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6 Commits
multiplaye
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fix-subflo
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5485118ae5 | ||
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c294532152 | ||
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960af87fb0 | ||
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de7339ae97 | ||
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0995af62b6 | ||
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c2e03a40b4 |
@@ -706,11 +706,36 @@ RED.history = (function() {
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}
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function markEventDirty (evt) {
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// This isn't 100% thorough - just covers the main move/edit/delete cases
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evt.dirty = true
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if (evt.multi) {
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for (let i = 0; i < evt.events.length-1; i++) {
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markEventDirty(evt.events[i])
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}
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} else if (evt.t === 'move') {
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for (let i=0;i<evt.nodes.length;i++) {
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evt.nodes[i].moved = true
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}
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} else if (evt.t === 'edit') {
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evt.changed = true
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} else if (evt.t === 'delete') {
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if (evt.nodes) {
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for (let i=0;i<evt.nodes.length;i++) {
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evt.nodes[i].changed = true
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}
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}
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}
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}
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return {
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//TODO: this function is a placeholder until there is a 'save' event that can be listened to
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markAllDirty: function() {
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for (var i=0;i<undoHistory.length;i++) {
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// A deploy has happened meaning any undo into the history will represent
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// an undeployed change - regardless of what it was when the event was recorded.
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// This goes back through the history any marks them all as being dirty events
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// and also ensures individual node states are marked dirty
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for (let i=0;i<undoHistory.length;i++) {
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undoHistory[i].dirty = true;
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markEventDirty(undoHistory[i])
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}
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},
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list: function() {
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@@ -612,7 +612,10 @@ RED.deploy = (function() {
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}
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});
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RED.nodes.eachSubflow(function (subflow) {
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subflow.changed = false;
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if (subflow.changed) {
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subflow.changed = false;
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RED.events.emit("subflows:change", subflow);
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}
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});
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RED.nodes.eachWorkspace(function (ws) {
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if (ws.changed || ws.added) {
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@@ -1623,8 +1623,8 @@ RED.editor = (function() {
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}
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if (!isSameObj(old_env, new_env)) {
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editing_node.env = new_env;
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editState.changes.env = editing_node.env;
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editing_node.env = new_env;
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editState.changed = true;
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}
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@@ -2167,9 +2167,9 @@ RED.view = (function() {
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if (n.ox !== n.n.x || n.oy !== n.n.y || addedToGroup) {
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// This node has moved or added to a group
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if (rehomedNodes.has(n)) {
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moveAndChangedGroupEvent.nodes.push({...n})
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moveAndChangedGroupEvent.nodes.push({...n, moved: n.n.moved})
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} else {
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moveEvent.nodes.push({...n})
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moveEvent.nodes.push({...n, moved: n.n.moved})
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}
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n.n.dirty = true;
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n.n.moved = true;
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@@ -103,7 +103,7 @@
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<h4>Automatic mode</h4>
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<p>Automatic mode uses the <code>parts</code> property of incoming messages to
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determine how the sequence should be joined. This allows it to automatically
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reverse the action of a <b>split</b> node.
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reverse the action of a <b>split</b> node.</p>
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<h4>Manual mode</h4>
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<p>When configured to join in manual mode, the node is able to join sequences
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