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https://github.com/node-red/node-red-nodes.git
synced 2023-10-10 13:36:58 +02:00
Let xmpp input node join "ALL_ROOMS" automatically (if asked)
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parent
b1a2741fa0
commit
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@ -17,6 +17,9 @@
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips"><b>Note:</b> By setting Buddy to "ALL_ROOMS" and ticking "Is a chat room",
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the node will try to listen to all the rooms the user has access to.
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</div>
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</script>
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<script type="text/html" data-help-name="xmpp in">
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@ -79,7 +82,6 @@
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<script type="text/html" data-help-name="xmpp out">
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<p>Connects to an XMPP server to send messages.</p>
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<p>The <b>To</b> field is optional. If not set the <code>msg.topic</code> property of the message is used.</p>
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<p>If you are joining a room then the <b>To</b> field must be supplied.</p>
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<p>You may also send a msg with <code>msg.presence</code> to set your presence to one of <i>chat, away, dnd</i> or <i>xa</i>.
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If you do so then the <code>msg.payload</code> will set your status message.</p>
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</script>
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@ -50,7 +50,7 @@ module.exports = function(RED) {
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this.connected = false;
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// store the nodes that have us as config so we know when to tear it all down.
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this.users = {};
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// Store the chatrooms (MUC) that we've joined (sent "presence" XML to) already
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// store the chatrooms (MUC) that we've joined (sent "presence" XML to) already
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this.MUCs = {};
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// helper variable, because "this" changes definition inside a callback
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var that = this;
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@ -75,7 +75,8 @@ module.exports = function(RED) {
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if (Object.keys(that.users).length === 0) {
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if (that.client && that.client.connected) {
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return that.client.stop(done);
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} else {
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}
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else {
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return done();
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}
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}
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@ -84,6 +85,7 @@ module.exports = function(RED) {
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// store the last node to use us, in case we get an error back
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this.lastUsed = undefined;
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// function for a node to tell us it has just sent a message to our server
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// so we know which node to blame if it all goes Pete Tong
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this.used = function(xmppThat) {
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@ -91,7 +93,6 @@ module.exports = function(RED) {
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that.lastUsed = xmppThat;
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}
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// Some errors come back as a message :-(
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// this means we need to figure out which node might have sent it
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// we also deal with subscriptions (i.e. presence information) here
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@ -106,17 +107,17 @@ module.exports = function(RED) {
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if (err) {
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var textObj = err.getChild('text');
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var text = "node-red:common.status.error";
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if ("undefined" !== typeof textObj) {
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if (typeof textObj !== "undefined") {
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text = textObj.getText();
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}
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else {
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textObj = err.getChild('code');
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if ("undefined" !== typeof textObj) {
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if (typeof textObj !== "undefined") {
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text = textObj.getText();
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}
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}
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if (RED.settings.verbose || LOGITALL) {that.log("Culprit: "+that.lastUsed.id); }
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if ("undefined" !== typeof that.lastUsed) {
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if (typeof that.lastUsed !== "undefined") {
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that.lastUsed.status({fill:"red",shape:"ring",text:text});
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that.lastUsed.warn(text);
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if (that.lastUsed.join) {
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@ -165,12 +166,10 @@ module.exports = function(RED) {
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var query = stanza.getChild('query');
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if (RED.settings.verbose || LOGITALL) {that.log("result!"); }
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if (RED.settings.verbose || LOGITALL) {that.log(query); }
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}
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}
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});
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// We shouldn't have any errors here that the input/output nodes can't handle
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// if you need to see everything though; uncomment this block
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// this.client.on('error', err => {
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@ -217,6 +216,24 @@ module.exports = function(RED) {
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}
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});
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function getItems(thing,id,xmpp) {
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// Now try to get a list of all items/conference rooms available on this server
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var stanza = xml('iq',
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{type:'get', id:id, to:thing},
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xml('query', 'http://jabber.org/protocol/disco#items')
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);
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xmpp.send(stanza);
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}
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function getInfo(thing,id,xmpp) {
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// Now try to get a list of all info about a thing
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var stanza = xml('iq',
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{type:'get', id:id, to:thing},
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xml('query', 'http://jabber.org/protocol/disco#info')
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);
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xmpp.send(stanza);
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}
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function joinMUC(node, xmpp, name) {
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// the presence with the muc x element signifies we want to join the muc
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// if we want to support passwords, we need to add that as a child of the x element
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@ -232,12 +249,14 @@ module.exports = function(RED) {
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else {
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var stanza = xml('presence',
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{"to":name},
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xml("x",'http://jabber.org/protocol/muc'),
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{ maxstanzas:0, seconds:1 }
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xml("x",'http://jabber.org/protocol/muc',
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xml("history", {maxstanzas:0, seconds:1}) // We don't want any history
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)
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);
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node.serverConfig.used(node);
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node.serverConfig.MUCs[name] = "joined";
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xmpp.send(stanza);
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if (RED.settings.verbose || LOGITALL) { node.log("JOINED",name); }
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}
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}
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@ -248,6 +267,7 @@ module.exports = function(RED) {
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}
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config.MUCs = {};
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}
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// separated out since we want the same functionality from both in and out nodes
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function errorHandler(node, err){
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if (!node.quiet) {
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@ -276,7 +296,6 @@ module.exports = function(RED) {
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node.error("Authorization error! "+err.condition,err);
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node.status({fill:"red",shape:"ring",text:"XMPP authorization failure"});
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}
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// or it might have the errno set.
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else if (err.errno === "ETIMEDOUT") {
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node.error("Timeout connecting to server",err);
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@ -294,6 +313,7 @@ module.exports = function(RED) {
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}
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}
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function XmppInNode(n) {
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RED.nodes.createNode(this,n);
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this.server = n.server;
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@ -306,6 +326,8 @@ module.exports = function(RED) {
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this.quiet = false;
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// MUC == Multi-User-Chat == chatroom
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this.muc = this.join && (this.from !== "")
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// list of possible rooms - queried from server
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this.roomsFound = {};
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var node = this;
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var xmpp = this.serverConfig.client;
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@ -324,20 +346,26 @@ module.exports = function(RED) {
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*/
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// if we're already connected, then do the actions now, otherwise register a callback
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if(xmpp.status === "online") {
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node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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if(node.muc) {
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joinMUC(node, xmpp, node.from+'/'+node.nick);
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}
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}
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// if (xmpp.status === "online") {
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// node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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// if (node.muc) {
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// joinMUC(node, xmpp, node.from+'/'+node.nick);
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// }
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// }
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// sod it, register it anyway, that way things will work better on a reconnect:
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xmpp.on('online', async address => {
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node.quiet = false;
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node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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if (node.muc) {
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if (node.from.toUpperCase() === "ALL_ROOMS") {
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// try to get list of all rooms and join them all.
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getItems(this.serverConfig.server,this.serverConfig.id,xmpp);
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}
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else {
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// if we want to use a chatroom, we need to tell the server we want to join it
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joinMUC(node, xmpp, node.from+'/'+node.nick);
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}
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}
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});
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xmpp.on('connecting', async address => {
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@ -373,7 +401,6 @@ module.exports = function(RED) {
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// Meat of it, a stanza object contains chat messages (and other things)
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xmpp.on('stanza', async (stanza) => {
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// node.log("Received stanza");
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if (RED.settings.verbose || LOGITALL) {node.log(stanza); }
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if (stanza.is('message')) {
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if (stanza.attrs.type == 'chat') {
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@ -397,12 +424,12 @@ module.exports = function(RED) {
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var from = parts[1];
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var body = stanza.getChild('body');
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var payload = "";
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if ("undefined" !== typeof body) {
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if (typeof body !== "undefined") {
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payload = body.getText();
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}
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var msg = { topic:from, payload:payload, room:conference };
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if (stanza.attrs.from != node.nick) {
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if ((node.join) && (node.from === conference)) {
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if (from && stanza.attrs.from != node.nick && from != node.nick) {
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if (node.from.toUpperCase() === "ALL_ROOMS" || node.from === conference) {
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node.send([msg,null]);
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}
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}
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@ -411,22 +438,24 @@ module.exports = function(RED) {
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else if (stanza.is('presence')) {
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if (['subscribe','subscribed','unsubscribe','unsubscribed'].indexOf(stanza.attrs.type) > -1) {
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// this isn't for us, let the config node deal with it.
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}
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else {
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var state = stanza.getChild('show');
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if (state) { state = state.getText(); }
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else { state = "available"; }
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var statusText="";
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if (stanza.attrs.type === 'unavailable') {
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// the user might not exist, but the server doesn't tell us that!
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statusText = "offline";
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state = "offline";
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}
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var status = stanza.getChild('status');
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if ("undefined" !== typeof status) {
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if (typeof status !== "undefined") {
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statusText = status.getText();
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}
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// right, do we care if there's no status?
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if (statusText !== "") {
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var from = stanza.attrs.from;
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var state = stanza.attrs.show;
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var msg = {topic:from, payload: {presence:state, status:statusText} };
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node.send([null,msg]);
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}
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@ -438,6 +467,32 @@ module.exports = function(RED) {
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}
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}
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}
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else if (stanza.attrs.type === 'result') {
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// AM To-Do check for 'bind' result with our current jid
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var query = stanza.getChild('query');
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if (RED.settings.verbose || LOGITALL) {this.log("result!"); }
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if (RED.settings.verbose || LOGITALL) {this.log(query); }
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// handle query for list of rooms available
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if (query && query.attrs.hasOwnProperty("xmlns") && query.attrs["xmlns"] === "http://jabber.org/protocol/disco#items") {
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var _items = stanza.getChild('query').getChildren('item');
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for (var i = 0; i<_items.length; i++) {
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if ( _items[i].attrs.jid.indexOf('@') === -1 ) {
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// if no @ in jid then it's probably the root or the room server so ask again
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getItems(_items[i].attrs.jid,this.serverConfig.jid,xmpp);
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}
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else {
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node.roomsFound[_items[i].attrs.name] = _items[i].attrs.jid;
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var name = _items[i].attrs.jid+'/'+node.serverConfig.username;
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if (!(name in node.serverConfig.MUCs)) {
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if (RED.settings.verbose || LOGITALL) {this.log("Need to Join room:"+name); }
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joinMUC(node, xmpp, name)
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}
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}
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}
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if (RED.settings.verbose || LOGITALL) {this.log("ROOMS:"+this.server+this.roomsFound); }
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}
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}
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});
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// xmpp.on('subscribe', from => {
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@ -504,18 +559,20 @@ module.exports = function(RED) {
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*/
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// if we're already connected, then do the actions now, otherwise register a callback
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if(xmpp.status === "online") {
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node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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if(node.muc){
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joinMUC(node, xmpp, node.to+'/'+node.nick);
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}
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}
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// if (xmpp.status === "online") {
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// node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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// if (node.muc){
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// // if we want to use a chatroom, we need to tell the server we want to join it
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// joinMUC(node, xmpp, node.from+'/'+node.nick);
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// }
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// }
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// sod it, register it anyway, that way things will work better on a reconnect:
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xmpp.on('online', function(data) {
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node.quiet = false;
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node.status({fill:"green",shape:"dot",text:"node-red:common.status.connected"});
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if (node.muc) {
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joinMUC(node, xmpp,node.to+"/"+node.nick);
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// if we want to use a chatroom, we need to tell the server we want to join it
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joinMUC(node, xmpp, node.from+'/'+node.nick);
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}
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});
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@ -571,9 +628,7 @@ module.exports = function(RED) {
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node.on("input", function(msg) {
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if (msg.presence) {
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if (['away', 'dnd', 'xa', 'chat'].indexOf(msg.presence) > -1 ) {
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var stanza = xml('presence',
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{"show":msg.presence},
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xml('status',{},msg.payload));
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var stanza = xml('presence', {"show":msg.presence}, xml('status', {}, msg.payload));
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node.serverConfig.used(node);
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xmpp.send(stanza);
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}
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@ -581,8 +636,7 @@ module.exports = function(RED) {
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}
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else if (msg.command) {
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if (msg.command === "subscribe") {
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var stanza = xml('presence',
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{type:'subscribe', to: msg.payload});
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var stanza = xml('presence', {type:'subscribe', to:msg.payload});
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node.serverConfig.used(node);
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xmpp.send(stanza);
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}
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@ -591,12 +645,13 @@ module.exports = function(RED) {
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var stanza = xml('iq',
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{type:'get', id:node.id, to:to},
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xml('query', 'http://jabber.org/protocol/muc#admin',
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xml('item',{affiliation:msg.payload})));
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xml('item', {affiliation:msg.payload})
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)
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);
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node.serverConfig.used(node);
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if (RED.settings.verbose || LOGITALL) {node.log("sending stanza "+stanza.toString()); }
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xmpp.send(stanza);
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}
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}
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else {
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var to = node.to || msg.topic || "";
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@ -1,6 +1,6 @@
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{
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"name": "node-red-node-xmpp",
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"version": "0.3.4",
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"version": "0.4.0",
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"description": "A Node-RED node to talk to an XMPP server",
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"dependencies": {
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"@xmpp/client": "^0.12.0"
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