hyperion.ng/include/protoserver/ProtoServer.h
Paulchen-Panther 7ff9d7037b
ProtoBuffer, UDPListener ...
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
2019-02-17 15:26:11 +01:00

68 lines
1.2 KiB
C++

#pragma once
// util
#include <utils/Logger.h>
#include <utils/settings.h>
// qt
#include <QVector>
class QTcpServer;
class ProtoClientConnection;
///
/// @brief This class creates a TCP server which accepts connections wich can then send
/// in Protocol Buffer encoded commands. This interface to Hyperion is used by various
/// third-party applications
///
class ProtoServer : public QObject
{
Q_OBJECT
public:
ProtoServer(const QJsonDocument& config, QObject* parent = nullptr);
~ProtoServer();
public slots:
///
/// @brief Handle settings update
/// @param type The type from enum
/// @param config The configuration
///
void handleSettingsUpdate(const settings::type& type, const QJsonDocument& config);
void initServer();
private slots:
///
/// @brief Is called whenever a new socket wants to connect
///
void newConnection();
///
/// @brief is called whenever a client disconnected
///
void clientDisconnected();
private:
///
/// @brief Start the server with current _port
///
void startServer();
///
/// @brief Stop server
///
void stopServer();
private:
QTcpServer* _server;
Logger* _log;
int _timeout;
quint16 _port;
const QJsonDocument _config;
QVector<ProtoClientConnection*> _openConnections;
};