- switch from indent to clang-format, which is supported by Visual Studio Code

- reindent all sources to common code style
- fix include sort errors from clang-format
- update AGPL 3.0 license file
This commit is contained in:
Dirk Nehring 2021-12-27 20:02:45 +01:00
parent 987ff6ba12
commit 177e44de98
29 changed files with 4309 additions and 5337 deletions

6
.clang-format Normal file
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@ -0,0 +1,6 @@
---
BasedOnStyle: LLVM
UseTab: Never
IndentWidth: 4
IndentCaseLabels: true
ColumnLimit: 119

37
.indent.pro vendored
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@ -1,37 +0,0 @@
--blank-lines-before-block-comments
--blank-lines-after-declarations
--blank-lines-after-procedures
--no-blank-lines-after-commas
--braces-on-if-line
--no-blank-before-sizeof
--comment-indentation41
--declaration-comment-column41
--no-comment-delimiters-on-blank-lines
--swallow-optional-blank-lines
--dont-format-comments
--parameter-indentation4
--indent-level4
--line-comments-indentation0
--cuddle-else
--cuddle-do-while
--brace-indent0
--case-brace-indentation0
//--start-left-side-of-comments
--leave-preprocessor-space
//--continuation-indentation8
--case-indentation4
--else-endif-column0
--no-space-after-casts
--declaration-indentation1
--dont-line-up-parentheses
--no-space-after-function-call-names
--space-special-semicolon
--tab-size4
--no-tabs
--line-length119
--comment-line-length119
--honour-newlines
--dont-break-procedure-type
--break-before-boolean-operator
--continuation-indentation4
--ignore-newlines

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@ -22,7 +22,6 @@ CUVID ?= 0
# only valid for VAAPI # only valid for VAAPI
DRM ?= 0 DRM ?= 0
# use libplacebo - # use libplacebo -
# available for all decoders but for DRM you need LIBPLACEBO_GL # available for all decoders but for DRM you need LIBPLACEBO_GL
LIBPLACEBO ?= 1 LIBPLACEBO ?= 1
@ -34,13 +33,7 @@ LIBPLACEBO_GL ?= 0
# use gamma correction # use gamma correction
#GAMMA ?= 0 #GAMMA ?= 0
CONFIG := -DDEBUG # remove '#' to enable debug output
CONFIG := -DDEBUG # remove # to enable debug output
#--------------------- no more config needed past this point-------------------------------- #--------------------- no more config needed past this point--------------------------------
@ -76,10 +69,10 @@ endif
endif # MAKECMDGOALS!=indent endif # MAKECMDGOALS!=indent
endif # MAKECMDGOALS!=clean endif # MAKECMDGOALS!=clean
#-------------------------- #--------------------------
PLUGIN = softhdcuvid PLUGIN = softhdcuvid
# support OPENGLOSD always needed # support OPENGLOSD always needed
@ -154,8 +147,6 @@ APIVERSION = $(call PKGCFG,apiversion)
-include $(PLGCFG) -include $(PLGCFG)
### Parse softhddevice config ### Parse softhddevice config
ifeq ($(ALSA),1) ifeq ($(ALSA),1)
@ -212,7 +203,6 @@ _CFLAGS += $(shell pkg-config --cflags libdrm)
LIBS += -lgbm -ldrm -lEGL LIBS += -lgbm -ldrm -lEGL
endif endif
ifeq ($(CUVID),1) ifeq ($(CUVID),1)
#CONFIG += -DUSE_PIP # PIP support #CONFIG += -DUSE_PIP # PIP support
CONFIG += -DCUVID # enable CUVID decoder CONFIG += -DCUVID # enable CUVID decoder
@ -226,7 +216,6 @@ ifeq ($(GAMMA),1)
CONFIG += -DGAMMA CONFIG += -DGAMMA
endif endif
ARCHIVE = $(PLUGIN)-$(VERSION) ARCHIVE = $(PLUGIN)-$(VERSION)
PACKAGE = vdr-$(ARCHIVE) PACKAGE = vdr-$(ARCHIVE)
@ -234,7 +223,6 @@ PACKAGE = vdr-$(ARCHIVE)
SOFILE = libvdr-$(PLUGIN).so SOFILE = libvdr-$(PLUGIN).so
# #
# Test that libswresample is available # Test that libswresample is available
# #
@ -309,6 +297,7 @@ LIBS += -lcuda -lnvcuvid
endif endif
LIBS += -lGLEW -lGLU -ldl -lglut LIBS += -lGLEW -lGLU -ldl -lglut
### Includes and Defines (add further entries here): ### Includes and Defines (add further entries here):
INCLUDES += INCLUDES +=
@ -319,10 +308,9 @@ DEFINES += -DPLUGIN_NAME_I18N='"$(PLUGIN)"' -D_GNU_SOURCE $(CONFIG) \
### Make it standard ### Make it standard
override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \ override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
-g -W -Wextra -Winit-self -Werror=overloaded-virtual -Wno-unused-parameter -g -W -Wextra -Werror=overloaded-virtual -Wno-unused-parameter
override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \ override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
-g -W -Wextra -Winit-self -std=gnu99 -g -W -Wextra
### The object files (add further files here): ### The object files (add further files here):
@ -383,7 +371,6 @@ install-i18n: $(I18Nmsgs)
$(OBJS): Makefile $(OBJS): Makefile
$(SOFILE): $(OBJS) shaders.h $(SOFILE): $(OBJS) shaders.h
$(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@ $(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@
@ -404,17 +391,14 @@ clean:
@-rm -f $(PODIR)/*.mo $(PODIR)/*.pot @-rm -f $(PODIR)/*.mo $(PODIR)/*.pot
@-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~ @-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~
## Private Targets:
HDRS = $(wildcard *.h) HDRS = $(wildcard *.h)
indent: indent:
for i in $(SRCS) $(HDRS); do \ for i in $(SRCS) $(HDRS); do \
indent $$i; \ clang-format -i $$i; \
unexpand -a $$i | sed -e s/constconst/const/ > $$i.up; \
mv $$i.up $$i; \
done done
## Private Targets:
video_test: video.c Makefile video_test: video.c Makefile
$(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \ $(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \
$(LIBS) -o $@ $(LIBS) -o $@

View File

@ -1,21 +1,21 @@
GNU AFFERO GENERAL PUBLIC LICENSE GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007 Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
Preamble Preamble
The GNU Affero General Public License is a free, copyleft license The GNU Affero General Public License is a free, copyleft license for
for software and other kinds of works, specifically designed to ensure software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software. cooperation with the community in the case of network server software.
The licenses for most software and other practical works are The licenses for most software and other practical works are designed
designed to take away your freedom to share and change the works. By to take away your freedom to share and change the works. By contrast,
contrast, our General Public Licenses are intended to guarantee your our General Public Licenses are intended to guarantee your freedom to
freedom to share and change all versions of a program--to make sure it share and change all versions of a program--to make sure it remains free
remains free software for all its users. software for all its users.
When we speak of free software, we are referring to freedom, not When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you price. Our General Public Licenses are designed to make sure that you
@ -60,11 +60,10 @@ modification follow.
0. Definitions. 0. Definitions.
"This License" refers to version 3 of the GNU Affero General Public "This License" refers to version 3 of the GNU Affero General Public License.
License.
"Copyright" also means copyright-like laws that apply to other kinds "Copyright" also means copyright-like laws that apply to other kinds of
of works, such as semiconductor masks. works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this "The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and License. Each licensee is addressed as "you". "Licensees" and
@ -377,12 +376,12 @@ that material) supplement the terms of this License with terms:
All other non-permissive additional terms are considered "further All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further restriction, governed by this License along with a term that is a further
you may remove that term. If a license document contains a further restriction, you may remove that term. If a license document contains
restriction but permits relicensing or conveying under this License, you a further restriction but permits relicensing or conveying under this
may add to a covered work material governed by the terms of that license License, you may add to a covered work material governed by the terms
document, provided that the further restriction does not survive such of that license document, provided that the further restriction does
relicensing or conveying. not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the must place, in the relevant source files, a statement of the
@ -551,34 +550,34 @@ shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the of the GNU General Public License that is incorporated pursuant to the
following paragraph. following paragraph.
Notwithstanding any other provision of this License, you have permission Notwithstanding any other provision of this License, you have
to link or combine any covered work with a work licensed under version 3 permission to link or combine any covered work with a work licensed
of the GNU General Public License into a single combined work, and to under version 3 of the GNU General Public License into a single
convey the resulting work. The terms of this License will continue to combined work, and to convey the resulting work. The terms of this
apply to the part which is the covered work, but the work with which it is License will continue to apply to the part which is the covered work,
combined will remain governed by version 3 of the GNU General Public but the work with which it is combined will remain governed by version
License. 3 of the GNU General Public License.
14. Revised Versions of this License. 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new the GNU Affero General Public License from time to time. Such new versions
versions will be similar in spirit to the present version, but may differ will be similar in spirit to the present version, but may differ in detail to
in detail to address new problems or concerns. address new problems or concerns.
Each version is given a distinguishing version number. If the Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero Program specifies that a certain numbered version of the GNU Affero General
General Public License "or any later version" applies to it, you have Public License "or any later version" applies to it, you have the
the option of following the terms and conditions either of that option of following the terms and conditions either of that numbered
numbered version or of any later version published by the Free version or of any later version published by the Free Software
Software Foundation. If the Program does not specify a version number Foundation. If the Program does not specify a version number of the
of the GNU Affero General Public License, you may choose any version GNU Affero General Public License, you may choose any version ever published
ever published by the Free Software Foundation. by the Free Software Foundation.
If the Program specifies that a proxy can decide which future If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that versions of the GNU Affero General Public License can be used, that proxy's
proxy's public statement of acceptance of a version permanently public statement of acceptance of a version permanently authorizes you
authorizes you to choose that version for the Program. to choose that version for the Program.
Later license versions may give you additional or different Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any permissions. However, no additional obligations are imposed on any
@ -634,9 +633,9 @@ the "copyright" line and a pointer to where the full notice is found.
Copyright (C) <year> <name of author> Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as it under the terms of the GNU Affero General Public License as published by
published by the Free Software Foundation, either version 3 of the the Free Software Foundation, either version 3 of the License, or
License, or (at your option) any later version. (at your option) any later version.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -644,7 +643,7 @@ the "copyright" line and a pointer to where the full notice is found.
GNU Affero General Public License for more details. GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
@ -659,4 +658,4 @@ specific requirements.
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see For more information on this, and how to apply and follow the GNU AGPL, see
<http://www.gnu.org/licenses/>. <https://www.gnu.org/licenses/>.

416
audio.c

File diff suppressed because it is too large Load Diff

175
codec.c
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@ -51,16 +51,16 @@
#include <endian.h> #include <endian.h>
#endif #endif
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h> #include <fcntl.h>
#include <libintl.h> #include <libintl.h>
#include <sys/stat.h>
#include <sys/types.h>
#define _(str) gettext(str) ///< gettext shortcut #define _(str) gettext(str) ///< gettext shortcut
#define _N(str) str ///< gettext_noop shortcut #define _N(str) str ///< gettext_noop shortcut
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/mem.h> #include <libavutil/mem.h>
#include <libavutil/opt.h>
#ifdef USE_SWRESAMPLE #ifdef USE_SWRESAMPLE
#include <libswresample/swresample.h> #include <libswresample/swresample.h>
@ -75,11 +75,13 @@
#endif #endif
#include <pthread.h> #include <pthread.h>
// clang-format off
#include "iatomic.h" #include "iatomic.h"
#include "misc.h" #include "misc.h"
#include "video.h" #include "video.h"
#include "audio.h" #include "audio.h"
#include "codec.h" #include "codec.h"
// clang-format on
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Global // Global
@ -134,8 +136,7 @@ struct _video_decoder_
** valid format, the formats are ordered by ** valid format, the formats are ordered by
** quality. ** quality.
*/ */
static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enum AVPixelFormat *fmt) static enum AVPixelFormat Codec_get_format(AVCodecContext *video_ctx, const enum AVPixelFormat *fmt) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
enum AVPixelFormat fmt1; enum AVPixelFormat fmt1;
@ -147,7 +148,6 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
// decoder->GetFormatDone = 1; // decoder->GetFormatDone = 1;
return Video_get_format(decoder->HwDecoder, video_ctx, fmt); return Video_get_format(decoder->HwDecoder, video_ctx, fmt);
} }
// static void Codec_free_buffer(void *opaque, uint8_t *data); // static void Codec_free_buffer(void *opaque, uint8_t *data);
@ -160,8 +160,7 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
** @param video_ctx Codec context ** @param video_ctx Codec context
** @param frame Get buffer for this frame ** @param frame Get buffer for this frame
*/ */
static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int flags) static int Codec_get_buffer2(AVCodecContext *video_ctx, AVFrame *frame, int flags) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
decoder = video_ctx->opaque; decoder = video_ctx->opaque;
@ -197,8 +196,7 @@ static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int fl
** **
** @returns private decoder pointer for video decoder. ** @returns private decoder pointer for video decoder.
*/ */
VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder) VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder *hw_decoder) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
if (!(decoder = calloc(1, sizeof(*decoder)))) { if (!(decoder = calloc(1, sizeof(*decoder)))) {
@ -214,10 +212,7 @@ VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder)
** **
** @param decoder private video decoder ** @param decoder private video decoder
*/ */
void CodecVideoDelDecoder(VideoDecoder * decoder) void CodecVideoDelDecoder(VideoDecoder *decoder) { free(decoder); }
{
free(decoder);
}
/** /**
** Open video decoder. ** Open video decoder.
@ -225,8 +220,7 @@ void CodecVideoDelDecoder(VideoDecoder * decoder)
** @param decoder private video decoder ** @param decoder private video decoder
** @param codec_id video codec id ** @param codec_id video codec id
*/ */
void CodecVideoOpen(VideoDecoder * decoder, int codec_id) void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
{
AVCodec *video_codec; AVCodec *video_codec;
const char *name; const char *name;
int ret, deint = 2; int ret, deint = 2;
@ -290,7 +284,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext); decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext);
#else #else
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */ decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame */ // decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame
//*/
#endif #endif
// FIXME: for software decoder use all cpus, otherwise 1 // FIXME: for software decoder use all cpus, otherwise 1
@ -352,7 +347,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
#endif #endif
#ifdef CUVID #ifdef CUVID
if (strcmp(decoder->VideoCodec->long_name, "Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken if (strcmp(decoder->VideoCodec->long_name,
"Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken
if (av_opt_set_int(decoder->VideoCtx->priv_data, "deint", deint, 0) < 0) { // adaptive if (av_opt_set_int(decoder->VideoCtx->priv_data, "deint", deint, 0) < 0) { // adaptive
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option deint to video codec!\n")); Fatal(_("codec: can't set option deint to video codec!\n"));
@ -428,8 +424,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
** **
** @param video_decoder private video decoder ** @param video_decoder private video decoder
*/ */
void CodecVideoClose(VideoDecoder * video_decoder) void CodecVideoClose(VideoDecoder *video_decoder) {
{
AVFrame *frame; AVFrame *frame;
// FIXME: play buffered data // FIXME: play buffered data
@ -441,14 +436,14 @@ void CodecVideoClose(VideoDecoder * video_decoder)
#if 1 #if 1
frame = av_frame_alloc(); frame = av_frame_alloc();
avcodec_send_packet(video_decoder->VideoCtx, NULL); avcodec_send_packet(video_decoder->VideoCtx, NULL);
while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0) ; while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0)
;
av_frame_free(&frame); av_frame_free(&frame);
#endif #endif
avcodec_close(video_decoder->VideoCtx); avcodec_close(video_decoder->VideoCtx);
av_freep(&video_decoder->VideoCtx); av_freep(&video_decoder->VideoCtx);
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
} }
} }
#if 0 #if 0
@ -501,8 +496,7 @@ extern int push_filters(AVCodecContext * dec_ctx, void *decoder, AVFrame * frame
#endif #endif
#ifdef VAAPI #ifdef VAAPI
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt) void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
{
AVCodecContext *video_ctx = decoder->VideoCtx; AVCodecContext *video_ctx = decoder->VideoCtx;
if (video_ctx->codec_type == AVMEDIA_TYPE_VIDEO && CuvidTestSurfaces()) { if (video_ctx->codec_type == AVMEDIA_TYPE_VIDEO && CuvidTestSurfaces()) {
@ -540,7 +534,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
decoder->filter = 2; decoder->filter = 2;
} }
} }
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag if (frame->interlaced_frame && decoder->filter == 2 &&
(frame->height != 720)) { // broken ZDF sends Interlaced flag
push_filters(video_ctx, decoder->HwDecoder, frame); push_filters(video_ctx, decoder->HwDecoder, frame);
continue; continue;
} }
@ -557,8 +552,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
#ifdef CUVID #ifdef CUVID
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt) void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
{
AVCodecContext *video_ctx; AVCodecContext *video_ctx;
AVFrame *frame; AVFrame *frame;
int ret, ret1; int ret, ret1;
@ -597,9 +591,11 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
} else { } else {
got_frame = 0; got_frame = 0;
} }
// printf("got %s packet from decoder\n",got_frame?"1":"no"); // printf("got %s packet from
// decoder\n",got_frame?"1":"no");
if (got_frame) { // frame completed if (got_frame) { // frame completed
// printf("video frame pts %#012" PRIx64 " %dms\n",frame->pts,(int)(apts - frame->pts) / 90); // printf("video frame pts %#012" PRIx64 "
//%dms\n",frame->pts,(int)(apts - frame->pts) / 90);
#ifdef YADIF #ifdef YADIF
if (decoder->filter) { if (decoder->filter) {
if (decoder->filter == 1) { if (decoder->filter == 1) {
@ -611,7 +607,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
decoder->filter = 2; decoder->filter = 2;
} }
} }
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag if (frame->interlaced_frame && decoder->filter == 2 &&
(frame->height != 720)) { // broken ZDF sends Interlaced flag
ret = push_filters(video_ctx, decoder->HwDecoder, frame); ret = push_filters(video_ctx, decoder->HwDecoder, frame);
// av_frame_unref(frame); // av_frame_unref(frame);
continue; continue;
@ -636,7 +633,6 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
if (!consumed) { if (!consumed) {
goto next_part; // try again to stuff decoder goto next_part; // try again to stuff decoder
} }
} }
#endif #endif
@ -645,8 +641,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
** **
** @param decoder video decoder data ** @param decoder video decoder data
*/ */
void CodecVideoFlushBuffers(VideoDecoder * decoder) void CodecVideoFlushBuffers(VideoDecoder *decoder) {
{
if (decoder->VideoCtx) { if (decoder->VideoCtx) {
avcodec_flush_buffers(decoder->VideoCtx); avcodec_flush_buffers(decoder->VideoCtx);
} }
@ -666,8 +661,7 @@ typedef struct _audio_decoder_ AudioDecoder;
/// ///
/// Audio decoder structure. /// Audio decoder structure.
/// ///
struct _audio_decoder_ struct _audio_decoder_ {
{
AVCodec *AudioCodec; ///< audio codec AVCodec *AudioCodec; ///< audio codec
AVCodecContext *AudioCtx; ///< audio codec context AVCodecContext *AudioCtx; ///< audio codec context
@ -707,8 +701,7 @@ struct _audio_decoder_
/// ///
/// IEC Data type enumeration. /// IEC Data type enumeration.
/// ///
enum IEC61937 enum IEC61937 {
{
IEC61937_AC3 = 0x01, ///< AC-3 data IEC61937_AC3 = 0x01, ///< AC-3 data
// FIXME: more data types // FIXME: more data types
IEC61937_EAC3 = 0x15, ///< E-AC-3 data IEC61937_EAC3 = 0x15, ///< E-AC-3 data
@ -736,8 +729,7 @@ static char CodecDownmix; ///< enable AC-3 decoder downmix
** **
** @returns private decoder pointer for audio decoder. ** @returns private decoder pointer for audio decoder.
*/ */
AudioDecoder *CodecAudioNewDecoder(void) AudioDecoder *CodecAudioNewDecoder(void) {
{
AudioDecoder *audio_decoder; AudioDecoder *audio_decoder;
if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) { if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) {
@ -755,8 +747,7 @@ AudioDecoder *CodecAudioNewDecoder(void)
** **
** @param decoder private audio decoder ** @param decoder private audio decoder
*/ */
void CodecAudioDelDecoder(AudioDecoder * decoder) void CodecAudioDelDecoder(AudioDecoder *decoder) {
{
av_frame_free(&decoder->Frame); // callee does checks av_frame_free(&decoder->Frame); // callee does checks
free(decoder); free(decoder);
} }
@ -767,8 +758,7 @@ void CodecAudioDelDecoder(AudioDecoder * decoder)
** @param audio_decoder private audio decoder ** @param audio_decoder private audio decoder
** @param codec_id audio codec id ** @param codec_id audio codec id
*/ */
void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id) void CodecAudioOpen(AudioDecoder *audio_decoder, int codec_id) {
{
AVCodec *audio_codec; AVCodec *audio_codec;
Debug(3, "codec: using audio codec ID %#06x (%s)\n", codec_id, avcodec_get_name(codec_id)); Debug(3, "codec: using audio codec ID %#06x (%s)\n", codec_id, avcodec_get_name(codec_id));
@ -817,8 +807,7 @@ void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
** **
** @param audio_decoder private audio decoder ** @param audio_decoder private audio decoder
*/ */
void CodecAudioClose(AudioDecoder * audio_decoder) void CodecAudioClose(AudioDecoder *audio_decoder) {
{
// FIXME: output any buffered data // FIXME: output any buffered data
#ifdef USE_SWRESAMPLE #ifdef USE_SWRESAMPLE
@ -844,8 +833,7 @@ void CodecAudioClose(AudioDecoder * audio_decoder)
** **
** @param mask enable mask (PCM, AC-3) ** @param mask enable mask (PCM, AC-3)
*/ */
void CodecSetAudioDrift(int mask) void CodecSetAudioDrift(int mask) {
{
#ifdef USE_AUDIO_DRIFT_CORRECTION #ifdef USE_AUDIO_DRIFT_CORRECTION
CodecAudioDrift = mask & (CORRECT_PCM | CORRECT_AC3); CodecAudioDrift = mask & (CORRECT_PCM | CORRECT_AC3);
#endif #endif
@ -857,8 +845,7 @@ void CodecSetAudioDrift(int mask)
** **
** @param mask enable mask (PCM, AC-3, E-AC-3) ** @param mask enable mask (PCM, AC-3, E-AC-3)
*/ */
void CodecSetAudioPassthrough(int mask) void CodecSetAudioPassthrough(int mask) {
{
#ifdef USE_PASSTHROUGH #ifdef USE_PASSTHROUGH
CodecPassthrough = mask & (CodecPCM | CodecAC3 | CodecEAC3); CodecPassthrough = mask & (CodecPCM | CodecAC3 | CodecEAC3);
#endif #endif
@ -870,8 +857,7 @@ void CodecSetAudioPassthrough(int mask)
** **
** @param onoff enable/disable downmix. ** @param onoff enable/disable downmix.
*/ */
void CodecSetAudioDownmix(int onoff) void CodecSetAudioDownmix(int onoff) {
{
if (onoff == -1) { if (onoff == -1) {
CodecDownmix ^= 1; CodecDownmix ^= 1;
return; return;
@ -890,8 +876,7 @@ void CodecSetAudioDownmix(int onoff)
** @param size size of sample buffer in bytes ** @param size size of sample buffer in bytes
** @param channels number of channels interleaved in sample buffer ** @param channels number of channels interleaved in sample buffer
*/ */
static void CodecReorderAudioFrame(int16_t * buf, int size, int channels) static void CodecReorderAudioFrame(int16_t *buf, int size, int channels) {
{
int i; int i;
int c; int c;
int ls; int ls;
@ -945,8 +930,7 @@ static void CodecReorderAudioFrame(int16_t * buf, int size, int channels)
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param[out] passthrough pass-through output ** @param[out] passthrough pass-through output
*/ */
static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough) static int CodecAudioUpdateHelper(AudioDecoder *audio_decoder, int *passthrough) {
{
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
int err; int err;
@ -965,8 +949,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
audio_decoder->Passthrough = CodecPassthrough; audio_decoder->Passthrough = CodecPassthrough;
// SPDIF/HDMI pass-through // SPDIF/HDMI pass-through
if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3) if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3) ||
|| (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) { (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) {
if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) { if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) {
// E-AC-3 over HDMI some receivers need HBR // E-AC-3 over HDMI some receivers need HBR
audio_decoder->HwSampleRate *= 4; audio_decoder->HwSampleRate *= 4;
@ -981,8 +965,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
// try E-AC-3 none HBR // try E-AC-3 none HBR
audio_decoder->HwSampleRate /= 4; audio_decoder->HwSampleRate /= 4;
if (audio_ctx->codec_id != AV_CODEC_ID_EAC3 if (audio_ctx->codec_id != AV_CODEC_ID_EAC3 ||
|| (err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) { (err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) {
Debug(3, "codec/audio: audio setup error\n"); Debug(3, "codec/audio: audio setup error\n");
// FIXME: handle errors // FIXME: handle errors
@ -1005,8 +989,7 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param avpkt undecoded audio packet ** @param avpkt undecoded audio packet
*/ */
static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPacket * avpkt) static int CodecAudioPassthroughHelper(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
{
#ifdef USE_PASSTHROUGH #ifdef USE_PASSTHROUGH
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
@ -1025,11 +1008,10 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
if (CodecAudioDrift & CORRECT_AC3) { if (CodecAudioDrift & CORRECT_AC3) {
int x; int x;
x = (audio_decoder->DriftFrac + x = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) /
(audio_decoder->DriftCorr * spdif_sz)) / (10 * audio_decoder->HwSampleRate * 100); (10 * audio_decoder->HwSampleRate * 100);
audio_decoder->DriftFrac = audio_decoder->DriftFrac = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) %
(audio_decoder->DriftFrac + (10 * audio_decoder->HwSampleRate * 100);
(audio_decoder->DriftCorr * spdif_sz)) % (10 * audio_decoder->HwSampleRate * 100);
// round to word border // round to word border
x *= audio_decoder->HwChannels * 4; x *= audio_decoder->HwChannels * 4;
if (x < -64) { // limit correction if (x < -64) { // limit correction
@ -1120,8 +1102,7 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param pts presentation timestamp ** @param pts presentation timestamp
*/ */
static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts) static void CodecAudioSetClock(AudioDecoder *audio_decoder, int64_t pts) {
{
#ifdef USE_AUDIO_DRIFT_CORRECTION #ifdef USE_AUDIO_DRIFT_CORRECTION
struct timespec nowtime; struct timespec nowtime;
int64_t delay; int64_t delay;
@ -1152,8 +1133,8 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
return; return;
} }
tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec) tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec) * 1000 * 1000 * 1000 +
* 1000 * 1000 * 1000 + (nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec); (nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec);
drift = (tim_diff * 90) / (1000 * 1000) - pts_diff + delay - audio_decoder->LastDelay; drift = (tim_diff * 90) / (1000 * 1000) - pts_diff + delay - audio_decoder->LastDelay;
@ -1181,10 +1162,9 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
audio_decoder->Drift = drift; audio_decoder->Drift = drift;
corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000); corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000);
// SPDIF/HDMI passthrough // SPDIF/HDMI passthrough
if ((CodecAudioDrift & CORRECT_AC3) && (!(CodecPassthrough & CodecAC3) if ((CodecAudioDrift & CORRECT_AC3) &&
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3) (!(CodecPassthrough & CodecAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3) &&
&& (!(CodecPassthrough & CodecEAC3) (!(CodecPassthrough & CodecEAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
audio_decoder->DriftCorr = -corr; audio_decoder->DriftCorr = -corr;
} }
@ -1237,8 +1217,7 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
** **
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
*/ */
static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder) static void CodecAudioUpdateFormat(AudioDecoder *audio_decoder) {
{
int passthrough; int passthrough;
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
@ -1253,18 +1232,17 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
audio_ctx = audio_decoder->AudioCtx; audio_ctx = audio_decoder->AudioCtx;
#ifdef DEBUG #ifdef DEBUG
if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate &&
&& !CodecAudioDrift) { !CodecAudioDrift) {
// FIXME: use Resample only, when it is needed! // FIXME: use Resample only, when it is needed!
fprintf(stderr, "no resample needed\n"); fprintf(stderr, "no resample needed\n");
} }
#endif #endif
#ifdef USE_SWRESAMPLE #ifdef USE_SWRESAMPLE
audio_decoder->Resample = audio_decoder->Resample = swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16,
swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16, audio_decoder->HwSampleRate, audio_ctx->channel_layout,
audio_decoder->HwSampleRate, audio_ctx->channel_layout, audio_ctx->sample_fmt, audio_ctx->sample_rate, 0, audio_ctx->sample_fmt, audio_ctx->sample_rate, 0, NULL);
NULL);
if (audio_decoder->Resample) { if (audio_decoder->Resample) {
swr_init(audio_decoder->Resample); swr_init(audio_decoder->Resample);
} else { } else {
@ -1304,8 +1282,7 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
** @param avpkt audio packet ** @param avpkt audio packet
*/ */
void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt) void CodecAudioDecode(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
{
AVCodecContext *audio_ctx = audio_decoder->AudioCtx; AVCodecContext *audio_ctx = audio_decoder->AudioCtx;
if (audio_ctx->codec_type == AVMEDIA_TYPE_AUDIO) { if (audio_ctx->codec_type == AVMEDIA_TYPE_AUDIO) {
@ -1332,8 +1309,9 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
CodecAudioSetClock(audio_decoder, avpkt->pts); CodecAudioSetClock(audio_decoder, avpkt->pts);
} }
// format change // format change
if (audio_decoder->Passthrough != CodecPassthrough || audio_decoder->SampleRate != audio_ctx->sample_rate if (audio_decoder->Passthrough != CodecPassthrough ||
|| audio_decoder->Channels != audio_ctx->channels) { audio_decoder->SampleRate != audio_ctx->sample_rate ||
audio_decoder->Channels != audio_ctx->channels) {
CodecAudioUpdateFormat(audio_decoder); CodecAudioUpdateFormat(audio_decoder);
} }
if (!audio_decoder->HwSampleRate || !audio_decoder->HwChannels) { if (!audio_decoder->HwSampleRate || !audio_decoder->HwChannels) {
@ -1347,8 +1325,7 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
uint8_t *out[1]; uint8_t *out[1];
out[0] = outbuf; out[0] = outbuf;
ret = ret = swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
(const uint8_t **)frame->extended_data, frame->nb_samples); (const uint8_t **)frame->extended_data, frame->nb_samples);
if (ret > 0) { if (ret > 0) {
if (!(audio_decoder->Passthrough & CodecPCM)) { if (!(audio_decoder->Passthrough & CodecPCM)) {
@ -1370,11 +1347,7 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
** **
** @param decoder audio decoder data ** @param decoder audio decoder data
*/ */
void CodecAudioFlushBuffers(AudioDecoder * decoder) void CodecAudioFlushBuffers(AudioDecoder *decoder) { avcodec_flush_buffers(decoder->AudioCtx); }
{
avcodec_flush_buffers(decoder->AudioCtx);
}
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Codec // Codec
@ -1383,18 +1356,13 @@ void CodecAudioFlushBuffers(AudioDecoder * decoder)
/** /**
** Empty log callback ** Empty log callback
*/ */
static void CodecNoopCallback( __attribute__((unused)) static void CodecNoopCallback(__attribute__((unused)) void *ptr, __attribute__((unused)) int level,
void *ptr, __attribute__((unused)) __attribute__((unused)) const char *fmt, __attribute__((unused)) va_list vl) {}
int level, __attribute__((unused))
const char *fmt, __attribute__((unused)) va_list vl)
{
}
/** /**
** Codec init ** Codec init
*/ */
void CodecInit(void) void CodecInit(void) {
{
pthread_mutex_init(&CodecLockMutex, NULL); pthread_mutex_init(&CodecLockMutex, NULL);
#ifndef DEBUG #ifndef DEBUG
// disable display ffmpeg error messages // disable display ffmpeg error messages
@ -1407,7 +1375,4 @@ void CodecInit(void)
/** /**
** Codec exit. ** Codec exit.
*/ */
void CodecExit(void) void CodecExit(void) { pthread_mutex_destroy(&CodecLockMutex); }
{
pthread_mutex_destroy(&CodecLockMutex);
}

View File

@ -35,8 +35,7 @@
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000
enum HWAccelID enum HWAccelID {
{
HWACCEL_NONE = 0, HWACCEL_NONE = 0,
HWACCEL_AUTO, HWACCEL_AUTO,
HWACCEL_VDPAU, HWACCEL_VDPAU,
@ -53,8 +52,7 @@ extern AVBufferRef *hw_device_ctx;
/// ///
/// Video decoder structure. /// Video decoder structure.
/// ///
struct _video_decoder_ struct _video_decoder_ {
{
VideoHwDecoder *HwDecoder; ///< video hardware decoder VideoHwDecoder *HwDecoder; ///< video hardware decoder
int GetFormatDone; ///< flag get format called! int GetFormatDone; ///< flag get format called!
@ -87,7 +85,6 @@ struct _video_decoder_
double cached_hdr_peak; double cached_hdr_peak;
// From VO // From VO
struct mp_hwdec_devices *hwdec_devs; struct mp_hwdec_devices *hwdec_devs;
}; };
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------

View File

@ -19,17 +19,17 @@
#ifndef MPLAYER_GL_COMMON_H #ifndef MPLAYER_GL_COMMON_H
#define MPLAYER_GL_COMMON_H #define MPLAYER_GL_COMMON_H
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#if 0 #if 0
#include "config.h"
#include "common/msg.h" #include "common/msg.h"
#include "config.h"
#include "misc/bstr.h" #include "misc/bstr.h"
#include "video/out/vo.h"
#include "video/csputils.h" #include "video/csputils.h"
#include "video/mp_image.h" #include "video/mp_image.h"
#include "video/out/vo.h"
#endif #endif
#if HAVE_GL_COCOA #if HAVE_GL_COCOA
@ -53,8 +53,7 @@
struct GL; struct GL;
typedef struct GL GL; typedef struct GL GL;
enum enum {
{
MPGL_CAP_ROW_LENGTH = (1 << 4), // GL_[UN]PACK_ROW_LENGTH MPGL_CAP_ROW_LENGTH = (1 << 4), // GL_[UN]PACK_ROW_LENGTH
MPGL_CAP_FB = (1 << 5), MPGL_CAP_FB = (1 << 5),
MPGL_CAP_VAO = (1 << 6), MPGL_CAP_VAO = (1 << 6),
@ -87,8 +86,7 @@ void mpgl_load_functions2(GL * gl, void *(*get_fn)(void *ctx, const char *n), vo
typedef void(GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *); typedef void(GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *);
// function pointers loaded from the OpenGL library // function pointers loaded from the OpenGL library
struct GL struct GL {
{
int version; // MPGL_VER() mangled (e.g. 210 for 2.1) int version; // MPGL_VER() mangled (e.g. 210 for 2.1)
int es; // es version (e.g. 300), 0 for desktop GL int es; // es version (e.g. 300), 0 for desktop GL
int glsl_version; // e.g. 130 for GLSL 1.30 int glsl_version; // e.g. 130 for GLSL 1.30
@ -192,10 +190,8 @@ struct GL
void(GLAPIENTRY *VDPAUInitNV)(const GLvoid *, const GLvoid *); void(GLAPIENTRY *VDPAUInitNV)(const GLvoid *, const GLvoid *);
void(GLAPIENTRY *VDPAUFiniNV)(void); void(GLAPIENTRY *VDPAUFiniNV)(void);
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterOutputSurfaceNV) GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterOutputSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
(GLvoid *, GLenum, GLsizei, const GLuint *); GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterVideoSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterVideoSurfaceNV)
(GLvoid *, GLenum, GLsizei, const GLuint *);
void(GLAPIENTRY *VDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV); void(GLAPIENTRY *VDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV);
void(GLAPIENTRY *VDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum); void(GLAPIENTRY *VDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum);
void(GLAPIENTRY *VDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *); void(GLAPIENTRY *VDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
@ -203,13 +199,17 @@ struct GL
#if HAVE_GL_WIN32 #if HAVE_GL_WIN32
// The HANDLE type might not be present on non-Win32 // The HANDLE type might not be present on non-Win32
BOOL(GLAPIENTRY * DXSetResourceShareHandleNV) (void *dxObject, HANDLE shareHandle); BOOL(GLAPIENTRY *DXSetResourceShareHandleNV)
(void *dxObject, HANDLE shareHandle);
HANDLE(GLAPIENTRY *DXOpenDeviceNV)(void *dxDevice); HANDLE(GLAPIENTRY *DXOpenDeviceNV)(void *dxDevice);
BOOL(GLAPIENTRY *DXCloseDeviceNV)(HANDLE hDevice); BOOL(GLAPIENTRY *DXCloseDeviceNV)(HANDLE hDevice);
HANDLE(GLAPIENTRY * DXRegisterObjectNV) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); HANDLE(GLAPIENTRY *DXRegisterObjectNV)
(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
BOOL(GLAPIENTRY *DXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject); BOOL(GLAPIENTRY *DXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject);
BOOL(GLAPIENTRY * DXLockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects); BOOL(GLAPIENTRY *DXLockObjectsNV)
BOOL(GLAPIENTRY * DXUnlockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects); (HANDLE hDevice, GLint count, HANDLE *hObjects);
BOOL(GLAPIENTRY *DXUnlockObjectsNV)
(HANDLE hDevice, GLint count, HANDLE *hObjects);
#endif #endif
GLint(GLAPIENTRY *GetVideoSync)(GLuint *); GLint(GLAPIENTRY *GetVideoSync)(GLuint *);

View File

@ -14,12 +14,11 @@
#define _DRVAPI_ERROR_STRING_H_ #define _DRVAPI_ERROR_STRING_H_
#include <stdio.h> #include <stdio.h>
#include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h>
// Error Code string definitions here // Error Code string definitions here
typedef struct typedef struct {
{
char const *error_string; char const *error_string;
unsigned int error_id; unsigned int error_id;
} s_CudaErrorStr; } s_CudaErrorStr;
@ -84,8 +83,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8}, {"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8},
/** /**
* This indicates that no CUDA-capable devices were detected by the installed * This indicates that no CUDA-capable devices were detected by the
* CUDA driver. * installed CUDA driver.
*/ */
{"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100}, {"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100},
@ -256,18 +255,19 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
/** /**
* This indicates that asynchronous operations issued previously have not * This indicates that asynchronous operations issued previously have not
* completed yet. This result is not actually an error, but must be indicated * completed yet. This result is not actually an error, but must be
* differently than ::CUDA_SUCCESS (which indicates completion). Calls that * indicated differently than ::CUDA_SUCCESS (which indicates completion).
* may return this value include ::cuEventQuery() and ::cuStreamQuery(). * Calls that may return this value include ::cuEventQuery() and
* ::cuStreamQuery().
*/ */
{"CUDA_ERROR_NOT_READY", 600}, {"CUDA_ERROR_NOT_READY", 600},
/** /**
* While executing a kernel, the device encountered a * While executing a kernel, the device encountered a
* load or store instruction on an invalid memory address. * load or store instruction on an invalid memory address.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_ILLEGAL_ADDRESS", 700}, {"CUDA_ERROR_ILLEGAL_ADDRESS", 700},
@ -342,8 +342,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_TOO_MANY_PEERS", 711}, {"CUDA_ERROR_TOO_MANY_PEERS", 711},
/** /**
* This error indicates that the memory range passed to ::cuMemHostRegister() * This error indicates that the memory range passed to
* has already been registered. * ::cuMemHostRegister() has already been registered.
*/ */
{"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712}, {"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712},
@ -356,25 +356,25 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
/** /**
* While executing a kernel, the device encountered a stack error. * While executing a kernel, the device encountered a stack error.
* This can be due to stack corruption or exceeding the stack size limit. * This can be due to stack corruption or exceeding the stack size limit.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_HARDWARE_STACK_ERROR", 714}, {"CUDA_ERROR_HARDWARE_STACK_ERROR", 714},
/** /**
* While executing a kernel, the device encountered an illegal instruction. * While executing a kernel, the device encountered an illegal instruction.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715}, {"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715},
/** /**
* While executing a kernel, the device encountered a load or store instruction * While executing a kernel, the device encountered a load or store
* on a memory address which is not aligned. * instruction on a memory address which is not aligned. This leaves the
* This leaves the process in an inconsistent state and any further CUDA work * process in an inconsistent state and any further CUDA work will return
* will return the same error. To continue using CUDA, the process must be terminated * the same error. To continue using CUDA, the process must be terminated
* and relaunched. * and relaunched.
*/ */
{"CUDA_ERROR_MISALIGNED_ADDRESS", 716}, {"CUDA_ERROR_MISALIGNED_ADDRESS", 716},
@ -384,17 +384,17 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
* which can only operate on memory locations in certain address spaces * which can only operate on memory locations in certain address spaces
* (global, shared, or local), but was supplied a memory address not * (global, shared, or local), but was supplied a memory address not
* belonging to an allowed address space. * belonging to an allowed address space.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717}, {"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717},
/** /**
* While executing a kernel, the device program counter wrapped its address space. * While executing a kernel, the device program counter wrapped its address
* This leaves the process in an inconsistent state and any further CUDA work * space. This leaves the process in an inconsistent state and any further
* will return the same error. To continue using CUDA, the process must be terminated * CUDA work will return the same error. To continue using CUDA, the process
* and relaunched. * must be terminated and relaunched.
*/ */
{"CUDA_ERROR_INVALID_PC", 718}, {"CUDA_ERROR_INVALID_PC", 718},
@ -409,11 +409,13 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_LAUNCH_FAILED", 719}, {"CUDA_ERROR_LAUNCH_FAILED", 719},
/** /**
* This error indicates that the number of blocks launched per grid for a kernel that was * This error indicates that the number of blocks launched per grid for a
* launched via either ::cuLaunchCooperativeKernel or ::cuLaunchCooperativeKernelMultiDevice * kernel that was launched via either ::cuLaunchCooperativeKernel or
* exceeds the maximum number of blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor * ::cuLaunchCooperativeKernelMultiDevice exceeds the maximum number of
* or ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number of multiprocessors * blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor or
* as specified by the device attribute ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT. * ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number
* of multiprocessors as specified by the device attribute
* ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
*/ */
{"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720}, {"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720},
@ -432,13 +434,11 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
* This indicates that an unknown internal error has occurred. * This indicates that an unknown internal error has occurred.
*/ */
{"CUDA_ERROR_UNKNOWN", 999}, {"CUDA_ERROR_UNKNOWN", 999},
{NULL, -1} {NULL, -1}};
};
// This is just a linear search through the array, since the error_id's are not // This is just a linear search through the array, since the error_id's are not
// always ocurring consecutively // always ocurring consecutively
static inline const char *getCudaDrvErrorString(CUresult error_id) static inline const char *getCudaDrvErrorString(CUresult error_id) {
{
int index = 0; int index = 0;
while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) { while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) {

View File

@ -23,9 +23,7 @@
/// @addtogroup iatomic /// @addtogroup iatomic
/// @{ /// @{
#define GCC_VERSION (__GNUC__ * 10000 \ #define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
+ __GNUC_MINOR__ * 100 \
+ __GNUC_PATCHLEVEL__)
// gcc before 4.7 didn't support atomic builtins, // gcc before 4.7 didn't support atomic builtins,
// use alsa atomic functions. // use alsa atomic functions.
@ -59,38 +57,32 @@ typedef volatile int atomic_t;
/// ///
/// Set atomic value. /// Set atomic value.
/// ///
#define atomic_set(ptr, val) \ #define atomic_set(ptr, val) __atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
__atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
/// ///
/// Read atomic value. /// Read atomic value.
/// ///
#define atomic_read(ptr) \ #define atomic_read(ptr) __atomic_load_n(ptr, __ATOMIC_SEQ_CST)
__atomic_load_n(ptr, __ATOMIC_SEQ_CST)
/// ///
/// Increment atomic value. /// Increment atomic value.
/// ///
#define atomic_inc(ptr) \ #define atomic_inc(ptr) __atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
__atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
/// ///
/// Decrement atomic value. /// Decrement atomic value.
/// ///
#define atomic_dec(ptr) \ #define atomic_dec(ptr) __atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
__atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
/// ///
/// Add to atomic value. /// Add to atomic value.
/// ///
#define atomic_add(val, ptr) \ #define atomic_add(val, ptr) __atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
__atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
/// ///
/// Subtract from atomic value. /// Subtract from atomic value.
/// ///
#define atomic_sub(val, ptr) \ #define atomic_sub(val, ptr) __atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
__atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
#endif #endif

23
misc.h
View File

@ -24,8 +24,8 @@
/// @addtogroup misc /// @addtogroup misc
/// @{ /// @{
#include <syslog.h>
#include <stdarg.h> #include <stdarg.h>
#include <syslog.h>
#include <time.h> // clock_gettime #include <time.h> // clock_gettime
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
@ -46,8 +46,7 @@ extern int SysLogLevel; ///< how much information wanted
// Prototypes // Prototypes
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
static inline void Syslog(const int, const char *format, ...) static inline void Syslog(const int, const char *format, ...) __attribute__((format(printf, 2, 3)));
__attribute__((format(printf, 2, 3)));
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
// Inlines // Inlines
@ -67,8 +66,7 @@ static inline void Syslog(const int, const char *format, ...)
** - 2 info ** - 2 info
** - 3 important debug and fixme's ** - 3 important debug and fixme's
*/ */
static inline void Syslog(const int level, const char *format, ...) static inline void Syslog(const int level, const char *format, ...) {
{
if (SysLogLevel > level || DebugLevel > level) { if (SysLogLevel > level || DebugLevel > level) {
va_list ap; va_list ap;
@ -86,7 +84,11 @@ static inline void Syslog(const int level, const char *format, ...)
/** /**
** Show fatal error. ** Show fatal error.
*/ */
#define Fatal(fmt...) do { Error(fmt); abort(); } while (0) #define Fatal(fmt...) \
do { \
Error(fmt); \
abort(); \
} while (0)
/** /**
** Show warning. ** Show warning.
@ -116,8 +118,7 @@ static inline void Syslog(const int level, const char *format, ...)
** **
** @param ts dvb time stamp ** @param ts dvb time stamp
*/ */
static inline const char *Timestamp2String(int64_t ts) static inline const char *Timestamp2String(int64_t ts) {
{
static char buf[4][16]; static char buf[4][16];
static int idx; static int idx;
@ -136,8 +137,7 @@ static inline const char *Timestamp2String(int64_t ts)
** **
** @returns ticks in ms, ** @returns ticks in ms,
*/ */
static inline uint32_t GetMsTicks(void) static inline uint32_t GetMsTicks(void) {
{
#ifdef CLOCK_MONOTONIC #ifdef CLOCK_MONOTONIC
struct timespec tspec; struct timespec tspec;
@ -153,8 +153,7 @@ static inline uint32_t GetMsTicks(void)
#endif #endif
} }
static inline uint64_t GetusTicks(void) static inline uint64_t GetusTicks(void) {
{
#ifdef CLOCK_MONOTONIC #ifdef CLOCK_MONOTONIC
struct timespec tspec; struct timespec tspec;

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +1,7 @@
#ifndef __SOFTHDDEVICE_OPENGLOSD_H #ifndef __SOFTHDDEVICE_OPENGLOSD_H
#define __SOFTHDDEVICE_OPENGLOSD_H #define __SOFTHDDEVICE_OPENGLOSD_H
// clang-format off
#include <GL/glew.h> #include <GL/glew.h>
#include <GL/freeglut.h> #include <GL/freeglut.h>
#include <GL/gl.h> #include <GL/gl.h>
@ -36,17 +37,15 @@ extern "C"
{ {
#include <stdint.h> #include <stdint.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include "audio.h" #include "audio.h"
#include "video.h" #include "video.h"
#include "codec.h" #include "codec.h"
} }
// clang-format on
extern "C" pthread_mutex_t OSDMutex; extern "C" pthread_mutex_t OSDMutex;
struct sOglImage struct sOglImage {
{
GLuint texture; GLuint texture;
GLint width; GLint width;
GLint height; GLint height;
@ -62,28 +61,18 @@ void ConvertColor(const GLint & colARGB, glm::vec4 & col);
/**************************************************************************************** /****************************************************************************************
* cShader * cShader
****************************************************************************************/ ****************************************************************************************/
enum eShaderType enum eShaderType { stRect, stTexture, stText, stCount };
{
stRect,
stTexture,
stText,
stCount
};
class cShader class cShader {
{
private: private:
eShaderType type; eShaderType type;
GLuint id; GLuint id;
bool Compile(const char *vertexCode, const char *fragmentCode); bool Compile(const char *vertexCode, const char *fragmentCode);
bool CheckCompileErrors(GLuint object, bool program = false); bool CheckCompileErrors(GLuint object, bool program = false);
public: public:
cShader(void) cShader(void){};
{ virtual ~cShader(void){};
};
virtual ~ cShader(void)
{
};
bool Load(eShaderType type); bool Load(eShaderType type);
void Use(void); void Use(void);
void SetFloat(const GLchar *name, GLfloat value); void SetFloat(const GLchar *name, GLfloat value);
@ -97,11 +86,9 @@ class cShader
/**************************************************************************************** /****************************************************************************************
* cOglGlyph * cOglGlyph
****************************************************************************************/ ****************************************************************************************/
class cOglGlyph:public cListObject class cOglGlyph : public cListObject {
{
private: private:
struct tKerning struct tKerning {
{
public: public:
tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) { tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) {
this->prevSym = prevSym; this->prevSym = prevSym;
@ -124,30 +111,12 @@ class cOglGlyph:public cListObject
public: public:
cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph); cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph);
virtual ~cOglGlyph(); virtual ~cOglGlyph();
FT_ULong CharCode(void) FT_ULong CharCode(void) { return charCode; }
{ int AdvanceX(void) { return advanceX; }
return charCode; int BearingLeft(void) const { return bearingLeft; }
} int BearingTop(void) const { return bearingTop; }
int AdvanceX(void) int Width(void) const { return width; }
{ int Height(void) const { return height; }
return advanceX;
}
int BearingLeft(void) const
{
return bearingLeft;
}
int BearingTop(void) const
{
return bearingTop;
}
int Width(void) const
{
return width;
}
int Height(void) const
{
return height;
}
int GetKerningCache(FT_ULong prevSym); int GetKerningCache(FT_ULong prevSym);
void SetKerningCache(FT_ULong prevSym, int kerning); void SetKerningCache(FT_ULong prevSym, int kerning);
void BindTexture(void); void BindTexture(void);
@ -156,8 +125,7 @@ class cOglGlyph:public cListObject
/**************************************************************************************** /****************************************************************************************
* cOglFont * cOglFont
****************************************************************************************/ ****************************************************************************************/
class cOglFont:public cListObject class cOglFont : public cListObject {
{
private: private:
static bool initiated; static bool initiated;
cString name; cString name;
@ -170,26 +138,15 @@ class cOglFont:public cListObject
mutable cList<cOglGlyph> glyphCache; mutable cList<cOglGlyph> glyphCache;
cOglFont(const char *fontName, int charHeight); cOglFont(const char *fontName, int charHeight);
static void Init(void); static void Init(void);
public: public:
virtual ~cOglFont(void); virtual ~cOglFont(void);
static cOglFont *Get(const char *name, int charHeight); static cOglFont *Get(const char *name, int charHeight);
static void Cleanup(void); static void Cleanup(void);
const char *Name(void) const char *Name(void) { return *name; };
{ int Size(void) { return size; };
return *name; int Bottom(void) { return bottom; };
}; int Height(void) { return height; };
int Size(void)
{
return size;
};
int Bottom(void)
{
return bottom;
};
int Height(void)
{
return height;
};
cOglGlyph *Glyph(FT_ULong charCode) const; cOglGlyph *Glyph(FT_ULong charCode) const;
int Kerning(cOglGlyph *glyph, FT_ULong prevSym) const; int Kerning(cOglGlyph *glyph, FT_ULong prevSym) const;
}; };
@ -198,8 +155,7 @@ class cOglFont:public cListObject
* cOglFb * cOglFb
* Framebuffer Object - OpenGL part of a Pixmap * Framebuffer Object - OpenGL part of a Pixmap
****************************************************************************************/ ****************************************************************************************/
class cOglFb class cOglFb {
{
protected: protected:
bool initiated; bool initiated;
// GLuint fb; // GLuint fb;
@ -207,16 +163,14 @@ class cOglFb
GLint width, height; GLint width, height;
GLint viewPortWidth, viewPortHeight; GLint viewPortWidth, viewPortHeight;
bool scrollable; bool scrollable;
public: public:
GLuint fb; GLuint fb;
GLuint texture; GLuint texture;
cOglFb(GLint width, GLint height, GLint viewPortWidth, GLint viewPortHeight); cOglFb(GLint width, GLint height, GLint viewPortWidth, GLint viewPortHeight);
virtual ~cOglFb(void); virtual ~cOglFb(void);
bool Initiated(void) bool Initiated(void) { return initiated; }
{
return initiated;
}
virtual bool Init(void); virtual bool Init(void);
void Bind(void); void Bind(void);
void BindRead(void); void BindRead(void);
@ -224,38 +178,25 @@ class cOglFb
virtual void Unbind(void); virtual void Unbind(void);
bool BindTexture(void); bool BindTexture(void);
void Blit(GLint destX1, GLint destY1, GLint destX2, GLint destY2); void Blit(GLint destX1, GLint destY1, GLint destX2, GLint destY2);
GLint Width(void) GLint Width(void) { return width; };
{ GLint Height(void) { return height; };
return width; bool Scrollable(void) { return scrollable; };
}; GLint ViewportWidth(void) { return viewPortWidth; };
GLint Height(void) GLint ViewportHeight(void) { return viewPortHeight; };
{
return height;
};
bool Scrollable(void)
{
return scrollable;
};
GLint ViewportWidth(void)
{
return viewPortWidth;
};
GLint ViewportHeight(void)
{
return viewPortHeight;
};
}; };
/**************************************************************************************** /****************************************************************************************
* cOglOutputFb * cOglOutputFb
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output framebuffer" * Output Framebuffer Object - holds Vdpau Output Surface which is our "output
*framebuffer"
****************************************************************************************/ ****************************************************************************************/
class cOglOutputFb:public cOglFb class cOglOutputFb : public cOglFb {
{
protected: protected:
bool initiated; bool initiated;
private: private:
GLvdpauSurfaceNV surface; GLvdpauSurfaceNV surface;
public: public:
GLuint fb; GLuint fb;
GLuint texture; GLuint texture;
@ -270,18 +211,9 @@ class cOglOutputFb:public cOglFb
* cOglVb * cOglVb
* Vertex Buffer - OpenGl Vertices for the different drawing commands * Vertex Buffer - OpenGl Vertices for the different drawing commands
****************************************************************************************/ ****************************************************************************************/
enum eVertexBufferType enum eVertexBufferType { vbRect, vbEllipse, vbSlope, vbTexture, vbText, vbCount };
{
vbRect,
vbEllipse,
vbSlope,
vbTexture,
vbText,
vbCount
};
class cOglVb class cOglVb {
{
private: private:
eVertexBufferType type; eVertexBufferType type;
eShaderType shader; eShaderType shader;
@ -291,6 +223,7 @@ class cOglVb
int sizeVertex2; int sizeVertex2;
int numVertices; int numVertices;
GLuint drawMode; GLuint drawMode;
public: public:
cOglVb(int type); cOglVb(int type);
virtual ~cOglVb(void); virtual ~cOglVb(void);
@ -310,141 +243,99 @@ class cOglVb
/**************************************************************************************** /****************************************************************************************
* cOpenGLCmd * cOpenGLCmd
****************************************************************************************/ ****************************************************************************************/
class cOglCmd class cOglCmd {
{
protected: protected:
cOglFb *fb; cOglFb *fb;
public: public:
cOglCmd(cOglFb * fb) cOglCmd(cOglFb *fb) { this->fb = fb; };
{ virtual ~cOglCmd(void){};
this->fb = fb;
};
virtual ~ cOglCmd(void)
{
};
virtual const char *Description(void) = 0; virtual const char *Description(void) = 0;
virtual bool Execute(void) = 0; virtual bool Execute(void) = 0;
}; };
class cOglCmdInitOutputFb:public cOglCmd class cOglCmdInitOutputFb : public cOglCmd {
{
private: private:
cOglOutputFb *oFb; cOglOutputFb *oFb;
public: public:
cOglCmdInitOutputFb(cOglOutputFb *oFb); cOglCmdInitOutputFb(cOglOutputFb *oFb);
virtual ~ cOglCmdInitOutputFb(void) virtual ~cOglCmdInitOutputFb(void){};
{ virtual const char *Description(void) { return "InitOutputFramebuffer"; }
};
virtual const char *Description(void)
{
return "InitOutputFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdInitFb:public cOglCmd class cOglCmdInitFb : public cOglCmd {
{
private: private:
cCondWait *wait; cCondWait *wait;
public: public:
cOglCmdInitFb(cOglFb *fb, cCondWait *wait = NULL); cOglCmdInitFb(cOglFb *fb, cCondWait *wait = NULL);
virtual ~ cOglCmdInitFb(void) virtual ~cOglCmdInitFb(void){};
{ virtual const char *Description(void) { return "InitFramebuffer"; }
};
virtual const char *Description(void)
{
return "InitFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDeleteFb:public cOglCmd class cOglCmdDeleteFb : public cOglCmd {
{
public: public:
cOglCmdDeleteFb(cOglFb *fb); cOglCmdDeleteFb(cOglFb *fb);
virtual ~ cOglCmdDeleteFb(void) virtual ~cOglCmdDeleteFb(void){};
{ virtual const char *Description(void) { return "DeleteFramebuffer"; }
};
virtual const char *Description(void)
{
return "DeleteFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdRenderFbToBufferFb:public cOglCmd class cOglCmdRenderFbToBufferFb : public cOglCmd {
{
private: private:
cOglFb *buffer; cOglFb *buffer;
GLfloat x, y; GLfloat x, y;
GLfloat drawPortX, drawPortY; GLfloat drawPortX, drawPortY;
GLint transparency; GLint transparency;
public: public:
cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX, cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
GLint drawPortY); GLint drawPortY);
virtual ~ cOglCmdRenderFbToBufferFb(void) virtual ~cOglCmdRenderFbToBufferFb(void){};
{ virtual const char *Description(void) { return "Render Framebuffer to Buffer"; }
};
virtual const char *Description(void)
{
return "Render Framebuffer to Buffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdCopyBufferToOutputFb:public cOglCmd class cOglCmdCopyBufferToOutputFb : public cOglCmd {
{
private: private:
cOglOutputFb *oFb; cOglOutputFb *oFb;
GLint x, y; GLint x, y;
public: public:
cOglCmdCopyBufferToOutputFb(cOglFb *fb, cOglOutputFb *oFb, GLint x, GLint y); cOglCmdCopyBufferToOutputFb(cOglFb *fb, cOglOutputFb *oFb, GLint x, GLint y);
virtual ~ cOglCmdCopyBufferToOutputFb(void) virtual ~cOglCmdCopyBufferToOutputFb(void){};
{ virtual const char *Description(void) { return "Copy buffer to OutputFramebuffer"; }
};
virtual const char *Description(void)
{
return "Copy buffer to OutputFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdFill:public cOglCmd class cOglCmdFill : public cOglCmd {
{
private: private:
GLint color; GLint color;
public: public:
cOglCmdFill(cOglFb *fb, GLint color); cOglCmdFill(cOglFb *fb, GLint color);
virtual ~ cOglCmdFill(void) virtual ~cOglCmdFill(void){};
{ virtual const char *Description(void) { return "Fill"; }
};
virtual const char *Description(void)
{
return "Fill";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawRectangle:public cOglCmd class cOglCmdDrawRectangle : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
GLint color; GLint color;
public: public:
cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color); cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color);
virtual ~ cOglCmdDrawRectangle(void) virtual ~cOglCmdDrawRectangle(void){};
{ virtual const char *Description(void) { return "DrawRectangle"; }
};
virtual const char *Description(void)
{
return "DrawRectangle";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawEllipse:public cOglCmd class cOglCmdDrawEllipse : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
@ -453,39 +344,29 @@ class cOglCmdDrawEllipse:public cOglCmd
GLfloat *CreateVerticesFull(int &numVertices); GLfloat *CreateVerticesFull(int &numVertices);
GLfloat *CreateVerticesQuadrant(int &numVertices); GLfloat *CreateVerticesQuadrant(int &numVertices);
GLfloat *CreateVerticesHalf(int &numVertices); GLfloat *CreateVerticesHalf(int &numVertices);
public: public:
cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants); cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants);
virtual ~ cOglCmdDrawEllipse(void) virtual ~cOglCmdDrawEllipse(void){};
{ virtual const char *Description(void) { return "DrawEllipse"; }
};
virtual const char *Description(void)
{
return "DrawEllipse";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawSlope:public cOglCmd class cOglCmdDrawSlope : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
GLint color; GLint color;
GLint type; GLint type;
public: public:
cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type); cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type);
virtual ~ cOglCmdDrawSlope(void) virtual ~cOglCmdDrawSlope(void){};
{ virtual const char *Description(void) { return "DrawSlope"; }
};
virtual const char *Description(void)
{
return "DrawSlope";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawText:public cOglCmd class cOglCmdDrawText : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint limitX; GLint limitX;
@ -493,81 +374,63 @@ class cOglCmdDrawText:public cOglCmd
cString fontName; cString fontName;
int fontSize; int fontSize;
unsigned int *symbols; unsigned int *symbols;
public: public:
cOglCmdDrawText(cOglFb * fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, cOglCmdDrawText(cOglFb *fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, int fontSize,
int fontSize, tColor colorText); tColor colorText);
virtual ~cOglCmdDrawText(void); virtual ~cOglCmdDrawText(void);
virtual const char *Description(void) virtual const char *Description(void) { return "DrawText"; }
{
return "DrawText";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawImage:public cOglCmd class cOglCmdDrawImage : public cOglCmd {
{
private: private:
tColor *argb; tColor *argb;
GLint x, y, width, height; GLint x, y, width, height;
bool overlay; bool overlay;
GLfloat scaleX, scaleY; GLfloat scaleX, scaleY;
public: public:
cOglCmdDrawImage(cOglFb * fb, tColor * argb, GLint width, GLint height, GLint x, GLint y, bool overlay = cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint height, GLint x, GLint y, bool overlay = true,
true, double scaleX = 1.0f, double scaleY = 1.0f); double scaleX = 1.0f, double scaleY = 1.0f);
virtual ~cOglCmdDrawImage(void); virtual ~cOglCmdDrawImage(void);
virtual const char *Description(void) virtual const char *Description(void) { return "Draw Image"; }
{
return "Draw Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawTexture:public cOglCmd class cOglCmdDrawTexture : public cOglCmd {
{
private: private:
sOglImage *imageRef; sOglImage *imageRef;
GLint x, y; GLint x, y;
public: public:
cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y); cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y);
virtual ~ cOglCmdDrawTexture(void) virtual ~cOglCmdDrawTexture(void){};
{ virtual const char *Description(void) { return "Draw Texture"; }
};
virtual const char *Description(void)
{
return "Draw Texture";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdStoreImage:public cOglCmd class cOglCmdStoreImage : public cOglCmd {
{
private: private:
sOglImage *imageRef; sOglImage *imageRef;
tColor *data; tColor *data;
public: public:
cOglCmdStoreImage(sOglImage *imageRef, tColor *argb); cOglCmdStoreImage(sOglImage *imageRef, tColor *argb);
virtual ~cOglCmdStoreImage(void); virtual ~cOglCmdStoreImage(void);
virtual const char *Description(void) virtual const char *Description(void) { return "Store Image"; }
{
return "Store Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDropImage:public cOglCmd class cOglCmdDropImage : public cOglCmd {
{
private: private:
sOglImage *imageRef; sOglImage *imageRef;
cCondWait *wait; cCondWait *wait;
public: public:
cOglCmdDropImage(sOglImage *imageRef, cCondWait *wait); cOglCmdDropImage(sOglImage *imageRef, cCondWait *wait);
virtual ~ cOglCmdDropImage(void) virtual ~cOglCmdDropImage(void){};
{ virtual const char *Description(void) { return "Drop Image"; }
};
virtual const char *Description(void)
{
return "Drop Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
@ -577,8 +440,7 @@ class cOglCmdDropImage:public cOglCmd
#define OGL_MAX_OSDIMAGES 256 #define OGL_MAX_OSDIMAGES 256
#define OGL_CMDQUEUE_SIZE 100 #define OGL_CMDQUEUE_SIZE 100
class cOglThread:public cThread class cOglThread : public cThread {
{
private: private:
cCondWait *startWait; cCondWait *startWait;
cCondWait *wait; cCondWait *wait;
@ -597,8 +459,10 @@ class cOglThread:public cThread
void Cleanup(void); void Cleanup(void);
int GetFreeSlot(void); int GetFreeSlot(void);
void ClearSlot(int slot); void ClearSlot(int slot);
protected: protected:
virtual void Action(void); virtual void Action(void);
public: public:
cOglThread(cCondWait *startWait, int maxCacheSize); cOglThread(cCondWait *startWait, int maxCacheSize);
virtual ~cOglThread(); virtual ~cOglThread();
@ -607,44 +471,27 @@ class cOglThread:public cThread
int StoreImage(const cImage &image); int StoreImage(const cImage &image);
void DropImageData(int imageHandle); void DropImageData(int imageHandle);
sOglImage *GetImageRef(int slot); sOglImage *GetImageRef(int slot);
int MaxTextureSize(void) int MaxTextureSize(void) { return maxTextureSize; };
{
return maxTextureSize;
};
}; };
/**************************************************************************************** /****************************************************************************************
* cOglPixmap * cOglPixmap
****************************************************************************************/ ****************************************************************************************/
class cOglPixmap:public cPixmap class cOglPixmap : public cPixmap {
{
private: private:
cOglFb *fb; cOglFb *fb;
std::shared_ptr<cOglThread> oglThread; std::shared_ptr<cOglThread> oglThread;
bool dirty; bool dirty;
public: public:
cOglPixmap(std::shared_ptr < cOglThread > oglThread, int Layer, const cRect & ViewPort, const cRect & DrawPort = cOglPixmap(std::shared_ptr<cOglThread> oglThread, int Layer, const cRect &ViewPort,
cRect::Null); const cRect &DrawPort = cRect::Null);
virtual ~cOglPixmap(void); virtual ~cOglPixmap(void);
cOglFb *Fb(void) cOglFb *Fb(void) { return fb; };
{ int X(void) { return ViewPort().X(); };
return fb; int Y(void) { return ViewPort().Y(); };
}; virtual bool IsDirty(void) { return dirty; }
int X(void) virtual void SetDirty(bool dirty = true) { this->dirty = dirty; }
{
return ViewPort().X();
};
int Y(void)
{
return ViewPort().Y();
};
virtual bool IsDirty(void)
{
return dirty;
}
virtual void SetDirty(bool dirty = true) {
this->dirty = dirty;
}
virtual void SetAlpha(int Alpha); virtual void SetAlpha(int Alpha);
virtual void SetTile(bool Tile); virtual void SetTile(bool Tile);
virtual void SetViewPort(const cRect &Rect); virtual void SetViewPort(const cRect &Rect);
@ -654,8 +501,8 @@ class cOglPixmap:public cPixmap
virtual void DrawImage(const cPoint &Point, const cImage &Image); virtual void DrawImage(const cPoint &Point, const cImage &Image);
virtual void DrawImage(const cPoint &Point, int ImageHandle); virtual void DrawImage(const cPoint &Point, int ImageHandle);
virtual void DrawPixel(const cPoint &Point, tColor Color); virtual void DrawPixel(const cPoint &Point, tColor Color);
virtual void DrawBitmap(const cPoint & Point, const cBitmap & Bitmap, tColor ColorFg = 0, tColor ColorBg = virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0,
0, bool Overlay = false); bool Overlay = false);
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font,
int Width = 0, int Height = 0, int Alignment = taDefault); int Width = 0, int Height = 0, int Alignment = taDefault);
virtual void DrawRectangle(const cRect &Rect, tColor Color); virtual void DrawRectangle(const cRect &Rect, tColor Color);
@ -670,13 +517,13 @@ class cOglPixmap:public cPixmap
/****************************************************************************** /******************************************************************************
* cOglOsd * cOglOsd
******************************************************************************/ ******************************************************************************/
class cOglOsd:public cOsd class cOglOsd : public cOsd {
{
private: private:
cOglFb *bFb; cOglFb *bFb;
std::shared_ptr<cOglThread> oglThread; std::shared_ptr<cOglThread> oglThread;
cVector<cOglPixmap *> oglPixmaps; cVector<cOglPixmap *> oglPixmaps;
bool isSubtitleOsd; bool isSubtitleOsd;
protected: protected:
public: public:
cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread); cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread);

View File

@ -7,7 +7,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: VDR \n" "Project-Id-Version: VDR \n"
"Report-Msgid-Bugs-To: <see README>\n" "Report-Msgid-Bugs-To: <see README>\n"
"POT-Creation-Date: 2020-04-15 18:57+0200\n" "POT-Creation-Date: 2021-12-27 13:13+0100\n"
"PO-Revision-Date: blabla\n" "PO-Revision-Date: blabla\n"
"Last-Translator: blabla\n" "Last-Translator: blabla\n"
"Language-Team: blabla\n" "Language-Team: blabla\n"
@ -408,7 +408,7 @@ msgstr ""
msgid "Hue (-314..314) " msgid "Hue (-314..314) "
msgstr "" msgstr ""
msgid "Monitor Colorspace" msgid "Temperature 6500K + x * 100K"
msgstr "" msgstr ""
msgid "Color Blindness" msgid "Color Blindness"
@ -417,6 +417,9 @@ msgstr ""
msgid "Color Correction (-100..100) " msgid "Color Correction (-100..100) "
msgstr "" msgstr ""
msgid "Monitor Type"
msgstr ""
msgid "Scaling" msgid "Scaling"
msgstr "Skalierung" msgstr "Skalierung"
@ -574,15 +577,15 @@ msgstr ""
msgid "Suspend SoftHdDevice" msgid "Suspend SoftHdDevice"
msgstr "Unterbreche SoftHdDevice" msgstr "Unterbreche SoftHdDevice"
msgid "Toggle LUT on/off"
msgstr ""
msgid "PIP toggle on/off: off" msgid "PIP toggle on/off: off"
msgstr "PIP deaktivieren" msgstr "PIP deaktivieren"
msgid "PIP toggle on/off: on" msgid "PIP toggle on/off: on"
msgstr "PIP aktivieren" msgstr "PIP aktivieren"
msgid "PIP zapmode (not working)"
msgstr ""
msgid "PIP channel +" msgid "PIP channel +"
msgstr "PIP Kanal +" msgstr "PIP Kanal +"
@ -715,6 +718,10 @@ msgstr ""
msgid "[softhddev] no codec known for still picture\n" msgid "[softhddev] no codec known for still picture\n"
msgstr "" msgstr ""
#, c-format
msgid "Too much shaders definded\n"
msgstr ""
#, c-format #, c-format
msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n" msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"
msgstr "" msgstr ""
@ -884,6 +891,9 @@ msgstr ""
msgid "Failed initializing libplacebo\n" msgid "Failed initializing libplacebo\n"
msgstr "" msgstr ""
msgid "Failed to create placebo opengl \n"
msgstr ""
msgid "Failed to create XCB Surface\n" msgid "Failed to create XCB Surface\n"
msgstr "" msgstr ""
@ -893,6 +903,9 @@ msgstr ""
msgid "Failed creating vulkan swapchain!" msgid "Failed creating vulkan swapchain!"
msgstr "" msgstr ""
msgid "libplacebo: failed initializing swapchain\n"
msgstr ""
msgid "Failed initializing libplacebo renderer\n" msgid "Failed initializing libplacebo renderer\n"
msgstr "" msgstr ""

View File

@ -34,8 +34,7 @@
#include "ringbuffer.h" #include "ringbuffer.h"
/// ring buffer structure /// ring buffer structure
struct _ring_buffer_ struct _ring_buffer_ {
{
char *Buffer; ///< ring buffer data char *Buffer; ///< ring buffer data
const char *BufferEnd; ///< end of buffer const char *BufferEnd; ///< end of buffer
size_t Size; ///< bytes in buffer (for faster calc) size_t Size; ///< bytes in buffer (for faster calc)
@ -52,8 +51,7 @@ struct _ring_buffer_
** **
** @param rb Ring buffer to reset read/write pointers. ** @param rb Ring buffer to reset read/write pointers.
*/ */
void RingBufferReset(RingBuffer * rb) void RingBufferReset(RingBuffer *rb) {
{
rb->ReadPointer = rb->Buffer; rb->ReadPointer = rb->Buffer;
rb->WritePointer = rb->Buffer; rb->WritePointer = rb->Buffer;
atomic_set(&rb->Filled, 0); atomic_set(&rb->Filled, 0);
@ -67,8 +65,7 @@ void RingBufferReset(RingBuffer * rb)
** @returns Allocated ring buffer, must be freed with ** @returns Allocated ring buffer, must be freed with
** RingBufferDel(), NULL for out of memory. ** RingBufferDel(), NULL for out of memory.
*/ */
RingBuffer *RingBufferNew(size_t size) RingBuffer *RingBufferNew(size_t size) {
{
RingBuffer *rb; RingBuffer *rb;
if (!(rb = malloc(sizeof(*rb)))) { // allocate structure if (!(rb = malloc(sizeof(*rb)))) { // allocate structure
@ -89,8 +86,7 @@ RingBuffer *RingBufferNew(size_t size)
/** /**
** Free an allocated ring buffer. ** Free an allocated ring buffer.
*/ */
void RingBufferDel(RingBuffer * rb) void RingBufferDel(RingBuffer *rb) {
{
free(rb->Buffer); free(rb->Buffer);
free(rb); free(rb);
} }
@ -103,8 +99,7 @@ void RingBufferDel(RingBuffer * rb)
** **
** @returns Number of bytes that could be advanced in ring buffer. ** @returns Number of bytes that could be advanced in ring buffer.
*/ */
size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt) size_t RingBufferWriteAdvance(RingBuffer *rb, size_t cnt) {
{
size_t n; size_t n;
n = rb->Size - atomic_read(&rb->Filled); n = rb->Size - atomic_read(&rb->Filled);
@ -142,8 +137,7 @@ size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
** @returns The number of bytes that could be placed in the ring ** @returns The number of bytes that could be placed in the ring
** buffer. ** buffer.
*/ */
size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt) size_t RingBufferWrite(RingBuffer *rb, const void *buf, size_t cnt) {
{
size_t n; size_t n;
n = rb->Size - atomic_read(&rb->Filled); n = rb->Size - atomic_read(&rb->Filled);
@ -184,8 +178,7 @@ size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
** @returns The number of bytes that could be placed in the ring ** @returns The number of bytes that could be placed in the ring
** buffer at the write pointer. ** buffer at the write pointer.
*/ */
size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp) size_t RingBufferGetWritePointer(RingBuffer *rb, void **wp) {
{
size_t n; size_t n;
size_t cnt; size_t cnt;
@ -212,8 +205,7 @@ size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
** **
** @returns Number of bytes that could be advanced in ring buffer. ** @returns Number of bytes that could be advanced in ring buffer.
*/ */
size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt) size_t RingBufferReadAdvance(RingBuffer *rb, size_t cnt) {
{
size_t n; size_t n;
n = atomic_read(&rb->Filled); n = atomic_read(&rb->Filled);
@ -250,8 +242,7 @@ size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
** **
** @returns Number of bytes that could be read from ring buffer. ** @returns Number of bytes that could be read from ring buffer.
*/ */
size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt) size_t RingBufferRead(RingBuffer *rb, void *buf, size_t cnt) {
{
size_t n; size_t n;
n = atomic_read(&rb->Filled); n = atomic_read(&rb->Filled);
@ -292,8 +283,7 @@ size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
** @returns The number of bytes that could be read from the ring ** @returns The number of bytes that could be read from the ring
** buffer at the read pointer. ** buffer at the read pointer.
*/ */
size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp) size_t RingBufferGetReadPointer(RingBuffer *rb, const void **rp) {
{
size_t n; size_t n;
size_t cnt; size_t cnt;
@ -319,10 +309,7 @@ size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
** **
** @returns Number of bytes free in buffer. ** @returns Number of bytes free in buffer.
*/ */
size_t RingBufferFreeBytes(RingBuffer * rb) size_t RingBufferFreeBytes(RingBuffer *rb) { return rb->Size - atomic_read(&rb->Filled); }
{
return rb->Size - atomic_read(&rb->Filled);
}
/** /**
** Get used bytes in ring buffer. ** Get used bytes in ring buffer.
@ -331,7 +318,4 @@ size_t RingBufferFreeBytes(RingBuffer * rb)
** **
** @returns Number of bytes used in buffer. ** @returns Number of bytes used in buffer.
*/ */
size_t RingBufferUsedBytes(RingBuffer * rb) size_t RingBufferUsedBytes(RingBuffer *rb) { return atomic_read(&rb->Filled); }
{
return atomic_read(&rb->Filled);
}

123
shaders.h
View File

@ -24,65 +24,47 @@ const char *gl_version = "#version 300 es ";
* is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector. * is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector.
* The matrix might also be used for other conversions and colorspaces. * The matrix might also be used for other conversions and colorspaces.
*/ */
struct mp_cmat struct mp_cmat {
{
GLfloat m[3][3]; // colormatrix GLfloat m[3][3]; // colormatrix
GLfloat c[3]; // colormatrix_c GLfloat c[3]; // colormatrix_c
}; };
struct mp_mat struct mp_mat {
{
GLfloat m[3][3]; GLfloat m[3][3];
}; };
// YUV input limited range (16-235 for luma, 16-240 for chroma) // YUV input limited range (16-235 for luma, 16-240 for chroma)
// ITU-R BT.601 (SD) // ITU-R BT.601 (SD)
struct mp_cmat yuv_bt601 = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt601 = {
{0.00000, -0.391762, 2.017232}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.391762, 2.017232}, {1.596027, -0.812968, 0.000000}},
{1.596027, -0.812968, 0.000000}}, {-0.874202, 0.531668, -1.085631}};
{-0.874202, 0.531668, -1.085631}
};
// ITU-R BT.709 (HD) // ITU-R BT.709 (HD)
struct mp_cmat yuv_bt709 = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt709 = {
{0.00000, -0.213249, 2.112402}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.213249, 2.112402}, {1.792741, -0.532909, 0.000000}},
{1.792741, -0.532909, 0.000000}}, {-0.972945, 0.301483, -1.133402}};
{-0.972945, 0.301483, -1.133402}
};
// ITU-R BT.2020 non-constant luminance system // ITU-R BT.2020 non-constant luminance system
struct mp_cmat yuv_bt2020ncl = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt2020ncl = {
{0.00000, -0.187326, 2.141772}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.187326, 2.141772}, {1.678674, -0.650424, 0.000000}},
{1.678674, -0.650424, 0.000000}}, {-0.915688, 0.347459, -1.148145}};
{-0.915688, 0.347459, -1.148145}
};
// ITU-R BT.2020 constant luminance system // ITU-R BT.2020 constant luminance system
struct mp_cmat yuv_bt2020cl = { {{0.0000, 1.164384, 0.000000}, struct mp_cmat yuv_bt2020cl = {
{0.00000, 0.000000, 1.138393}, {{0.0000, 1.164384, 0.000000}, {0.00000, 0.000000, 1.138393}, {1.138393, 0.000000, 0.000000}},
{1.138393, 0.000000, 0.000000}}, {-0.571429, -0.073059, -0.571429}};
{-0.571429, -0.073059, -0.571429}
};
float cms_matrix[3][3] = { {1.660497, -0.124547, -0.018154}, float cms_matrix[3][3] = {
{-0.587657, 1.132895, -0.100597}, {1.660497, -0.124547, -0.018154}, {-0.587657, 1.132895, -0.100597}, {-0.072840, -0.008348, 1.118751}};
{-0.072840, -0.008348, 1.118751}
};
// Common constants for SMPTE ST.2084 (PQ) // Common constants for SMPTE ST.2084 (PQ)
static const float PQ_M1 = 2610. / 4096 * 1. / 4, static const float PQ_M1 = 2610. / 4096 * 1. / 4, PQ_M2 = 2523. / 4096 * 128, PQ_C1 = 3424. / 4096,
PQ_M2 = 2523. / 4096 * 128, PQ_C2 = 2413. / 4096 * 32, PQ_C3 = 2392. / 4096 * 32;
PQ_C1 = 3424. / 4096,
PQ_C2 = 2413. / 4096 * 32,
PQ_C3 = 2392. / 4096 * 32;
// Common constants for ARIB STD-B67 (HLG) // Common constants for ARIB STD-B67 (HLG)
static const float HLG_A = 0.17883277, static const float HLG_A = 0.17883277, HLG_B = 0.28466892, HLG_C = 0.55991073;
HLG_B = 0.28466892,
HLG_C = 0.55991073;
struct gl_vao_entry struct gl_vao_entry {
{
// used for shader / glBindAttribLocation // used for shader / glBindAttribLocation
const char *name; const char *name;
// glVertexAttribPointer() arguments // glVertexAttribPointer() arguments
@ -92,20 +74,17 @@ struct gl_vao_entry
int offset; int offset;
}; };
struct vertex_pt struct vertex_pt {
{
float x, y; float x, y;
}; };
struct vertex_pi struct vertex_pi {
{
GLint x, y; GLint x, y;
}; };
#define TEXUNIT_VIDEO_NUM 6 #define TEXUNIT_VIDEO_NUM 6
struct vertex struct vertex {
{
struct vertex_pt position; struct vertex_pt position;
struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM]; struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM];
}; };
@ -114,8 +93,7 @@ static const struct gl_vao_entry vertex_vao[] = {
{"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)}, {"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)},
{"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])}, {"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])},
{"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])}, {"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])},
{0} {0}};
};
#define GLSL(...) pl_shader_append(__VA_ARGS__) #define GLSL(...) pl_shader_append(__VA_ARGS__)
#define GLSLV(...) pl_shader_append_v(__VA_ARGS__) #define GLSLV(...) pl_shader_append_v(__VA_ARGS__)
@ -123,18 +101,11 @@ static const struct gl_vao_entry vertex_vao[] = {
char sh[SHADER_LENGTH]; char sh[SHADER_LENGTH];
char shv[SHADER_LENGTH]; char shv[SHADER_LENGTH];
void GL_init() void GL_init() { sh[0] = 0; }
{
sh[0] = 0;
}
void GLV_init() void GLV_init() { shv[0] = 0; }
{
shv[0] = 0;
}
void pl_shader_append(const char *fmt, ...) void pl_shader_append(const char *fmt, ...) {
{
char temp[1000]; char temp[1000];
va_list ap; va_list ap;
@ -145,11 +116,9 @@ void pl_shader_append(const char *fmt, ...)
if (strlen(sh) + strlen(temp) > SHADER_LENGTH) if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
Fatal(_("Shaderlenght fault\n")); Fatal(_("Shaderlenght fault\n"));
strcat(sh, temp); strcat(sh, temp);
} }
void pl_shader_append_v(const char *fmt, ...) void pl_shader_append_v(const char *fmt, ...) {
{
char temp[1000]; char temp[1000];
va_list ap; va_list ap;
@ -160,11 +129,9 @@ void pl_shader_append_v(const char *fmt, ...)
if (strlen(shv) + strlen(temp) > SHADER_LENGTH) if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
Fatal(_("Shaderlenght fault\n")); Fatal(_("Shaderlenght fault\n"));
strcat(shv, temp); strcat(shv, temp);
} }
static void compile_attach_shader(GLuint program, GLenum type, const char *source) static void compile_attach_shader(GLuint program, GLenum type, const char *source) {
{
GLuint shader; GLuint shader;
GLint status = 1234, log_length; GLint status = 1234, log_length;
char log[4000]; char log[4000];
@ -183,11 +150,9 @@ static void compile_attach_shader(GLuint program, GLenum type, const char *sourc
glAttachShader(program, shader); glAttachShader(program, shader);
glDeleteShader(shader); glDeleteShader(shader);
} }
static void link_shader(GLuint program) static void link_shader(GLuint program) {
{
GLint status, log_length; GLint status, log_length;
glLinkProgram(program); glLinkProgram(program);
@ -198,8 +163,7 @@ static void link_shader(GLuint program)
Debug(3, "Link Status %d loglen %d\n", status, log_length); Debug(3, "Link Status %d loglen %d\n", status, log_length);
} }
static GLuint sc_generate_osd(GLuint gl_prog) static GLuint sc_generate_osd(GLuint gl_prog) {
{
Debug(3, "vor create osd\n"); Debug(3, "vor create osd\n");
gl_prog = glCreateProgram(); gl_prog = glCreateProgram();
@ -243,8 +207,7 @@ static GLuint sc_generate_osd(GLuint gl_prog)
return gl_prog; return gl_prog;
} }
static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
{
char vname[80]; char vname[80];
int n; int n;
@ -333,15 +296,20 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n"); GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
} }
GLSL("// color conversion\n"); GLSL("// color conversion\n");
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n"); GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; "
"\n");
GLSL("color.a = 1.0; \n"); GLSL("color.a = 1.0; \n");
GLSL("// pl_shader_linearize \n"); GLSL("// pl_shader_linearize \n");
GLSL("color.rgb = max(color.rgb, 0.0); \n"); GLSL("color.rgb = max(color.rgb, 0.0); \n");
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n"); // GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(%f)) * vec3(1.0/%f)) + vec3(%f) , bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B); // GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb -
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), bvec3(lessThan(vec3(0.5), color.rgb)));\n"); // vec3(%f)) * vec3(1.0/%f)) + vec3(%f) ,
// bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - "
"vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), "
"bvec3(lessThan(vec3(0.5), color.rgb)));\n");
GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
GLSL("// color mapping \n"); GLSL("// color mapping \n");
GLSL("color.rgb = cms_matrix * color.rgb; \n"); GLSL("color.rgb = cms_matrix * color.rgb; \n");
@ -351,7 +319,9 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n"); // GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), bvec3(lessThan(vec3(1.0), color.rgb))); \n"); GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * "
"log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), "
"bvec3(lessThan(vec3(1.0), color.rgb))); \n");
#endif #endif
GLSL("out_color = color; \n"); GLSL("out_color = color; \n");
@ -375,7 +345,9 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
#ifndef GAMMA #ifndef GAMMA
GLSL("// delinearize gamma to sRGB \n"); GLSL("// delinearize gamma to sRGB \n");
GLSL("color.rgb = max(color.rgb, 0.0); \n"); GLSL("color.rgb = max(color.rgb, 0.0); \n");
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n"); GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * "
"pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), "
"bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
#endif #endif
GLSL("// color mapping \n"); GLSL("// color mapping \n");
GLSL("out_color = color; \n"); GLSL("out_color = color; \n");
@ -416,8 +388,7 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
return gl_prog; return gl_prog;
} }
static void render_pass_quad(int flip, float xcrop, float ycrop) static void render_pass_quad(int flip, float xcrop, float ycrop) {
{
struct vertex va[4]; struct vertex va[4];
int n; int n;
const struct gl_vao_entry *e; const struct gl_vao_entry *e;

File diff suppressed because it is too large Load Diff

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@ -24,19 +24,19 @@
#define noUSE_PIP ///< include PIP support + new API #define noUSE_PIP ///< include PIP support + new API
#define noDUMP_TRICKSPEED ///< dump raw trickspeed packets #define noDUMP_TRICKSPEED ///< dump raw trickspeed packets
#include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h>
#ifdef __FreeBSD__ #ifdef __FreeBSD__
#include <signal.h> #include <signal.h>
#endif #endif
#include <fcntl.h> #include <fcntl.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdint.h>
#include <inttypes.h>
#include <unistd.h>
#include <string.h> #include <string.h>
#include <unistd.h>
#include <libintl.h> #include <libintl.h>
#define _(str) gettext(str) ///< gettext shortcut #define _(str) gettext(str) ///< gettext shortcut
@ -54,9 +54,11 @@
#include "misc.h" #include "misc.h"
#include "softhddev.h" #include "softhddev.h"
// clang-format off
#include "audio.h" #include "audio.h"
#include "video.h" #include "video.h"
#include "codec.h" #include "codec.h"
// clang-format on
#ifdef DEBUG #ifdef DEBUG
static int DumpH264(const uint8_t *data, int size); static int DumpH264(const uint8_t *data, int size);
@ -108,32 +110,26 @@ int AudioDelay = 0;
static const uint16_t BitRateTable[2][4][16] = { static const uint16_t BitRateTable[2][4][16] = {
// MPEG Version 1 // MPEG Version 1
{{}, {{},
{0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0},
0},
{0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 0}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 0},
{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0}}, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0}},
// MPEG Version 2 & 2.5 // MPEG Version 2 & 2.5
{{}, {{},
{0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256, 0}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256, 0},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0},
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0} {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0}}};
}
};
/// ///
/// Mpeg samperate table. /// Mpeg samperate table.
/// ///
static const uint16_t SampleRateTable[4] = { static const uint16_t SampleRateTable[4] = {44100, 48000, 32000, 0};
44100, 48000, 32000, 0
};
/// ///
/// Fast check for Mpeg audio. /// Fast check for Mpeg audio.
/// ///
/// 4 bytes 0xFFExxxxx Mpeg audio /// 4 bytes 0xFFExxxxx Mpeg audio
/// ///
static inline int FastMpegCheck(const uint8_t * p) static inline int FastMpegCheck(const uint8_t *p) {
{
if (p[0] != 0xFF) { // 11bit frame sync if (p[0] != 0xFF) { // 11bit frame sync
return 0; return 0;
} }
@ -185,8 +181,7 @@ static inline int FastMpegCheck(const uint8_t * p)
/// Layer II & III: /// Layer II & III:
/// FrameLengthInBytes = 144 * BitRate / SampleRate + Padding /// FrameLengthInBytes = 144 * BitRate / SampleRate + Padding
/// ///
static int MpegCheck(const uint8_t * data, int size) static int MpegCheck(const uint8_t *data, int size) {
{
int mpeg2; int mpeg2;
int mpeg25; int mpeg25;
int layer; int layer;
@ -232,7 +227,10 @@ static int MpegCheck(const uint8_t * data, int size)
break; break;
} }
if (0) { if (0) {
Debug(3, "pesdemux: mpeg%s layer%d bitrate=%d samplerate=%d %d bytes\n", mpeg25 ? "2.5" : mpeg2 ? "2" : "1", Debug(3, "pesdemux: mpeg%s layer%d bitrate=%d samplerate=%d %d bytes\n",
mpeg25 ? "2.5"
: mpeg2 ? "2"
: "1",
layer, bit_rate, sample_rate, frame_size); layer, bit_rate, sample_rate, frame_size);
} }
@ -252,8 +250,7 @@ static int MpegCheck(const uint8_t * data, int size)
/// ///
/// 3 bytes 0x56Exxx AAC LATM audio /// 3 bytes 0x56Exxx AAC LATM audio
/// ///
static inline int FastLatmCheck(const uint8_t * p) static inline int FastLatmCheck(const uint8_t *p) {
{
if (p[0] != 0x56) { // 11bit sync if (p[0] != 0x56) { // 11bit sync
return 0; return 0;
} }
@ -275,8 +272,7 @@ static inline int FastLatmCheck(const uint8_t * p)
/// @retval 0 no valid AAC LATM audio /// @retval 0 no valid AAC LATM audio
/// @retval >0 valid AAC LATM audio /// @retval >0 valid AAC LATM audio
/// ///
static int LatmCheck(const uint8_t * data, int size) static int LatmCheck(const uint8_t *data, int size) {
{
int frame_size; int frame_size;
// 13 bit frame size without header // 13 bit frame size without header
@ -300,15 +296,13 @@ static int LatmCheck(const uint8_t * data, int size)
/// from ATSC A/52 table 5.18 frame size code table. /// from ATSC A/52 table 5.18 frame size code table.
/// ///
const uint16_t Ac3FrameSizeTable[38][3] = { const uint16_t Ac3FrameSizeTable[38][3] = {
{64, 69, 96}, {64, 70, 96}, {80, 87, 120}, {80, 88, 120}, {64, 69, 96}, {64, 70, 96}, {80, 87, 120}, {80, 88, 120}, {96, 104, 144},
{96, 104, 144}, {96, 105, 144}, {112, 121, 168}, {112, 122, 168}, {96, 105, 144}, {112, 121, 168}, {112, 122, 168}, {128, 139, 192}, {128, 140, 192},
{128, 139, 192}, {128, 140, 192}, {160, 174, 240}, {160, 175, 240}, {160, 174, 240}, {160, 175, 240}, {192, 208, 288}, {192, 209, 288}, {224, 243, 336},
{192, 208, 288}, {192, 209, 288}, {224, 243, 336}, {224, 244, 336}, {224, 244, 336}, {256, 278, 384}, {256, 279, 384}, {320, 348, 480}, {320, 349, 480},
{256, 278, 384}, {256, 279, 384}, {320, 348, 480}, {320, 349, 480}, {384, 417, 576}, {384, 418, 576}, {448, 487, 672}, {448, 488, 672}, {512, 557, 768},
{384, 417, 576}, {384, 418, 576}, {448, 487, 672}, {448, 488, 672}, {512, 558, 768}, {640, 696, 960}, {640, 697, 960}, {768, 835, 1152}, {768, 836, 1152},
{512, 557, 768}, {512, 558, 768}, {640, 696, 960}, {640, 697, 960}, {896, 975, 1344}, {896, 976, 1344}, {1024, 1114, 1536}, {1024, 1115, 1536}, {1152, 1253, 1728},
{768, 835, 1152}, {768, 836, 1152}, {896, 975, 1344}, {896, 976, 1344},
{1024, 1114, 1536}, {1024, 1115, 1536}, {1152, 1253, 1728},
{1152, 1254, 1728}, {1280, 1393, 1920}, {1280, 1394, 1920}, {1152, 1254, 1728}, {1280, 1393, 1920}, {1280, 1394, 1920},
}; };
@ -317,8 +311,7 @@ const uint16_t Ac3FrameSizeTable[38][3] = {
/// ///
/// 5 bytes 0x0B77xxxxxx AC-3 audio /// 5 bytes 0x0B77xxxxxx AC-3 audio
/// ///
static inline int FastAc3Check(const uint8_t * p) static inline int FastAc3Check(const uint8_t *p) {
{
if (p[0] != 0x0B) { // 16bit sync if (p[0] != 0x0B) { // 16bit sync
return 0; return 0;
} }
@ -360,8 +353,7 @@ static inline int FastAc3Check(const uint8_t * p)
/// o e 2x Framesize code /// o e 2x Framesize code
/// o f 2x Framesize code 2 /// o f 2x Framesize code 2
/// ///
static int Ac3Check(const uint8_t * data, int size) static int Ac3Check(const uint8_t *data, int size) {
{
int frame_size; int frame_size;
if (size < 5) { // need 5 bytes to see if AC-3/E-AC-3 if (size < 5) { // need 5 bytes to see if AC-3/E-AC-3
@ -408,8 +400,7 @@ static int Ac3Check(const uint8_t * data, int size)
/// ///
/// 7/9 bytes 0xFFFxxxxxxxxxxx(xxxx) ADTS audio /// 7/9 bytes 0xFFFxxxxxxxxxxx(xxxx) ADTS audio
/// ///
static inline int FastAdtsCheck(const uint8_t * p) static inline int FastAdtsCheck(const uint8_t *p) {
{
if (p[0] != 0xFF) { // 12bit sync if (p[0] != 0xFF) { // 12bit sync
return 0; return 0;
} }
@ -445,8 +436,7 @@ static inline int FastAdtsCheck(const uint8_t * p)
/// o .. /// o ..
/// o M*13 frame length /// o M*13 frame length
/// ///
static int AdtsCheck(const uint8_t * data, int size) static int AdtsCheck(const uint8_t *data, int size) {
{
int frame_size; int frame_size;
if (size < 6) { if (size < 6) {
@ -475,8 +465,7 @@ static int AdtsCheck(const uint8_t * data, int size)
/// ///
/// PES type. /// PES type.
/// ///
enum enum {
{
PES_PROG_STREAM_MAP = 0xBC, PES_PROG_STREAM_MAP = 0xBC,
PES_PRIVATE_STREAM1 = 0xBD, PES_PRIVATE_STREAM1 = 0xBD,
PES_PADDING_STREAM = 0xBE, ///< filler, padding stream PES_PADDING_STREAM = 0xBE, ///< filler, padding stream
@ -498,8 +487,7 @@ enum
/// ///
/// PES parser state. /// PES parser state.
/// ///
enum enum {
{
PES_INIT, ///< unknown codec PES_INIT, ///< unknown codec
PES_SKIP, ///< skip packet PES_SKIP, ///< skip packet
@ -520,8 +508,7 @@ enum
/// ///
/// PES demuxer. /// PES demuxer.
/// ///
typedef struct _pes_demux_ typedef struct _pes_demux_ {
{
// int Pid; ///< packet id // int Pid; ///< packet id
// int PcrPid; ///< program clock reference pid // int PcrPid; ///< program clock reference pid
// int StreamType; ///< stream type // int StreamType; ///< stream type
@ -544,8 +531,7 @@ typedef struct _pes_demux_
/// ///
/// Reset packetized elementary stream demuxer. /// Reset packetized elementary stream demuxer.
/// ///
static void PesReset(PesDemux * pesdx) static void PesReset(PesDemux *pesdx) {
{
pesdx->State = PES_INIT; pesdx->State = PES_INIT;
pesdx->Index = 0; pesdx->Index = 0;
pesdx->Skip = 0; pesdx->Skip = 0;
@ -559,8 +545,7 @@ static void PesReset(PesDemux * pesdx)
/// ///
/// @param pesdx packetized elementary stream demuxer /// @param pesdx packetized elementary stream demuxer
/// ///
static void PesInit(PesDemux * pesdx) static void PesInit(PesDemux *pesdx) {
{
memset(pesdx, 0, sizeof(*pesdx)); memset(pesdx, 0, sizeof(*pesdx));
pesdx->Size = PES_MAX_PAYLOAD; pesdx->Size = PES_MAX_PAYLOAD;
pesdx->Buffer = av_malloc(PES_MAX_PAYLOAD + AV_INPUT_BUFFER_PADDING_SIZE); pesdx->Buffer = av_malloc(PES_MAX_PAYLOAD + AV_INPUT_BUFFER_PADDING_SIZE);
@ -578,8 +563,7 @@ static void PesInit(PesDemux * pesdx)
/// @param size number of payload data bytes /// @param size number of payload data bytes
/// @param is_start flag, start of pes packet /// @param is_start flag, start of pes packet
/// ///
static void PesParse(PesDemux * pesdx, const uint8_t * data, int size, int is_start) static void PesParse(PesDemux *pesdx, const uint8_t *data, int size, int is_start) {
{
const uint8_t *p; const uint8_t *p;
const uint8_t *q; const uint8_t *q;
@ -728,8 +712,7 @@ static void PesParse(PesDemux * pesdx, const uint8_t * data, int size, int is_st
unsigned code; unsigned code;
// bad mpeg pes packet start code prefix 0x00001xx // bad mpeg pes packet start code prefix 0x00001xx
if (pesdx->Header[0] || pesdx->Header[1] if (pesdx->Header[0] || pesdx->Header[1] || pesdx->Header[2] != 0x01) {
|| pesdx->Header[2] != 0x01) {
Debug(3, "pesdemux: bad pes packet\n"); Debug(3, "pesdemux: bad pes packet\n");
pesdx->State = PES_SKIP; pesdx->State = PES_SKIP;
return; return;
@ -776,21 +759,16 @@ static void PesParse(PesDemux * pesdx, const uint8_t * data, int size, int is_st
int64_t dts; int64_t dts;
if ((pesdx->Header[7] & 0xC0) == 0x80) { if ((pesdx->Header[7] & 0xC0) == 0x80) {
pts = pts = (int64_t)(data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 |
(int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 data[12] << 7 | (data[13] & 0xFE) >> 1;
| (data[13]
& 0xFE) >> 1;
pesdx->PTS = pts; pesdx->PTS = pts;
pesdx->DTS = AV_NOPTS_VALUE; pesdx->DTS = AV_NOPTS_VALUE;
} else if ((pesdx->Header[7] & 0xC0) == 0xC0) { } else if ((pesdx->Header[7] & 0xC0) == 0xC0) {
pts = pts = (int64_t)(data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 |
(int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 data[12] << 7 | (data[13] & 0xFE) >> 1;
| (data[13]
& 0xFE) >> 1;
pesdx->PTS = pts; pesdx->PTS = pts;
dts = dts = (int64_t)(data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 |
(int64_t) (data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 | data[17] << data[17] << 7 | (data[18] & 0xFE) >> 1;
7 | (data[18] & 0xFE) >> 1;
pesdx->DTS = dts; pesdx->DTS = dts;
Debug(4, "pesdemux: pts %#012" PRIx64 " %#012" PRIx64 "\n", pts, dts); Debug(4, "pesdemux: pts %#012" PRIx64 " %#012" PRIx64 "\n", pts, dts);
} }
@ -896,8 +874,7 @@ typedef struct _ts_demux_ TsDemux;
/// ///
/// transport stream demuxer structure. /// transport stream demuxer structure.
/// ///
struct _ts_demux_ struct _ts_demux_ {
{
int Packets; ///< packets between PCR int Packets; ///< packets between PCR
}; };
@ -912,8 +889,7 @@ static PesDemux PesDemuxAudio[1]; ///< audio demuxer
/// ///
/// @returns number of bytes consumed from buffer. /// @returns number of bytes consumed from buffer.
/// ///
static int TsDemuxer(TsDemux * tsdx, const uint8_t * data, int size) static int TsDemuxer(TsDemux *tsdx, const uint8_t *data, int size) {
{
const uint8_t *p; const uint8_t *p;
p = data; p = data;
@ -987,8 +963,7 @@ static int TsDemuxer(TsDemux * tsdx, const uint8_t * data, int size)
** @param size size of PES packet ** @param size size of PES packet
** @param id PES packet type ** @param id PES packet type
*/ */
int PlayAudio(const uint8_t * data, int size, uint8_t id) int PlayAudio(const uint8_t *data, int size, uint8_t id) {
{
int n; int n;
const uint8_t *p; const uint8_t *p;
@ -1045,15 +1020,14 @@ int PlayAudio(const uint8_t * data, int size, uint8_t id)
} }
if (data[7] & 0x80 && n >= 5) { if (data[7] & 0x80 && n >= 5) {
AudioAvPkt->pts = AudioAvPkt->pts = (int64_t)(data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 |
(int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 | (data[13] & (data[13] & 0xFE) >> 1;
0xFE) >> 1;
// Debug(3, "audio: pts %#012" PRIx64 "\n", AudioAvPkt->pts); // Debug(3, "audio: pts %#012" PRIx64 "\n", AudioAvPkt->pts);
} }
if (0) { // dts is unused if (0) { // dts is unused
if (data[7] & 0x40) { if (data[7] & 0x40) {
AudioAvPkt->dts = (int64_t) (data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] AudioAvPkt->dts = (int64_t)(data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 |
& 0xFE) << 14 | data[17] << 7 | (data[18] & 0xFE) >> 1; data[17] << 7 | (data[18] & 0xFE) >> 1;
Debug(3, "audio: dts %#012" PRIx64 "\n", AudioAvPkt->dts); Debug(3, "audio: dts %#012" PRIx64 "\n", AudioAvPkt->dts);
} }
} }
@ -1219,8 +1193,7 @@ int PlayAudio(const uint8_t * data, int size, uint8_t id)
** **
** @returns number of bytes consumed; ** @returns number of bytes consumed;
*/ */
int PlayTsAudio(const uint8_t * data, int size) int PlayTsAudio(const uint8_t *data, int size) {
{
static TsDemux tsdx[1]; static TsDemux tsdx[1];
if (SkipAudio || !MyAudioDecoder) { // skip audio if (SkipAudio || !MyAudioDecoder) { // skip audio
@ -1256,7 +1229,6 @@ int PlayTsAudio(const uint8_t * data, int size)
usleep(AudioDelay * 1000); usleep(AudioDelay * 1000);
AudioDelay = 0; AudioDelay = 0;
// TsDemuxer(tsdx, data, size); // insert dummy audio // TsDemuxer(tsdx, data, size); // insert dummy audio
} }
return TsDemuxer(tsdx, data, size); return TsDemuxer(tsdx, data, size);
} }
@ -1268,16 +1240,12 @@ int PlayTsAudio(const uint8_t * data, int size)
** **
** @param volume VDR volume (0 .. 255) ** @param volume VDR volume (0 .. 255)
*/ */
void SetVolumeDevice(int volume) void SetVolumeDevice(int volume) { AudioSetVolume((volume * 1000) / 255); }
{
AudioSetVolume((volume * 1000) / 255);
}
/** /**
*** Resets channel ID (restarts audio). *** Resets channel ID (restarts audio).
**/ **/
void ResetChannelId(void) void ResetChannelId(void) {
{
AudioChannelID = -1; AudioChannelID = -1;
Debug(3, "audio/demux: reset channel id\n"); Debug(3, "audio/demux: reset channel id\n");
} }
@ -1292,8 +1260,7 @@ void ResetChannelId(void)
/** /**
** Video output stream device structure. Parser, decoder, display. ** Video output stream device structure. Parser, decoder, display.
*/ */
struct __video_stream__ struct __video_stream__ {
{
VideoHwDecoder *HwDecoder; ///< video hardware decoder VideoHwDecoder *HwDecoder; ///< video hardware decoder
VideoDecoder *Decoder; ///< video decoder VideoDecoder *Decoder; ///< video decoder
pthread_mutex_t DecoderLockMutex; ///< video decoder lock mutex pthread_mutex_t DecoderLockMutex; ///< video decoder lock mutex
@ -1348,8 +1315,7 @@ static volatile char Usr1Signal; ///< true got usr1 signal
** **
** @param stream video stream ** @param stream video stream
*/ */
static void VideoPacketInit(VideoStream * stream) static void VideoPacketInit(VideoStream *stream) {
{
int i; int i;
for (i = 0; i < VIDEO_PACKET_MAX; ++i) { for (i = 0; i < VIDEO_PACKET_MAX; ++i) {
@ -1371,8 +1337,7 @@ static void VideoPacketInit(VideoStream * stream)
** **
** @param stream video stream ** @param stream video stream
*/ */
static void VideoPacketExit(VideoStream * stream) static void VideoPacketExit(VideoStream *stream) {
{
int i; int i;
atomic_set(&stream->PacketsFilled, 0); atomic_set(&stream->PacketsFilled, 0);
@ -1390,8 +1355,7 @@ static void VideoPacketExit(VideoStream * stream)
** @param data data of pes packet ** @param data data of pes packet
** @param size size of pes packet ** @param size size of pes packet
*/ */
static void VideoEnqueue(VideoStream * stream, int64_t pts, int64_t dts, const void *data, int size) static void VideoEnqueue(VideoStream *stream, int64_t pts, int64_t dts, const void *data, int size) {
{
AVPacket *avpkt; AVPacket *avpkt;
// Debug(3, "video: enqueue %d\n", size); // Debug(3, "video: enqueue %d\n", size);
@ -1408,8 +1372,7 @@ static void VideoEnqueue(VideoStream * stream, int64_t pts, int64_t dts, const v
// avpkt->stream_index + size); // avpkt->stream_index + size);
// new + grow reserves FF_INPUT_BUFFER_PADDING_SIZE // new + grow reserves FF_INPUT_BUFFER_PADDING_SIZE
av_grow_packet(avpkt, ((size + VIDEO_BUFFER_SIZE / 2) av_grow_packet(avpkt, ((size + VIDEO_BUFFER_SIZE / 2) / (VIDEO_BUFFER_SIZE / 2)) * (VIDEO_BUFFER_SIZE / 2));
/ (VIDEO_BUFFER_SIZE / 2)) * (VIDEO_BUFFER_SIZE / 2));
// FIXME: out of memory! // FIXME: out of memory!
#ifdef DEBUG #ifdef DEBUG
if (avpkt->size <= avpkt->stream_index + size) { if (avpkt->size <= avpkt->stream_index + size) {
@ -1435,8 +1398,7 @@ static void VideoEnqueue(VideoStream * stream, int64_t pts, int64_t dts, const v
** **
** @param stream video stream ** @param stream video stream
*/ */
static void VideoResetPacket(VideoStream * stream) static void VideoResetPacket(VideoStream *stream) {
{
AVPacket *avpkt; AVPacket *avpkt;
stream->StartCodeState = 0; // reset start code state stream->StartCodeState = 0; // reset start code state
@ -1454,8 +1416,7 @@ static void VideoResetPacket(VideoStream * stream)
** @param stream video stream ** @param stream video stream
** @param codec_id codec id of packet (MPEG/H264) ** @param codec_id codec id of packet (MPEG/H264)
*/ */
static void VideoNextPacket(VideoStream * stream, int codec_id) static void VideoNextPacket(VideoStream *stream, int codec_id) {
{
AVPacket *avpkt; AVPacket *avpkt;
avpkt = &stream->PacketRb[stream->PacketWrite]; avpkt = &stream->PacketRb[stream->PacketWrite];
@ -1506,8 +1467,7 @@ static void VideoNextPacket(VideoStream * stream, int codec_id)
** @param data data of pes packet ** @param data data of pes packet
** @param size size of pes packet ** @param size size of pes packet
*/ */
static void VideoMpegEnqueue(VideoStream * stream, int64_t pts, int64_t dts, const uint8_t * data, int size) static void VideoMpegEnqueue(VideoStream *stream, int64_t pts, int64_t dts, const uint8_t *data, int size) {
{
static const char startcode[3] = {0x00, 0x00, 0x01}; static const char startcode[3] = {0x00, 0x00, 0x01};
const uint8_t *p; const uint8_t *p;
int n; int n;
@ -1666,8 +1626,7 @@ static void VideoMpegEnqueue(VideoStream * stream, int64_t pts, int64_t dts, con
*/ */
#ifndef USE_PIP #ifndef USE_PIP
static void FixPacketForFFMpeg(VideoDecoder * vdecoder, AVPacket * avpkt) static void FixPacketForFFMpeg(VideoDecoder *vdecoder, AVPacket *avpkt) {
{
uint8_t *p; uint8_t *p;
int n; int n;
AVPacket tmp[1]; AVPacket tmp[1];
@ -1732,8 +1691,7 @@ static void FixPacketForFFMpeg(VideoDecoder * vdecoder, AVPacket * avpkt)
** **
** @param stream video stream ** @param stream video stream
*/ */
static void VideoStreamOpen(VideoStream * stream) static void VideoStreamOpen(VideoStream *stream) {
{
stream->SkipStream = 1; stream->SkipStream = 1;
stream->CodecID = AV_CODEC_ID_NONE; stream->CodecID = AV_CODEC_ID_NONE;
stream->LastCodecID = AV_CODEC_ID_NONE; stream->LastCodecID = AV_CODEC_ID_NONE;
@ -1753,8 +1711,7 @@ static void VideoStreamOpen(VideoStream * stream)
** @note must be called from the video thread, otherwise xcb has a ** @note must be called from the video thread, otherwise xcb has a
** deadlock. ** deadlock.
*/ */
static void VideoStreamClose(VideoStream * stream, int delhw) static void VideoStreamClose(VideoStream *stream, int delhw) {
{
stream->SkipStream = 1; stream->SkipStream = 1;
if (stream->Decoder) { if (stream->Decoder) {
VideoDecoder *decoder; VideoDecoder *decoder;
@ -1791,8 +1748,7 @@ static void VideoStreamClose(VideoStream * stream, int delhw)
** @retval 1 something todo ** @retval 1 something todo
** @retval -1 empty stream ** @retval -1 empty stream
*/ */
int VideoPollInput(VideoStream * stream) int VideoPollInput(VideoStream *stream) {
{
if (!stream->Decoder || !stream->HwDecoder) { // closing if (!stream->Decoder || !stream->HwDecoder) { // closing
#ifdef DEBUG #ifdef DEBUG
fprintf(stderr, "no decoder\n"); fprintf(stderr, "no decoder\n");
@ -1832,8 +1788,7 @@ int VideoPollInput(VideoStream * stream)
** @retval 1 stream paused ** @retval 1 stream paused
** @retval -1 empty stream ** @retval -1 empty stream
*/ */
int VideoDecodeInput(VideoStream * stream, int trick) int VideoDecodeInput(VideoStream *stream, int trick) {
{
int filled; int filled;
AVPacket *avpkt; AVPacket *avpkt;
int saved_size; int saved_size;
@ -1982,18 +1937,14 @@ int VideoDecodeInput(VideoStream * stream, int trick)
** **
** @param stream video stream ** @param stream video stream
*/ */
int VideoGetBuffers(const VideoStream * stream) int VideoGetBuffers(const VideoStream *stream) { return atomic_read(&stream->PacketsFilled); }
{
return atomic_read(&stream->PacketsFilled);
}
/** /**
** Try video start. ** Try video start.
** **
** NOT TRUE: Could be called, when already started. ** NOT TRUE: Could be called, when already started.
*/ */
static void StartVideo(void) static void StartVideo(void) {
{
VideoInit(X11DisplayName); VideoInit(X11DisplayName);
if (ConfigFullscreen) { if (ConfigFullscreen) {
@ -2010,8 +1961,7 @@ static void StartVideo(void)
/** /**
** Stop video. ** Stop video.
*/ */
static void StopVideo(void) static void StopVideo(void) {
{
VideoOsdExit(); VideoOsdExit();
VideoExit(); VideoExit();
AudioSyncStream = NULL; AudioSyncStream = NULL;
@ -2050,8 +2000,7 @@ static void StopVideo(void)
** **
** Function to dump a mpeg packet, not needed. ** Function to dump a mpeg packet, not needed.
*/ */
static void DumpMpeg(const uint8_t * data, int size) static void DumpMpeg(const uint8_t *data, int size) {
{
fprintf(stderr, "%8d: ", size); fprintf(stderr, "%8d: ", size);
// b3 b4 b8 00 b5 ... 00 b5 ... // b3 b4 b8 00 b5 ... 00 b5 ...
@ -2074,8 +2023,7 @@ static void DumpMpeg(const uint8_t * data, int size)
** **
** Function to Dump a h264 packet, not needed. ** Function to Dump a h264 packet, not needed.
*/ */
static int DumpH264(const uint8_t * data, int size) static int DumpH264(const uint8_t *data, int size) {
{
printf("H264:"); printf("H264:");
do { do {
if (size < 4) { if (size < 4) {
@ -2098,8 +2046,7 @@ static int DumpH264(const uint8_t * data, int size)
** **
** Function to validate a mpeg packet, not needed. ** Function to validate a mpeg packet, not needed.
*/ */
static int ValidateMpeg(const uint8_t * data, int size) static int ValidateMpeg(const uint8_t *data, int size) {
{
int pes_l; int pes_l;
do { do {
@ -2138,8 +2085,7 @@ static int ValidateMpeg(const uint8_t * data, int size)
** @return number of bytes used, 0 if internal buffer are full. ** @return number of bytes used, 0 if internal buffer are full.
** **
*/ */
int PlayVideo3(VideoStream * stream, const uint8_t * data, int size) int PlayVideo3(VideoStream *stream, const uint8_t *data, int size) {
{
const uint8_t *check; const uint8_t *check;
int64_t pts, dts; int64_t pts, dts;
int n; int n;
@ -2201,8 +2147,8 @@ int PlayVideo3(VideoStream * stream, const uint8_t * data, int size)
} }
#ifdef USE_SOFTLIMIT #ifdef USE_SOFTLIMIT
// soft limit buffer full // soft limit buffer full
if (AudioSyncStream == stream && atomic_read(&stream->PacketsFilled) > 3 if (AudioSyncStream == stream && atomic_read(&stream->PacketsFilled) > 3 &&
&& AudioUsedBytes() > AUDIO_MIN_BUFFER_FREE * 2) { AudioUsedBytes() > AUDIO_MIN_BUFFER_FREE * 2) {
return 0; return 0;
} }
#endif #endif
@ -2210,17 +2156,14 @@ int PlayVideo3(VideoStream * stream, const uint8_t * data, int size)
pts = AV_NOPTS_VALUE; pts = AV_NOPTS_VALUE;
dts = AV_NOPTS_VALUE; dts = AV_NOPTS_VALUE;
if ((data[7] & 0xc0) == 0x80) { if ((data[7] & 0xc0) == 0x80) {
pts = pts = (int64_t)(data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 |
(int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 | (data[13] & (data[13] & 0xFE) >> 1;
0xFE) >> 1;
} }
if ((data[7] & 0xC0) == 0xc0) { if ((data[7] & 0xC0) == 0xc0) {
pts = pts = (int64_t)(data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 |
(int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 | (data[13] & (data[13] & 0xFE) >> 1;
0xFE) >> 1; dts = (int64_t)(data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 | data[17] << 7 |
dts = (data[18] & 0xFE) >> 1;
(int64_t) (data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 | data[17] << 7 | (data[18] &
0xFE) >> 1;
} }
check = data + 9 + n; check = data + 9 + n;
@ -2370,10 +2313,7 @@ int PlayVideo3(VideoStream * stream, const uint8_t * data, int size)
** **
** @todo FIXME: combine the 5 ifs at start of the function ** @todo FIXME: combine the 5 ifs at start of the function
*/ */
int PlayVideo(const uint8_t * data, int size) int PlayVideo(const uint8_t *data, int size) { return PlayVideo3(MyVideoStream, data, size); }
{
return PlayVideo3(MyVideoStream, data, size);
}
/// call VDR support function /// call VDR support function
extern uint8_t *CreateJpeg(uint8_t *, int *, int, int, int); extern uint8_t *CreateJpeg(uint8_t *, int *, int, int, int);
@ -2392,8 +2332,7 @@ extern uint8_t *CreateJpeg(uint8_t *, int *, int, int, int);
** **
** @returns allocated jpeg image. ** @returns allocated jpeg image.
*/ */
uint8_t *CreateJpeg(uint8_t * image, int raw_size, int *size, int quality, int width, int height) uint8_t *CreateJpeg(uint8_t *image, int raw_size, int *size, int quality, int width, int height) {
{
struct jpeg_compress_struct cinfo; struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr; struct jpeg_error_mgr jerr;
JSAMPROW row_ptr[1]; JSAMPROW row_ptr[1];
@ -2440,8 +2379,7 @@ uint8_t *CreateJpeg(uint8_t * image, int raw_size, int *size, int quality, int w
** @param width number of horizontal pixels in the frame ** @param width number of horizontal pixels in the frame
** @param height number of vertical pixels in the frame ** @param height number of vertical pixels in the frame
*/ */
uint8_t *GrabImage(int *size, int jpeg, int quality, int width, int height) uint8_t *GrabImage(int *size, int jpeg, int quality, int width, int height) {
{
if (jpeg) { if (jpeg) {
uint8_t *image; uint8_t *image;
int raw_size; int raw_size;
@ -2468,8 +2406,7 @@ uint8_t *GrabImage(int *size, int jpeg, int quality, int width, int height)
** **
** @param play_mode play mode (none, video+audio, audio-only, ...) ** @param play_mode play mode (none, video+audio, audio-only, ...)
*/ */
int SetPlayMode(int play_mode) int SetPlayMode(int play_mode) {
{
Debug(3, "Set Playmode %d\n", play_mode); Debug(3, "Set Playmode %d\n", play_mode);
switch (play_mode) { switch (play_mode) {
case 0: // audio/video from decoder case 0: // audio/video from decoder
@ -2520,8 +2457,7 @@ int SetPlayMode(int play_mode)
** Gets the current System Time Counter, which can be used to ** Gets the current System Time Counter, which can be used to
** synchronize audio, video and subtitles. ** synchronize audio, video and subtitles.
*/ */
int64_t GetSTC(void) int64_t GetSTC(void) {
{
if (MyVideoStream->HwDecoder) { if (MyVideoStream->HwDecoder) {
return VideoGetClock(MyVideoStream->HwDecoder); return VideoGetClock(MyVideoStream->HwDecoder);
} }
@ -2537,8 +2473,7 @@ int64_t GetSTC(void)
** @param height[OUT] height of video stream ** @param height[OUT] height of video stream
** @param aspect[OUT] aspect ratio (4/3, 16/9, ...) of video stream ** @param aspect[OUT] aspect ratio (4/3, 16/9, ...) of video stream
*/ */
void GetVideoSize(int *width, int *height, double *aspect) void GetVideoSize(int *width, int *height, double *aspect) {
{
#ifdef DEBUG #ifdef DEBUG
static int done_width; static int done_width;
static int done_height; static int done_height;
@ -2572,8 +2507,7 @@ void GetVideoSize(int *width, int *height, double *aspect)
** **
** @param speed trick speed ** @param speed trick speed
*/ */
void TrickSpeed(int speed) void TrickSpeed(int speed) {
{
MyVideoStream->TrickSpeed = speed; MyVideoStream->TrickSpeed = speed;
if (MyVideoStream->HwDecoder) { if (MyVideoStream->HwDecoder) {
VideoSetTrickSpeed(MyVideoStream->HwDecoder, speed); VideoSetTrickSpeed(MyVideoStream->HwDecoder, speed);
@ -2588,8 +2522,7 @@ void TrickSpeed(int speed)
/** /**
** Clears all video and audio data from the device. ** Clears all video and audio data from the device.
*/ */
void Clear(void) void Clear(void) {
{
int i; int i;
VideoResetPacket(MyVideoStream); // terminate work VideoResetPacket(MyVideoStream); // terminate work
@ -2611,8 +2544,7 @@ void Clear(void)
/** /**
** Sets the device into play mode. ** Sets the device into play mode.
*/ */
void Play(void) void Play(void) {
{
TrickSpeed(0); // normal play TrickSpeed(0); // normal play
SkipAudio = 0; SkipAudio = 0;
AudioPlay(); AudioPlay();
@ -2621,8 +2553,7 @@ void Play(void)
/** /**
** Sets the device into "freeze frame" mode. ** Sets the device into "freeze frame" mode.
*/ */
void Freeze(void) void Freeze(void) {
{
StreamFreezed = 1; StreamFreezed = 1;
MyVideoStream->Freezed = 1; MyVideoStream->Freezed = 1;
AudioPause(); AudioPause();
@ -2631,8 +2562,7 @@ void Freeze(void)
/** /**
** Turns off audio while replaying. ** Turns off audio while replaying.
*/ */
void Mute(void) void Mute(void) {
{
SkipAudio = 1; SkipAudio = 1;
AudioFlushBuffers(); AudioFlushBuffers();
// AudioSetVolume(0); // AudioSetVolume(0);
@ -2644,8 +2574,7 @@ void Mute(void)
** @param data pes frame data ** @param data pes frame data
** @param size number of bytes in frame ** @param size number of bytes in frame
*/ */
void StillPicture(const uint8_t * data, int size) void StillPicture(const uint8_t *data, int size) {
{
static uint8_t seq_end_mpeg[] = {0x00, 0x00, 0x01, 0xB7}; static uint8_t seq_end_mpeg[] = {0x00, 0x00, 0x01, 0xB7};
// H264 NAL End of Sequence // H264 NAL End of Sequence
static uint8_t seq_end_h264[] = {0x00, 0x00, 0x00, 0x01, 0x0A}; static uint8_t seq_end_h264[] = {0x00, 0x00, 0x00, 0x01, 0x0A};
@ -2718,7 +2647,8 @@ void StillPicture(const uint8_t * data, int size)
n -= 6 + len; n -= 6 + len;
} while (n > 6); } while (n > 6);
VideoNextPacket(MyVideoStream, MyVideoStream->CodecID); // terminate last packet VideoNextPacket(MyVideoStream,
MyVideoStream->CodecID); // terminate last packet
} else { // ES packet } else { // ES packet
if (MyVideoStream->CodecID != AV_CODEC_ID_MPEG2VIDEO) { if (MyVideoStream->CodecID != AV_CODEC_ID_MPEG2VIDEO) {
VideoNextPacket(MyVideoStream, AV_CODEC_ID_NONE); // close last stream VideoNextPacket(MyVideoStream, AV_CODEC_ID_NONE); // close last stream
@ -2733,7 +2663,8 @@ void StillPicture(const uint8_t * data, int size)
} else { } else {
VideoEnqueue(MyVideoStream, AV_NOPTS_VALUE, AV_NOPTS_VALUE, seq_end_mpeg, sizeof(seq_end_mpeg)); VideoEnqueue(MyVideoStream, AV_NOPTS_VALUE, AV_NOPTS_VALUE, seq_end_mpeg, sizeof(seq_end_mpeg));
} }
VideoNextPacket(MyVideoStream, MyVideoStream->CodecID); // terminate last packet VideoNextPacket(MyVideoStream,
MyVideoStream->CodecID); // terminate last packet
} }
// wait for empty buffers // wait for empty buffers
@ -2763,8 +2694,7 @@ void StillPicture(const uint8_t * data, int size)
** @retval true if ready ** @retval true if ready
** @retval false if busy ** @retval false if busy
*/ */
int Poll(int timeout) int Poll(int timeout) {
{
// poll is only called during replay, flush buffers after replay // poll is only called during replay, flush buffers after replay
MyVideoStream->ClearClose = 1; MyVideoStream->ClearClose = 1;
for (;;) { for (;;) {
@ -2777,8 +2707,8 @@ int Poll(int timeout)
// FIXME: no video! // FIXME: no video!
filled = atomic_read(&MyVideoStream->PacketsFilled); filled = atomic_read(&MyVideoStream->PacketsFilled);
// soft limit + hard limit // soft limit + hard limit
full = (used > AUDIO_MIN_BUFFER_FREE && filled > 3) full = (used > AUDIO_MIN_BUFFER_FREE && filled > 3) || AudioFreeBytes() < AUDIO_MIN_BUFFER_FREE ||
|| AudioFreeBytes() < AUDIO_MIN_BUFFER_FREE || filled >= VIDEO_PACKET_MAX - 10; filled >= VIDEO_PACKET_MAX - 10;
if (!full || !timeout) { if (!full || !timeout) {
return !full; return !full;
@ -2798,8 +2728,7 @@ int Poll(int timeout)
** **
** @param timeout timeout to flush in ms ** @param timeout timeout to flush in ms
*/ */
int Flush(int timeout) int Flush(int timeout) {
{
if (atomic_read(&MyVideoStream->PacketsFilled)) { if (atomic_read(&MyVideoStream->PacketsFilled)) {
if (timeout) { // let display thread work if (timeout) { // let display thread work
usleep(timeout * 1000); usleep(timeout * 1000);
@ -2820,8 +2749,7 @@ int Flush(int timeout)
** @param height[OUT] height of OSD ** @param height[OUT] height of OSD
** @param aspect[OUT] aspect ratio (4/3, 16/9, ...) of OSD ** @param aspect[OUT] aspect ratio (4/3, 16/9, ...) of OSD
*/ */
void GetOsdSize(int *width, int *height, double *aspect) void GetOsdSize(int *width, int *height, double *aspect) {
{
#ifdef DEBUG #ifdef DEBUG
static int done_width; static int done_width;
static int done_height; static int done_height;
@ -2842,10 +2770,7 @@ void GetOsdSize(int *width, int *height, double *aspect)
/** /**
** Close OSD. ** Close OSD.
*/ */
void OsdClose(void) void OsdClose(void) { VideoOsdClear(); }
{
VideoOsdClear();
}
/** /**
** Draw an OSD pixmap. ** Draw an OSD pixmap.
@ -2859,8 +2784,7 @@ void OsdClose(void)
** @param x x-coordinate on screen of argb image ** @param x x-coordinate on screen of argb image
** @param y y-coordinate on screen of argb image ** @param y y-coordinate on screen of argb image
*/ */
void OsdDrawARGB(int xi, int yi, int height, int width, int pitch, const uint8_t * argb, int x, int y) void OsdDrawARGB(int xi, int yi, int height, int width, int pitch, const uint8_t *argb, int x, int y) {
{
// wakeup display for showing remote learning dialog // wakeup display for showing remote learning dialog
VideoDisplayWakeup(); VideoDisplayWakeup();
VideoOsdDrawARGB(xi, yi, height, width, pitch, argb, x, y); VideoOsdDrawARGB(xi, yi, height, width, pitch, argb, x, y);
@ -2871,27 +2795,33 @@ void OsdDrawARGB(int xi, int yi, int height, int width, int pitch, const uint8_t
/** /**
** Return command line help string. ** Return command line help string.
*/ */
const char *CommandLineHelp(void) const char *CommandLineHelp(void) {
{
return " -a device\taudio device (fe. alsa: hw:0,0 oss: /dev/dsp)\n" return " -a device\taudio device (fe. alsa: hw:0,0 oss: /dev/dsp)\n"
" -p device\taudio device for pass-through (hw:0,1 or /dev/dsp1)\n" " -p device\taudio device for pass-through (hw:0,1 or /dev/dsp1)\n"
" -c channel\taudio mixer channel name (fe. PCM)\n" " -d display\tdisplay of x11 server (fe. :0.0)\n" " -c channel\taudio mixer channel name (fe. PCM)\n"
" -d display\tdisplay of x11 server (fe. :0.0)\n"
" -f\t\tstart with fullscreen window (only with window manager)\n" " -f\t\tstart with fullscreen window (only with window manager)\n"
" -g geometry\tx11 window geometry wxh+x+y\n" " -r Refresh\tRefreshrate for DRM (default is 50 Hz)\n" " -g geometry\tx11 window geometry wxh+x+y\n"
" -r Refresh\tRefreshrate for DRM (default is 50 Hz)\n"
" -C Connector\tConnector for DRM (default is current Connector)\n" " -C Connector\tConnector for DRM (default is current Connector)\n"
" -S shader\tShader to use.\n\t\tOnly with placebo. Can be repeated for more shaders\n" " -S shader\tShader to use.\n\t\tOnly with placebo. Can be repeated "
" -v device\tvideo driver device (cuvid)\n" " -s\t\tstart in suspended mode\n" "for more shaders\n"
" -v device\tvideo driver device (cuvid)\n"
" -s\t\tstart in suspended mode\n"
" -x\t\tstart x11 server, with -xx try to connect, if this fails\n" " -x\t\tstart x11 server, with -xx try to connect, if this fails\n"
" -X args\tX11 server arguments (f.e. -nocursor)\n" " -w workaround\tenable/disable workarounds\n" " -X args\tX11 server arguments (f.e. -nocursor)\n"
" -w workaround\tenable/disable workarounds\n"
"\tno-hw-decoder\t\tdisable hw decoder, use software decoder only\n" "\tno-hw-decoder\t\tdisable hw decoder, use software decoder only\n"
"\tno-mpeg-hw-decoder\tdisable hw decoder for mpeg only\n" "\tno-mpeg-hw-decoder\tdisable hw decoder for mpeg only\n"
"\tstill-hw-decoder\tenable hardware decoder for still-pictures\n" "\tstill-hw-decoder\tenable hardware decoder for still-pictures\n"
"\tstill-h264-hw-decoder\tenable h264 hw decoder for still-pictures\n" "\tstill-h264-hw-decoder\tenable h264 hw decoder for still-pictures\n"
"\talsa-driver-broken\tdisable broken alsa driver message\n" "\talsa-driver-broken\tdisable broken alsa driver message\n"
"\talsa-no-close-open\tdisable close open to fix alsa no sound bug\n" "\talsa-no-close-open\tdisable close open to fix alsa no sound bug\n"
"\talsa-close-open-delay\tenable close open delay to fix no sound bug\n" "\talsa-close-open-delay\tenable close open delay to fix no sound "
"bug\n"
"\tignore-repeat-pict\tdisable repeat pict message\n" "\tignore-repeat-pict\tdisable repeat pict message\n"
"\tuse-possible-defect-frames prefer faster channel switch\n" " -D\t\tstart in detached mode\n"; "\tuse-possible-defect-frames prefer faster channel switch\n"
" -D\t\tstart in detached mode\n";
} }
/** /**
@ -2900,8 +2830,7 @@ const char *CommandLineHelp(void)
** @param argc number of arguments ** @param argc number of arguments
** @param argv arguments vector ** @param argv arguments vector
*/ */
int ProcessArgs(int argc, char *const argv[]) int ProcessArgs(int argc, char *const argv[]) {
{
// //
// Parse arguments. // Parse arguments.
// //
@ -2943,8 +2872,8 @@ int ProcessArgs(int argc, char *const argv[])
continue; continue;
case 'g': // geometry case 'g': // geometry
if (VideoSetGeometry(optarg) < 0) { if (VideoSetGeometry(optarg) < 0) {
fprintf(stderr, fprintf(stderr, _("Bad formated geometry please use: "
_("Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n")); "[=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"));
return 0; return 0;
} }
continue; continue;
@ -3032,8 +2961,7 @@ static pid_t X11ServerPid; ///< x11 server pid
** **
** @param sig signal number ** @param sig signal number
*/ */
static void Usr1Handler(int __attribute__((unused)) sig) static void Usr1Handler(int __attribute__((unused)) sig) {
{
++Usr1Signal; ++Usr1Signal;
Debug(3, "x-setup: got signal usr1\n"); Debug(3, "x-setup: got signal usr1\n");
@ -3042,8 +2970,7 @@ static void Usr1Handler(int __attribute__((unused)) sig)
/** /**
** Start the X server ** Start the X server
*/ */
static void StartXServer(void) static void StartXServer(void) {
{
struct sigaction usr1; struct sigaction usr1;
pid_t pid; pid_t pid;
const char *sval; const char *sval;
@ -3126,8 +3053,7 @@ static void StartXServer(void)
/** /**
** Exit + cleanup. ** Exit + cleanup.
*/ */
void SoftHdDeviceExit(void) void SoftHdDeviceExit(void) {
{
// lets hope that vdr does a good thread cleanup // lets hope that vdr does a good thread cleanup
AudioExit(); AudioExit();
@ -3190,8 +3116,7 @@ void SoftHdDeviceExit(void)
** @retval 1 suspended start ** @retval 1 suspended start
** @retval -1 detached start ** @retval -1 detached start
*/ */
int Start(void) int Start(void) {
{
if (ConfigStartX11Server) { if (ConfigStartX11Server) {
StartXServer(); StartXServer();
} }
@ -3234,8 +3159,7 @@ int Start(void)
** **
** @note stop everything, but don't cleanup, module is still called. ** @note stop everything, but don't cleanup, module is still called.
*/ */
void Stop(void) void Stop(void) {
{
#ifdef DEBUG #ifdef DEBUG
Debug(3, "video: max used PES packet size: %d\n", VideoMaxPacketSize); Debug(3, "video: max used PES packet size: %d\n", VideoMaxPacketSize);
#endif #endif
@ -3244,8 +3168,7 @@ void Stop(void)
/** /**
** Perform any cleanup or other regular tasks. ** Perform any cleanup or other regular tasks.
*/ */
void Housekeeping(void) void Housekeeping(void) {
{
// //
// when starting an own X11 server fails, try to connect to a already // when starting an own X11 server fails, try to connect to a already
// running X11 server. This can take some time. // running X11 server. This can take some time.
@ -3274,8 +3197,7 @@ void Housekeeping(void)
/** /**
** Main thread hook, periodic called from main thread. ** Main thread hook, periodic called from main thread.
*/ */
void MainThreadHook(void) void MainThreadHook(void) {
{
if (Usr1Signal) { // x11 server ready if (Usr1Signal) { // x11 server ready
// FIYME: x11 server keeps sending sigusr1 signals // FIYME: x11 server keeps sending sigusr1 signals
signal(SIGUSR1, SIG_IGN); // ignore further signals signal(SIGUSR1, SIG_IGN); // ignore further signals
@ -3299,8 +3221,7 @@ extern void DelPip(void);
** @param audio suspend closes audio ** @param audio suspend closes audio
** @param dox11 suspend closes x11 server ** @param dox11 suspend closes x11 server
*/ */
void Suspend(int video, int audio, int dox11) void Suspend(int video, int audio, int dox11) {
{
pthread_mutex_lock(&SuspendLockMutex); pthread_mutex_lock(&SuspendLockMutex);
if (MyVideoStream->SkipStream && SkipAudio) { // already suspended if (MyVideoStream->SkipStream && SkipAudio) { // already suspended
pthread_mutex_unlock(&SuspendLockMutex); pthread_mutex_unlock(&SuspendLockMutex);
@ -3342,8 +3263,7 @@ void Suspend(int video, int audio, int dox11)
/** /**
** Resume plugin. ** Resume plugin.
*/ */
void Resume(void) void Resume(void) {
{
if (!MyVideoStream->SkipStream && !SkipAudio) { // we are not suspended if (!MyVideoStream->SkipStream && !SkipAudio) { // we are not suspended
return; return;
} }
@ -3382,8 +3302,7 @@ void Resume(void)
** @param[out] count number of decoded frames ** @param[out] count number of decoded frames
*/ */
void GetStats(int *missed, int *duped, int *dropped, int *counter, float *frametime, int *width, int *height, void GetStats(int *missed, int *duped, int *dropped, int *counter, float *frametime, int *width, int *height,
int *color, int *eotf) int *color, int *eotf) {
{
*missed = 0; *missed = 0;
*duped = 0; *duped = 0;
*dropped = 0; *dropped = 0;
@ -3407,12 +3326,14 @@ void GetStats(int *missed, int *duped, int *dropped, int *counter, float *framet
** @param width video window width OSD relative ** @param width video window width OSD relative
** @param height video window height OSD relative ** @param height video window height OSD relative
*/ */
void ScaleVideo(int x, int y, int width, int height) void ScaleVideo(int x, int y, int width, int height) {
{
#ifdef USE_PIP #ifdef USE_PIP
if (PiPActive && !(x & y & width & height)) { if (PiPActive && !(x & y & width & height)) {
Info("[softhddev]%s: fullscreen with PiP active.\n", __FUNCTION__); Info("[softhddev]%s: fullscreen with PiP active.\n", __FUNCTION__);
x = mwx; y = mwy; width = mww; height = mwh; x = mwx;
y = mwy;
width = mww;
height = mwh;
} }
#endif #endif
if (MyVideoStream->HwDecoder) { if (MyVideoStream->HwDecoder) {
@ -3438,8 +3359,7 @@ void ScaleVideo(int x, int y, int width, int height)
** @param pip_width pip window width OSD relative ** @param pip_width pip window width OSD relative
** @param pip_height pip window height OSD relative ** @param pip_height pip window height OSD relative
*/ */
void PipSetPosition(int x, int y, int width, int height, int pip_x, int pip_y, int pip_width, int pip_height) void PipSetPosition(int x, int y, int width, int height, int pip_x, int pip_y, int pip_width, int pip_height) {
{
if (!MyVideoStream->HwDecoder) { // video not running if (!MyVideoStream->HwDecoder) { // video not running
return; return;
} }
@ -3463,8 +3383,7 @@ void PipSetPosition(int x, int y, int width, int height, int pip_x, int pip_y, i
** @param pip_width pip window width OSD relative ** @param pip_width pip window width OSD relative
** @param pip_height pip window height OSD relative ** @param pip_height pip window height OSD relative
*/ */
void PipStart(int x, int y, int width, int height, int pip_x, int pip_y, int pip_width, int pip_height) void PipStart(int x, int y, int width, int height, int pip_x, int pip_y, int pip_width, int pip_height) {
{
if (!MyVideoStream->HwDecoder) { // video not running if (!MyVideoStream->HwDecoder) { // video not running
return; return;
} }
@ -3473,15 +3392,17 @@ void PipStart(int x, int y, int width, int height, int pip_x, int pip_y, int pip
VideoStreamOpen(PipVideoStream); VideoStreamOpen(PipVideoStream);
} }
PipSetPosition(x, y, width, height, pip_x, pip_y, pip_width, pip_height); PipSetPosition(x, y, width, height, pip_x, pip_y, pip_width, pip_height);
mwx = x; mwy = y; mww = width; mwh = height; mwx = x;
mwy = y;
mww = width;
mwh = height;
PiPActive = 1; PiPActive = 1;
} }
/** /**
** Stop PIP. ** Stop PIP.
*/ */
void PipStop(void) void PipStop(void) {
{
int i; int i;
if (!MyVideoStream->HwDecoder) { // video not running if (!MyVideoStream->HwDecoder) { // video not running
@ -3489,7 +3410,10 @@ void PipStop(void)
} }
PiPActive = 0; PiPActive = 0;
mwx = 0; mwy = 0; mww = 0; mwh = 0; mwx = 0;
mwy = 0;
mww = 0;
mwh = 0;
ScaleVideo(0, 0, 0, 0); ScaleVideo(0, 0, 0, 0);
PipVideoStream->Close = 1; PipVideoStream->Close = 1;
@ -3507,9 +3431,6 @@ void PipStop(void)
** **
** @return number of bytes used, 0 if internal buffer are full. ** @return number of bytes used, 0 if internal buffer are full.
*/ */
int PipPlayVideo(const uint8_t * data, int size) int PipPlayVideo(const uint8_t *data, int size) { return PlayVideo3(PipVideoStream, data, size); }
{
return PlayVideo3(PipVideoStream, data, size);
}
#endif #endif

View File

@ -21,8 +21,7 @@
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus #ifdef __cplusplus
extern "C" extern "C" {
{
#endif #endif
/// C callback feed key press /// C callback feed key press
extern void FeedKeyPress(const char *, const char *, int, int, const char *); extern void FeedKeyPress(const char *, const char *, int, int, const char *);

View File

@ -26,11 +26,9 @@
#define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1" #define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1"
#define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0" #define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0"
enum enum { GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
{ GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
typedef struct typedef struct {
{
int structSize; int structSize;
// request data // request data
@ -45,13 +43,11 @@ typedef struct
void *img; void *img;
} SoftHDDevice_AtmoGrabService_v1_0_t; } SoftHDDevice_AtmoGrabService_v1_0_t;
typedef struct typedef struct {
{
int Mode; int Mode;
} SoftHDDevice_Osd3DModeService_v1_0_t; } SoftHDDevice_Osd3DModeService_v1_0_t;
typedef struct typedef struct {
{
// request/reply data // request/reply data
int width; int width;

1139
video.c

File diff suppressed because it is too large Load Diff

View File

@ -45,6 +45,7 @@ extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
extern int VideoAudioDelay; ///< audio/video delay extern int VideoAudioDelay; ///< audio/video delay
extern char ConfigStartX11Server; ///< flag start the x11 server extern char ConfigStartX11Server; ///< flag start the x11 server
extern char MyConfigDir[]; extern char MyConfigDir[];
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Prototypes // Prototypes
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------