Reorganise/de-duplicate Philips Hue node

This commit is contained in:
Dave C-J 2014-01-12 12:06:13 +00:00
parent f61b8ae034
commit 4cd6be3cde
9 changed files with 62 additions and 465 deletions

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@ -13,7 +13,6 @@
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-template-name="Discover">
@ -29,25 +28,27 @@
<!-- Next, some simple help text is provided for the node. -->
<script type="text/x-red" data-help-name="Discover">
<p>This node looks for a Philips Hue Bridge in the local network.</p><p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p> <p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
<p>This node looks for a Philips Hue Bridge in the local network.</p>
<p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p>
<p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
</script>
<!-- Finally, the node type is registered along with all of its properties -->
<script type="text/javascript">
RED.nodes.registerType('Discover',{
category: 'advanced-input', // the palette category
category: 'advanced-input',
color:"#EFEFEF",
defaults: { // defines the editable properties of the node
name: {value:""}, // along with default values.
defaults: {
name: {value:""},
username: {value:"", required:true}
},
inputs:1, // set the number of inputs - only 0 or 1
outputs:2, // set the number of outputs - 0 to n
icon: "huediscover.png", // set the icon (held in public/icons)
label: function() { // sets the default label contents
return this.name||this.topic||"Discover";
inputs:1,
outputs:2,
icon: "hue.png",
label: function() {
return this.name||"Discover";
},
labelStyle: function() { // sets the class to apply to the label
labelStyle: function() {
return this.name?"node_label_italic":"";
}
});

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@ -13,7 +13,6 @@
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-template-name="HueNode">
@ -57,23 +56,23 @@
<!-- Finally, the node type is registered along with all of its properties -->
<script type="text/javascript">
RED.nodes.registerType('HueNode',{
category: 'advanced-input', // the palette category
category: 'advanced-input',
color:"#EFEFEF",
defaults: { // defines the editable properties of the node
name: {value:""}, // along with default values.
defaults: {
name: {value:""},
username: {value:"", required:true},
discovery_mode: {value: "", required:false},
lamp_id: {value:"", required:false},
color: {value:"EBF5FF"},
lamp_status:{}
},
inputs:1, // set the number of inputs - only 0 or 1
outputs:1, // set the number of outputs - 0 to n
icon: "huemanage.png", // set the icon (held in public/icons)
label: function() { // sets the default label contents
return this.name||this.topic||"HueNode";
inputs:1,
outputs:1,
icon: "hue.png",
label: function() {
return this.name||"HueNode";
},
labelStyle: function() { // sets the class to apply to the label
labelStyle: function() {
return this.name?"node_label_italic":"";
}
});

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@ -18,18 +18,13 @@
* limitations under the License.
**/
//Require node-hue-api
var hue = require("node-hue-api");
var HueApi = require("node-hue-api").HueApi;
// Require main module
var RED = require(process.env.NODE_RED_HOME+"/red/red");
//store the IP address of the Hue Gateway
var gw_ipaddress = "";
var username, lamp_status, lamp_id, color;
function hexToRgb(hex) {
@ -41,84 +36,73 @@ function hexToRgb(hex) {
} : null;
}
// The main node definition - most things happen in here
function HueNode(n) {
// Create a RED node
RED.nodes.createNode(this,n);
var node = this;
//get parameters from user
this.username = n.username;
this.lamp_status = n.lamp_status;
this.lamp_id = n.lamp_id;
this.color = n.color;
var node = this;
// Store local copies of the node configuration (as defined in the .html)
this.topic = n.topic;
var msg = {};
msg.topic = this.topic;
this.on("input", function(msg){
//set the lamp status
//first locate the Hue gateway:
hue.locateBridges(function(err, result) {
//set the lamp status
//first locate the Hue gateway:
hue.locateBridges(function(err, result) {
var msg2 = {};
msg2.topic = this.topic;
if (err) throw err;
//check for found bridges
if(result[0]!=null) {
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
var msg2 = {};
msg2.topic = this.topic;
if (err) throw err;
//check for found bridges
if(result[0]!=null) {
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
//set light status
var api = new HueApi(this.gw_ipaddress, node.username);
var lightState = hue.lightState;
var state = lightState.create();
//set light status
var api = new HueApi(this.gw_ipaddress, node.username);
var lightState = hue.lightState;
var state = lightState.create();
var status;
if(msg.payload=="ALERT"){
status = "ALERT";
}
else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
var status;
if(msg.payload=="ALERT"){
status = "ALERT";
}
else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
if(status=="ALERT") {
api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
}
else if(status=="ON") {
if(node.color==null) {
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(msg.topic).r,hexToRgb(msg.topic).g,hexToRgb(msg.topic).b)).then(displayResult).fail(displayError).done();
}
else {
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b)).then(displayResult).fail(displayError).done();
}
if(status=="ALERT") {
api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
}
else if(status=="ON") {
if(node.color==null) {
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(msg.topic).r,hexToRgb(msg.topic).g,hexToRgb(msg.topic).b)).then(displayResult).fail(displayError).done();
}
else {
api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b)).then(displayResult).fail(displayError).done();
}
msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
node.send(msg2);
}
else {
//bridge not found:
var msg = {};
msg.payload = "Bridge not found!";
node.send(msg);
api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
}
});
});
msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
node.send(msg2);
}
else {
//bridge not found:
var msg = {};
msg.payload = "Bridge not found!";
node.send(msg);
}
});
});
this.on("close", function() {
// Called when the node is shutdown - eg on redeploy.
@ -137,9 +121,6 @@ var displayError = function(err) {
console.error(err);
};
// Register the node by name. This must be called before overriding any of the
// Node functions.
RED.nodes.registerType("HueNode",HueNode);
RED.nodes.registerType("HueNode",HueNode);

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@ -1,54 +0,0 @@
<!--
Copyright 2013 Charalampos Doukas.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-template-name="Discover">
<div class="form-row">
<label for="node-input-username"><i class="icon-tag"></i> Username:</label>
<input type="text" id="node-input-username" placeholder="username">
</div>
<div class="form-row">
<label for="node-input-name"><i class="icon-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>
<!-- Next, some simple help text is provided for the node. -->
<script type="text/x-red" data-help-name="Discover">
<p>This node looks for a Philips Hue Bridge in the local network.</p><p> The node has 2 outputs, the first one contains the IP address of the first discovered bridge and the second one the lights registered to that bridge (in JSON format).</p> <p>To use the node you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
</script>
<!-- Finally, the node type is registered along with all of its properties -->
<script type="text/javascript">
RED.nodes.registerType('Discover',{
category: 'advanced-input', // the palette category
color:"#EFEFEF",
defaults: { // defines the editable properties of the node
name: {value:""}, // along with default values.
username: {value:"", required:true}
},
inputs:1, // set the number of inputs - only 0 or 1
outputs:2, // set the number of outputs - 0 to n
icon: "philipshue.png", // set the icon (held in public/icons)
label: function() { // sets the default label contents
return this.name||this.topic||"Discover";
},
labelStyle: function() { // sets the class to apply to the label
return this.name?"node_label_italic":"";
}
});
</script>

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@ -1,105 +0,0 @@
/**
* philips_hue.js
* Basic functionality for accessing a Philips Hue wireless Lamp
* Allows for bridge/gateway detection and light scanning.
* Requires node-hue-api https://github.com/peter-murray/node-hue-api
* Copyright 2013 Charalampos Doukas - @BuildingIoT
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
//Require node-hue-api
var hue = require("node-hue-api");
var HueApi = require("node-hue-api").HueApi;
// Require main module
var RED = require(process.env.NODE_RED_HOME+"/red/red");
//store the IP address of the Hue Gateway
var gw_ipaddress = "";
var username;
// The main node definition - most things happen in here
function HueNodeDiscovery(n) {
// Create a RED node
RED.nodes.createNode(this,n);
var node = this;
//get username from user input
this.username = n.username;
// Store local copies of the node configuration (as defined in the .html)
this.topic = n.topic;
this.on("input", function(msg){
//start with detecting the IP address of the Hue gateway in the local network:
hue.locateBridges(function(err, result) {
var msg = {};
if (err) throw err;
//check for found bridges
if(result[0]!=null) {
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
msg.payload = this.gw_ipaddress;
//get light info:
var api = new HueApi(this.gw_ipaddress, node.username);
api.lights(function(err, lights) {
var msg2 = {};
if (err) throw err;
var lights_discovered = JSON.stringify(lights, null, 2);
msg2.topic = "Lights";
msg2.payload = lights_discovered;
node.send([msg, msg2]);
});
}
else {
//bridge not found:
var msg = {};
msg.payload = "Bridge not found!";
node.send(msg);
}
});
});
this.on("close", function() {
// Called when the node is shutdown - eg on redeploy.
// Allows ports to be closed, connections dropped etc.
// eg: this.client.disconnect();
});
}
//hue debugging on the output:
var displayResult = function(result) {
console.log(result);
};
var displayError = function(err) {
console.error(err);
};
// Register the node by name. This must be called before overriding any of the
// Node functions.
RED.nodes.registerType("Discover",HueNodeDiscovery);

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@ -1,80 +0,0 @@
<!--
Copyright 2013 Charalampos Doukas.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-template-name="HueNode">
<div class="form-row">
<label for="node-input-topic"><i class="icon-tasks"></i>Hue App Username:</label>
<input type="text" id="node-input-username" placeholder="username">
</div>
<div class="form-row">
<label for="node-input-name"><i class="icon-tag"></i>Lamp ID:</label>
<input type="text" id="node-input-lamp_id" placeholder="lamp_id">
</div>
<div class="form-row">
<label for="node-input-name"><i class="icon-tag"></i>Lamp Status:</label>
<select id="node-input-lamp_status" placeholder="lamp_status">
<option value="AUTO">AUTO</option>
<option value="ON">ON</option>
<option value="OFF">OFF</option>
</select>
</div>
<div class="form-row">
<label for="node-input-color"><i class="icon-tag"></i>Select color:</label>
<input type="text" id="node-input-color" placeholder="color">
</div>
<div class="form-row">
<label for="node-input-name"><i class="icon-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>
<!-- Next, some simple help text is provided for the node. -->
<script type="text/x-red" data-help-name="HueNode">
<p>This node implements some basic functionality for managing a Philips Hue wireless Lamp system.</p>
<p>To use it you need to have obtained a valid auth token (or username) from your Philips Hue Bridge. Read <a href="http://developers.meethue.com/gettingstarted.html" target="_blank">here</a> on how to do this.</p>
<p>You can enter the ID (1, 2, ...) of a Lamp and turn it ON or OFF and also set its color. </p><p>By setting the status to AUTO, you can set the ON/OFF status as a message payload (e.g., msg.payload="ON") and the color through the message topic (e.g., msg.topic="EBF5FF") on the node input. Please note, in case you use both, the status selection overides the msg.payload!</p><p>Also, if you pass something like msg.payload="ALERT" the Lamp will flash once.</p>
</script>
<!-- Finally, the node type is registered along with all of its properties -->
<script type="text/javascript">
RED.nodes.registerType('HueNode',{
category: 'advanced-input', // the palette category
color:"#EFEFEF",
defaults: { // defines the editable properties of the node
name: {value:""}, // along with default values.
username: {value:"", required:true},
discovery_mode: {value: "", required:false},
lamp_id: {value:"", required:false},
color: {value:"EBF5FF"},
lamp_status:{}
},
inputs:1, // set the number of inputs - only 0 or 1
outputs:1, // set the number of outputs - 0 to n
icon: "hue.png", // set the icon (held in public/icons)
label: function() { // sets the default label contents
return this.name||this.topic||"HueNode";
},
labelStyle: function() { // sets the class to apply to the label
return this.name?"node_label_italic":"";
}
});
</script>

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@ -1,145 +0,0 @@
/**
* philips_hue.js
* Basic functionality for accessing and contolling a Philips Hue wireless Lamp
* Allows for bridge/gateway and light scanning, as well as Light ON/OFF/ALERT status update
* Requires node-hue-api https://github.com/peter-murray/node-hue-api
* Copyright 2013 Charalampos Doukas - @BuildingIoT
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
//Require node-hue-api
var hue = require("node-hue-api");
var HueApi = require("node-hue-api").HueApi;
// Require main module
var RED = require(process.env.NODE_RED_HOME+"/red/red");
//store the IP address of the Hue Gateway
var gw_ipaddress = "";
var username, lamp_status, lamp_id, color;
function hexToRgb(hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16)
} : null;
}
// The main node definition - most things happen in here
function HueNode(n) {
// Create a RED node
RED.nodes.createNode(this,n);
var node = this;
//get parameters from user
this.username = n.username;
this.lamp_status = n.lamp_status;
this.lamp_id = n.lamp_id;
this.color = n.color;
// Store local copies of the node configuration (as defined in the .html)
this.topic = n.topic;
var msg = {};
msg.topic = this.topic;
this.on("input", function(msg){
//set the lamp status
//first locate the Hue gateway:
hue.locateBridges(function(err, result) {
var msg2 = {};
msg2.topic = this.topic;
if (err) throw err;
//check for found bridges
if(result[0]!=null) {
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
//set light status
var api = new HueApi(this.gw_ipaddress, node.username);
var lightState = hue.lightState;
var state = lightState.create();
var status;
if(msg.payload=="ALERT"){
status = "ALERT";
}
else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
if(status=="ALERT") {
api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
}
else if(status=="ON") {
if(node.color==null) {
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(msg.topic).r,hexToRgb(msg.topic).g,hexToRgb(msg.topic).b)).then(displayResult).fail(displayError).done();
}
else {
api.setLightState(node.lamp_id, state.on().rgb(hexToRgb(node.color).r,hexToRgb(node.color).g,hexToRgb(node.color).b)).then(displayResult).fail(displayError).done();
}
}
else {
api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
}
msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
node.send(msg2);
}
else {
//bridge not found:
var msg = {};
msg.payload = "Bridge not found!";
node.send(msg);
}
});
});
this.on("close", function() {
// Called when the node is shutdown - eg on redeploy.
// Allows ports to be closed, connections dropped etc.
// eg: this.client.disconnect();
});
}
//hue debugging on the output:
var displayResult = function(result) {
console.log(result);
};
var displayError = function(err) {
console.error(err);
};
// Register the node by name. This must be called before overriding any of the
// Node functions.
RED.nodes.registerType("HueNode",HueNode);