vdr-plugin-skindesigner/coreengine/viewdisplayplugin.h
2016-02-06 09:55:15 +01:00

101 lines
3.4 KiB
C++

#ifndef __VIEWDISPLAYPLUGIN_H
#define __VIEWDISPLAYPLUGIN_H
#include "view.h"
#include "viewdetail.h"
#include "viewelementsdisplaymenu.h"
#include "viewgrid.h"
#include "../libskindesignerapi/skindesignerapi.h"
class cPluginTabView;
/***********************************************************
* cViewPlugin
***********************************************************/
class cViewPlugin : public cView, public skindesignerapi::ISkinDisplayPlugin {
private:
int id;
int plugId;
int numViews;
cViewPlugin **views;
int numViewGrids;
cViewGrid **viewGrids;
map<string,int> gridNames;
cPluginTabView *tabView;
bool viewChanged;
int newViewId;
void SetViewElements(void);
void SetViewGrids(void);
int GridId(const char *name);
public:
cViewPlugin(int id, int plugId);
~cViewPlugin(void);
//Internal Interface
bool ReadFromXML(const char *plugName, const char *tplName, cSdOsd *osd = NULL);
bool ReadSubViews(const char *plugName);
void AddViewElement(cVePlugin *viewElement);
void AddViewGrid(cViewGrid *viewGrid);
void AddTab(cArea *tab);
void AddScrollbar(cVeDmScrollbar *scrollbar);
void AddTablabels(cVeDmTablabels *tablabels);
void SetGlobals(cGlobals *globals);
void PreCache(void);
cVePlugin *GetViewElement(int veId);
cViewGrid *GetViewGrid(int gId);
cPluginTabView *GetViewTab(void);
void Hide(void);
void Show(void);
//libskindesigner api interface
bool InitOsd(void);
void CloseOsd(void);
void Deactivate(int viewId, bool hide);
void Activate(int viewId);
void SetViewElementTokens(int veId, int viewId, skindesignerapi::cTokenContainer *tk);
void ClearViewElement(int veId, int viewId);
void DisplayViewElement(int veId, int viewId);
void SetGrid(long gId, int viewId, int viewGridId, double x, double y, double width, double height, skindesignerapi::cTokenContainer *tk);
void SetGridCurrent(long gId, int viewId, int viewGridId, bool current);
void DeleteGrid(long gId, int viewId, int viewGridId);
void DisplayGrids(int viewId, int viewGridId);
void ClearGrids(int viewId, int viewGridId);
void SetTabTokens(int viewId, skindesignerapi::cTokenContainer *tk);
void TabLeft(int viewId);
void TabRight(int viewId);
void TabUp(int viewId);
void TabDown(int viewId);
void DisplayTabs(int viewId);
void ClearTab(int viewId);
void Flush(void);
bool ChannelLogoExists(string channelId);
string GetEpgImagePath(void);
};
/***********************************************************
* cPluginTabView
***********************************************************/
class cPluginTabView {
private:
cSdOsd *sdOsd;
bool init;
bool drawScrollbar;
bool firstTab;
cVeDmScrollbar *scrollbar;
cVeDmTablabels *tablabels;
cViewDetailAdvancedPlugin *detailView;
void DrawScrollbar(void);
public:
cPluginTabView(int viewId, int plugId);
~cPluginTabView(void);
void SetGlobals(cGlobals *globals);
void SetOsd(cSdOsd *osd) { sdOsd = osd; };
void AddTab(cArea *tab);
void AddScrollbar(cVeDmScrollbar *scrollbar);
void AddTablabels(cVeDmTablabels *tablabels);
void PreCache(int containerX, int containerY, int containerWidth, int containerHeight);
void Set(skindesignerapi::cTokenContainer *tk);
void Render(void);
void Clear(void);
void KeyLeft(void);
void KeyRight(void);
void KeyUp(void);
void KeyDown(void);
};
#endif //__VIEWDISPLAYPLUGIN_H