* Add CEC functionality
* Initial commit
* removed libCEC from the system skip list
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* small collection of bugfixed debugger hints / warnings
* 'toStdVector' has been explicitly marked deprecated
* fixed double zip naming in artifacts
* V4L2 WebUI Fix
* Some code fixes based on alerts from lgtm.com
* only execute dynamic v4l2 enum code, if V4L2_AVAIL
* very high critical bugfix ;)
* merge fix
* some lgtm.com fixes
* lgtm fixes
* undo localtime_r fix
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* fix v4l2 standard
* ignore v4l2 meta devices
* added resolution, framerate and device dropdown list to WebUI (thx to @Lord-Grey & @b1rdhous3)
* Fix for kernels prior to v4.16
* Device names added & WebUI adapted
* fix: Resolve the enable state for v4l and screen capture
* Use instance index instead of pointer
* Second try
* fix(QtGrabber): QScreen ownership
* Remove v4l2 compState listener
* add SSDP name field
* YALL - yet another led layout
* led layout migration
* add initial vscode config
* merge clearAll with clear, rename Hyperion::compStateChange
* simpler components api
* Corrected code formatting
+ triggered PR build
* fix: regression from #636
* Support for color patterns
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* Handle Exceptions in main & Pythoninit
* Have SSDPDiscover generic again
* Have SSDPDiscover generic again
* Change Info- to Debug logs as technical service messages
* Nanoleaf - When switched on, ensure UDP mode
* Include SQL Database in Cross-Compile instructions
* Fix Clazy (QT code checker) and clang Warnings
* Stop LedDevice:write for disabled device
* Nanoleaf: Fix uint printfs
* NanoLeaf: Fix indents to tabs
* NanoLeaf - Add debug verbosity switches
* Device switchability support, FileDevice with timestamp support
* Nanoleaf Light Panels now support External Control V2
* Enhance LedDeviceFile by Timestamp + fix readyness
* Stop color stream, if LedDevice disabled
* Nanoleaf - remove switchability
* Fix MultiColorAdjustment, if led-range is greater lednum
* Fix logging
* LedFileDevice/LedDevice - add testing support
* New "Led Test" effect
* LedDeviceFile - Add chrono include + Allow Led rewrites for testing
* Stabilize Effects for LedDevices where latchtime = 0
* Update LedDeviceFile, allow latchtime = 0
* Distangle LinearColorSmoothing and LEDDevice, Fix Effect configuration updates
* Updates LedDeviceFile - Initialize via Open
* Updates LedDeviceNanoleaf - Initialize via Open, Remove throwing exceptions
* Updates ProviderUDP - Remove throwing exceptions
* Framebuffer - Use precise timer
* TestSpi - Align to LedDevice updates
* Pretty Print CrossCompileHowTo as markdown-file
* Ensure that output is only written when LedDevice is ready
* Align APA102 Device to new device staging
* Logger - Remove clang warnings on extra semicolon
* Devices SPI - Align to Device stages and methods
* Fix cppcheck and clang findings
* Add Code-Template for new Devices
* Align devices to stages and methods, clean-up some code
* Allow to reopen LedDevice without restart
* Revert change "Remove Connect (PriorityMuxer::visiblePriorityChanged -> Hyperion::update) due to double writes"
* Remove visiblePriorityChanged from LedDevice to decouple LedDevice from hyperion logic
* Expose LedDevice getLedCount and align signedness
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Video format MJPEG implemented (libjpeg/qimage)
- Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297)
- v4l configuration section replaced with an object (preparation for #542)
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added