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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
added valign bottom for vertical loops
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97a9c7e40f
commit
0460690ec8
@ -1785,6 +1785,7 @@ enum class eLoopAttribs {
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rowheight,
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name,
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orientation,
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valign,
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overflow,
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maxitems,
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count
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@ -1170,6 +1170,8 @@ void cFuncLoop::Set(vector<stringpair> &attributes) {
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SetOrientation(id, attVal);
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} else if (IdEqual(id, (int)eLoopAttribs::overflow)) {
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SetOverflow(id, attVal);
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} else if (IdEqual(id, (int)eLoopAttribs::valign)) {
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SetAlign(id, attVal);
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} else {
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attribCtors[id] = new cNumericExpr(attVal);
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}
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@ -1235,6 +1237,7 @@ void cFuncLoop::Render(cPixmap *p, int x0, int y0, int cw, int rh) {
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int maxItems = GetValue((int)eLoopAttribs::maxitems);
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eOrientation orientation = (eOrientation)GetValue((int)eLoopAttribs::orientation);
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eOverflowType overflow = (eOverflowType)GetValue((int)eLoopAttribs::overflow);
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eAlign vAlign = (eAlign)GetValue((int)eLoopAttribs::valign);
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int loopWidth = Width();
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if (loopWidth <= 0)
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@ -1251,6 +1254,22 @@ void cFuncLoop::Render(cPixmap *p, int x0, int y0, int cw, int rh) {
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int loopY = Y();
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int x = (loopX > 0) ? loopX : 0;
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int y = (loopY > 0) ? loopY : 0;
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//set y position for vertical loop with valign bottom
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if (orientation == eOrientation::vertical && vAlign == eAlign::bottom) {
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int actRowheight = (rowHeight > 0) ? rowHeight : RowHeight();
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if (actRowheight > 0) {
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float fTotalItems = (float)loopHeight / (float)actRowheight;
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int totalItems = (int)fTotalItems;
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if (fTotalItems - (float)totalItems > 0.5f)
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totalItems++;
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if (maxItems > 0 && maxItems < totalItems)
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totalItems = maxItems;
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if (numRows < totalItems)
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y += (totalItems - numRows) * actRowheight;
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}
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}
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for (int row = 0; row < numRows; ++row) {
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if (maxItems > 0 && row >= maxItems) {
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break;
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@ -1371,12 +1390,14 @@ void cFuncLoop::SetAttributesDefs(void) {
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attribIDs.insert(pair<string, int>("rowheight", (int)eLoopAttribs::rowheight));
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attribIDs.insert(pair<string, int>("name", (int)eLoopAttribs::name));
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attribIDs.insert(pair<string, int>("orientation", (int)eLoopAttribs::orientation));
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attribIDs.insert(pair<string, int>("valign", (int)eLoopAttribs::valign));
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attribIDs.insert(pair<string, int>("overflow", (int)eLoopAttribs::overflow));
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attribIDs.insert(pair<string, int>("maxitems", (int)eLoopAttribs::maxitems));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::columnwidth, "columnwidth"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::rowheight, "rowheight"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::name, "name"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::orientation, "orientation"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::valign, "valign"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::overflow, "overflow"));
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attribNames.insert(pair<int, string>((int)eLoopAttribs::maxitems, "maxitems"));
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}
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@ -187,6 +187,7 @@ public:
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void Render(cPixmap *p, int x0 = 0, int y0 = 0, int colWidth = 0, int rowHeight = 0);
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int FuncWidth(void);
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int FuncHeight(void);
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int Valign(void) { return GetValue((int)eLoopAttribs::valign); };
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void Debug(void);
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};
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@ -50,8 +50,8 @@
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<!ELEMENT loop (drawtext|drawtextbox|drawtextvertical|drawimage|drawrectangle|drawellipse|drawslope)+>
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<!ATTLIST loop
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x CDATA #REQUIRED
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y CDATA #REQUIRED
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x CDATA #IMPLIED
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y CDATA #IMPLIED
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width CDATA #IMPLIED
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height CDATA #IMPLIED
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columnwidth CDATA #IMPLIED
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@ -60,6 +60,7 @@
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orientation (horizontal|vertical|absolute) #REQUIRED
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overflow (linewrap|cut) #IMPLIED
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maxitems CDATA #IMPLIED
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valign (top|bottom) #IMPLIED
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debug (true|false) #IMPLIED
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>
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