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Merge pull request #10 from 9000h/Add-glFinish()-before-unmapping-the-surface
Add glFinish() before unmapping the surface
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commit
557c17982f
@ -616,6 +616,7 @@ void cOglFb::BindWrite(void) {
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}
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void cOglFb::Unbind(void) {
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glFinish();
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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