hyperion.ng/include/events/EventEnum.h
LordGrey a1f0821f33
Introduce Event Services (#1653)
* Allow to enable/disable suspend & lock event handling

* Fix Windows

* Refactor event handling incl.CEC

* Revert "Auxiliary commit to revert individual files from 0d9a8b8a3a4a09609a339f54c7d8a9384c561282"

This reverts commit 80737d926ad151a07b2493dd1685ed502975cb2e.

* Support Events for Grabbers generically

* Have CECEvent to actions configurable, further clean-ups

* Remove handleEvent from V4L2grabber, as grabber will be stopped on suspend

* Validate that one CEC Event can only trigger one action

* MacOS lock/unlock added

* fast windows fix

* Corrections

* Fix CodeQL findings

* add macos lock/unlock handler

* Migration of CEC-config and have default actions

* Correct target_link_libraries

* Include Foundation

* macOS include AppKit

* Support Scheduled Events, cleanups.

* Fix destructing

* Fix coredump during free

* Consider additional error sceanrio

* Fix missing code

* install desktop icons

* correct bash logic

---------

Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2023-11-27 09:06:43 +01:00

51 lines
1.3 KiB
C

#ifndef EVENTENUM_H
#define EVENTENUM_H
#include <QString>
enum class Event
{
Unknown,
Suspend,
Resume,
ToggleSuspend,
Idle,
ResumeIdle,
ToggleIdle,
Reload,
Restart
};
inline const char* eventToString(Event event)
{
switch (event)
{
case Event::Suspend: return "Suspend";
case Event::Resume: return "Resume";
case Event::ToggleSuspend: return "ToggleSuspend";
case Event::Idle: return "Idle";
case Event::ResumeIdle: return "ResumeIdle";
case Event::ToggleIdle: return "ToggleIdle";
case Event::Reload: return "Reload";
case Event::Restart: return "Restart";
case Event::Unknown:
default: return "Unknown";
}
}
inline Event stringToEvent(const QString& event)
{
if (event.compare("Suspend")==0) return Event::Suspend;
if (event.compare("Resume")==0) return Event::Resume;
if (event.compare("ToggleSuspend")==0) return Event::ToggleSuspend;
if (event.compare("Idle")==0) return Event::Idle;
if (event.compare("ResumeIdle")==0) return Event::ResumeIdle;
if (event.compare("ToggleIdle")==0) return Event::ToggleIdle;
if (event.compare("Reload")==0) return Event::Reload;
if (event.compare("Restart")==0) return Event::Restart;
return Event::Unknown;
}
#endif // EVENTENUM_H