hyperion.ng/libsrc/protoserver/ProtoServer.cpp
Paulchen-Panther 7ff9d7037b
ProtoBuffer, UDPListener ...
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
2019-02-17 15:26:11 +01:00

105 lines
2.2 KiB
C++

#include <protoserver/ProtoServer.h>
#include "ProtoClientConnection.h"
// qt
#include <QJsonObject>
#include <QTcpServer>
#include <QTcpSocket>
ProtoServer::ProtoServer(const QJsonDocument& config, QObject* parent)
: QObject(parent)
, _server(new QTcpServer(this))
, _log(Logger::getInstance("PROTOSERVER"))
, _timeout(5000)
, _config(config)
{
}
ProtoServer::~ProtoServer()
{
stopServer();
delete _server;
}
void ProtoServer::initServer()
{
connect(_server, &QTcpServer::newConnection, this, &ProtoServer::newConnection);
// apply config
handleSettingsUpdate(settings::PROTOSERVER, _config);
}
void ProtoServer::handleSettingsUpdate(const settings::type& type, const QJsonDocument& config)
{
if(type == settings::PROTOSERVER)
{
const QJsonObject& obj = config.object();
quint16 port = obj["port"].toInt(19445);
// port check
if(_server->serverPort() != port)
{
stopServer();
_port = port;
}
// new timeout just for new connections
_timeout = obj["timeout"].toInt(5000);
// enable check
obj["enable"].toBool(true) ? startServer() : stopServer();
}
}
void ProtoServer::newConnection()
{
while(_server->hasPendingConnections())
{
if(QTcpSocket * socket = _server->nextPendingConnection())
{
Debug(_log, "New connection from %s", QSTRING_CSTR(socket->peerAddress().toString()));
ProtoClientConnection * client = new ProtoClientConnection(socket, _timeout, this);
// internal
connect(client, &ProtoClientConnection::clientDisconnected, this, &ProtoServer::clientDisconnected);
_openConnections.append(client);
}
}
}
void ProtoServer::clientDisconnected()
{
ProtoClientConnection* client = qobject_cast<ProtoClientConnection*>(sender());
client->deleteLater();
_openConnections.removeAll(client);
}
void ProtoServer::startServer()
{
if(!_server->isListening())
{
if(!_server->listen(QHostAddress::Any, _port))
{
Error(_log,"Failed to bind port %d", _port);
}
else
{
Info(_log,"Started on port %d", _port);
}
}
}
void ProtoServer::stopServer()
{
if(_server->isListening())
{
// close client connections
for(const auto& client : _openConnections)
{
client->forceClose();
}
_server->close();
Info(_log, "Stopped");
}
}