mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
0a8af60726
- Video format MJPEG implemented (libjpeg/qimage) - Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297) - v4l configuration section replaced with an object (preparation for #542)
165 lines
4.8 KiB
Markdown
165 lines
4.8 KiB
Markdown
# With Docker
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If you are using [Docker](https://www.docker.com/), you can compile Hyperion inside a docker container. This keeps your system clean and with a simple script it's easy to use. Supported is also cross compilation for Raspberry Pi (Debian Stretch)
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To compile Hyperion for Debain Stretch (x64 architecture) or higher just execute the following command
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh
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```
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To compile Hyperion for i386 architecture
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t i386
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```
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To compile Hyperion for Raspberry Pi v1 & ZERO
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t armv6hf
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```
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To compile Hyperion for Raspberry Pi 2 & 3
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t armv7hf
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```
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The compiled binaries and packages will be available at the deploy folder next to the script
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Note: call the script with `./docker-compile.sh -h` for more options
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# The usual way
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## Debian/Ubuntu/Win10LinuxSubsystem
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```
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sudo apt-get update
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sudo apt-get install git cmake build-essential qtbase5-dev libqt5serialport5-dev libusb-1.0-0-dev python3-dev libxrender-dev libavahi-core-dev libavahi-compat-libdnssd-dev libjpeg-dev
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```
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**on RPI you need the videocore IV headers**
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```
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sudo apt-get install libraspberrypi-dev
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```
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**OSMC on Raspberry Pi**
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```
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sudo apt-get install rbp-userland-dev-osmc
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```
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**ATTENTION Win10LinuxSubsystem** we do not (/we can't) support using hyperion in linux subsystem of MS Windows 10, albeit some users tested it with success. Keep in mind to disable
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all linux specific led and grabber hardware via cmake. Because we use QT as framework in hyperion, serialport leds and network driven devices could work.
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## Arch
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See [AUR](https://aur.archlinux.org/packages/?O=0&SeB=nd&K=hyperion&outdated=&SB=n&SO=a&PP=50&do_Search=Go) for PKGBUILDs on arch. If the PKGBUILD does not work ask questions there please.
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## OSX
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To install on OS X you either need Homebrew or Macport but Homebrew is the recommended way to install the packages. To use Homebrew XCode is required as well, use `brew doctor` to check your install.
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First you need to install the dependencies:
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```
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brew install qt5
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brew install python3
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brew install cmake
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brew install libusb
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brew install doxygen
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```
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# Compiling and installing Hyperion
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### The general quick way (without big comments)
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complete automated process:
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```bash
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wget -qO- https://raw.githubusercontent.com/hyperion-project/hyperion.ng/master/bin/compile.sh | sh
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```
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some more detailed way: (or more or less the content of the script above)
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be sure you fulfill the prerequisites above.
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```bash
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git clone --recursive https://github.com/hyperion-project/hyperion.ng.git hyperion
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cd hyperion
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mkdir build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release ..
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make -j $(nproc)
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# optional: install into your system
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sudo make install/strip
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# to uninstall (not very well tested, please keep that in mind)
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sudo make uninstall
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# ... or run it from compile directory
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bin/hyperiond
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# webui is located on localhost:8090 or 8091
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```
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### Download
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Creates hyperion directory and checkout the code from github
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```
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export HYPERION_DIR="hyperion"
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git clone --recursive --depth 1 https://github.com/hyperion-project/hyperion.ng.git "$HYPERION_DIR"
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```
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### Preparations
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Change into hyperion folder and create a build folder
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```
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cd "$HYPERION_DIR"
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mkdir build
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cd build
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```
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### Generate the make files:
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To generate make files with automatic platform detection and default settings:
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This should fit to *RPI, x86, amlogic/wetek*
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```
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cmake -DCMAKE_BUILD_TYPE=Release ..
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```
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*Developers on x86* linux should use:
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```
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cmake -DPLATFORM=x11-dev -DCMAKE_BUILD_TYPE=Release ..
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```
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To use framebuffer instead of dispmanx (for example on the *cubox-i*):
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```
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cmake -DENABLE_FB=ON -DCMAKE_BUILD_TYPE=Release ..
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```
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To generate make files on OS X:
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Platform should be auto detected and refer to osx, you can also force osx:
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```
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cmake -DPLATFORM=osx -DCMAKE_BUILD_TYPE=Release ..
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```
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### Run make to build Hyperion
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The `-j $(nproc)` specifies the amount of CPU cores to use.
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```bash
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make -j $(nproc)
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```
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On a mac you can use ``sysctl -n hw.ncpu`` to get the number of available CPU cores to use.
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```bash
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make -j $(sysctl -n hw.ncpu)
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```
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### Install hyperion into your system
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Copy all necessary files to ``/usr/local/share/hyperion``
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```bash
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sudo make install/strip
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```
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If you want to install into another location call this before installing
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```bash
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cmake -DCMAKE_INSTALL_PREFIX=/home/pi/apps ..
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```
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This will install to ``/home/pi/apps/share/hyperion``
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### Integrating hyperion into your system
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... ToDo
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