Merge pull request #10 from 9000h/Add-glFinish()-before-unmapping-the-surface

Add glFinish() before unmapping the surface
This commit is contained in:
jojo61
2019-10-27 10:52:02 +01:00
committed by GitHub

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@@ -616,6 +616,7 @@ void cOglFb::BindWrite(void) {
} }
void cOglFb::Unbind(void) { void cOglFb::Unbind(void) {
glFinish();
glBindFramebuffer(GL_FRAMEBUFFER, 0); glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
} }