Revert "Add glFinish() before unmapping the surface"

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jojo61 2019-10-28 20:01:37 +01:00 committed by GitHub
parent 2d3a7339e8
commit 2cd8415f2b
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@ -616,7 +616,6 @@ void cOglFb::BindWrite(void) {
}
void cOglFb::Unbind(void) {
glFinish();
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
}