vdr-plugin-skindesigner/libcore/imageloader.c

57 lines
1.5 KiB
C
Raw Normal View History

2014-09-27 09:25:14 +02:00
#include "../config.h"
#include "helpers.h"
#include "imageloader.h"
#include <math.h>
#include <string>
#include <dirent.h>
#include <iostream>
using namespace Magick;
cImageLoader::cImageLoader() : cImageMagickWrapper() {
}
cImageLoader::~cImageLoader() {
}
cImage cImageLoader::GetImage() {
return CreateImageCopy();
}
bool cImageLoader::LoadImage(const char *path, int width, int height) {
if (cImageMagickWrapper::LoadImage(path)) {
buffer.sample(Geometry(width, height));
return true;
}
return false;
}
void cImageLoader::DeterminateChannelLogoSize(int &width, int &height) {
cString logoPath = cString::sprintf("%s%s/logos/", *config.skinPath, Setup.OSDTheme);
cString logoExt = config.logoExtension;
DIR *folder = NULL;
struct dirent *file;
folder = opendir(logoPath);
if (!folder) {
return;
}
while (file = readdir(folder)) {
if (endswith(file->d_name, *logoExt)) {
std::stringstream filePath;
filePath << *logoPath << file->d_name;
Image logo;
try {
logo.read(filePath.str().c_str());
Geometry g = logo.size();
int logoWidth = g.width();
int logoHeight = g.height();
if (logoWidth > 0 && logoHeight > 0) {
width = logoWidth;
height = logoHeight;
return;
}
} catch( ... ) { }
}
}
}