fixed crash at stop
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38307c868f
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5f748c6275
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video.c
1
video.c
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@ -3069,6 +3069,7 @@ static void CuvidDisplayFrame(void)
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glXMakeCurrent(XlibDisplay, VideoWindow, GlxContext);
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if (CuvidDecoderN)
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CuvidDecoders[0]->Frameproc = (float)(GetusTicks()-last_time)/1000000.0;
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// printf("Time used %2.2f\n",CuvidDecoders[0]->Frameproc);
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glXWaitVideoSyncSGI (2, (Count + 1) % 2, &Count); // wait for previous frame to swap
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