* Fix OSX Bundling * Fix OSX Bundling - Refined * editorial updates * Update change log * Update version references * Update Link * Test * Pass ENABLE_EFFECTENGINE to install code, correct output messages
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With Docker
If you are using Docker, you can compile Hyperion inside a docker container. This keeps your system clean and with a simple script it's easy to use. Supported is also cross compiling for Raspberry Pi (Debian Stretch or higher). To compile Hyperion just execute one of the following commands.
The compiled binaries and packages will be available at the deploy folder next to the script.
Note: call the script with ./docker-compile.sh -h
for more options.
Native compilation on Raspberry Pi for:
Raspbian Stretch
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbian -t stretch
Raspbian Buster/Raspberry Pi OS
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbian -t buster
Raspberry Pi OS Bullseye
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbian
Cross compilation on x86_64 for:
x86_64 (Debian Stretch):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64 -t stretch
x86_64 (Debian Buster):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64 -t buster
x86_64 (Debian Bullseye):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64
Raspberry Pi v1 & ZERO (Debian Stretch)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6l -t stretch
Raspberry Pi v1 & ZERO (Debian Buster)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6l -t buster
Raspberry Pi v1 & ZERO (Debian Bullseye)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6l
Raspberry Pi 2/3/4 (Debian Stretch)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7l -t stretch
Raspberry Pi 2/3/4 (Debian Buster)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7l -t buster
Raspberry Pi 2/3/4 (Debian Bullseye)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7l
Cross compilation on x86_64 for developers
Using additional options you can cross compile locally -l: use a local hyperion source code directory rather than cloning from GitHub -c: do incremental compiles, Note: you need to keep the image and tag stable
Compile code in $HYPERION_HOME incrementally for Raspberry Pi 2/3/4 (Debian Bullseye)
cd $HYPERION_HOME
./bin/scripts/docker-compile.sh -l -c -i armv7l -t bullseye
The usual way
Debian/Ubuntu/Win10LinuxSubsystem
sudo apt-get update
sudo apt-get install git cmake build-essential qtbase5-dev libqt5serialport5-dev libqt5sql5-sqlite libqt5svg5-dev libqt5x11extras5-dev libusb-1.0-0-dev python3-dev libavahi-core-dev libavahi-compat-libdnssd-dev libturbojpeg0-dev libssl-dev
For Linux X11/XXCB grabber support
sudo apt-get install libxrandr-dev libxrender-dev libxcb-image0-dev libxcb-util0-dev libxcb-shm0-dev libxcb-render0-dev libxcb-randr0-dev
For Linux CEC support
sudo apt-get install libcec-dev libp8-platform-dev libudev-dev
on RPI you need the videocore IV headers
sudo apt-get install libraspberrypi-dev
OSMC on Raspberry Pi
sudo apt-get install rbp-userland-dev-osmc
Additionally for QT6
sudo apt-get install postgresql unixodbc libxkbcommon-dev
ATTENTION Win10LinuxSubsystem we do not (/we can't) support using hyperion in linux subsystem of MS Windows 10, albeit some users tested it with success. Keep in mind to disable all linux specific led and grabber hardware via cmake. Because we use QT as framework in hyperion, serialport leds and network driven devices could work.
Arch
See AUR for PKGBUILDs on arch. If the PKGBUILD does not work ask questions there please.
Fedora
The following dependencies are needed to build hyperion.ng on fedora.
sudo dnf -y groupinstall "Development Tools"
sudo dnf install python3-devel qt-devel qt5-qtbase-devel qt5-qtserialport-devel xrandr xcb-util-image-devel qt5-qtx11extras-devel turbojpeg-devel libusb-devel avahi-libs avahi-compat-libdns_sd-devel xcb-util-devel dbus-devel openssl-devel fedora-packager rpmdevtools gcc libcec-devel
After installing the dependencies, you can continue with the compile instructions later on this page (the more detailed way..).
OSX
To install on OS X you either need Homebrew or Macport but Homebrew is the recommended way to install the packages. To use Homebrew XCode is required as well, use brew doctor
to check your install.
First you need to install the dependencies:
brew install qt5 python3 cmake libusb doxygen
Windows
We assume a 64bit Windows 10. Install the following;
- Git (Check: Add to PATH)
- CMake (Windows win64-x64 installer) (Check: Add to PATH)
- Visual Studio 2022 Community Edition
- Select 'Desktop development with C++'
- On the right, just select
MSVC v143 VS 2022 C++ x64/x86-Buildtools
and latestWindows 10 SDK
. Everything else is not needed.
- Win64 OpenSSL v1.1.1k (direct link)
- Python 3 (Windows x86-64 executable installer) (Check: Add to PATH and Debug Symbols)
- Open a console window and execute
pip install aqtinstall
. - Now we can download Qt to C:\Qt
mkdir c:\Qt && aqt install -O c:\Qt 5.15.2 windows desktop win64_msvc2019_64
- QT6.2 requires the Vulkan SDK to be installed
- Open a console window and execute
- libjpeg-turbo SDK for Visual C++
- Download the latest 64bit installer (currently
libjpeg-turbo-2.1.3-vc64.exe
) and install to its default locationC:\libjpeg-turbo64
.
- Download the latest 64bit installer (currently
Optional:
- For DirectX9 grabber:
- For package creation:
Compiling and installing Hyperion
The general quick way (without big comments)
complete automated process for Mac/Linux:
wget -qO- https://raw.githubusercontent.com/hyperion-project/hyperion.ng/master/bin/compile.sh | sh
some more detailed way: (or more or less the content of the script above)
# be sure you fulfill the prerequisites above
git clone --recursive https://github.com/hyperion-project/hyperion.ng.git hyperion
cd hyperion
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j $(nproc)
if this get stucked and dmesg says out of memory try:
make -j 2
# optional: install into your system
sudo make install/strip
# to uninstall (not very well tested, please keep that in mind)
sudo make uninstall
# ... or run it from compile directory
bin/hyperiond
# webui is located on localhost:8090 or 8091
In case you would like to build with a dedicated Qt version, Either supply QTDIR
as -DQTDIR=<path>
to cmake or set and environment variable QTDIR
pointing to the Qt installation.
On Windows MSVC2022 set it via the CMakeSettings.json:
"configurations": [
{
...
"environments": [
{
"QTDIR": "C:/Qt/6.2.2/msvc2019_64/"
}
]
},
The detailed way (with many comments)
Download: Creates hyperion directory and checkout the code from github
export HYPERION_DIR="hyperion"
git clone --recursive --depth 1 https://github.com/hyperion-project/hyperion.ng.git "$HYPERION_DIR"
Preparations: Change into hyperion folder and create a build folder
cd "$HYPERION_DIR"
mkdir build
cd build
Generate the make files: To generate make files with automatic platform detection and default settings: This should fit to *RPI, x86, amlogic/wetek:
cmake -DCMAKE_BUILD_TYPE=Release ..
Developers on x86 linux should use:
cmake -DPLATFORM=x11-dev -DCMAKE_BUILD_TYPE=Release ..
To use framebuffer instead of dispmanx (for example on the cubox-i):
cmake -DENABLE_FB=ON -DCMAKE_BUILD_TYPE=Release ..
To generate make files on OS X:
Platform should be auto detected and refer to osx, you can also force osx:
cmake -DPLATFORM=osx -DCMAKE_BUILD_TYPE=Release ..
To generate files on Windows (Release+Debug capable):
Platform should be auto detected and refer to windows, you can also force windows:
# You might need to setup MSVC env first
call "C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
cmake -DPLATFORM=windows -G "Visual Studio 17 2022" ..
Run make to build Hyperion:
The -j $(nproc)
specifies the amount of CPU cores to use.
make -j $(nproc)
On a mac you can use sysctl -n hw.ncpu
to get the number of available CPU cores to use.
make -j $(sysctl -n hw.ncpu)
On Windows run:
cmake --build . --config Release -- -maxcpucount
Maintainer: To build installer, install NSIS and set env VCINSTALLDIR="C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC"
Install hyperion into your system:
Copy all necessary files to /usr/local/share/hyperion
sudo make install/strip
If you want to install into another location call this before installing
cmake -DCMAKE_INSTALL_PREFIX=/home/pi/apps ..
This will install to /home/pi/apps/share/hyperion