hyperion.ng/libsrc/grabber/audio/CMakeLists.txt

36 lines
1.8 KiB
CMake

# Define the current source locations
SET( CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/grabber )
SET( CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/grabber/audio )
if (WIN32)
add_definitions(-DUNICODE -D_UNICODE)
FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Windows.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Windows.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp")
elseif(${CMAKE_SYSTEM} MATCHES "Linux")
FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Linux.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Linux.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp")
elseif (APPLE)
#TODO
#FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Apple.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Apple.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp")
endif()
add_library( audio-grabber ${AUDIO_GRABBER_SOURCES} )
set(AUDIO_LIBS hyperion)
if (WIN32)
set(AUDIO_LIBS ${AUDIO_LIBS} DSound)
elseif(${CMAKE_SYSTEM} MATCHES "Linux")
find_package(ALSA REQUIRED)
if (ALSA_FOUND)
include_directories(${ALSA_INCLUDE_DIRS})
set(AUDIO_LIBS ${AUDIO_LIBS} ${ALSA_LIBRARIES})
endif(ALSA_FOUND)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(AUDIO_LIBS ${AUDIO_LIBS} Threads::Threads) # PRIVATE
endif()
target_link_libraries(audio-grabber ${AUDIO_LIBS} ${QT_LIBRARIES})