set
* Feat: Protect db against pw/token tests
* WebUi PW Support (#9)
* Initial WebUi Password Support
* Small changes
* Initial WebUi Password Support
* Small changes
* Basic WebUi Token support
* added "removeStorage", added uiLock, updated login page
* Small improvments
* Small change
* Fix: prevent downgrade of authorization
* Add translation for localAdminAuth
* Feat: Show always save button in led layout
* Revert "Feat: Show always save button in led layout"
This reverts commit caad1dfcde.
* Feat: Password change link in notification
* Fix: body padding modal overlap
* Feat: Add instance index to response on switch
* prevent schema error
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
* Feat: add pw save
* Feat: callout settings/pw replaced with notification
* Feat: Add SSL support for webserver + websocket
Finally, Hyperion reaches the SSL century!
- Uses by default a internal key and certificate to provide working HTTPS out-of-the-box
- Your browser won't like that, for a green ssl seal next to the browser address bar you need to use Let's Encrypt with a own legit domain. This is out of the scope of Hyperion
- Added CodeDocs config file for customization
- Fixing LGTM alerts
- LGTM bug fixed again
- added token option to hyperion-remote
- fix DBManager::getDB()
- next bugfix
- correct broken signal from SettingManager to Hyperion
- Token list is created after the schema is fetched
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Video format MJPEG implemented (libjpeg/qimage)
- Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297)
- v4l configuration section replaced with an object (preparation for #542)
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
fix ge2d mode
added ge2d single/combined ioctl call
speed up imageresampler
speed up amvideocap0 mode
added config to choose if amvideocap0 or ge2d grabber should be used
- More i18n
- Easy use of mutual exclusion in JsonAPI with QMutexLocker
- Smoothing type "linear" hidden in the WebUI, because there is currently only one
- Message forwarding implemented again
- For compatibility to home assistants and other remote controls, "activeEffects" and "activeLedColor" has been added to the JSON-RPC
- FlatBuffer clear now the Priority on disconnect
- The information "available V4L2 devices" is now only displayed if the device list is not empty
- LED device "PiBlaster" excluded from OSX build
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* move setvideomode to common place
* implement more croping and 3d support
* more api unification
* more refactoring
* osx fix
* next step
* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.
* more unifications ...
* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm
* first version of dispmanx mock. it compiles, but outputs a black image
* now dispmanx mock works!
* activate mocks in travis linux build
prepare dispmanx to rgb image out
* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups
* fix json
* fix some runtime stuff
* Update FramebufferWrapper.cpp
fix missing code
* unify grabframe
* 3d and croping for amlogic
* fix setimage not working
* make use of templates
save some codelines
* save more code lines