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dtd added parameter mode to viewelement <devices> 2015-04-01 13:26:36 +02:00
extrecinfo added extented recording information 2014-10-20 17:35:52 +02:00
fonts/VDROpenSans initial commit version 0.0.1 2014-09-27 09:25:14 +02:00
libcore added Token {timers[isremotetimer]} to <timers> in main menu 2015-04-01 11:21:00 +02:00
libskindesigner version 0.3.0 2015-03-12 17:28:35 +01:00
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po added finnish translation 2015-01-27 17:46:21 +01:00
scripts changed command to get gpu temp in script 2015-01-09 00:34:35 +01:00
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COPYING initial commit version 0.0.1 2014-09-27 09:25:14 +02:00
designer.c added viewelement <endtime> in displayreplay to display the time the currently replayed recording ends 2015-03-31 11:53:25 +02:00
designer.h version 0.3.0 2015-03-12 17:28:35 +01:00
displaychannel.c added possibility to detach viewelements 2015-03-28 11:57:51 +01:00
displaychannel.h call drawdevices only every 500ms, added profiling code 2014-11-02 17:32:22 +01:00
displaymenu.c use recording info for <currentschedule> viewelement in main menu if recording is replayed 2015-04-01 10:14:26 +02:00
displaymenu.h use recording info for <currentschedule> viewelement in main menu if recording is replayed 2015-04-01 10:14:26 +02:00
displaymessage.c fixed crash when start recording with extrecmenu or remotetimers 2015-01-18 12:03:06 +01:00
displaymessage.h initial commit version 0.0.1 2014-09-27 09:25:14 +02:00
displayplugin.c version 0.3.0 2015-03-12 17:28:35 +01:00
displayplugin.h version 0.3.0 2015-03-12 17:28:35 +01:00
displayreplay.c added viewelement <endtime> in displayreplay to display the time the currently replayed recording ends 2015-03-31 11:53:25 +02:00
displayreplay.h implemented SetTitle in displayreplay 2015-02-01 14:45:33 +01:00
displaytracks.c fixed crash when start recording with extrecmenu or remotetimers 2015-01-18 12:03:06 +01:00
displaytracks.h initial commit version 0.0.1 2014-09-27 09:25:14 +02:00
displayvolume.c fixed crash when start recording with extrecmenu or remotetimers 2015-01-18 12:03:06 +01:00
displayvolume.h initial commit version 0.0.1 2014-09-27 09:25:14 +02:00
HISTORY added parameter mode to viewelement <devices> 2015-04-01 13:26:36 +02:00
Makefile added possibility to detach viewelements 2015-03-28 11:57:51 +01:00
README Fine-tuning for glib2 init 2014-11-23 13:07:43 +01:00
services.h version 0.3.0 2015-03-12 17:28:35 +01:00
setup.c added possibiliy to use submenus in the skin setup menus 2015-01-31 11:46:06 +01:00
setup.h added possibiliy to use submenus in the skin setup menus 2015-01-31 11:46:06 +01:00
skindesigner.c Version 0.3.3 2015-03-28 12:37:49 +01:00

This is a "plugin" for the Video Disk Recorder (VDR).

Written by:                  Louis Braun <louis DOT braun AT gmx DOT de>

Project's homepage:          http://projects.vdr-developer.org/projects/plg-skindesigner

Latest version: http://projects.vdr-developer.org/projects/plg-skindesigner/files
GIT repository: git clone git://projects.vdr-developer.org/vdr-plugin-skindesigner.git

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
See the file COPYING for more information.

Description
-----------

Skindesigner is a VDR skin engine that displays XML based Skins.

Currently two XML Skins (MetrixHD and nOpacity freestyle) are included in
<pluginsourcedir>/skins/

Requirements
------------

- VDR version >= 2.0.0

- cairo

- librsvg-2 >= 2.36.0

- libxml2

- for scaling the video picture to fit into the VDR menu window please use
  softhddevice plugin revision 87c1c7be (2013-01-01) or newer.

- epgsearch Git since commit ba7c6277 (2013-01-03) to correctly replace the
  schedules menu with epgsearch

Installation
------------

After "normal" Plugin installation you have to care about the paths for the
XML skins and epg images. The following paths can be set at startup:

-s <SKINPATH>, --skinpath=<SKINPATH>
    Path to the XML skins (Default: <ResourceDirectory>/plugins/skindesigner/skins/)

-l <LOGOPATH>, --logopath=<LOGOPATH>
    Path to common logo set for all skins (Default: <ResourceDirectory>/plugins/skindesigner/logos/)

-e path, --epgimages=path
    Path to the epgimages (Default: <CacheDirectory>/epgimages/)

ResourceDirectory and CacheDirectory are taken from your VDR configuration
(make.config or vdr.pc).

During a "make install" the included skins are automatically copied from
<SkinSourceDirectory>/skins/ to the configured path.

For S2-6400 Users: Disable High Level OSD, otherwise the plugin will not be
loaded because lack of true color support

For Xine-Plugin Users: Set "Blend scaled Auto" as OSD display mode to achieve
an suitable true color OSD.

For Xineliboutput Users: Start vdr-sxfe with the --hud option enabled

Since the default skin MetrixHD uses VDROpenSans as font which is not installed
per default, you may want to install this font (included in
<SkinSourceDirectory>/fonts/) first. Otherwise the inside VDRs OSD menu
configured vdrOsd Font is used as default.

Channel Logos
-------------

Since each XML skin is responsible for it's used channel logos, skindesigner
searches for channel logos only in the skin dependend directory

<ResourceDirectory>/plugins/skindesigner/skins/<skinname>/logos

Each copy your used logos directly to this directory or set a symbolic link to
a common channellogo directory.

I recommend to use channel logos from https://github.com/3PO/Senderlogos
To download them just change in the directory you want to place the logos
and do a:
git clone https://github.com/3PO/Senderlogos.git logos
An update of the logos can then be done with a "git pull" just inside this
directory.

In this logo pack all files are named only with lower case letters.
Skindesigner uses the channel name CONVERTED TO LOWER CASE LETTERS to search
for an appropriate channel logo. With this, approximately 90% of the channel
logos should work immediately after placing the channel logos in the correct
place. So if you have to change the name of a channel logo (may be by inserting
a space or a hyphen) so that it fits to the channel name, only use lower case
letters, and not the name of the channel with upper and lower letters as
displayed inside VDR.
If no logo is found for the channel name, additionally a search for a logo
named as the ChannelID is performed. Analog to the channel name the ChannelID
is also converted to lower case letters. This allows channel logos for channels
with changing names (for instance Sky Feed Channels).
Additional hint: some channels have slashes in their name (in germany
nick/comedy for instance).
In this example, as a dirty hack just create a folder in your channel logo
directory named "nick" and place an image named "comedy.png" inside this folder.