mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 15:58:31 +00:00
added parameter mode to viewelement <devices>
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@@ -409,11 +409,15 @@ void cDisplayChannelView::DrawDevices(bool initial) {
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if (!ExecuteViewElement(veDevices)) {
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return;
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}
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string mode = tmplView->GetViewElementMode(veDevices);
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bool light = false;
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if (!mode.compare("light")) {
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light = true;
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}
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if (DetachViewElement(veDevices)) {
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cViewElement *viewElement = GetViewElement(veDevices);
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if (!viewElement) {
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viewElement = new cViewElementDevices(tmplView->GetViewElement(veDevices));
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viewElement = new cViewElementDevices(light, tmplView->GetViewElement(veDevices));
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AddViewElement(veDevices, viewElement);
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viewElement->Start();
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} else {
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@@ -426,7 +430,7 @@ void cDisplayChannelView::DrawDevices(bool initial) {
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map < string, vector< map< string, string > > > deviceLoopTokens;
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vector< map< string, string > > devices;
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bool changed = SetDevices(initial, &intTokens, &devices);
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bool changed = SetDevices(initial, light, &intTokens, &devices);
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if (!changed)
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return;
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@@ -423,11 +423,16 @@ bool cDisplayMenuMainView::DrawDevices(void) {
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if (!ExecuteViewElement(veDevices)) {
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return false;
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}
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string mode = tmplView->GetViewElementMode(veDevices);
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bool light = false;
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if (!mode.compare("light")) {
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light = true;
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}
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bool changed = false;
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if (DetachViewElement(veDevices)) {
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cViewElement *viewElement = GetViewElement(veDevices);
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if (!viewElement) {
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viewElement = new cViewElementDevices(tmplView->GetViewElement(veDevices));
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viewElement = new cViewElementDevices(light, tmplView->GetViewElement(veDevices));
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AddViewElement(veDevices, viewElement);
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viewElement->Start();
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changed = true;
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@@ -441,7 +446,7 @@ bool cDisplayMenuMainView::DrawDevices(void) {
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map < string, vector< map< string, string > > > deviceLoopTokens;
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vector< map< string, string > > devices;
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changed = SetDevices(initial, &intTokens, &devices);
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changed = SetDevices(initial, light, &intTokens, &devices);
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if (!changed)
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return false;
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@@ -1,6 +1,7 @@
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#include "displayviewelements.h"
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cViewElementDevices::cViewElementDevices(cTemplateViewElement *tmplViewElement) : cViewElement(tmplViewElement) {
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cViewElementDevices::cViewElementDevices(bool light, cTemplateViewElement *tmplViewElement) : cViewElement(tmplViewElement) {
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this->light = light;
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init = true;
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}
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@@ -11,7 +12,7 @@ bool cViewElementDevices::Render(void) {
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if (init)
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InitDevices();
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bool changed = SetDevices(init, &intTokens, &devices);
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bool changed = SetDevices(init, light, &intTokens, &devices);
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init = false;
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if (!changed)
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@@ -8,8 +8,9 @@
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class cViewElementDevices : public cViewElement, public cViewHelpers {
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private:
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bool init;
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bool light;
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public:
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cViewElementDevices(cTemplateViewElement *tmplViewElement);
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cViewElementDevices(bool light, cTemplateViewElement *tmplViewElement);
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virtual ~cViewElementDevices() {};
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bool Render(void);
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};
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@@ -43,8 +43,10 @@ void cViewHelpers::InitDevices(void) {
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devicesInit = true;
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}
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bool cViewHelpers::SetDevices(bool initial, map<string,int> *intTokens, vector<map<string,string> > *devices) {
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bool cViewHelpers::SetDevices(bool initial, bool light, map<string,int> *intTokens, vector<map<string,string> > *devices) {
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if (!initial) {
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if (light)
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return false;
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//check if drawing is necessary
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bool changed = false;
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for (int i = 0; i < numDevices; i++) {
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@@ -105,11 +107,16 @@ bool cViewHelpers::SetDevices(bool initial, map<string,int> *intTokens, vector<m
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} else {
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deviceVals.insert(pair< string, string >("devices[hascam]", "0"));
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}
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int signalStrength = device->SignalStrength();
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int signalQuality = device->SignalQuality();
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stringstream strCamNumber;
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strCamNumber << camNumber;
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deviceVals.insert(pair< string, string >("devices[cam]", strCamNumber.str()));
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int signalStrength = 0;
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int signalQuality = 0;
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if (!light) {
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signalStrength = device->SignalStrength();
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signalQuality = device->SignalQuality();
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}
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stringstream strStrength;
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strStrength << signalStrength;
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deviceVals.insert(pair< string, string >("devices[signalstrength]", strStrength.str()));
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@@ -21,7 +21,7 @@ private:
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void SetCurrentScheduleFromRecording(const cRecording *recording, map < string, string > &stringTokens, map < string, int > &intTokens);
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protected:
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void InitDevices(void);
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bool SetDevices(bool initial, map<string,int> *intTokens, vector<map<string,string> > *devices);
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bool SetDevices(bool initial, bool light, map<string,int> *intTokens, vector<map<string,string> > *devices);
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bool SetSignal(map < string, int > &intTokens);
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bool CheckNewMails(void);
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void SetScraperTokens(const cEvent *event, const cRecording *recording, map < string, string > &stringTokens, map < string, int > &intTokens, map < string, vector< map< string, string > > > &loopTokens);
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