first api implementation

This commit is contained in:
louis 2015-04-02 11:39:43 +02:00
parent 70ce62e353
commit 7420a865ac
10 changed files with 167 additions and 718 deletions

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@ -54,6 +54,9 @@ LIBS += $(shell pkg-config --libs librsvg-2.0 cairo-png) -ljpeg
LIBS += $(shell xml2-config --libs)
INCLUDES += $(shell pkg-config --cflags libskindesignerapi)
LIBS += $(shell pkg-config --libs libskindesignerapi)
### The object files:
OBJS = $(PLUGIN).o \
config.o \

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@ -1,203 +0,0 @@
#include "osdelements.h"
/**********************************************************************
* cOsdElement
**********************************************************************/
cOsdElement::cOsdElement(cSkinDisplayPlugin *view) {
this->view = view;
}
cOsdElement::~cOsdElement() {
}
void cOsdElement::ClearTokens(void) {
stringTokens.clear();
intTokens.clear();
loopTokens.clear();
}
void cOsdElement::AddStringToken(string key, string value) {
stringTokens.insert(pair<string,string>(key, value));
}
void cOsdElement::AddIntToken(string key, int value) {
intTokens.insert(pair<string,int>(key, value));
}
void cOsdElement::AddLoopToken(string loopName, map<string, string> &tokens) {
map<string, vector<map<string, string> > >::iterator hitLoop = loopTokens.find(loopName);
if (hitLoop == loopTokens.end()) {
vector<map<string, string> > tokenVector;
tokenVector.push_back(tokens);
loopTokens.insert(pair<string, vector<map<string, string> > >(loopName, tokenVector));
} else {
vector<map<string, string> > *tokenVector = &hitLoop->second;
tokenVector->push_back(tokens);
}
}
bool cOsdElement::ChannelLogoExists(string channelId) {
return view->ChannelLogoExists(channelId);
}
string cOsdElement::GetEpgImagePath(void) {
return view->GetEpgImagePath();
}
/**********************************************************************
* cViewElement
**********************************************************************/
cViewElement::cViewElement(cSkinDisplayPlugin *view, int viewElementID) : cOsdElement(view) {
this->viewElementID = viewElementID;
}
cViewElement::~cViewElement() {
}
void cViewElement::Clear(void) {
if (!view)
return;
view->ClearViewElement(viewElementID);
}
void cViewElement::Display(void) {
if (!view)
return;
view->SetViewElementIntTokens(&intTokens);
view->SetViewElementStringTokens(&stringTokens);
view->SetViewElementLoopTokens(&loopTokens);
view->DisplayViewElement(viewElementID);
}
/**********************************************************************
* cViewGrid
**********************************************************************/
cViewGrid::cViewGrid(cSkinDisplayPlugin *view, int viewGridID) : cOsdElement(view) {
this->viewGridID = viewGridID;
}
cViewGrid::~cViewGrid() {
}
void cViewGrid::SetGrid(long gridID, double x, double y, double width, double height) {
if (!view)
return;
view->SetGrid(viewGridID, gridID, x, y, width, height, &intTokens, &stringTokens);
}
void cViewGrid::SetCurrent(long gridID, bool current) {
if (!view)
return;
view->SetGridCurrent(viewGridID, gridID, current);
}
void cViewGrid::MoveGrid(long gridID, double x, double y, double width, double height) {
if (!view)
return;
view->SetGrid(viewGridID, gridID, x, y, width, height, NULL, NULL);
}
void cViewGrid::Delete(long gridID) {
if (!view)
return;
view->DeleteGrid(viewGridID, gridID);
}
void cViewGrid::Clear(void) {
if (!view)
return;
view->ClearGrids(viewGridID);
}
void cViewGrid::Display(void) {
if (!view)
return;
view->DisplayGrids(viewGridID);
}
/**********************************************************************
* cViewTab
**********************************************************************/
cViewTab::cViewTab(cSkinDisplayPlugin *view) : cOsdElement(view) {
}
cViewTab::~cViewTab() {
}
void cViewTab::Init(void) {
view->SetTabIntTokens(&intTokens);
view->SetTabStringTokens(&stringTokens);
view->SetTabLoopTokens(&loopTokens);
view->SetTabs();
}
void cViewTab::Left(void) {
view->TabLeft();
}
void cViewTab::Right(void) {
view->TabRight();
}
void cViewTab::Up(void) {
view->TabUp();
}
void cViewTab::Down(void) {
view->TabDown();
}
void cViewTab::Display(void) {
if (!view)
return;
view->DisplayTabs();
}
/**********************************************************************
* cOsdView
**********************************************************************/
cOsdView::cOsdView(cSkinDisplayPlugin *displayPlugin) {
this->displayPlugin = displayPlugin;
}
cOsdView::~cOsdView() {
delete displayPlugin;
}
void cOsdView::Deactivate(bool hide) {
if (!displayPlugin)
return;
displayPlugin->Deactivate(hide);
}
void cOsdView::Activate(void) {
if (!displayPlugin)
return;
displayPlugin->Activate();
}
cViewElement *cOsdView::GetViewElement(int viewElementID) {
if (!displayPlugin)
return NULL;
return new cViewElement(displayPlugin, viewElementID);
}
cViewGrid *cOsdView::GetViewGrid(int viewGridID) {
if (!displayPlugin)
return NULL;
displayPlugin->InitGrids(viewGridID);
return new cViewGrid(displayPlugin, viewGridID);
}
cViewTab *cOsdView::GetViewTabs(void) {
if (!displayPlugin)
return NULL;
return new cViewTab(displayPlugin);
}
void cOsdView::Display(void) {
if (!displayPlugin)
return;
displayPlugin->Flush();
}

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@ -1,91 +0,0 @@
#ifndef __OSDELEMENTS_H
#define __OSDELEMENTS_H
#include <vdr/plugin.h>
#include "services.h"
/**********************************************************************
* cOsdElement
**********************************************************************/
class cOsdElement {
protected:
cSkinDisplayPlugin *view;
map < string, string > stringTokens;
map < string, int > intTokens;
map < string, vector< map< string, string > > > loopTokens;
public:
cOsdElement(cSkinDisplayPlugin *view);
virtual ~cOsdElement();
void AddLoopToken(string loopName, map<string, string> &tokens);
void AddStringToken(string key, string value);
void AddIntToken(string key, int value);
void ClearTokens(void);
bool ChannelLogoExists(string channelId);
string GetEpgImagePath(void);
};
/**********************************************************************
* cViewElement
**********************************************************************/
class cViewElement : public cOsdElement {
private:
int viewElementID;
public:
cViewElement(cSkinDisplayPlugin *view, int viewElementID);
virtual ~cViewElement();
void Clear(void);
void Display(void);
};
/**********************************************************************
* cViewGrid
**********************************************************************/
class cViewGrid : public cOsdElement {
private:
int viewGridID;
public:
cViewGrid(cSkinDisplayPlugin *view, int viewGridID);
virtual ~cViewGrid();
void SetGrid(long gridID, double x, double y, double width, double height);
void SetCurrent(long gridID, bool current);
void MoveGrid(long gridID, double x, double y, double width, double height);
void Delete(long gridID);
void Clear(void);
void Display(void);
};
/**********************************************************************
* cViewTab
**********************************************************************/
class cViewTab : public cOsdElement {
private:
public:
cViewTab(cSkinDisplayPlugin *view);
virtual ~cViewTab();
void Init(void);
void Left(void);
void Right(void);
void Up(void);
void Down(void);
void Display(void);
};
/**********************************************************************
* cOsdView
**********************************************************************/
class cOsdView {
private:
cSkinDisplayPlugin *displayPlugin;
public:
cOsdView(cSkinDisplayPlugin *displayPlugin);
virtual ~cOsdView();
void Deactivate(bool hide);
void Activate(void);
cViewElement *GetViewElement(int viewElementID);
cViewGrid *GetViewGrid(int viewGridID);
cViewTab *GetViewTabs(void);
void Display(void);
};
#endif // __OSDELEMENTS_H

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@ -1,131 +0,0 @@
#ifndef __SKINDESIGNERSERVICES_H
#define __SKINDESIGNERSERVICES_H
using namespace std;
#include <string>
#include <vector>
#include <map>
enum eMenuType {
mtList,
mtText
};
class cSDDisplayMenu : public cSkinDisplayMenu {
public:
virtual void SetTitle(const char *Title);
virtual void SetPluginMenu(string name, int menu, int type, bool init);
virtual bool SetItemPlugin(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens, int Index, bool Current, bool Selectable);
virtual bool SetPluginText(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens);
};
class cSkinDisplayPlugin {
public:
cSkinDisplayPlugin(void);
virtual ~cSkinDisplayPlugin(void);
virtual void Deactivate(bool hide);
virtual void Activate(void);
virtual void ClearViewElement(int id);
virtual void DisplayViewElement(int id);
virtual void SetViewElementIntTokens(map<string,int> *intTokens);
virtual void SetViewElementStringTokens(map<string,string> *stringTokens);
virtual void SetViewElementLoopTokens(map<string,vector<map<string,string> > > *loopTokens);
virtual void InitGrids(int viewGridID);
virtual void SetGrid(int viewGridID, long gridID, double x, double y, double width, double height, map<string,int> *intTokens, map<string,string> *stringTokens);
virtual void SetGridCurrent(int viewGridID, long gridID, bool current);
virtual void DeleteGrid(int viewGridID, long gridID);
virtual void DisplayGrids(int viewGridID);
virtual void ClearGrids(int viewGridID);
virtual void SetTabIntTokens(map<string,int> *intTokens);
virtual void SetTabStringTokens(map<string,string> *stringTokens);
virtual void SetTabLoopTokens(map<string,vector<map<string,string> > > *loopTokens);
virtual void SetTabs(void);
virtual void TabLeft(void);
virtual void TabRight(void);
virtual void TabUp(void);
virtual void TabDown(void);
virtual void DisplayTabs(void);
virtual void Flush(void);
virtual bool ChannelLogoExists(string channelId);
virtual string GetEpgImagePath(void);
};
/*********************************************************************
* Data Structures for Service Calls
*********************************************************************/
// Data structure for service "RegisterPlugin"
class RegisterPlugin {
public:
RegisterPlugin(void) {
name = "";
};
void SetMenu(int key, string templateName) {
menus.insert(pair<int, string>(key, templateName));
}
void SetView(int key, string templateName) {
views.insert(pair<int, string>(key, templateName));
}
void SetSubView(int view, int subView, string templateName) {
pair<int, string> sub = make_pair(subView, templateName);
subViews.insert(pair<int, pair<int, string> >(view, sub));
}
void SetViewElement(int view, int viewElement, string name) {
map< int, map<int, string> >::iterator hit = viewElements.find(view);
if (hit == viewElements.end()) {
map<int, string> vE;
vE.insert(pair<int, string >(viewElement, name));
viewElements.insert(pair<int, map < int, string > >(view, vE));
} else {
(hit->second).insert(pair<int, string >(viewElement, name));
}
}
void SetViewGrid(int view, int viewGrid, string name) {
map< int, map<int, string> >::iterator hit = viewGrids.find(view);
if (hit == viewGrids.end()) {
map<int, string> vG;
vG.insert(pair<int, string >(viewGrid, name));
viewGrids.insert(pair<int, map < int, string > >(view, vG));
} else {
(hit->second).insert(pair<int, string >(viewGrid, name));
}
}
// in
string name; //name of plugin
map< int, string > menus; //menus as key -> templatename hashmap
map< int, string> views; //standalone views as key -> templatename hashmap
multimap< int, pair <int, string> > subViews; //subviews of standalone views as view -> (subview, templatename) multimap
map< int, map <int, string> > viewElements; //viewelements as key -> (viewelement, viewelementname) hashmap
map< int, map <int, string> > viewGrids; //viewgrids as key -> (viewgrid, viewgridname) hashmap
//out
};
// Data structure for service "GetDisplayMenu"
class GetDisplayMenu {
public:
GetDisplayMenu(void) {
displayMenu = NULL;
};
// in
//out
cSDDisplayMenu *displayMenu;
};
// Data structure for service "GetDisplayPlugin"
class GetDisplayPlugin {
public:
GetDisplayPlugin(void) {
pluginName = "";
viewID = -1;
subViewID = -1;
displayPlugin = NULL;
};
// in
string pluginName;
int viewID;
int subViewID;
//out
cSkinDisplayPlugin *displayPlugin;
};
#endif //__SKINDESIGNERSERVICES_H

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@ -1,209 +0,0 @@
#include "skindesignerosdbase.h"
#include "osdelements.h"
/**********************************************************************
* cSkindesignerOsdObject
**********************************************************************/
cSkindesignerOsdObject::cSkindesignerOsdObject(void) {
pSkinDesigner = NULL;
pluginName = "";
}
cSkindesignerOsdObject::~cSkindesignerOsdObject() {
}
bool cSkindesignerOsdObject::InitSkindesignerInterface(string pluginName) {
this->pluginName = pluginName;
pSkinDesigner = cPluginManager::GetPlugin("skindesigner");
if (!pSkinDesigner) {
return false;
}
return true;
}
cOsdView *cSkindesignerOsdObject::GetOsdView(int viewID, int subViewID) {
cSkinDisplayPlugin *displayPlugin = NULL;
cOsdView *view = NULL;
GetDisplayPlugin call;
call.pluginName = pluginName;
call.viewID = viewID;
call.subViewID = subViewID;
bool ok = pSkinDesigner->Service("GetDisplayPlugin", &call);
if (ok) {
displayPlugin = call.displayPlugin;
view = new cOsdView(displayPlugin);
}
return view;
}
/**********************************************************************
* cSkindesignerOsdItem
**********************************************************************/
cSkindesignerOsdItem::cSkindesignerOsdItem(eOSState State) : cOsdItem(State) {
sdDisplayMenu = NULL;
}
cSkindesignerOsdItem::cSkindesignerOsdItem(const char *Text, eOSState State, bool Selectable) : cOsdItem(Text, State, Selectable) {
sdDisplayMenu = NULL;
}
cSkindesignerOsdItem::~cSkindesignerOsdItem() {
}
void cSkindesignerOsdItem::SetMenuItem(cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable) {
if (sdDisplayMenu) {
if (!sdDisplayMenu->SetItemPlugin(&stringTokens, &intTokens, &loopTokens, Index, Current, Selectable)) {
DisplayMenu->SetItem(Text(), Index, Current, Selectable);
}
} else {
DisplayMenu->SetItem(Text(), Index, Current, Selectable);
}
}
void cSkindesignerOsdItem::AddStringToken(string key, string value) {
stringTokens.insert(pair<string,string>(key, value));
}
void cSkindesignerOsdItem::AddIntToken(string key, int value) {
intTokens.insert(pair<string,int>(key, value));
}
void cSkindesignerOsdItem::AddLoopToken(string loopName, map<string, string> &tokens) {
map<string, vector<map<string, string> > >::iterator hitLoop = loopTokens.find(loopName);
if (hitLoop == loopTokens.end()) {
vector<map<string, string> > tokenVector;
tokenVector.push_back(tokens);
loopTokens.insert(pair<string, vector<map<string, string> > >(loopName, tokenVector));
} else {
vector<map<string, string> > *tokenVector = &hitLoop->second;
tokenVector->push_back(tokens);
}
}
/**********************************************************************
* cSkindesignerOsdMenu
**********************************************************************/
cSkindesignerOsdMenu::cSkindesignerOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4) : cOsdMenu(Title, c0, c1, c2, c3, c4) {
init = true;
displayText = false;
sdDisplayMenu = NULL;
pluginName = "";
SetMenuCategory(mcPlugin);
SetSkinDesignerDisplayMenu();
}
cSkindesignerOsdMenu::~cSkindesignerOsdMenu() {
}
void cSkindesignerOsdMenu::SetPluginMenu(int menu, eMenuType type) {
if (type == mtList)
displayText = false;
else if (type == mtText)
displayText = true;
if (sdDisplayMenu) {
sdDisplayMenu->SetPluginMenu(pluginName, menu, type, init);
}
init = false;
}
bool cSkindesignerOsdMenu::SetSkinDesignerDisplayMenu(void) {
static cPlugin *pSkinDesigner = cPluginManager::GetPlugin("skindesigner");
if (!pSkinDesigner) {
return false;
}
GetDisplayMenu call;
bool ok = pSkinDesigner->Service("GetDisplayMenu", &call);
if (ok && call.displayMenu) {
sdDisplayMenu = call.displayMenu;
return true;
}
return false;
}
void cSkindesignerOsdMenu::ClearTokens(void) {
text = "";
stringTokens.clear();
intTokens.clear();
loopTokens.clear();
}
void cSkindesignerOsdMenu::AddStringToken(string key, string value) {
stringTokens.insert(pair<string,string>(key, value));
}
void cSkindesignerOsdMenu::AddIntToken(string key, int value) {
intTokens.insert(pair<string,int>(key, value));
}
void cSkindesignerOsdMenu::AddLoopToken(string loopName, map<string, string> &tokens) {
map<string, vector<map<string, string> > >::iterator hitLoop = loopTokens.find(loopName);
if (hitLoop == loopTokens.end()) {
vector<map<string, string> > tokenVector;
tokenVector.push_back(tokens);
loopTokens.insert(pair<string, vector<map<string, string> > >(loopName, tokenVector));
} else {
vector<map<string, string> > *tokenVector = &hitLoop->second;
tokenVector->push_back(tokens);
}
}
void cSkindesignerOsdMenu::TextKeyLeft(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(true, true);
}
void cSkindesignerOsdMenu::TextKeyRight(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(false, true);
}
void cSkindesignerOsdMenu::TextKeyUp(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(true, false);
}
void cSkindesignerOsdMenu::TextKeyDown(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(false, false);
}
void cSkindesignerOsdMenu::Display(void) {
if (displayText) {
if (sdDisplayMenu) {
sdDisplayMenu->SetTitle(Title());
if (sdDisplayMenu->SetPluginText(&stringTokens, &intTokens, &loopTokens)) {
sdDisplayMenu->Flush();
} else {
DisplayMenu()->Clear();
DisplayMenu()->SetTitle(Title());
DisplayMenu()->SetText(text.c_str(), false);
DisplayMenu()->Flush();
}
} else {
DisplayMenu()->Clear();
DisplayMenu()->SetTitle(Title());
DisplayMenu()->SetText(text.c_str(), false);
DisplayMenu()->Flush();
}
return;
}
if (sdDisplayMenu) {
sdDisplayMenu->SetTitle(Title());
for (cOsdItem *item = First(); item; item = Next(item)) {
cSkindesignerOsdItem *sdItem = dynamic_cast<cSkindesignerOsdItem*>(item);
if (sdItem) {
sdItem->SetDisplayMenu(sdDisplayMenu);
}
}
}
cOsdMenu::Display();
}

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@ -1,84 +0,0 @@
#ifndef __SKINDESIGNEROSDBASE_H
#define __SKINDESIGNEROSDBASE_H
#include <string>
#include <vector>
#include <map>
#include <set>
#include <sstream>
#include <vdr/osdbase.h>
#include <vdr/plugin.h>
#include "services.h"
class cOsdView;
/**********************************************************************
* cSkindesignerOsdObject
**********************************************************************/
class cSkindesignerOsdObject : public cOsdObject {
protected:
string pluginName;
cPlugin *pSkinDesigner;
bool InitSkindesignerInterface(string pluginName);
cOsdView *GetOsdView(int viewID, int subViewID = -1);
public:
cSkindesignerOsdObject(void);
virtual ~cSkindesignerOsdObject();
virtual void Show(void) {};
};
/**********************************************************************
* cSkindesignerOsdItem
**********************************************************************/
class cSkindesignerOsdItem : public cOsdItem {
private:
cSDDisplayMenu *sdDisplayMenu;
map < string, string > stringTokens;
map < string, int > intTokens;
map < string, vector< map< string, string > > > loopTokens;
protected:
public:
cSkindesignerOsdItem(eOSState State = osUnknown);
cSkindesignerOsdItem(const char *Text, eOSState State = osUnknown, bool Selectable = true);
virtual ~cSkindesignerOsdItem();
virtual void SetMenuItem(cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable);
void SetDisplayMenu(cSDDisplayMenu *sdDisplayMenu) { this->sdDisplayMenu = sdDisplayMenu; };
void AddStringToken(string key, string value);
void AddIntToken(string key, int value);
void AddLoopToken(string loopName, map<string, string> &tokens);
};
/**********************************************************************
* cSkindesignerOsdMenu
**********************************************************************/
class cSkindesignerOsdMenu : public cOsdMenu {
private:
bool init;
bool displayText;
string pluginName;
cSDDisplayMenu *sdDisplayMenu;
string text;
map < string, string > stringTokens;
map < string, int > intTokens;
map < string, vector< map< string, string > > > loopTokens;
bool SetSkinDesignerDisplayMenu(void);
protected:
void ClearTokens(void);
void SetPluginName(string name) {pluginName = name; };
void SetPluginMenu(int menu, eMenuType type);
void SetText(string text) { this->text = text; };
void AddStringToken(string key, string value);
void AddIntToken(string key, int value);
void AddLoopToken(string loopName, map<string, string> &tokens);
void TextKeyLeft(void);
void TextKeyRight(void);
void TextKeyUp(void);
void TextKeyDown(void);
public:
cSkindesignerOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
virtual ~cSkindesignerOsdMenu();
virtual void Display(void);
};
#endif // __SKINDESIGNEROSDBASE_H

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@ -0,0 +1,94 @@
# Makefile for libskindesigner
NAME = skindesignerapi
LIBNAME = lib$(NAME)
MAJOR = 0
MINOR = 0.1
VERSION = $(MAJOR).$(MINOR)
SONAME = $(LIBNAME).so.$(MAJOR)
TARGET_LIB = $(SONAME).$(MINOR)
PREFIX ?= /usr/local
INCDIR ?= $(PREFIX)/include
LIBDIR ?= $(PREFIX)/lib
PCDIR ?= $(PREFIX)/lib/pkgconfig
TMPDIR ?= /tmp
### The name of the distribution archive:
ARCHIVE = $(LIBNAME)-$(VERSION)
CXXFLAGS = $(shell pkg-config --variable=cxxflags vdr)
LDFLAGS = -shared -Wl,-soname,$(SONAME)
DEFINES += -DAPIVERSION=$(MAJOR) -DLIBVERSION=\"$(VERSION)\"
INCLUDES +=
SRCS = $(wildcard *.c)
OBJS = $(SRCS:.c=.o)
.PHONY: all
all: ${TARGET_LIB} ${LIBNAME}.pc
%.o: %.c
$(CXX) $(CXXFLAGS) -c $(DEFINES) $(INCLUDES) -o $@ $<
# Dependencies:
MAKEDEP = $(CXX) -MM -MG
DEPFILE = .dependencies
$(DEPFILE): Makefile
@$(MAKEDEP) $(DEFINES) $(INCLUDES) $(OBJS:%.o=%.c) > $@
-include $(DEPFILE)
# The main lib
$(TARGET_LIB): $(OBJS)
$(CXX) ${LDFLAGS} -o $@ $^
# pkg-config
.PHONY: $(LIBNAME).pc
$(LIBNAME).pc:
@echo "includedir=$(INCDIR)" > $@
@echo "libdir=$(LIBDIR)" >> $@
@echo "" >> $@
@echo "Name: $(LIBNAME)" >> $@
@echo "Description: skindesigner API Library" >> $@
@echo "Version: $(VERSION)" >> $@
@echo "Cflags: -I$(INCDIR)" >> $@
@echo "Libs: -L$(LIBDIR) -l$(NAME)" >> $@
# install targets
install-lib: $(TARGET_LIB)
install -D $^ $(DESTDIR)$(LIBDIR)/$^
if [ -z "$(DESTDIR)" ] ; then ldconfig; fi
cd $(DESTDIR)$(LIBDIR) ; if [ ! -e $(LIBNAME).so ] ; then ln -s $(TARGET_LIB) $(LIBNAME).so; fi
install-includes:
@mkdir -p $(DESTDIR)$(INCDIR)/$(LIBNAME)
@cp -pLR *.h $(DESTDIR)$(INCDIR)/$(LIBNAME)
install-pc: $(LIBNAME).pc
if [ -n "$(PCDIR)" ] ; then\
mkdir -p $(DESTDIR)$(PCDIR) ;\
cp $(LIBNAME).pc $(DESTDIR)$(PCDIR) ;\
fi
install: install-lib install-pc install-includes
# clean & dist
.PHONY: clean
clean:
-rm -f ${TARGET_LIB} ${OBJS} $(DEPFILE) $(LIBNAME).pc $(LIBNAME).so $(ARCHIVE).tgz
dist: clean
@-rm -rf $(TMPDIR)/$(ARCHIVE)
@mkdir $(TMPDIR)/$(ARCHIVE)
@cp -a * $(TMPDIR)/$(ARCHIVE)
@tar czf $(ARCHIVE).tgz --exclude .git* --exclude *.o --exclude *.rej --exclude *.orig -C $(TMPDIR) $(ARCHIVE)
@-rm -rf $(TMPDIR)/$(ARCHIVE)
@echo Distribution package created as $(ARCHIVE).tgz

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@ -0,0 +1,31 @@
#include "skindesignerapi.h"
skindesignerapi::SkindesignerAPI* skindesignerapi::SkindesignerAPI::skindesigner = NULL;
skindesignerapi::SkindesignerAPI::SkindesignerAPI(void)
{
if (skindesigner != NULL)
esyslog("skindesigner should only be loaded once");
else
skindesigner = this;
}
skindesignerapi::SkindesignerAPI::~SkindesignerAPI(void)
{
if (skindesigner == this)
skindesigner = NULL;
}
bool skindesignerapi::SkindesignerAPI::CallRegisterPlugin(string name, map< int, string > menus)
{
if (skindesigner)
return skindesigner->OnRegisterPlugin(name, menus);
return false;
}
skindesignerapi::ISDDisplayMenu* skindesignerapi::SkindesignerAPI::CallGetDisplayMenu()
{
if (skindesigner)
return skindesigner->OnGetDisplayMenu();
return NULL;
}

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@ -0,0 +1,38 @@
#ifndef __LIBSKINDESIGNERAPI_SERVICES_H
#define __LIBSKINDESIGNERAPI_SERVICES_H
using namespace std;
#include <string>
#include <map>
#include <vector>
#include <vdr/osdbase.h>
namespace skindesignerapi {
class ISDDisplayMenu : public cSkinDisplayMenu {
public:
virtual void SetPluginMenu(string name, int menu, int type, bool init) = 0;
virtual bool SetItemPlugin(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens, int Index, bool Current, bool Selectable) = 0;
virtual bool SetPluginText(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens) = 0;
};
class SkindesignerAPI {
private:
static SkindesignerAPI* skindesigner;
protected:
SkindesignerAPI(void);
virtual ~SkindesignerAPI(void);
virtual bool OnRegisterPlugin(string name, map< int, string > menus) = 0;
virtual ISDDisplayMenu* OnGetDisplayMenu() = 0;
public:
static bool CallRegisterPlugin(string name, map< int, string > menus);
static ISDDisplayMenu* CallGetDisplayMenu();
};
}
#endif //__LIBSKINDESIGNERAPI_SERVICES_H

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@ -7,6 +7,7 @@
*/
#include <getopt.h>
#include <vdr/plugin.h>
#include <libskindesignerapi/skindesignerapi.h>
#define DEFINE_CONFIG 1
#include "config.h"