* fix v4l2 standard
* ignore v4l2 meta devices
* added resolution, framerate and device dropdown list to WebUI (thx to @Lord-Grey & @b1rdhous3)
* Fix for kernels prior to v4.16
* Device names added & WebUI adapted
* fix: Resolve the enable state for v4l and screen capture
* Use instance index instead of pointer
* Second try
* fix(QtGrabber): QScreen ownership
* Remove v4l2 compState listener
* add SSDP name field
* YALL - yet another led layout
* led layout migration
* add initial vscode config
* merge clearAll with clear, rename Hyperion::compStateChange
* simpler components api
* Corrected code formatting
+ triggered PR build
* fix: regression from #636
* Support for color patterns
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* Handle Exceptions in main & Pythoninit
* Have SSDPDiscover generic again
* Have SSDPDiscover generic again
* Change Info- to Debug logs as technical service messages
* Nanoleaf - When switched on, ensure UDP mode
* Include SQL Database in Cross-Compile instructions
* Fix Clazy (QT code checker) and clang Warnings
* Stop LedDevice:write for disabled device
* Nanoleaf: Fix uint printfs
* NanoLeaf: Fix indents to tabs
* NanoLeaf - Add debug verbosity switches
* Device switchability support, FileDevice with timestamp support
* Nanoleaf Light Panels now support External Control V2
* Enhance LedDeviceFile by Timestamp + fix readyness
* Stop color stream, if LedDevice disabled
* Nanoleaf - remove switchability
* Fix MultiColorAdjustment, if led-range is greater lednum
* Fix logging
* LedFileDevice/LedDevice - add testing support
* New "Led Test" effect
* LedDeviceFile - Add chrono include + Allow Led rewrites for testing
* Stabilize Effects for LedDevices where latchtime = 0
* Update LedDeviceFile, allow latchtime = 0
* Distangle LinearColorSmoothing and LEDDevice, Fix Effect configuration updates
* Updates LedDeviceFile - Initialize via Open
* Updates LedDeviceNanoleaf - Initialize via Open, Remove throwing exceptions
* Updates ProviderUDP - Remove throwing exceptions
* Framebuffer - Use precise timer
* TestSpi - Align to LedDevice updates
* Pretty Print CrossCompileHowTo as markdown-file
* Ensure that output is only written when LedDevice is ready
* Align APA102 Device to new device staging
* Logger - Remove clang warnings on extra semicolon
* Devices SPI - Align to Device stages and methods
* Fix cppcheck and clang findings
* Add Code-Template for new Devices
* Align devices to stages and methods, clean-up some code
* Allow to reopen LedDevice without restart
* Revert change "Remove Connect (PriorityMuxer::visiblePriorityChanged -> Hyperion::update) due to double writes"
* Remove visiblePriorityChanged from LedDevice to decouple LedDevice from hyperion logic
* Expose LedDevice getLedCount and align signedness
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Video format MJPEG implemented (libjpeg/qimage)
- Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297)
- v4l configuration section replaced with an object (preparation for #542)
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
fix ge2d mode
added ge2d single/combined ioctl call
speed up imageresampler
speed up amvideocap0 mode
added config to choose if amvideocap0 or ge2d grabber should be used
- More i18n
- Easy use of mutual exclusion in JsonAPI with QMutexLocker
- Smoothing type "linear" hidden in the WebUI, because there is currently only one
- Message forwarding implemented again
- For compatibility to home assistants and other remote controls, "activeEffects" and "activeLedColor" has been added to the JSON-RPC
- FlatBuffer clear now the Priority on disconnect
- The information "available V4L2 devices" is now only displayed if the device list is not empty
- LED device "PiBlaster" excluded from OSX build
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* cleanup
* code cleanup, remove unused stuff
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* move setvideomode to common place
* implement more croping and 3d support
* more api unification
* more refactoring
* osx fix
* next step
* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.
* more unifications ...
* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm
* first version of dispmanx mock. it compiles, but outputs a black image
* now dispmanx mock works!
* activate mocks in travis linux build
prepare dispmanx to rgb image out
* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups
* fix json
* fix some runtime stuff
* Update FramebufferWrapper.cpp
fix missing code
* unify grabframe
* 3d and croping for amlogic
* fix setimage not working
* make use of templates
save some codelines
* save more code lines
* implement set videomode via json api
* refactor grabbers:
- new base class
- move shared code to base class
* fix osx
* rework all cmakelist files with auto file collection. except leddevices (need further restructuring)
* store current video and grabbing mode
* add json stuff
* remove grabbingmode - we do not want to expose it
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
* implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
* add deployment
* add correct api key
* fix cmake lists and add heroku app name
* Update .gitmodules
sync modules with upstream
* add possibility to start hyperiond as systray app
* cleanup
* - new command line options: --desktop --service to set desired mode (systray icon / console only)
- auto detect x server - if avail run in gui mode
- on osx always run in gui mode
- use existing icon from webconfig, instead of own icon
- add ability to no gice a config file name. If config not given, default config file will be set (home dir, or hyperiond dir, depending on writable state)
* fix warnings and compile error
* use own icon for systray purpose
* use new logo
* - set application properties
- fix force service mode
* update
* resolve qt5w
* test
* Go down
cmake python search won the price for crazy lib searches!
* 2.7 python forced, RPATH
* upstream
* ...
* update
* ...
* 2.7.12 py it picks random versions...
* max 7.12.5....
* Test 14.04 tests
* std::string -> qstring part 1
* more string migration
* more string migration ...
* ...
* more qstring mogrations
add sysinfo via json
* remove unneccessary includes
* integrate sysinfo into webui