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Merge pull request #10 from 9000h/Add-glFinish()-before-unmapping-the-surface

Add glFinish() before unmapping the surface
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jojo61 2019-10-27 10:52:02 +01:00 committed by GitHub
commit 557c17982f
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@ -616,6 +616,7 @@ void cOglFb::BindWrite(void) {
}
void cOglFb::Unbind(void) {
glFinish();
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
}