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https://github.com/node-red/node-red-nodes.git
synced 2025-03-01 10:37:43 +00:00
fixed code setting defaults, added floor() and ceil() if result to be integer
I also added a status showing the from and to. This will help people see what is actually being used. i.e you add a random node then attach an inject to send msg.from as 4, you would think the result would be between 4 and 10 but since you did not clear out the 'From' value in the node, the result is from 1 to 10
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@ -12,27 +12,36 @@ module.exports = function(RED) {
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var tmp = {};
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this.on("input", function(msg) {
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this.status({}); // blank out the status on a deploy
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if (node.low) { // if the the node has a value use it
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tmp.low = node.low
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} else { // if 'from' in the msg, use it or default to 1
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tmp.low = ('from' in msg) ? msg.from : 1;
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}
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if (node.high) { // if the the node has a value use it
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tmp.high = node.high
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} else { // if 'to' in the msg, use it or default to 1
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tmp.high = ('to' in msg) ? msg.to : 10;
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}
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tmp.low = 1 // set this as the default low value
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if (node.low) { // if the the node has a value use it
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tmp.low = node.low
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} else if ('from' in msg) { // else see if a 'from' is in the msg
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if (Number(msg.from)) { // if it is, and is a number, use it
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tmp.low = Number(msg.from);
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} else { // otherwise setup NaN error
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tmp.low = NaN
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}
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}
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tmp.high = 10 // set this as the default high value
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if (node.high) { // if the the node has a value use it
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tmp.high = node.high
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} else if ('to' in msg) { // else see if a 'to' is in the msg
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if (Number(msg.to)) { // if it is, and is a number, use it
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tmp.high = Number(msg.to);
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} else { // otherwise setup NaN error
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tmp.high = NaN
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}
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}
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// if tmp.low or high are not numbers, send an error msg
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if ( (isNaN(tmp.low)) || (isNaN(tmp.high)) ) {
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this.error({node:"random",text:"one of the input values is not a number"})
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}
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else {
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// force tmp.high/low to Numbers since they may be a string
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tmp.low = Number(tmp.low)
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tmp.high = Number(tmp.high)
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this.status({fill:"red",shape:"dot",text:"random: from " + Number(tmp.low) + " to " + Number(tmp.high)})
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this.error("Random: one of the input values is not a number")
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} else {
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// at this point we have valid values so now to generate the random number!
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// flip the values if low > high so random will work
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var value = 0;
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@ -42,19 +51,22 @@ module.exports = function(RED) {
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tmp.high = value
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}
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// if returning an integer, do a parseInt() on the low and high values
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// before generate the random number. This must be done to insure the rounding
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// doesn't go up if using something like 4.7 or you can end up with 5
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// if returning an integer, do a math.ceil() on the low value and a
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// Math.floor()high value before generate the random number. This must be
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// done to insure the rounding doesn't round up if using something like 4.7
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// which would end up with 5
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if ( (node.inte == "true") || (node.inte === true) ) {
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tmp.low = parseInt(tmp.low);
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tmp.high = parseInt(tmp.high);
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tmp.low = Math.ceil(tmp.low);
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tmp.high = Math.floor(tmp.high);
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// use this to round integers
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value = Math.round(Math.random() * (tmp.high - tmp.low + 1) + tmp.low - 0.5);
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} else {
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// use this to round floats
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value = (Math.random() * (tmp.high - tmp.low)) + tmp.low;
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}
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RED.util.setMessageProperty(msg,node.property,value);
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this.status({fill:"grey",shape:"dot",text:"random: from " + tmp.low + " to " + tmp.high});
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node.send(msg);
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}
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});
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