fixed detach crash hopefully

This commit is contained in:
jojo61 2018-09-09 17:43:34 +02:00
parent 9a14e748c9
commit cca1022528
3 changed files with 148 additions and 148 deletions

View File

@ -1594,10 +1594,10 @@ bool cOglThread::InitOpenGL(void) {
return false;
}
#endif
#if 1
if (!GlxInitopengl())
return false;
#endif
VertexBuffers[vbText]->EnableBlending();
glDisable(GL_DEPTH_TEST);
return true;
@ -1650,7 +1650,7 @@ void cOglThread::DeleteVertexBuffers(void) {
void cOglThread::Cleanup(void) {
esyslog("[softhddev]OglThread cleanup\n");
DeleteVertexBuffers();
delete cOglOsd::oFb;
// delete cOglOsd::oFb;
cOglOsd::oFb = NULL;
DeleteShaders();
// glVDPAUFiniNV();

View File

@ -3601,14 +3601,14 @@ cString cPluginSoftHdDevice::SVDRPCommand(const char *command,
if (SuspendMode != NOT_SUSPENDED) {
return "SoftHdDevice already detached";
}
cControl::Launch(new cSoftHdControl);
cControl::Attach();
Suspend(ConfigSuspendClose, ConfigSuspendClose, ConfigSuspendX11);
SuspendMode = SUSPEND_NORMAL;
#ifdef USE_OPENGLOSD
dsyslog("[softhddev]stopping Ogl Thread svdrp STAT");
cSoftOsdProvider::StopOpenGlThread();
#endif
cControl::Launch(new cSoftHdControl);
cControl::Attach();
Suspend(ConfigSuspendClose, ConfigSuspendClose, ConfigSuspendX11);
SuspendMode = SUSPEND_NORMAL;
return "SoftHdDevice is suspended";
}
if (!strcasecmp(command, "RESU")) {
@ -3635,14 +3635,14 @@ cString cPluginSoftHdDevice::SVDRPCommand(const char *command,
if (cSoftHdControl::Player) { // already suspended
return "can't suspend SoftHdDevice already suspended";
}
cControl::Launch(new cSoftHdControl);
cControl::Attach();
Suspend(1, 1, 0);
SuspendMode = SUSPEND_DETACHED;
#ifdef USE_OPENGLOSD
dsyslog("[softhddev]stopping Ogl Thread svdrp DETA");
cSoftOsdProvider::StopOpenGlThread();
#endif
cControl::Launch(new cSoftHdControl);
cControl::Attach();
Suspend(1, 1, 0);
SuspendMode = SUSPEND_DETACHED;
return "SoftHdDevice is detached";
}
if (!strcasecmp(command, "ATTA")) {

36
video.c
View File

@ -633,8 +633,8 @@ static void VideoUpdateOutput(AVRational input_aspect_ratio, int input_width,
normal:
*output_x = video_x;
*output_y = video_y;
*output_width = (video_height * display_aspect_ratio.num + display_aspect_ratio.den ) / display_aspect_ratio.den;
*output_height = (video_width * display_aspect_ratio.den + display_aspect_ratio.num ) / display_aspect_ratio.num;
*output_width = (video_height * display_aspect_ratio.num + display_aspect_ratio.den -1 ) / display_aspect_ratio.den;
*output_height = (video_width * display_aspect_ratio.den + display_aspect_ratio.num -1 ) / display_aspect_ratio.num;
// JOJO hier stimmt was nicht
#if DEBUG
*output_width = video_width;
@ -866,6 +866,7 @@ static void GlxUploadOsdTexture(int x, int y, int width, int height,
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
}
///
@ -887,11 +888,11 @@ static void GlxOsdInit(int width, int height)
Debug(3, "video/glx: osd init context %p <-> %p\n", glXGetCurrentContext(), GlxContext);
#ifndef USE_OPENGLOSD
//
// create a RGBA texture.
//
glEnable(GL_TEXTURE_2D); // create 2d texture(s)
glGenTextures(2, OsdGlTextures);
for (i = 0; i < 2; ++i) {
glBindTexture(GL_TEXTURE_2D, OsdGlTextures[i]);
@ -901,11 +902,12 @@ static void GlxOsdInit(int width, int height)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL);
}
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
#else
OsdGlTextures[0] = 0;
#endif
}
///
@ -914,6 +916,7 @@ static void GlxOsdInit(int width, int height)
static void GlxOsdExit(void)
{
if (OsdGlTextures[0]) {
glXMakeCurrent(XlibDisplay, VideoWindow, GlxContext );
glDeleteTextures(2, OsdGlTextures);
OsdGlTextures[0] = 0;
OsdGlTextures[1] = 0;
@ -4878,18 +4881,14 @@ static void VideoCreateWindow(xcb_window_t parent, xcb_visualid_t visual,
#endif
// FIXME: size hints
#if 0
// register interest in the delete window message
if ((reply =
xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection, 0,
sizeof("WM_DELETE_WINDOW") - 1, "WM_DELETE_WINDOW"),
NULL))) {
xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection, 0, sizeof("WM_DELETE_WINDOW") - 1, "WM_DELETE_WINDOW"),NULL))) {
WmDeleteWindowAtom = reply->atom;
free(reply);
if ((reply =
xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection,
0, sizeof("WM_PROTOCOLS") - 1, "WM_PROTOCOLS"),
NULL))) {
xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection,0, sizeof("WM_PROTOCOLS") - 1, "WM_PROTOCOLS"),NULL))) {
#ifdef XCB_ICCCM_NUM_WM_SIZE_HINTS_ELEMENTS
xcb_icccm_set_wm_protocols(Connection, VideoWindow, reply->atom, 1,&WmDeleteWindowAtom);
#endif
@ -4899,6 +4898,7 @@ static void VideoCreateWindow(xcb_window_t parent, xcb_visualid_t visual,
free(reply);
}
}
#endif
//
// prepare fullscreen.
//
@ -5439,7 +5439,11 @@ void VideoInit(const char *display_name)
Debug(3, "video: x11 already setup\n");
return;
}
#ifdef USE_GLX
if (!XInitThreads()) {
Error(_("video: Can't initialize X11 thread support on '%s'\n"),display_name);
}
#endif
// Open the connection to the X server.
// use the DISPLAY environment variable as the default display name
if (!display_name && !(display_name = getenv("DISPLAY"))) {
@ -5451,11 +5455,7 @@ void VideoInit(const char *display_name)
// FIXME: we need to retry connection
return;
}
#ifdef USE_GLX
if (!XInitThreads()) {
Error(_("video: Can't initialize X11 thread support on '%s'\n"),display_name);
}
#endif
// Register error handler
XSetIOErrorHandler(VideoIOErrorHandler);