* Hyperion Light - Have EffectEngine as component
* Hyperion light - Build switches for LED Devices (Serial, Network)
* Fix file uri generation
* Fix missing guard for Windows
* Fix file uri generation
* Update jsonschema and checkschema
* Allow to provide cmake build args to docker build
* Systemd changes and URL option for Gif Effects
* Add grayscale to gif effect
* WebUI adjustments
* Rename version to .version
* Copy runHyperionAsRoot.sh to rpi packages
* Pack script into all unix packages
* Start hyperion only after network is available
* Snap builds removed due to poor server connection
* Flexible updateHyperionUser.sh
* updateHyperionUser script entered in the package
* Print help on none sudo execute
* Corrected embedded Python location
* Replacement for the QWindowsScreen grabWindow function
* Updated to latest 2.x mbedtls version 2.27
Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
* Do not limit priorities for Boblight (#1269)
* Boblight - Allow to exclude component from build
* Fix merge
* Amlogic - Correct Pixelformat reference
* Remove "wrong" Amlogic ifdef, which was not working before
* - New Media Foundation grabber
- JsonAPI available grabber fix
- commented json config removed
* Added libjpeg-turbo to dependencies
* Fix OSX build
Removed Azure Pipelines from build scripts
* Remove Platform from Dashboard
* Correct Grabber Namings
* Grabber UI improvements, generic JSONEditor Selection Update
* Active grabber fix
* Stop Framebuffer grabber on failure
* - Image format NV12 and I420 added
- Flip mode
- Scaling factor for MJPEG
- VSCode (compile before run)
- CI (push) dependency libjpeg-turbo added
* Refactor MediaFoundation (Part 1)
* Remove QDebug output
* Added image flipping ability to MF Grabber
* fix issue 1160
* -Reload MF Grabber only once per WebUI update
- Cleanup
* Improvements
* - Set 'Software Frame Decimation' begin to 0
- Removed grabber specific device name from Log
- Keep pixel format when switching resolution
- Display 'Flip mode' correct in Log
- BGR24 images always flipped
* Refactor MediaFoundation (Part 2)
* Refactor V4L2 grabber (part 1) (#62)
* Media Foundation grabber adapted to V4L2 change
* Enable Media Foundation grabber on windows
* Have fps as int, fix height typo
* Added video standards to JsonAPI output
* Error handling in source reader improved
* Fix "Frame to small" error
* Discovery VideoSources and Dynamically Update Editor
* Hide all element when no video grabber discovered, upate naming
* Do not show unsupported grabbers
* Copy Log to Clipboard
* Update Grabber schema and Defaults
* Update access levels and validate crop ranges
* Height and width in Qt grabber corrected
* Correct formatting
* Untabify
* Global component states across instances
* Components divided on the dashboard
* refactor
* Fix Merge-issues
* Database migration aligning with updated grabber model
* Align Grabber.js with new utility functions
* Allow editor-validation for enum-lists
* Handle "Show Explainations scenario" correctly
* Grabber - Ensure save is only possible on valid content
* Dashboard update + fix GlobalSignal connection
* Ensure default database is populated with current release
* Correct grabber4L2 access level
* Display Signal detection area in preview
* Write Hyperion version into default config on compiling.
* Create defaultconfig.json dynamically
* WebUI changes
* Correct grabber config look-ups
* Refactor i18n language loading
* Fix en.json
* Split global capture from instance capture config
* Update grabber default values
* Standalone grabber: Add --debug switch
* Enhance showInputOptionsForKey for multiple keys
* Add grabber instance link to system grabber config
* Only show signal detection area, if grabber is enabled
* Always show Active element on grabber page
* Remote control - Only display gabber status, if global grabber is enabled
* WebUI optimization (thx to @mkcologne)
Start Grabber only when global settings are enabled
Fixed an issue in the WebUI preview
* V4L2/MF changes
* Jsoneditor, Correct translation for default values
* Refactor LED-Device handling in UI and make element naming consistent
* MF Discovery extended
* Fix LGTM finding
* Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults
* Concider Access level for item filtering
* Concider Access level for item filtering
* Revert "Concider Access level for item filtering"
This reverts commit 5b0ce3c0f2.
* Disable fpsSoftwareDecimation for framegrabber, as not supported yet
* JSON-Editor- Add updated schema for validation on dynamic elements
* added V4L2 color IDs
* LGTM findings fix
* destroy SR callback only on exit
* Grabber.js - Hide elements not supported by platform
* Fixed freezing start effect
* Grabber UI - Hardware controls - Show current values and allow to reset to defaults
* Grabber - Discovery - Add current values to properties
* Small things
* Clean-up Effects and have ENDLESS consistently defined
* Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority
* Add missing translation mappings
* DirectX Grabber reactivated/ QT Grabber size decimation fixed
* typo in push-master workflow
* Use PreciseTimer for Grabber to ensure stable FPS timing
* Set default Screencapture rate consistently
* Fix libjpeg-turbo download
* Remove Zero character from file
* docker-compile Add PLATFORM parameter, only copy output file after successful compile
* Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers
* Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile
* Fix definition
* OSXFRameGrabber - Revert cast
* Clean-ups nach Feedback
* Disable certain libraries when building armlogic via standard stretch image as developer
* Add CEC availability to ServerInfo to have it platform independent
* Grabber UI - Fix problem that crop values are not populated when refining editor rage
* Preserve value when updating json-editor range
* LEDVisualisation - Clear image when source changes
* Fix - Preserve value when updating json-editor range
* LEDVisualisation - Clear image when no component is active
* Allow to have password handled by Password-Manager (#1263)
* Update default signal detection area to green assuming rainbow grabber
* LED Visualisation - Handle empty priority update
* Fix yuv420 in v4l2 grabber
* V4L2-Grabber discovery - Only report grabbers with valid video input information
* Grabber - Update static variables to have them working in release build
* LED Visualisation - ClearImage when no priorities
* LED Visualisation - Fix Logo resizing issue
* LED Visualisation - Have nearly black background and negative logo
Co-authored-by: LordGrey <lordgrey.emmel@gmail.com>
Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
* LedDevice - Address clang findings
* Fix Windows Warnings
* Ensure newInput is initialised
* Clean-up unused elements for Plaform Capture
* Fix initialization problem and spellings
* Address clang findings and spelling corrections
* LedDevice clean-ups
* Cleanups
* Align that getLedCount is int
* Have "display" as default for Grabbers
* Fix config during start-up for missing elements
* Framegrabber Clean-up - Remove non supported grabbers from selection, filter valid options
* Typo
* Framegrabber.json - Fix property numbering
* Preselect active Grabbertype
* Sort Grabbernames
* Align options with selected element
* Fix deletion of pointer to incomplete type 'BonjourBrowserWrapper'
* Address macOS compile warnings
* Have default layout = 1 LED only to avoid errors as in #673
* Address lgtm findings
* Address finding that params passed to LedDevice discovery were not considered
* Cleanups after merging with latest master
* Update Changelog
* Address lgtm findings
* Fix comment
* Test Fix
* Fix Python Warning
* Handle Dummy Device assignment correctly
* Address delete called on non-final 'commandline::Option' that has virtual functions but non-virtual destructor
* Correct that QTimer.start accepts only int
* Have Release Python GIL & reset threat state chnage downward compatible
* Correct format specifier
* LedDevice - add assertions
* Readonly DB - Fix merge issue
* Smoothing - Fix wrong defaults
* LedDevice - correct assertion
* Show smoothing config set# in debug and related values.
* Suppress error on windows, if default file is "/dev/null"
* CMAKE - Allow to define QT_BASE_DIR dynamically via environment-variable
* Ignore Visual Studio specific files
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* Add CEC functionality
* Initial commit
* removed libCEC from the system skip list
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* whitespaces + typo fixes
* JS / LGTM fixes
* SSDP Handler crash fix
* MessageForwarder handlePriorityChanges Slave fixes
* use aboutToQuit Signal
* complete rewriten Hue Entertainment API structure
combined Philips Hue and Entertainment API
with new MbedTLS based SSL UDP Provider
* add required cross-compile submodules
* logical rebuild fn: initLeds, setLights + new logs
-more detailed checks and error handling inside iniLeds and setLights
- logical script procedure before ProviderUdpSSL init
- first steps for multiple ProviderUdpSSL usage
- better fallback support to old RestAPI, if entertainment api is not supported
- just 4 u LordGrey: new log fn for cosmetic config outputs ;)
* add OSX CompileHowTo - undo from CrossCompileHowTo
* whitespace fixes
* lightID toString fix
* fix unsigned int E-API + debug output
* bugfixes, reworked black signal detection, wizard:
- change device config field light-ids from int to string -> real unsigned int fix
- add signal detection brightness minimum threshold value
0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection
reason: input may not 100% black, like mine - i have a deep dark gray input signal
-> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black
- wizard optimations, with fallback without entertainment support (beta state)
- whitespace fixes
* cleanup + minor fixes
* change fixed Hue UPD SSL config to _devConfig paras
* Hotfix SSL Connection, new light models, wizard:
- Fix UPD SSL Connection failed Problems
- add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003
- wizard: extend fallback support to classic mode + hints
* whitespace, typo fix
* uncheck useEntertainmentAPI, if noAPISupport detected + hint
* coredump fix -> add _blackLightsTimer nullptr init
* code cleanup / remove old debugs + whitespacefixes
* add gamut C LCP001, LCP002
* SSL UDP config made more flexible + remove qDebug
-> switch to hyerion.ng _log
-> replace logCommand with verbose
-> code cleanups etc...
* extended mbedtls debugging infos
* add adjustable ssl timeout settings
* error handling
* streamdebugger bugfixes
* UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix +
- verbose option available without dependencies
- whitespace fixes
* Philips Hue Assistant now recognizes non-original bridges better...
+ Added note if no clientkey is set when using the entertainment API
+ User creation (+ clientkey) for non-original bridges can now also be used
+ Minor changes and bug fixes
* CMAKE mbedTLS detection
* minor bug fixes + code cleanups
* FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling
Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true:
conf_grabber don't displays other devices, if V4L2 is not available
* compile mbedtls via cmake as static lib
* remove libmbedtls-dev from compileHowto / scripts
* Fix Windows build
* Fix windows build (part 2)
* removed unnecessary osx x11 include directory path
* QTimer Shutdown bugfix
* cmake win32 fix + minor bugfixes
* cmake debug msg used mbedtls libs
* Bugfix: noSignalDetection wasn't switchedOn again
if no signal was previously detected
* Some code fixes based on alerts from lgtm.com
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* Packages are now created with dependencies
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* Ignore site packages
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* MacOS Package creation disabled
* Append the OpenSSL library to the dependency list
* - Exit codes and Error message are suppressed when copying files
- OpenSSL root directory is set under MacOS
- OpenSSL symlinks are attached
- Packages and build directory renamed into Hyperion
Signed-off-by: Paulchen-Panther <paulchen-panter@protonmail.com>
* Update to semver version
* Use version file for version management
* Read version file in azure
Co-authored-by: brindosch <edeltraud70@gmx.de>
- Added CodeDocs config file for customization
- Fixing LGTM alerts
- LGTM bug fixed again
- added token option to hyperion-remote
- fix DBManager::getDB()
- next bugfix
- correct broken signal from SettingManager to Hyperion
- Token list is created after the schema is fetched
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- added native RPi docker image instruction to CompileHowto.md
- version channel is received from JsonAPI instead of reading from the configuration file
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Video format MJPEG implemented (libjpeg/qimage)
- Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297)
- v4l configuration section replaced with an object (preparation for #542)
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* move setvideomode to common place
* implement more croping and 3d support
* more api unification
* more refactoring
* osx fix
* next step
* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.
* more unifications ...
* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm
* first version of dispmanx mock. it compiles, but outputs a black image
* now dispmanx mock works!
* activate mocks in travis linux build
prepare dispmanx to rgb image out
* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups
* fix json
* fix some runtime stuff
* Update FramebufferWrapper.cpp
fix missing code
* unify grabframe
* 3d and croping for amlogic
* fix setimage not working
* make use of templates
save some codelines
* save more code lines
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
* implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
* update
* resolve qt5w
* test
* Go down
cmake python search won the price for crazy lib searches!
* 2.7 python forced, RPATH
* upstream
* ...
* update
* ...
* 2.7.12 py it picks random versions...
* max 7.12.5....
* Test 14.04 tests