Added some new symbols and beautified the old ones.

Added audio track selection feature.
Added preliminary device switching feature (disabled at the moment).
This commit is contained in:
Rolf Ahrenberg 2004-06-24 04:20:00 +03:00
parent a6039cdd66
commit 9514ed5387
22 changed files with 443 additions and 185 deletions

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@ -81,3 +81,9 @@ VDR Plugin 'femon' Revision History
2004-06-11: Version 0.1.3
- Added "AC-3 Stream Information" display mode (Thanks to Lothar Englisch).
2004-06-24: Version 0.1.4
- Added some new symbols and beautified the old ones.
- Added audio track selection feature.
- Added preliminary device switching feature (disabled at the moment).

View File

@ -11,7 +11,7 @@ PLUGIN = femon
### The version number of this plugin (taken from the main source file):
VERSION = $(shell grep 'static const char \*VERSION *=' $(PLUGIN).c | awk '{ print $$6 }' | sed -e 's/[";]//g')
VERSION = $(shell grep 'static const char \*VERSION *=' $(PLUGIN).h | awk '{ print $$6 }' | sed -e 's/[";]//g')
### The C++ compiler and options:

25
README
View File

@ -18,7 +18,6 @@ DVB Frontend Status Monitor is a plugin that displays some signal information
parameters of the current tuned channel on OSD. You can zap through all your
channels and the plugin should be monitoring always the right frontend. The
transponder and stream information are also available in advanced display modes.
User can switch between different display modes by pressing 'OK' key.
The plugin is based on a neat console frontend status monitor application
called 'femon' by Johannes Stezenbach (see DVB-apps/szap/femon.c for further
@ -31,7 +30,7 @@ Metzler Brothers.
Terminology:
--------------------------------------------------------------
|## Channel Name ############################# DD 16:9 PAL ##|
|## Channel Name ######################### [DD][AR][VF][A][D]|
|[=====Signal Strength in % =============|=================]|
|[=====Signal-to-Noise Ratio in % ========|=================]|
| STR: #0000 (0%) BER: #00000000 Video: 0 Mbit/s |
@ -44,7 +43,7 @@ SNR - Signal-to-noise ratio
BER - Bit error rate
UNC - Uncorrected blocks
Video - Calculated video bitrate in Mbit/s
Audio - Calculated audio / AC-3 bitrate in kbit/s (only first PID)
Audio - Calculated audio / AC-3 bitrate in kbit/s
LOCK - Everything's working...
SIGNAL - Found something above the noise level
@ -52,15 +51,31 @@ CARRIER - Found a DVB signal
VITERBI - FEC (forward error correction) is stable
SYNC - Found sync bytes
DD - AC-3 stream (optional)
AR - Aspect Ratio: 1:1/4:3/16:9/2.21:1 (optional)
VF - Video format: PAL/NTSC (optional)
A - Audio track: 1..2 (optional)
D - Device number: 0..3 (optional)
Controls:
ChanUp/ChanDn - Switch channel up/down
Up/Down - Switch channel up/down
0-9 - Select channel
Ok - Switch between display modes: basic, transponder, stream, AC-3
Right/Left - Switch to next/previous device that provides the current channel
Green - Select language (APID)
Back - Exit plugin
Installation:
cd /put/your/path/here/VDR/PLUGINS/src
tar -xzf /put/your/path/here/vdr-femon-X.Y.Z.tar.gz
tar -xzf /put/your/path/here/vdr-femon-X.Y.Z.tgz
ln -s femon-X.Y.Z femon
cd /put/your/path/here/VDR
make
make plugins
./vdr -Pfemon
./vdr -P femon
Notes:

View File

@ -12,7 +12,7 @@
#include "femonosd.h"
#include "femon.h"
#if VDRVERSNUM < 10307
#if VDRVERSNUM && VDRVERSNUM < 10307
#error "You don't exist! Go away!"
#endif

View File

@ -11,7 +11,7 @@
#include <vdr/plugin.h>
static const char *VERSION = "0.1.3";
static const char *VERSION = "0.1.4";
static const char *DESCRIPTION = "DVB Signal Information Monitor (OSD)";
static const char *MAINMENUENTRY = "Signal Information";

View File

@ -12,6 +12,12 @@
#include "femonreceiver.h"
#include "femonosd.h"
#include "symbols/dev0.xpm"
#include "symbols/dev1.xpm"
#include "symbols/dev2.xpm"
#include "symbols/dev3.xpm"
#include "symbols/apid1.xpm"
#include "symbols/apid2.xpm"
#include "symbols/ar11.xpm"
#include "symbols/ar169.xpm"
#include "symbols/ar2211.xpm"
@ -42,6 +48,12 @@
#define clrBackground clrGray50 // this should be tied somehow into current theme
cBitmap cFemonOsd::bmDevice0(dev0_xpm);
cBitmap cFemonOsd::bmDevice1(dev1_xpm);
cBitmap cFemonOsd::bmDevice2(dev2_xpm);
cBitmap cFemonOsd::bmDevice3(dev3_xpm);
cBitmap cFemonOsd::bmApid1(apid1_xpm);
cBitmap cFemonOsd::bmApid2(apid2_xpm);
cBitmap cFemonOsd::bmAspectRatio_1_1(ar11_xpm);
cBitmap cFemonOsd::bmAspectRatio_16_9(ar169_xpm);
cBitmap cFemonOsd::bmAspectRatio_2_21_1(ar2211_xpm);
@ -93,7 +105,7 @@ void cFemonOsd::DrawStatusWindow(void)
int snr = m_SNR / 655;
int signal = m_Signal / 655;
int offset = 0;
int x = OSDWIDTH - SPACING;
int x = OSDWIDTH;
int y = 0;
cChannel *channel = Channels.GetByNumber(cDevice::CurrentChannel());
@ -103,7 +115,48 @@ void cFemonOsd::DrawStatusWindow(void)
m_Osd->DrawRectangle(0, OSDSTATUSWIN_Y(offset), OSDWIDTH, OSDSTATUSWIN_Y(offset+m_Font->Height()-1), clrWhite);
m_Osd->DrawText(OSDSTATUSWIN_X(1), OSDSTATUSWIN_Y(offset), buf, clrBlack, clrWhite, m_Font);
if (m_Receiver) {
int value = m_Receiver->VideoFormat();
int value = cDevice::ActualDevice()->CardIndex();
if (value == 0) {
x -= bmDevice0.Width() + SPACING;
y = (m_Font->Height() - bmDevice0.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmDevice0, clrBlack, clrWhite);
}
else if (value == 1) {
x -= bmDevice1.Width() + SPACING;
y = (m_Font->Height() - bmDevice1.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmDevice1, clrBlack, clrWhite);
}
else if (value == 2) {
x -= bmDevice2.Width() + SPACING;
y = (m_Font->Height() - bmDevice2.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmDevice2, clrBlack, clrWhite);
}
else if (value == 3) {
x -= bmDevice3.Width() + SPACING;
y = (m_Font->Height() - bmDevice3.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmDevice3, clrBlack, clrWhite);
}
value = -1;
const char **AudioTracks = cDevice::PrimaryDevice()->GetAudioTracks(&value);
if (AudioTracks) {
if (value == 0) {
x -= bmApid1.Width() + SPACING;
y = (m_Font->Height() - bmApid1.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmApid1, clrBlack, clrWhite);
}
else if (value == 1) {
x -= bmApid2.Width() + SPACING;
y = (m_Font->Height() - bmApid2.Height()) / 2;
if (y < 0) y = 0;
m_Osd->DrawBitmap(x, OSDSTATUSWIN_Y(offset+y), bmApid2, clrBlack, clrWhite);
}
}
value = m_Receiver->VideoFormat();
if (value == VF_PAL) {
x -= bmPAL.Width() + SPACING;
y = (m_Font->Height() - bmPAL.Height()) / 2;
@ -500,7 +553,9 @@ void cFemonOsd::DrawInfoWindow(void)
m_Osd->DrawText(OSDINFOWIN_X(3), OSDINFOWIN_Y(offset), buf, clrYellow, clrBackground, m_Font);
offset += m_Font->Height();
m_Osd->DrawText(OSDINFOWIN_X(1), OSDINFOWIN_Y(offset), tr("Audio Stream"), clrYellow, clrBackground, m_Font);
snprintf(buf, sizeof(buf), "#%d", channel->Apid1());
value = -1;
cDevice::PrimaryDevice()->GetAudioTracks(&value);
snprintf(buf, sizeof(buf), "#%d", (value > 0 ? channel->Apid2() : channel->Apid1()));
m_Osd->DrawText(OSDINFOWIN_X(3), OSDINFOWIN_Y(offset), buf, clrYellow, clrBackground, m_Font);
offset += m_Font->Height();
m_Osd->DrawText(OSDINFOWIN_X(1), OSDINFOWIN_Y(offset), tr("Bitrate"), clrWhite, clrBackground, m_Font);
@ -724,9 +779,8 @@ void cFemonOsd::ChannelSwitch(const cDevice * device, int channelNumber)
eOSState cFemonOsd::ProcessKey(eKeys Key)
{
eOSState state = cOsdObject::ProcessKey(Key);
if (state == osUnknown) {
switch (Key & ~k_Repeat) {
switch (Key) {
case k0:
if ((m_Number == 0) && (m_OldNumber != 0)) {
m_Number = m_OldNumber;
@ -765,6 +819,49 @@ eOSState cFemonOsd::ProcessKey(eKeys Key)
break;
case kBack:
return osEnd;
case kGreen:
{
int CurrentAudioTrack = -1;
const char **AudioTracks = cDevice::PrimaryDevice()->GetAudioTracks(&CurrentAudioTrack);
if (AudioTracks) {
const char **at = &AudioTracks[CurrentAudioTrack];
if (!*++at)
at = AudioTracks;
cDevice::PrimaryDevice()->SetAudioTrack(at - AudioTracks);
if (femonConfig.analyzestream) {
cChannel *channel = Channels.GetByNumber(cDevice::CurrentChannel());
if (m_Receiver)
delete m_Receiver;
m_Receiver = new cFemonReceiver(channel->Ca(), channel->Vpid(), (at - AudioTracks) ? channel->Apid2() : channel->Apid1(), channel->Dpid1());
cDevice::ActualDevice()->AttachReceiver(m_Receiver);
}
}
}
break;
case kRight:
case kLeft:
{
int device = cDevice::ActualDevice()->DeviceNumber();
if (device >= 0) {
cChannel *channel = Channels.GetByNumber(cDevice::CurrentChannel());
for (int i = 0; i < cDevice::NumDevices() - 1; i++) {
if (NORMALKEY(Key) == kRight) {
if (++device >= cDevice::NumDevices()) device = 0;
}
else {
if (--device < 0) device = cDevice::NumDevices() - 1;
}
if (cDevice::GetDevice(device)->ProvidesChannel(channel)) {
//cStatus::MsgChannelSwitch(cDevice::GetDevice(device), 0);
//implement some tuning mechanism here
//cControl::Launch(new cTransferControl(cDevice::GetDevice(device), channel->Vpid(), channel->Apid1(), channel->Apid2(), channel->Dpid1(), channel->Dpid2()));
//cStatus::MsgChannelSwitch(cDevice::GetDevice(device), channel->Number());
break;
}
}
}
}
break;
case kUp|k_Repeat:
case kUp:
case kDown|k_Repeat:

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@ -16,6 +16,7 @@
#include <vdr/thread.h>
#include <vdr/status.h>
#include <vdr/channels.h>
#include <vdr/transfer.h>
class cFemonOsd : public cOsdObject, public cThread, public cStatus {
private:
@ -35,7 +36,8 @@ private:
int m_DisplayMode;
const cFont *m_Font;
cMutex* m_Mutex;
static cBitmap bmDD, bmDD20, bmDD51, bmPAL, bmNTSC, bmAspectRatio_1_1, bmAspectRatio_16_9, bmAspectRatio_2_21_1, bmAspectRatio_4_3;
static cBitmap bmDevice0, bmDevice1, bmDevice2, bmDevice3, bmApid1, bmApid2, bmDD, bmDD20, bmDD51;
static cBitmap bmPAL, bmNTSC, bmAspectRatio_1_1, bmAspectRatio_16_9, bmAspectRatio_2_21_1, bmAspectRatio_4_3;
void DrawStatusWindow(void);
void DrawInfoWindow(void);

23
symbols/apid1.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * apid1_xpm[] = {
"32 18 2 1",
". c #FFFFFF",
"+ c #000000",
"++++++++++++++++++++++++++++++++",
"+..............................+",
"+..............++.......++.....+",
"+............++++....+++++.....+",
"+..........+++.++....+++++.....+",
"+........+++...++.......++.....+",
"+...+++++++....++.......++.....+",
"+...++++++.....++.......++.....+",
"+...++..++.....++.......++.....+",
"+...++..++.....++.......++.....+",
"+...++++++.....++.......++.....+",
"+...+++++++....++.......++.....+",
"+........+++...++.......++.....+",
"+..........+++.++.......++.....+",
"+............++++.......++.....+",
"+.............+++.......++.....+",
"+..............................+",
"++++++++++++++++++++++++++++++++"};

23
symbols/apid2.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * apid2_xpm[] = {
"32 18 2 1",
". c #FFFFFF",
"+ c #000000",
"++++++++++++++++++++++++++++++++",
"+..............................+",
"+..............++.....++++.....+",
"+............++++...+++++++....+",
"+..........+++.++...++....++...+",
"+........+++...++.........++...+",
"+...+++++++....++.........++...+",
"+...++++++.....++........+++...+",
"+...++..++.....++.......+++....+",
"+...++..++.....++......+++.....+",
"+...++++++.....++.....+++......+",
"+...+++++++....++....+++.......+",
"+........+++...++...+++........+",
"+..........+++.++...++.........+",
"+............++++...++++++++...+",
"+.............+++...++++++++...+",
"+..............................+",
"++++++++++++++++++++++++++++++++"};

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@ -1,23 +1,23 @@
/* XPM */
static char * ar11_xpm[] = {
"21 18 2 1",
"26 18 2 1",
". c #FFFFFF",
"+ c #000000",
".....................",
".....................",
"....++...........++..",
"...+++..........+++..",
"..++++....++...++++..",
"..++++...++++..++++..",
"....++...++++....++..",
"....++....++.....++..",
"....++...........++..",
"....++...........++..",
"....++....++.....++..",
"....++...++++....++..",
"....++...++++....++..",
"....++....++.....++..",
"....++...........++..",
"....++...........++..",
".....................",
"....................."};
"++++++++++++++++++++++++++",
"+........................+",
"+......++..........++....+",
"+...+++++.......+++++....+",
"+...+++++.......+++++....+",
"+......++...++.....++....+",
"+......++...++.....++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++..........++....+",
"+......++...++.....++....+",
"+......++...++.....++....+",
"+........................+",
"++++++++++++++++++++++++++"};

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@ -1,23 +1,23 @@
/* XPM */
static char * ar169_xpm[] = {
"36 18 2 1",
"38 18 2 1",
". c #FFFFFF",
"+ c #000000",
"....................................",
"....................................",
"....++....+++++............+++++....",
"...+++...+++++++..........+++++++...",
"..++++..+++...+++...++...+++...+++..",
"..++++..++.....++..++++..++.....++..",
"....++..++.........++++..++.....++..",
"....++..++..........++...+++...+++..",
"....++..++.++++...........++++++++..",
"....++..++++++++...........+++++++..",
"....++..+++...+++...++..........++..",
"....++..++.....++..++++.........++..",
"....++..++.....++..++++..++.....++..",
"....++..+++...+++...++...+++...+++..",
"....++...+++++++..........+++++++...",
"....++....+++++............+++++....",
"....................................",
"...................................."};
"++++++++++++++++++++++++++++++++++++++",
"+....................................+",
"+......++.....++++..........++++.....+",
"+...+++++....+++++++.......++++++....+",
"+...+++++....++...++......++...+++...+",
"+......++...++........++..++....++...+",
"+......++...++........++..++....++...+",
"+......++...++............++....++...+",
"+......++...++.+++.........+++++++...+",
"+......++...+++++++.........+++.++...+",
"+......++...++....++............++...+",
"+......++...++....++............++...+",
"+......++...++....++............++...+",
"+......++...+++...++......++...++....+",
"+......++....++++++...++..+++++++....+",
"+......++.....++++....++...+++++.....+",
"+....................................+",
"++++++++++++++++++++++++++++++++++++++"};

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@ -1,23 +1,23 @@
/* XPM */
static char * ar2211_xpm[] = {
"43 18 2 1",
"52 18 2 1",
". c #FFFFFF",
"+ c #000000",
"...........................................",
"...........................................",
"....++++........++++......++...........++..",
"...++++++......++++++....+++..........+++..",
"..+++..+++....+++..+++..++++....++...++++..",
"..++....++....++....++..++++...++++..++++..",
"..++....++....++....++....++...++++....++..",
".......+++.........+++....++....++.....++..",
"......+++.........+++.....++...........++..",
".....+++.........+++......++...........++..",
"....+++.........+++.......++....++.....++..",
"...+++.........+++........++...++++....++..",
"..+++.........+++.........++...++++....++..",
"..++....++.++.++....++....++....++.....++..",
"..++++++++.++.++++++++....++...........++..",
"..++++++++.++.++++++++....++...........++..",
"...........................................",
"..........................................."};
"++++++++++++++++++++++++++++++++++++++++++++++++++++",
"+..................................................+",
"+.....++++..........++++........++...........++....+",
"+...+++++++.......+++++++....+++++........+++++....+",
"+...++....++......++....++...+++++........+++++....+",
"+.........++............++......++...++......++....+",
"+.........++............++......++...++......++....+",
"+........+++...........+++......++...........++....+",
"+.......+++...........+++.......++...........++....+",
"+......+++...........+++........++...........++....+",
"+.....+++...........+++.........++...........++....+",
"+....+++...........+++..........++...........++....+",
"+...+++...........+++...........++...........++....+",
"+...++............++............++...........++....+",
"+...++++++++..++..++++++++......++...++......++....+",
"+...++++++++..++..++++++++......++...++......++....+",
"+..................................................+",
"++++++++++++++++++++++++++++++++++++++++++++++++++++"};

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@ -1,23 +1,23 @@
/* XPM */
static char * ar43_xpm[] = {
"32 18 2 1",
"31 18 2 1",
". c #FFFFFF",
"+ c #000000",
"................................",
"................................",
"....++..++............++++++....",
"....++..++...........++++++++...",
"...+++..++.....++...+++....+++..",
"...++...++....++++..++......++..",
"...++...++....++++..++......++..",
"..+++...++.....++..........+++..",
"..++....++..............+++++...",
"..++....++..............+++++...",
"..++++++++++...++..........+++..",
"..++++++++++..++++..++......++..",
"........++....++++..++......++..",
"........++.....++...+++....+++..",
"........++...........++++++++...",
"........++............++++++....",
"................................",
"................................"};
"+++++++++++++++++++++++++++++++",
"+.............................+",
"+.........++.........+++++....+",
"+........+++........+++++++...+",
"+.......++++.......++....++...+",
"+......++.++...++..++....++...+",
"+.....++..++...++........++...+",
"+.....++..++............++....+",
"+....++...++..........+++.....+",
"+...++....++..........++++....+",
"+...+++++++++...........+++...+",
"+...+++++++++............++...+",
"+.........++.......++....++...+",
"+.........++.......++...+++...+",
"+.........++...++...++++++....+",
"+.........++...++....++++.....+",
"+.............................+",
"+++++++++++++++++++++++++++++++"};

23
symbols/dev0.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * dev0_xpm[] = {
"29 18 2 1",
". c #FFFFFF",
"+ c #000000",
"+++++++++++++++++++++++++++++",
"+...........................+",
"+.......+..+.......++++.....+",
"+.......+..+......++++++....+",
"+.......+..+......++..++....+",
"+....+++++++++...++....++...+",
"+....+++++++++...++....++...+",
"+......+..+......++....++...+",
"+......+..+......++....++...+",
"+......+..+......++....++...+",
"+......+..+......++....++...+",
"+...+++++++++....++....++...+",
"+...+++++++++....++....++...+",
"+.....+..+........++..++....+",
"+.....+..+........++++++....+",
"+.....+..+.........++++.....+",
"+...........................+",
"+++++++++++++++++++++++++++++"};

23
symbols/dev1.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * dev1_xpm[] = {
"29 18 2 1",
". c #FFFFFF",
"+ c #000000",
"+++++++++++++++++++++++++++++",
"+...........................+",
"+.......+..+.........++.....+",
"+.......+..+......+++++.....+",
"+.......+..+......+++++.....+",
"+....+++++++++.......++.....+",
"+....+++++++++.......++.....+",
"+......+..+..........++.....+",
"+......+..+..........++.....+",
"+......+..+..........++.....+",
"+......+..+..........++.....+",
"+...+++++++++........++.....+",
"+...+++++++++........++.....+",
"+.....+..+...........++.....+",
"+.....+..+...........++.....+",
"+.....+..+...........++.....+",
"+...........................+",
"+++++++++++++++++++++++++++++"};

23
symbols/dev2.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * dev2_xpm[] = {
"29 18 2 1",
". c #FFFFFF",
"+ c #000000",
"+++++++++++++++++++++++++++++",
"+...........................+",
"+.......+..+.......++++.....+",
"+.......+..+.....+++++++....+",
"+.......+..+.....++....++...+",
"+....+++++++++.........++...+",
"+....+++++++++.........++...+",
"+......+..+...........+++...+",
"+......+..+..........+++....+",
"+......+..+.........+++.....+",
"+......+..+........+++......+",
"+...+++++++++.....+++.......+",
"+...+++++++++....+++........+",
"+.....+..+.......++.........+",
"+.....+..+.......++++++++...+",
"+.....+..+.......++++++++...+",
"+...........................+",
"+++++++++++++++++++++++++++++"};

23
symbols/dev3.xpm Normal file
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@ -0,0 +1,23 @@
/* XPM */
static char * dev3_xpm[] = {
"29 18 2 1",
". c #FFFFFF",
"+ c #000000",
"+++++++++++++++++++++++++++++",
"+...........................+",
"+.......+..+.......+++++....+",
"+.......+..+......+++++++...+",
"+.......+..+.....++....++...+",
"+....+++++++++...++....++...+",
"+....+++++++++.........++...+",
"+......+..+...........++....+",
"+......+..+.........+++.....+",
"+......+..+.........++++....+",
"+......+..+...........+++...+",
"+...+++++++++..........++...+",
"+...+++++++++....++....++...+",
"+.....+..+.......++...+++...+",
"+.....+..+........++++++....+",
"+.....+..+.........++++.....+",
"+...........................+",
"+++++++++++++++++++++++++++++"};

View File

@ -1,23 +1,23 @@
/* XPM */
static char * dolbydigital_xpm[] = {
"27 18 2 1",
"31 18 2 1",
". c #FFFFFF",
"+ c #000000",
"...........................",
"...........................",
"..+++++++++++.+++++++++++..",
"..++.++++++++.++++++++.++..",
"..++...++++++.++++++...++..",
"..++.....++++.++++.....++..",
"..++......+++.+++......++..",
"..++.......++.++.......++..",
"..++.......++.++.......++..",
"..++.......++.++.......++..",
"..++.......++.++.......++..",
"..++......+++.+++......++..",
"..++.....++++.++++.....++..",
"..++...++++++.++++++...++..",
"..++.++++++++.++++++++.++..",
"..+++++++++++.+++++++++++..",
"...........................",
"..........................."};
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"+++++++++++++++++++++++++++++++"};

View File

@ -1,23 +1,23 @@
/* XPM */
static char * dolbydigital20_xpm[] = {
"49 18 2 1",
"55 18 2 1",
". c #FFFFFF",
"+ c #000000",
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"..+++++++++++.+++++++++++..++++++++.++..++++++...",
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"................................................."};
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"+...+++++++++++.+++++++++++...++++++++..++...++++.....+",
"+.....................................................+",
"+++++++++++++++++++++++++++++++++++++++++++++++++++++++"};

View File

@ -1,23 +1,23 @@
/* XPM */
static char * dolbydigital51_xpm[] = {
"44 18 2 1",
"51 18 2 1",
". c #FFFFFF",
"+ c #000000",
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"............................................",
"............................................"};
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"+...+++++++++++.+++++++++++....+++++....++...++...+",
"+.................................................+",
"+++++++++++++++++++++++++++++++++++++++++++++++++++"};

View File

@ -1,23 +1,23 @@
/* XPM */
static char * ntsc_xpm[] = {
"38 18 2 1",
"19 18 2 1",
". c #FFFFFF",
"+ c #000000",
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"..++...+++....++....++...++..++...++..",
"..++....++....++....+++++++..+++++++..",
"..++....++....++.....+++++....+++++...",
"......................................",
"......................................"};
"+++++++++++++++++++",
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"+...++.....++++...+",
"+...++......+++...+",
"+...++.......++...+",
"+.................+",
"+++++++++++++++++++"};

View File

@ -1,23 +1,23 @@
/* XPM */
static char * pal_xpm[] = {
"30 18 2 1",
"18 18 2 1",
". c #FFFFFF",
"+ c #000000",
"..............................",
"..............................",
"..+++++++....+++++...++.......",
"..+++..+++..+++++++..++.......",
"..++....++..++...++..++.......",
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"..+++..+++.+++++++++.++.......",
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"..++.......++.....++.++.......",
"..++.......++.....++.+++++++..",
"..++.......++.....++.+++++++..",
"..............................",
".............................."};
"++++++++++++++++++",
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"+...++...........+",
"+...++...........+",
"+...++...........+",
"+...++...........+",
"+...++...........+",
"+................+",
"++++++++++++++++++"};