2016-07-22 15:21:09 +02:00
|
|
|
#include "../config.h"
|
2016-02-06 09:55:15 +01:00
|
|
|
#include "animation.h"
|
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
/******************************************************************
|
2016-07-22 15:21:09 +02:00
|
|
|
* cDetacher
|
2016-02-06 09:55:15 +01:00
|
|
|
******************************************************************/
|
2016-07-22 15:21:09 +02:00
|
|
|
cDetacher::cDetacher(cDetachable *detachable, bool wait, bool animation) : cThread("detacher thread") {
|
2016-02-06 09:55:15 +01:00
|
|
|
this->detachable = detachable;
|
|
|
|
waitOnWakeup = wait;
|
2016-03-22 16:55:46 +01:00
|
|
|
keepSleeping = false;
|
2016-02-06 09:55:15 +01:00
|
|
|
doAnimation = animation;
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
cDetacher::~cDetacher(void) {
|
2016-02-06 09:55:15 +01:00
|
|
|
sleepWait.Signal();
|
|
|
|
Cancel(2);
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::WakeUp(void) {
|
2016-02-06 09:55:15 +01:00
|
|
|
sleepWait.Signal();
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::ResetSleep(void) {
|
2016-03-22 16:55:46 +01:00
|
|
|
keepSleeping = true;
|
|
|
|
sleepWait.Signal();
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::Stop(bool deletePixmaps) {
|
2016-02-06 09:55:15 +01:00
|
|
|
sleepWait.Signal();
|
|
|
|
Cancel(2);
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::Action(void) {
|
|
|
|
if (!detachable) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (waitOnWakeup) {
|
|
|
|
Wait();
|
|
|
|
int delay = 50 + detachable->Delay();
|
|
|
|
Sleep(delay);
|
|
|
|
} else {
|
|
|
|
int delay = detachable->Delay();
|
|
|
|
if (delay > 0)
|
|
|
|
Sleep(delay);
|
|
|
|
}
|
|
|
|
|
|
|
|
detachable->ParseDetached();
|
|
|
|
detachable->RenderDetached();
|
|
|
|
if (!doAnimation)
|
|
|
|
detachable->Flush();
|
|
|
|
if (!Running()) return;
|
|
|
|
if (doAnimation) {
|
|
|
|
detachable->StartAnimation();
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::Sleep(int duration) {
|
2016-02-06 09:55:15 +01:00
|
|
|
if (duration <= 0)
|
|
|
|
return;
|
2016-03-22 16:55:46 +01:00
|
|
|
do {
|
|
|
|
keepSleeping = false;
|
|
|
|
sleepWait.Wait(duration);
|
|
|
|
} while (keepSleeping);
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cDetacher::Wait(void) {
|
2016-02-06 09:55:15 +01:00
|
|
|
//wait has to be waked up from outside
|
|
|
|
sleepWait.Wait(0);
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
/******************************************************************
|
|
|
|
* cAnimaton
|
|
|
|
******************************************************************/
|
|
|
|
cAnimation::cAnimation(void) {
|
|
|
|
started = 0;
|
|
|
|
finished = false;
|
|
|
|
persistent = false;
|
|
|
|
frametime = 1000 / config.FPS;
|
|
|
|
}
|
|
|
|
|
|
|
|
cAnimation::~cAnimation(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************
|
|
|
|
* cScroller
|
|
|
|
******************************************************************/
|
|
|
|
cScroller::cScroller(cScrollable *scrollable) {
|
|
|
|
this->scrollable = scrollable;
|
|
|
|
paused = true;
|
|
|
|
pauseTime = 0;
|
|
|
|
scrollingStarted = false;
|
|
|
|
secondDelay = false;
|
|
|
|
delScrollPix = true;
|
|
|
|
Init();
|
|
|
|
}
|
|
|
|
|
|
|
|
cScroller::~cScroller(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
void cScroller::Init(void) {
|
|
|
|
delay = scrollable->ScrollDelay();
|
|
|
|
orientation = scrollable->ScrollOrientation();
|
2016-02-06 09:55:15 +01:00
|
|
|
if (orientation == eOrientation::horizontal) {
|
2016-07-22 15:21:09 +02:00
|
|
|
scrollLength = scrollable->ScrollWidth();
|
2016-02-06 09:55:15 +01:00
|
|
|
} else if (orientation == eOrientation::vertical) {
|
2016-07-22 15:21:09 +02:00
|
|
|
scrollLength = scrollable->ScrollHeight();
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
eScrollMode mode = scrollable->ScrollMode();
|
2016-07-22 15:21:09 +02:00
|
|
|
carriageReturn = (mode == eScrollMode::carriagereturn) ? true : false;
|
|
|
|
drawPortX = 0.0f;
|
|
|
|
drawPortY = 0.0f;
|
2016-02-06 09:55:15 +01:00
|
|
|
eScrollSpeed speed = scrollable->ScrollSpeed();
|
|
|
|
if (speed == eScrollSpeed::slow)
|
2016-07-22 15:21:09 +02:00
|
|
|
scrollDelta = 0.5f;
|
2016-02-06 09:55:15 +01:00
|
|
|
else if (speed == eScrollSpeed::fast)
|
2016-07-22 15:21:09 +02:00
|
|
|
scrollDelta = 2.0f;
|
|
|
|
else
|
|
|
|
scrollDelta = 1.0f;
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cScroller::Reactivate(void) {}
|
2016-07-30 15:05:47 +02:00
|
|
|
|
|
|
|
void cScroller::SetInitial(void) {
|
|
|
|
scrollable->SetScrollingStarted();
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
bool cScroller::Pause(void) {
|
|
|
|
if (!paused)
|
|
|
|
return false;
|
|
|
|
if ((pauseTime + frametime) > delay) {
|
|
|
|
paused = false;
|
|
|
|
pauseTime = 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
pauseTime += frametime;
|
|
|
|
return true;
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
bool cScroller::Overflow(void) {
|
|
|
|
if (orientation == eOrientation::horizontal) {
|
|
|
|
if (!carriageReturn && (drawPortX >= 1)) {
|
|
|
|
drawPortX = 0;
|
2016-02-06 09:55:15 +01:00
|
|
|
scrollDelta *= -1;
|
2016-07-22 15:21:09 +02:00
|
|
|
paused = true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (carriageReturn && (drawPortX >= 0) && secondDelay) {
|
|
|
|
cPoint drawPortPoint(drawPortX,0);
|
|
|
|
scrollable->SetDrawPort(drawPortPoint);
|
|
|
|
drawPortX = -1;
|
|
|
|
paused = true;
|
|
|
|
secondDelay = false;
|
|
|
|
return true;
|
|
|
|
}
|
2016-07-23 17:42:10 +02:00
|
|
|
if (abs((int)drawPortX) < scrollLength)
|
2016-07-22 15:21:09 +02:00
|
|
|
return false;
|
|
|
|
if (carriageReturn) {
|
|
|
|
drawPortX = 0;
|
|
|
|
secondDelay = true;
|
|
|
|
} else {
|
|
|
|
scrollDelta *= -1;
|
|
|
|
drawPortX -= scrollDelta;
|
|
|
|
}
|
|
|
|
} else if (orientation == eOrientation::vertical) {
|
|
|
|
if ((drawPortY >= 0) && secondDelay) {
|
|
|
|
cPoint drawPortPoint(0, drawPortY);
|
|
|
|
scrollable->SetDrawPort(drawPortPoint);
|
|
|
|
drawPortY = -1;
|
|
|
|
paused = true;
|
|
|
|
secondDelay = false;
|
|
|
|
return true;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-23 17:42:10 +02:00
|
|
|
if (abs((int)drawPortY) < scrollLength)
|
2016-07-22 15:21:09 +02:00
|
|
|
return false;
|
|
|
|
secondDelay = true;
|
|
|
|
drawPortY = 0;
|
|
|
|
}
|
|
|
|
paused = true;
|
|
|
|
return true;
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cScroller::SetFinished(void) {
|
|
|
|
finished = true;
|
|
|
|
if (delScrollPix) {
|
|
|
|
scrollable->StopScrolling();
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
bool cScroller::Tick(void) {
|
|
|
|
if (finished) {
|
|
|
|
return false;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
|
|
|
|
if (Pause())
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if (!scrollingStarted) {
|
|
|
|
scrollable->StartScrolling();
|
|
|
|
scrollingStarted = true;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
|
|
|
|
if (Overflow())
|
|
|
|
return true;
|
|
|
|
|
|
|
|
cPoint drawPortPoint(0,0);
|
|
|
|
if (orientation == eOrientation::horizontal) {
|
|
|
|
drawPortX -= scrollDelta;
|
|
|
|
drawPortPoint.SetX(drawPortX);
|
|
|
|
} else if (orientation == eOrientation::vertical) {
|
|
|
|
drawPortY -= scrollDelta;
|
|
|
|
drawPortPoint.SetY(drawPortY);
|
|
|
|
}
|
|
|
|
scrollable->SetDrawPort(drawPortPoint);
|
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
/******************************************************************
|
|
|
|
* cFader
|
|
|
|
******************************************************************/
|
|
|
|
cFader::cFader(cFadable *fadable) {
|
|
|
|
this->fadable = fadable;
|
|
|
|
fadein = true;
|
|
|
|
fadetime = fadable->FadeTime();
|
|
|
|
step = 100.0f / ((double)fadetime / (double)frametime);
|
|
|
|
transparency = 100;
|
|
|
|
hideWhenFinished = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
cFader::~cFader(void) {
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cFader::Reactivate(void) {
|
|
|
|
started = 0;
|
|
|
|
finished = false;
|
|
|
|
fadein = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cFader::SetInitial(void) {
|
|
|
|
fadable->SetTransparency(transparency);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cFader::SetFadeOut(void) {
|
|
|
|
fadein = false;
|
|
|
|
transparency = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cFader::SetFinished(void) {
|
|
|
|
finished = true;
|
|
|
|
if (hideWhenFinished)
|
|
|
|
fadable->SetTransparency(100);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool cFader::Tick(void) {
|
|
|
|
if (finished) {
|
|
|
|
if (fadein)
|
|
|
|
fadable->SetTransparency(0);
|
|
|
|
else
|
|
|
|
fadable->SetTransparency(100);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!started) {
|
|
|
|
started = cTimeMs::Now();
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((int)(cTimeMs::Now() - started) > fadetime) {
|
|
|
|
if (fadein)
|
|
|
|
fadable->SetTransparency(0);
|
|
|
|
else
|
|
|
|
fadable->SetTransparency(100);
|
|
|
|
finished = true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
fadable->SetTransparency(transparency);
|
|
|
|
if (fadein) {
|
|
|
|
transparency -= step;
|
2016-02-06 09:55:15 +01:00
|
|
|
} else {
|
2016-07-22 15:21:09 +02:00
|
|
|
transparency += step;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
/******************************************************************
|
|
|
|
* cShifter
|
|
|
|
******************************************************************/
|
|
|
|
cShifter::cShifter(cShiftable *shiftable) {
|
|
|
|
this->shiftable = shiftable;
|
|
|
|
step = 0;
|
|
|
|
shiftin = true;
|
|
|
|
shifttime = 0;
|
|
|
|
x = 0.0f;
|
|
|
|
y = 0.0f;
|
2016-07-30 17:31:34 +02:00
|
|
|
stepXLinear = 0.0f;
|
|
|
|
stepYLinear = 0.0f;
|
2016-07-22 15:21:09 +02:00
|
|
|
stepsFast = 0;
|
2016-07-30 17:31:34 +02:00
|
|
|
stepXFast = 0.0f;
|
|
|
|
stepXSlow = 0.0f;
|
|
|
|
stepYFast = 0.0f;
|
|
|
|
stepYSlow = 0.0f;
|
2016-07-22 15:21:09 +02:00
|
|
|
Init();
|
|
|
|
}
|
|
|
|
|
|
|
|
cShifter::~cShifter(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
void cShifter::Init(void) {
|
|
|
|
shifttime = shiftable->ShiftTime();
|
|
|
|
mode = (eShiftMode)shiftable->ShiftMode();
|
|
|
|
shiftable->ShiftPositions(&start, &end);
|
|
|
|
int steps = (double)shifttime / (double)frametime;
|
2016-07-30 09:07:34 +02:00
|
|
|
if (steps <= 0) steps = 1;
|
2016-07-22 15:21:09 +02:00
|
|
|
float percentFast = 33.3f;
|
|
|
|
float distanceFast = 85.0f;
|
|
|
|
stepsFast = (float)steps * percentFast / 100.0f;
|
|
|
|
if (start.X() == end.X()) {
|
|
|
|
stepYLinear = (float)(end.Y() - start.Y()) / (float)steps;
|
|
|
|
stepYFast = (float)(end.Y() - start.Y()) * distanceFast / 100.0f / (float)stepsFast;
|
|
|
|
stepYSlow = (float)(end.Y() - start.Y()) * (100.0f - distanceFast) / 100.0f / (float)(steps-stepsFast);
|
|
|
|
} else if (start.Y() == end.Y()) {
|
2016-07-30 17:31:34 +02:00
|
|
|
stepXLinear = (float)(end.X() - start.X()) / (float)steps;
|
2016-07-22 15:21:09 +02:00
|
|
|
stepXFast = (float)(end.X() - start.X()) * distanceFast / 100.0f / (float)stepsFast;
|
|
|
|
stepXSlow = (float)(end.X() - start.X()) * (100.0f - distanceFast) / 100.0f / (float)(steps-stepsFast);
|
|
|
|
} else {
|
2016-07-30 17:31:34 +02:00
|
|
|
stepXLinear = (float)(end.X() - start.X()) / (float)steps;
|
2016-07-22 15:21:09 +02:00
|
|
|
stepXFast = (float)(end.X() - start.X()) * distanceFast / 100.0f / (float)stepsFast;
|
|
|
|
stepXSlow = (float)(end.X() - start.X()) * (100.0f - distanceFast) / 100.0f / (float)(steps-stepsFast);
|
2016-07-30 17:31:34 +02:00
|
|
|
stepYLinear = (float)(end.Y() - start.Y()) / (float)steps;
|
2016-07-22 15:21:09 +02:00
|
|
|
stepYFast = (float)(end.Y() - start.Y()) * distanceFast / 100.0f / (float)stepsFast;
|
|
|
|
stepYSlow = (float)(end.Y() - start.Y()) * (100.0f - distanceFast) / 100.0f / (float)(steps-stepsFast);
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-30 18:22:57 +02:00
|
|
|
if (shiftin) {
|
|
|
|
x = start.X();
|
|
|
|
y = start.Y();
|
|
|
|
} else {
|
|
|
|
x = end.X();
|
|
|
|
y = end.Y();
|
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void cShifter::Reactivate(void) {
|
|
|
|
started = 0;
|
|
|
|
finished = false;
|
|
|
|
shiftin = false;
|
|
|
|
step = 0;
|
2016-07-31 07:19:05 +02:00
|
|
|
Init();
|
2016-07-22 15:21:09 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void cShifter::SetInitial(void) {
|
|
|
|
cPoint pos(x, y);
|
|
|
|
shiftable->SetPosition(pos, end);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cShifter::NextPosition(void) {
|
|
|
|
if (mode == eShiftMode::linear) {
|
|
|
|
if (shiftin) {
|
|
|
|
x += stepXLinear;
|
|
|
|
y += stepYLinear;
|
|
|
|
} else {
|
|
|
|
x -= stepXLinear;
|
|
|
|
y -= stepYLinear;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
} else if (mode == eShiftMode::slowedDown) {
|
|
|
|
if (shiftin) {
|
|
|
|
if (step <= stepsFast) {
|
|
|
|
x += stepXFast;
|
|
|
|
y += stepYFast;
|
|
|
|
} else {
|
|
|
|
x += stepXSlow;
|
|
|
|
y += stepYSlow;
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
} else {
|
2016-07-22 15:21:09 +02:00
|
|
|
if (step <= stepsFast) {
|
|
|
|
x -= stepXFast;
|
|
|
|
y -= stepYFast;
|
|
|
|
} else {
|
|
|
|
x -= stepXSlow;
|
|
|
|
y -= stepYSlow;
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
bool cShifter::Tick(void) {
|
|
|
|
if (finished)
|
|
|
|
return false;
|
|
|
|
if (!started) {
|
|
|
|
started = cTimeMs::Now();
|
|
|
|
}
|
|
|
|
if ((int)(cTimeMs::Now() - started) > shifttime) {
|
|
|
|
if (shiftin)
|
|
|
|
shiftable->SetPosition(end, end);
|
|
|
|
else
|
|
|
|
shiftable->SetPosition(start, end);
|
|
|
|
finished = true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
cPoint pos(x, y);
|
|
|
|
shiftable->SetPosition(pos, end);
|
|
|
|
step++;
|
|
|
|
NextPosition();
|
|
|
|
return true;
|
|
|
|
};
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
/******************************************************************
|
|
|
|
* cListShifter
|
|
|
|
******************************************************************/
|
|
|
|
cListShifter::cListShifter(cListShiftable *shiftable) {
|
|
|
|
this->shiftable = shiftable;
|
|
|
|
shifttime = shiftable->ListShiftTime();
|
|
|
|
distance = shiftable->ShiftDistance();
|
|
|
|
orientation = shiftable->ShiftOrientation();
|
2016-02-06 09:55:15 +01:00
|
|
|
int steps = (double)shifttime / (double)frametime;
|
2016-07-30 09:07:34 +02:00
|
|
|
if (steps <= 0) steps = 1;
|
2016-07-22 15:21:09 +02:00
|
|
|
step = distance / steps;
|
|
|
|
shiftin = true;
|
|
|
|
fromtop = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
cListShifter::~cListShifter(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
void cListShifter::Reactivate(void) {}
|
|
|
|
|
|
|
|
void cListShifter::SetInitial(void) {
|
|
|
|
if (shiftin) {
|
|
|
|
if (orientation == eOrientation::horizontal) {
|
|
|
|
if (fromtop) {
|
|
|
|
pos.SetX(-1 * distance);
|
|
|
|
pos.SetY(0);
|
|
|
|
} else {
|
|
|
|
pos.SetX(distance);
|
|
|
|
pos.SetY(0);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (fromtop) {
|
|
|
|
pos.SetX(0);
|
|
|
|
pos.SetY(-1 * distance);
|
|
|
|
} else {
|
|
|
|
pos.SetX(0);
|
|
|
|
pos.SetY(distance);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
shiftable->SetIndicatorPosition(pos);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cListShifter::NextPosition(void) {
|
|
|
|
int x = pos.X();
|
|
|
|
int y = pos.Y();
|
|
|
|
if (orientation == eOrientation::horizontal) {
|
|
|
|
if (fromtop) {
|
|
|
|
pos.SetX(x+step);
|
|
|
|
} else {
|
|
|
|
pos.SetX(x-step);
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
} else {
|
2016-07-22 15:21:09 +02:00
|
|
|
if (fromtop) {
|
|
|
|
pos.SetY(y+step);
|
|
|
|
} else {
|
|
|
|
pos.SetY(y-step);
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
void cListShifter::EndPosition(void) {
|
|
|
|
if (shiftin) {
|
|
|
|
pos.SetX(0);
|
|
|
|
pos.SetY(0);
|
|
|
|
} else {
|
|
|
|
if (orientation == eOrientation::horizontal) {
|
|
|
|
pos.SetX(distance);
|
|
|
|
} else {
|
|
|
|
pos.SetY(distance);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
shiftable->SetIndicatorPosition(pos);
|
|
|
|
}
|
2016-02-06 09:55:15 +01:00
|
|
|
|
2016-07-22 15:21:09 +02:00
|
|
|
bool cListShifter::Tick(void) {
|
|
|
|
if (finished) {
|
|
|
|
EndPosition();
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!started) {
|
|
|
|
started = cTimeMs::Now();
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((int)(cTimeMs::Now() - started) > shifttime) {
|
|
|
|
EndPosition();
|
|
|
|
finished = true;
|
|
|
|
return false;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
shiftable->SetIndicatorPosition(pos);
|
|
|
|
NextPosition();
|
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
/******************************************************************
|
|
|
|
* cBlinker
|
|
|
|
******************************************************************/
|
|
|
|
cBlinker::cBlinker(cBlinkable *blinkable, int blinkFunc) {
|
|
|
|
this->blinkable = blinkable;
|
|
|
|
this->blinkFunc = blinkFunc;
|
|
|
|
freq = blinkable->BlinkFreq(blinkFunc);
|
|
|
|
blinkOn = false;
|
|
|
|
paused = true;
|
|
|
|
pauseTime = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
cBlinker::~cBlinker(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
void cBlinker::Reactivate(void) {}
|
|
|
|
void cBlinker::SetInitial(void) {}
|
|
|
|
|
|
|
|
bool cBlinker::Pause(void) {
|
|
|
|
if (!paused)
|
|
|
|
return false;
|
|
|
|
if ((pauseTime + frametime) > freq) {
|
|
|
|
paused = false;
|
|
|
|
pauseTime = 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
pauseTime += frametime;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool cBlinker::Tick(void) {
|
|
|
|
if (finished)
|
|
|
|
return false;
|
|
|
|
if (Pause())
|
|
|
|
return true;
|
|
|
|
blinkable->DoBlink(blinkFunc, blinkOn);
|
|
|
|
blinkOn = !blinkOn;
|
|
|
|
paused = true;
|
|
|
|
pauseTime = 0;
|
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
/******************************************************************
|
|
|
|
* cAnimator
|
|
|
|
******************************************************************/
|
|
|
|
cAnimator::cAnimator(cSdOsd *osd) : cThread("animator thread") {
|
|
|
|
this->osd = osd;
|
|
|
|
timeneeded = 0;
|
|
|
|
timeslice = 1000 / config.FPS;
|
|
|
|
}
|
|
|
|
|
|
|
|
cAnimator::~cAnimator(void) {
|
|
|
|
Stop();
|
|
|
|
}
|
|
|
|
|
|
|
|
void cAnimator::Sleep(uint64_t start) {
|
|
|
|
timeneeded = cTimeMs::Now() - start;
|
|
|
|
int sleepTime = (timeslice - timeneeded) > 0 ? timeslice - timeneeded : 0;
|
|
|
|
if (sleepTime)
|
|
|
|
sleepWait.Wait(sleepTime);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cAnimator::DoTick(bool &animActive) {
|
|
|
|
animLock.Lock();
|
|
|
|
for (cAnimation *animation = animations.First(); animation; animation = animations.Next(animation)) {
|
|
|
|
if (Running()) {
|
|
|
|
bool currentAnimActive = animation->Tick();
|
|
|
|
animActive = animActive || currentAnimActive;
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
}
|
|
|
|
animLock.Unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* Cleanup Anims
|
|
|
|
* removes finished anims
|
|
|
|
* remembers persistent anims
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::CleanupAnims(void) {
|
|
|
|
bool found;
|
|
|
|
animLock.Lock();
|
|
|
|
do {
|
|
|
|
found = false;
|
|
|
|
for (cAnimation *animation = animations.First(); animation; animation = animations.Next(animation)) {
|
|
|
|
if (!animation->Finished())
|
|
|
|
continue;
|
|
|
|
if (animation->Persistent()) {
|
|
|
|
animations.Del(animation, false);
|
|
|
|
animationsPersistent.Add(animation);
|
|
|
|
} else {
|
|
|
|
animations.Del(animation);
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
found = true;
|
2016-02-06 09:55:15 +01:00
|
|
|
break;
|
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
} while (found);
|
|
|
|
animLock.Unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* Main Loop
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::Action(void) {
|
|
|
|
while(Running()) {
|
|
|
|
bool animActive = false;
|
|
|
|
uint64_t start = cTimeMs::Now();
|
|
|
|
DoTick(animActive); if (!Running()) break;
|
|
|
|
osd->Flush(); if (!Running()) break;
|
|
|
|
CleanupAnims(); if (!Running()) break;
|
|
|
|
if (!animActive) {
|
|
|
|
pauseWait.Wait();
|
2016-02-06 09:55:15 +01:00
|
|
|
} else {
|
2016-07-22 15:21:09 +02:00
|
|
|
Sleep(start);
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* Add Animation
|
|
|
|
* if startAnim is set to true, main loop gets waked up
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::AddAnimation(cAnimation *animation, bool startAnim) {
|
|
|
|
animation->SetInitial();
|
|
|
|
animLock.Lock();
|
|
|
|
animations.Ins(animation);
|
|
|
|
animLock.Unlock();
|
|
|
|
if (startAnim)
|
|
|
|
pauseWait.Signal();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* Remove Animation
|
|
|
|
* animation will be set to finished and removed later by Cleanup()
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::RemoveAnimation(cAnimation *remove) {
|
|
|
|
animLock.Lock();
|
|
|
|
for (cAnimation *animation = animations.First(); animation; animation = animations.Next(animation)) {
|
|
|
|
if (animation == remove) {
|
|
|
|
animation->SetFinished();
|
|
|
|
break;
|
|
|
|
}
|
2016-04-16 09:18:51 +02:00
|
|
|
}
|
2016-07-22 15:21:09 +02:00
|
|
|
animLock.Unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* Finish Main Loop
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::Stop(void) {
|
|
|
|
if (!Running())
|
|
|
|
return;
|
|
|
|
Cancel(-1);
|
|
|
|
pauseWait.Signal();
|
|
|
|
sleepWait.Signal();
|
|
|
|
Cancel(2);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************************
|
|
|
|
* shift or fade out persistent animations
|
|
|
|
*****************************************************************************************/
|
|
|
|
void cAnimator::Finish(void) {
|
|
|
|
bool animActive = true;
|
|
|
|
bool reactivate = true;
|
|
|
|
while(animActive) {
|
|
|
|
animActive = false;
|
|
|
|
uint64_t start = cTimeMs::Now();
|
|
|
|
animLock.Lock();
|
|
|
|
for (cAnimation *animation = animationsPersistent.First(); animation; animation = animationsPersistent.Next(animation)) {
|
|
|
|
if (reactivate)
|
|
|
|
animation->Reactivate();
|
|
|
|
bool currentAnimActive = animation->Tick();
|
|
|
|
animActive = animActive || currentAnimActive;
|
|
|
|
}
|
|
|
|
animLock.Unlock();
|
|
|
|
reactivate = false;
|
|
|
|
if (!animActive)
|
|
|
|
break;
|
2019-10-12 15:56:07 +02:00
|
|
|
osd->Flush();
|
2016-07-22 15:21:09 +02:00
|
|
|
Sleep(start);
|
2016-02-06 09:55:15 +01:00
|
|
|
}
|
|
|
|
}
|