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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
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57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
#include "../config.h"
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#include "helpers.h"
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#include "imageloader.h"
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#include <math.h>
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#include <string>
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#include <dirent.h>
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#include <iostream>
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using namespace Magick;
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cImageLoader::cImageLoader() : cImageMagickWrapper() {
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}
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cImageLoader::~cImageLoader() {
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}
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cImage cImageLoader::GetImage() {
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return CreateImageCopy();
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}
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bool cImageLoader::LoadImage(const char *path, int width, int height) {
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if (cImageMagickWrapper::LoadImage(path)) {
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buffer.sample(Geometry(width, height));
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return true;
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}
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return false;
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}
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void cImageLoader::DeterminateChannelLogoSize(int &width, int &height) {
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cString logoPath = cString::sprintf("%s%s/logos/", *config.skinPath, Setup.OSDTheme);
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cString logoExt = config.logoExtension;
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DIR *folder = NULL;
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struct dirent *file;
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folder = opendir(logoPath);
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if (!folder) {
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return;
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}
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while (file = readdir(folder)) {
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if (endswith(file->d_name, *logoExt)) {
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std::stringstream filePath;
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filePath << *logoPath << file->d_name;
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Image logo;
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try {
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logo.read(filePath.str().c_str());
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Geometry g = logo.size();
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int logoWidth = g.width();
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int logoHeight = g.height();
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if (logoWidth > 0 && logoHeight > 0) {
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width = logoWidth;
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height = logoHeight;
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return;
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}
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} catch( ... ) { }
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}
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}
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}
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