mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
c124e2136a
* Add CEC functionality * Initial commit * removed libCEC from the system skip list Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
209 lines
7.0 KiB
Markdown
209 lines
7.0 KiB
Markdown
# With Docker
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If you are using [Docker](https://www.docker.com/), you can compile Hyperion inside a docker container. This keeps your system clean and with a simple script it's easy to use. Supported is also cross compiling for Raspberry Pi (Debian Stretch or higher). To compile Hyperion just execute one of the following commands.
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The compiled binaries and packages will be available at the deploy folder next to the script.<br/>
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Note: call the script with `./docker-compile.sh -h` for more options
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## Native compiling on Raspberry Pi
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**Raspbian Stretch**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t rpi-raspbian-stretch
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```
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**Raspbian Buster**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t rpi-raspbian-buster
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```
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## Cross compiling on X64_86 for:
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**X64:**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh
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```
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**i386:**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t i386
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```
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**Raspberry Pi v1 & ZERO**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t armv6hf
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```
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**Raspberry Pi 2 & 3**
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```
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wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -t armv7hf
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```
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# The usual way
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## Debian/Ubuntu/Win10LinuxSubsystem
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```
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sudo apt-get update
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sudo apt-get install git cmake build-essential qtbase5-dev libqt5serialport5-dev libusb-1.0-0-dev python3-dev libcec-dev libxcb-util0-dev libxcb-randr0-dev libxrandr-dev libxrender-dev libavahi-core-dev libavahi-compat-libdnssd-dev libjpeg-dev libturbojpeg0-dev libqt5sql5-sqlite libssl-dev zlib1g-dev
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```
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**on RPI you need the videocore IV headers**
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```
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sudo apt-get install libraspberrypi-dev
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```
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**OSMC on Raspberry Pi**
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```
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sudo apt-get install rbp-userland-dev-osmc
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```
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**ATTENTION Win10LinuxSubsystem** we do not (/we can't) support using hyperion in linux subsystem of MS Windows 10, albeit some users tested it with success. Keep in mind to disable
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all linux specific led and grabber hardware via cmake. Because we use QT as framework in hyperion, serialport leds and network driven devices could work.
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## Arch
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See [AUR](https://aur.archlinux.org/packages/?O=0&SeB=nd&K=hyperion&outdated=&SB=n&SO=a&PP=50&do_Search=Go) for PKGBUILDs on arch. If the PKGBUILD does not work ask questions there please.
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## OSX
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To install on OS X you either need Homebrew or Macport but Homebrew is the recommended way to install the packages. To use Homebrew XCode is required as well, use `brew doctor` to check your install.
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First you need to install the dependencies:
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```
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brew install qt5
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brew install python3
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brew install cmake
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brew install libusb
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brew install doxygen
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brew install zlib
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```
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## Windows (WIP)
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We assume a 64bit Windows 7 or higher. Install the following
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- [Git](https://git-scm.com/downloads) (Check: Add to PATH)
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- [Python 3 (Windows x86-64 executable installer)](https://www.python.org/downloads/windows/) (Check: Add to PATH and Debug Symbols)
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- Open a console window and execute `pip install aqtinstall`.
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- Now we can download Qt to _C:\Qt_ `mkdir c:\Qt && aqt install -O c:\Qt 5.15.0 windows desktop win64_msvc2019_64`
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- [CMake (Windows win64-x64 Installer)](https://cmake.org/download/) (Check: Add to PATH)
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- [Win64 OpenSSL v1.1.1g](https://slproweb.com/products/Win32OpenSSL.html) ([direct link](https://slproweb.com/download/Win64OpenSSL-1_1_1g.exe))
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- [Visual Studio 2019 Build Tools](https://go.microsoft.com/fwlink/?linkid=840931) ([direct link](https://aka.ms/vs/16/release/vs_buildtools.exe))
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- Select C++ Buildtools
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- On the right, just select `MSVC v142 VS 2019 C++ x64/x86-Buildtools` and latest `Windows 10 SDK`. Everything else is not needed.
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# Compiling and installing Hyperion
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### The general quick way (without big comments)
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complete automated process for Mac/Linux:
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```bash
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wget -qO- https://raw.githubusercontent.com/hyperion-project/hyperion.ng/master/bin/compile.sh | sh
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```
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some more detailed way: (or more or less the content of the script above)
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be sure you fulfill the prerequisites above.
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```bash
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git clone --recursive https://github.com/hyperion-project/hyperion.ng.git hyperion
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cd hyperion
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mkdir build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release ..
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make -j $(nproc)
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if this get stucked and dmseg says out of memory try:
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make -j 2
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# optional: install into your system
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sudo make install/strip
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# to uninstall (not very well tested, please keep that in mind)
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sudo make uninstall
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# ... or run it from compile directory
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bin/hyperiond
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# webui is located on localhost:8090 or 8091
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```
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### Download
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Creates hyperion directory and checkout the code from github
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```
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export HYPERION_DIR="hyperion"
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git clone --recursive --depth 1 https://github.com/hyperion-project/hyperion.ng.git "$HYPERION_DIR"
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```
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### Preparations
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Change into hyperion folder and create a build folder
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```
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cd "$HYPERION_DIR"
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mkdir build
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cd build
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```
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### Generate the make files:
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To generate make files with automatic platform detection and default settings:
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This should fit to *RPI, x86, amlogic/wetek*
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```
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cmake -DCMAKE_BUILD_TYPE=Release ..
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```
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*Developers on x86* linux should use:
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```
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cmake -DPLATFORM=x11-dev -DCMAKE_BUILD_TYPE=Release ..
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```
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To use framebuffer instead of dispmanx (for example on the *cubox-i*):
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```
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cmake -DENABLE_FB=ON -DCMAKE_BUILD_TYPE=Release ..
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```
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To generate make files on OS X:
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Platform should be auto detected and refer to osx, you can also force osx:
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```
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cmake -DPLATFORM=osx -DCMAKE_BUILD_TYPE=Release ..
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```
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To generate files on Windows (Release+Debug capable):
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Platform should be auto detected and refer to windows, you can also force windows:
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```sh
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# You might need to setup MSVC env first
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
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cmake -DPLATFORM=windows -G "Visual Studio 16 2019" ..
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```
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### Run make to build Hyperion
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The `-j $(nproc)` specifies the amount of CPU cores to use.
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```bash
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make -j $(nproc)
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```
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On a mac you can use ``sysctl -n hw.ncpu`` to get the number of available CPU cores to use.
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```bash
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make -j $(sysctl -n hw.ncpu)
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```
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On Windows run
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```bash
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cmake --build . --config Release -- -maxcpucount
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```
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Maintainer: To build installer, install [NSIS](https://nsis.sourceforge.io/Main_Page) and set env `VCINSTALLDIR="C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC"`
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### Install hyperion into your system
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Copy all necessary files to ``/usr/local/share/hyperion``
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```bash
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sudo make install/strip
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```
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If you want to install into another location call this before installing
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```bash
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cmake -DCMAKE_INSTALL_PREFIX=/home/pi/apps ..
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```
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This will install to ``/home/pi/apps/share/hyperion``
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### Integrating hyperion into your system
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... ToDo
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