* Add CEC functionality
* Initial commit
* removed libCEC from the system skip list
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* small collection of bugfixed debugger hints / warnings
* 'toStdVector' has been explicitly marked deprecated
* fixed double zip naming in artifacts
* V4L2 WebUI Fix
* Some code fixes based on alerts from lgtm.com
* only execute dynamic v4l2 enum code, if V4L2_AVAIL
* very high critical bugfix ;)
* merge fix
* some lgtm.com fixes
* lgtm fixes
* undo localtime_r fix
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* fix: Resolve the enable state for v4l and screen capture
* Use instance index instead of pointer
* Second try
* fix(QtGrabber): QScreen ownership
* Remove v4l2 compState listener
* add SSDP name field
* YALL - yet another led layout
* led layout migration
* add initial vscode config
* merge clearAll with clear, rename Hyperion::compStateChange
* simpler components api
* Corrected code formatting
+ triggered PR build
* fix: regression from #636
* Support for color patterns
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* move setvideomode to common place
* implement more croping and 3d support
* more api unification
* more refactoring
* osx fix
* next step
* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.
* more unifications ...
* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm
* first version of dispmanx mock. it compiles, but outputs a black image
* now dispmanx mock works!
* activate mocks in travis linux build
prepare dispmanx to rgb image out
* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups
* fix json
* fix some runtime stuff
* Update FramebufferWrapper.cpp
fix missing code
* unify grabframe
* 3d and croping for amlogic
* fix setimage not working
* make use of templates
save some codelines
* save more code lines
* implement set videomode via json api
* refactor grabbers:
- new base class
- move shared code to base class
* fix osx
* rework all cmakelist files with auto file collection. except leddevices (need further restructuring)
* store current video and grabbing mode
* add json stuff
* remove grabbingmode - we do not want to expose it
* std::string -> qstring part 1
* more string migration
* more string migration ...
* ...
* more qstring mogrations
add sysinfo via json
* remove unneccessary includes
* integrate sysinfo into webui
* move name to general
add a version for config file
* start impl. config migrator
* fix typo amd set access level
* fix schemaa name
* fix schema
* add structure for config migrator
* add more structural things for config migrator
* fix not all grabber provide live video
* add schema for trails
* on v4l screenshot, print out nosignal threshold values
* separate fractional parameters for no signal detection
* fully implement handling for "rainbow grabber"
* remove color temperatire, its the same as color adjustment
* remove temperature from schema
* implement most part of v4l only colro settings,
now hyperion update knows from which component the colors come
* update configs
* fix webui config write
* reomve correction and temperature from hyperion-remote
* v4l errors won't lead to crash hyperiond (exceptions are catched)
v4l auto device mode with better log messages
createV4l in hyperiond.cpp refactored, now v4l is always available as long as it is compiled in
* change back, code accidently altered
* fix compile of dispmanx grabber
* implement enable/disable on runtime for:
- smoothing
- kodi
- udplistener
- boblight
* implement enable/disable for forwarder
refactor component
* - implement grabber enable/disable at runtime
- big grabber refactoring. now with common base class for all grabbers
* implement enable/disable at runtime for bb detector
* osx fix
* try to fix cutted travis output for osx build
* various fixes:
- add folder for firmware known as working with hyperion
- rs232: add debug message for close and do not repeat "port not found" message more than neccessary
- v4l2: fix grabber started on creation when set to disabled
- cmake: add new platform x86-dev - this as most code coverage and is usefull for test/development. This is not for release
* add hints for effect-args
* make hyperion to singelton.
remove arguments for config and hyperion - both are gettable via Hyperion::getInstance
* refactor hyperiond
* remove qt4 comapt
make zeroconf mandatory
refactor hyperiond
* xbmcchecker is now a singleton
* cleanup in hyperiond
zeroconf switchable between static and shared linking
* fix xbmcchecker