2016-02-06 09:55:15 +01:00
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#include "osdwrapper.h"
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cSdOsd::cSdOsd(void) {
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osd = NULL;
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flushLocked = false;
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}
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cSdOsd::~cSdOsd(void) {
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DeleteOsd();
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}
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void cSdOsd::Lock(void) {
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mutex.Lock();
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}
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void cSdOsd::Unlock(void) {
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mutex.Unlock();
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}
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void cSdOsd::LockFlush(void) {
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Lock();
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flushLocked = true;
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Unlock();
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}
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void cSdOsd::UnlockFlush(void) {
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Lock();
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flushLocked = false;
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Unlock();
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}
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bool cSdOsd::CreateOsd(int x, int y, int width, int height) {
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cOsd *newOsd = cOsdProvider::NewOsd(cOsd::OsdLeft() + x, cOsd::OsdTop() + y);
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if (newOsd) {
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tArea Area = { 0, 0, width - 1, height - 1, 32 };
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if (newOsd->SetAreas(&Area, 1) == oeOk) {
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Lock();
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osd = newOsd;
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Unlock();
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return true;
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}
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}
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return false;
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}
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void cSdOsd::DeleteOsd(void) {
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Lock();
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delete osd;
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osd = NULL;
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Unlock();
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}
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cPixmap *cSdOsd::CreatePixmap(int layer, cRect &viewPort, cRect &drawPort) {
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if (osd) {
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return osd->CreatePixmap(layer, viewPort, drawPort);
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}
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return NULL;
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}
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void cSdOsd::DestroyPixmap(cPixmap *pix) {
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if (osd) {
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osd->DestroyPixmap(pix);
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}
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}
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void cSdOsd::Flush(void) {
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if (osd && !flushLocked)
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osd->Flush();
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}
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