kopano-ol-extension/src/AcaciaZPushPlugin/AcaciaZPushPlugin/Controls/KAnimator.cs

97 lines
2.8 KiB
C#

/// Copyright 2016 Kopano b.v.
///
/// This program is free software: you can redistribute it and/or modify
/// it under the terms of the GNU Affero General Public License, version 3,
/// as published by the Free Software Foundation.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
/// GNU Affero General Public License for more details.
///
/// You should have received a copy of the GNU Affero General Public License
/// along with this program.If not, see<http://www.gnu.org/licenses/>.
///
/// Consult LICENSE file for details
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Acacia.Controls
{
public class KAnimator : PictureBox
{
public KAnimator()
{
BackColor = Color.Transparent;
SizeMode = PictureBoxSizeMode.Zoom;
}
private Image _stillFrame;
private Image _animation;
private bool _animating;
public Image Animation
{
get { return _animation; }
set
{
if (_animation != value)
{
_animation = value;
_stillFrame = value;
if (_animation != null)
{
int frameCount = _animation.GetFrameCount(FrameDimension.Time);
if (frameCount > 0)
{
_animation.SelectActiveFrame(FrameDimension.Time, 0);
_stillFrame = new Bitmap(_animation);
}
}
SetImage();
}
}
}
public bool Animate
{
get { return _animating; }
set
{
if (_animating != value)
{
_animating = value;
SetImage();
}
}
}
private void SetImage()
{
if (_animating)
Image = _animation;
else
// TODO: would be awesome to finish the animation
Image = _stillFrame;
}
public override Size GetPreferredSize(Size proposedSize)
{
Size sz = base.GetPreferredSize(proposedSize);
// Scale for high resolution screens.
using (Graphics g = CreateGraphics())
sz = sz.ScaleDpi(g);
return sz;
}
}
}