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103
Makefile
103
Makefile
@@ -9,7 +9,7 @@
|
||||
|
||||
|
||||
### Configuration (edit this for your needs)
|
||||
# config as needed
|
||||
# comment out if not needed
|
||||
|
||||
# what kind of decoder do we make -
|
||||
# if VAAPI is enabled the pluginname is softhdvaapi
|
||||
@@ -20,25 +20,34 @@ CUVID ?= 0
|
||||
|
||||
# if you enable DRM then the plugin will only run without X server
|
||||
# only valid for VAAPI
|
||||
# does not work with libplacebo
|
||||
DRM ?= 0
|
||||
|
||||
|
||||
# use libplacebo - available for both decoders but not for DRM
|
||||
# use libplacebo -
|
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# available for all decoders but for DRM you need LIBPLACEBO_GL
|
||||
LIBPLACEBO ?= 1
|
||||
LIBPLACEBO_GL ?= 0
|
||||
|
||||
# use YADIF deint - only available with cuvid
|
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#YADIF=1
|
||||
|
||||
# use gamma correction
|
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#GAMMA ?= 0
|
||||
|
||||
|
||||
|
||||
CONFIG := -DDEBUG # remove # to enable debug output
|
||||
|
||||
|
||||
|
||||
|
||||
CONFIG := #-DDEBUG # remove # to enable debug output
|
||||
|
||||
|
||||
#--------------------- no more config needed past this point--------------------------------
|
||||
|
||||
# sanitize selections --------
|
||||
ifneq "$(MAKECMDGOALS)" "clean"
|
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ifneq "$(MAKECMDGOALS)" "indent"
|
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|
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ifeq ($(VAAPI),0)
|
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ifeq ($(CUVID),0)
|
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@@ -65,9 +74,12 @@ exit 1;
|
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endif
|
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endif
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||||
|
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endif
|
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endif # MAKECMDGOALS!=indent
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endif # MAKECMDGOALS!=clean
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#--------------------------
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|
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|
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PLUGIN = softhdcuvid
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|
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# support OPENGLOSD always needed
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@@ -144,33 +156,7 @@ APIVERSION = $(call PKGCFG,apiversion)
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|
||||
|
||||
|
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### Parse config
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ifeq ($(VAAPI),1)
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CONFIG += -DVAAPI
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#LIBPLACEBO=1
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PLUGIN = softhdvaapi
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LIBS += -lEGL
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endif
|
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|
||||
|
||||
ifeq ($(DRM),1)
|
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PLUGIN = softhddrm
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CONFIG += -DUSE_DRM -DVAAPI
|
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LIBPLACEBO=0
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_CFLAGS += $(shell pkg-config --cflags libdrm)
|
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LIBS += -lgbm -ldrm
|
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LIBS += -lEGL
|
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endif
|
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|
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ifeq ($(CUVID),1)
|
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CONFIG += -DUSE_PIP # PIP support
|
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CONFIG += -DCUVID # enable CUVID decoder
|
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LIBS += -lEGL -lGL
|
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ifeq ($(YADIF),1)
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CONFIG += -DYADIF # Yadif only with CUVID
|
||||
endif
|
||||
endif
|
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|
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### Parse softhddevice config
|
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|
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ifeq ($(ALSA),1)
|
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CONFIG += -DUSE_ALSA
|
||||
@@ -199,8 +185,45 @@ _CFLAGS += $(shell pkg-config --cflags freetype2)
|
||||
LIBS += $(shell pkg-config --libs freetype2)
|
||||
endif
|
||||
|
||||
ifeq ($(VAAPI),1)
|
||||
CONFIG += -DVAAPI
|
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#LIBPLACEBO=1
|
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PLUGIN = softhdvaapi
|
||||
endif
|
||||
|
||||
ifeq ($(LIBPLACEBO_GL),1)
|
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CONFIG += -DPLACEBO_GL -DPLACEBO
|
||||
LIBS += -lepoxy
|
||||
LIBS += -lplacebo
|
||||
else
|
||||
LIBS += -lEGL
|
||||
endif
|
||||
|
||||
ifeq ($(LIBPLACEBO),1)
|
||||
CONFIG += -DPLACEBO
|
||||
LIBS += -lEGL
|
||||
LIBS += -lplacebo
|
||||
endif
|
||||
|
||||
ifeq ($(DRM),1)
|
||||
PLUGIN = softhddrm
|
||||
CONFIG += -DUSE_DRM -DVAAPI
|
||||
_CFLAGS += $(shell pkg-config --cflags libdrm)
|
||||
LIBS += -lgbm -ldrm -lEGL
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
#CONFIG += -DUSE_PIP # PIP support
|
||||
CONFIG += -DCUVID # enable CUVID decoder
|
||||
LIBS += -lEGL -lGL
|
||||
ifeq ($(YADIF),1)
|
||||
CONFIG += -DYADIF # Yadif only with CUVID
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(GAMMA),1)
|
||||
CONFIG += -DGAMMA
|
||||
endif
|
||||
|
||||
|
||||
@@ -280,9 +303,6 @@ _CFLAGS += -I./opengl -I./
|
||||
|
||||
LIBS += -L/usr/lib64
|
||||
|
||||
ifeq ($(LIBPLACEBO),1)
|
||||
LIBS += -lplacebo
|
||||
endif
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
LIBS += -lcuda -lnvcuvid
|
||||
@@ -301,14 +321,19 @@ DEFINES += -DPLUGIN_NAME_I18N='"$(PLUGIN)"' -D_GNU_SOURCE $(CONFIG) \
|
||||
override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
|
||||
-g -W -Wextra -Winit-self -Werror=overloaded-virtual -Wno-unused-parameter
|
||||
override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
|
||||
-g -W -Wextra -Winit-self -Wdeclaration-after-statement
|
||||
-g -W -Wextra -Winit-self -std=gnu99
|
||||
|
||||
|
||||
### The object files (add further files here):
|
||||
|
||||
OBJS = softhdcuvid.o softhddev.o video.o audio.o codec.o ringbuffer.o
|
||||
ifeq ($(OPENGLOSD),1)
|
||||
OBJS += openglosd.o
|
||||
OBJS = softhdcuvid.o softhddev.o video.o audio.o codec.o ringbuffer.o openglosd.o
|
||||
ifeq ($(GAMMA),1)
|
||||
OBJS += colorramp.o
|
||||
ifeq ($(DRM),1)
|
||||
OBJS += gamma-drm.o
|
||||
else
|
||||
OBJS += gamma-vidmode.o
|
||||
endif
|
||||
endif
|
||||
|
||||
SRCS = $(wildcard $(OBJS:.o=.c)) *.cpp
|
||||
|
106
README.md
106
README.md
@@ -50,10 +50,9 @@ Only via DisplayPort you can get 10 Bit output to a compatible screen. This is a
|
||||
|
||||
Current Status with VAAPI:
|
||||
I tested it with Intel VAAPI. If you have problmes with the shaders then copy the drirc file in your home directory as .drirc
|
||||
AMD VAAPI is broken by AMD and will not work currently.
|
||||
AMD VAAPI is broken by AMD and will not work currently.
|
||||
|
||||
You have to adapt the Makefile to your needs. I use FFMPEG 4.0
|
||||
The Makefile expects the CUDA SDK in /usr/local/cuda. Currently it is tested with CUDA 10
|
||||
|
||||
This Version supports building with libplacebo. https://github.com/haasn/libplacebo
|
||||
You have to enable it in the Makefile and install libplacebo yourself.
|
||||
@@ -72,16 +71,22 @@ Quickstart:
|
||||
|
||||
You have to adapt the Makefile. There are 3 possible Version that you can build:
|
||||
|
||||
softhdcuvid
|
||||
This is for NVIDA cards and uses cuvid as decoder. It uses xcb for output and needs a X Server to run.
|
||||
|
||||
softhdvaapi
|
||||
This is for INTEL cards and uses Vaapi as decoder. It uses xcb for output and needs a X Server to run.
|
||||
|
||||
softhddrm
|
||||
This is for INTEL cards and also uses Vaapi as decoder. It uses the DRM API for output and
|
||||
runs without X Server. There are several commandline options to select the resolution and refresh rate.
|
||||
softhdcuvid (CUVID=1)
|
||||
This is for NVIDA cards and uses cuvid as decoder. It uses xcb for output and needs a X Server to run.
|
||||
I recommend to use libplacebo and set LIBPLACEBO=1 in the Makefile
|
||||
|
||||
softhdvaapi (VAAPI=1)
|
||||
This is for INTEL cards and uses Vaapi as decoder. It uses xcb for output and needs a X Server to run.
|
||||
I recommend to use libplacebo and set LIBPLACEBO=1 in the Makefile. Also LIBPLACEBO_GL is supportet here.
|
||||
|
||||
softhddrm (DRM=1)
|
||||
This is for INTEL cards and also uses Vaapi as decoder. It uses the DRM API for output and
|
||||
runs without X Server. There are several commandline options to select the resolution and refresh rate.
|
||||
I recommend to use libplacebo and set LIBPLACEBO_GL=1 in the Makefile.
|
||||
|
||||
Libplacebo API Version >= 113 is needed.
|
||||
|
||||
|
||||
Install:
|
||||
--------
|
||||
1a) git
|
||||
@@ -98,27 +103,45 @@ Install:
|
||||
|
||||
Beginners Guide for libplacebo:
|
||||
-------------------------------
|
||||
When using libplacebo you will find several config options.
|
||||
|
||||
When using libplacebo you will find several config options.
|
||||
|
||||
First of all you need to set the right scaler for each resolution:
|
||||
Best you beginn with setting all to "bilinear". If that works ok for you, you can try to change them
|
||||
for more advanced scaler. I use ewa_robidouxsharp on my GTX1050, but your mileage may vary.
|
||||
Best you begin with setting all to "bilinear". If that works ok for you, you can try to change them
|
||||
for more advanced scaler. I use ewa_robidouxsharp on my GTX1050, but your mileage may vary.
|
||||
Unfortunatly on INTEL not all scalers may work or crash.
|
||||
|
||||
You can enable a Scaler Test feature. When enabled then the screen is split.On the left half you will
|
||||
see the scaler defined by Scaler Test and on the right side you will see the scaler defined at the
|
||||
Resolution setting. There is as small black line between the halfs to remaind you that Scaler Test
|
||||
The Intel GPU is much slower than NVIDIA and for UHD you most likly need to set the scaler to bilinear.
|
||||
|
||||
You can enable a Scaler Test feature. When enabled then the screen is split.On the left half you will
|
||||
see the scaler defined by Scaler Test and on the right side you will see the scaler defined at the
|
||||
Resolution setting. There is as small black line between the halfs to remaind you that Scaler Test
|
||||
is activ.
|
||||
|
||||
Then you should set the Monitor Colorspace to "sRGB". This guarantees you the best colors on your screen.
|
||||
At the moment all calculations internaly are done in RGB space and all cards output also RGB.
|
||||
|
||||
If you are colorblind you could try to remedy this with the Colorblind Settings. Realy only needed
|
||||
|
||||
Then you should set the Monitor Type to "sRGB". This guarantees you the best colors on your screen.
|
||||
At the moment all calculations internaly are done in RGB space and all cards output also RGB.
|
||||
If you use the softhddrm Version then you should set the Monitor Type to HD TV or UHD-HDR TV if you have
|
||||
connected one of those.
|
||||
|
||||
If you are colorblind you could try to remedy this with the Colorblind Settings. Realy only needed
|
||||
in rare cases.
|
||||
|
||||
|
||||
All other settings can be in their default state.
|
||||
|
||||
Beginning with libplacebo API 58 user shaders from mpv are supported. Use -S parameter to set the shader.
|
||||
The plugins searches the shaders in $ConfigDir/plugins/shaders for the shaders. One example shader is
|
||||
provided in the shader subdirectory. Copy it to e.g.: /etc/vdr/plugins/shaders and then start
|
||||
vdr -P 'softhdcuvid -S filmgrain.glsl ...'
|
||||
I use KrigBilateral for UV scaling and then adaptive-sharpen for sharpening. This results in a perfect
|
||||
picture for me.
|
||||
|
||||
You can also use a custon LUT File. It is located in $ConfigDir/shaders/lut/lut.cube. If you provide there
|
||||
a lut file it will be automaticly used. In the Mainmenue you can switch LUT on and off.
|
||||
|
||||
Konfig Guide for softhddrm Version
|
||||
----------------------------------
|
||||
You should set the Monitor Type to HD TV or UHD-HDR TV depending on your TV Set
|
||||
With softhddrm and a HDR TV Set you can view HDR-HLG content. This is tested with Kernel 5.12 and a Intel NUC.
|
||||
|
||||
|
||||
|
||||
Setup: environment
|
||||
------
|
||||
@@ -232,18 +255,6 @@ Setup: /etc/vdr/setup.conf
|
||||
0 = default (336 ms)
|
||||
1 - 1000 = size of the buffer in ms
|
||||
|
||||
softhddevice.AutoCrop.Interval = 0
|
||||
0 disables auto-crop
|
||||
n each 'n' frames auto-crop is checked.
|
||||
|
||||
softhddevice.AutoCrop.Delay = 0
|
||||
if auto-crop is over 'n' intervals the same, the cropping is
|
||||
used.
|
||||
|
||||
softhddevice.AutoCrop.Tolerance = 0
|
||||
if detected crop area is too small, cut max 'n' pixels at top and
|
||||
bottom.
|
||||
|
||||
softhddevice.Background = 0
|
||||
32bit RGBA background color
|
||||
(Red * 16777216 + Green * 65536 + Blue * 256 + Alpha)
|
||||
@@ -283,11 +294,13 @@ Setup: /etc/vdr/setup.conf
|
||||
0 pan and scan
|
||||
1 letter box
|
||||
2 center cut-out
|
||||
3 original
|
||||
|
||||
softhddevice.VideoOtherDisplayFormat = 1
|
||||
0 pan and scan
|
||||
1 pillar box
|
||||
2 center cut-out
|
||||
3 original
|
||||
|
||||
softhddevice.pip.X = 79
|
||||
softhddevice.pip.Y = 78
|
||||
@@ -314,22 +327,6 @@ Setup: /etc/vdr/setup.conf
|
||||
PIP alternative video window position and size in percent.
|
||||
|
||||
|
||||
Setup: /etc/vdr/remote.conf
|
||||
------
|
||||
|
||||
Add "XKeySym." definitions to /etc/vdr/remote.conf to control
|
||||
the vdr and plugin with the connected input device.
|
||||
|
||||
fe.
|
||||
XKeySym.Up Up
|
||||
XKeySym.Down Down
|
||||
...
|
||||
|
||||
Additional to the x11 input sends the window close button "Close".
|
||||
|
||||
fe.
|
||||
XKeySym.Power Close
|
||||
|
||||
Commandline:
|
||||
------------
|
||||
|
||||
@@ -378,6 +375,3 @@ Running:
|
||||
Known Bugs:
|
||||
-----------
|
||||
SD Streams not working very well on vaapi
|
||||
|
||||
|
||||
|
||||
|
19
audio.c
19
audio.c
@@ -146,7 +146,6 @@ static volatile char AudioRunning; ///< thread running / stopped
|
||||
static volatile char AudioPaused; ///< audio paused
|
||||
static volatile char AudioVideoIsReady; ///< video ready start early
|
||||
static int AudioSkip; ///< skip audio to sync to video
|
||||
int AudioDelay; /// delay audio to sync to video
|
||||
|
||||
static const int AudioBytesProSample = 2; ///< number of bytes per sample
|
||||
|
||||
@@ -2005,7 +2004,7 @@ static void *AudioPlayHandlerThread(void *dummy)
|
||||
{
|
||||
Debug(3, "audio: play thread started\n");
|
||||
prctl(PR_SET_NAME, "cuvid audio", 0, 0, 0);
|
||||
|
||||
|
||||
for (;;) {
|
||||
// check if we should stop the thread
|
||||
if (AudioThreadStop) {
|
||||
@@ -2024,7 +2023,8 @@ static void *AudioPlayHandlerThread(void *dummy)
|
||||
|
||||
Debug(3, "audio: ----> %dms %d start\n", (AudioUsedBytes() * 1000)
|
||||
/ (!AudioRing[AudioRingWrite].HwSampleRate + !AudioRing[AudioRingWrite].HwChannels +
|
||||
AudioRing[AudioRingWrite].HwSampleRate * AudioRing[AudioRingWrite].HwChannels * AudioBytesProSample),AudioUsedBytes());
|
||||
AudioRing[AudioRingWrite].HwSampleRate * AudioRing[AudioRingWrite].HwChannels * AudioBytesProSample),
|
||||
AudioUsedBytes());
|
||||
|
||||
do {
|
||||
int filled;
|
||||
@@ -2252,7 +2252,7 @@ void AudioEnqueue(const void *samples, int count)
|
||||
AudioNormalizer(buffer, count);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
n = RingBufferWrite(AudioRing[AudioRingWrite].RingBuffer, buffer, count);
|
||||
if (n != (size_t)count) {
|
||||
Error(_("audio: can't place %d samples in ring buffer\n"), count);
|
||||
@@ -2291,7 +2291,7 @@ void AudioEnqueue(const void *samples, int count)
|
||||
// no lock needed, can wakeup next time
|
||||
AudioRunning = 1;
|
||||
pthread_cond_signal(&AudioStartCond);
|
||||
Debug(3, "Start on AudioEnque Threshold %d n %d\n",AudioStartThreshold,n);
|
||||
Debug(3, "Start on AudioEnque Threshold %d n %d\n", AudioStartThreshold, n);
|
||||
}
|
||||
}
|
||||
// Update audio clock (stupid gcc developers thinks INT64_C is unsigned)
|
||||
@@ -2325,7 +2325,7 @@ void AudioVideoReady(int64_t pts)
|
||||
// Audio.PTS = next written sample time stamp
|
||||
|
||||
used = RingBufferUsedBytes(AudioRing[AudioRingWrite].RingBuffer);
|
||||
audio_pts =
|
||||
audio_pts =
|
||||
AudioRing[AudioRingWrite].PTS -
|
||||
(used * 90 * 1000) / (AudioRing[AudioRingWrite].HwSampleRate * AudioRing[AudioRingWrite].HwChannels *
|
||||
AudioBytesProSample);
|
||||
@@ -2337,11 +2337,12 @@ void AudioVideoReady(int64_t pts)
|
||||
|
||||
if (!AudioRunning) {
|
||||
int skip;
|
||||
|
||||
// buffer ~15 video frames
|
||||
// FIXME: HDTV can use smaller video buffer
|
||||
skip = pts - 0 * 20 * 90 - AudioBufferTime * 90 - audio_pts + VideoAudioDelay;
|
||||
#ifdef DEBUG
|
||||
// fprintf(stderr, "a/v-diff %dms a/v-delay %dms skip %dms Audiobuffer %d\n", (int)(pts - audio_pts) / 90, VideoAudioDelay / 90, skip / 90,AudioBufferTime);
|
||||
// fprintf(stderr, "a/v-diff %dms a/v-delay %dms skip %dms Audiobuffer %d\n", (int)(pts - audio_pts) / 90, VideoAudioDelay / 90, skip / 90,AudioBufferTime);
|
||||
#endif
|
||||
// guard against old PTS
|
||||
if (skip > 0 && skip < 4000 * 90) {
|
||||
@@ -2479,7 +2480,7 @@ int64_t AudioGetDelay(void)
|
||||
pts += ((int64_t) RingBufferUsedBytes(AudioRing[AudioRingRead].RingBuffer)
|
||||
* 90 * 1000) / (AudioRing[AudioRingRead].HwSampleRate * AudioRing[AudioRingRead].HwChannels *
|
||||
AudioBytesProSample);
|
||||
Debug(4,"audio: hw+sw delay %zd %" PRId64 "ms\n", RingBufferUsedBytes(AudioRing[AudioRingRead].RingBuffer),
|
||||
Debug(4, "audio: hw+sw delay %zd %" PRId64 "ms\n", RingBufferUsedBytes(AudioRing[AudioRingRead].RingBuffer),
|
||||
pts / 90);
|
||||
|
||||
return pts;
|
||||
@@ -2496,7 +2497,7 @@ void AudioSetClock(int64_t pts)
|
||||
Debug(4, "audio: set clock %s -> %s pts\n", Timestamp2String(AudioRing[AudioRingWrite].PTS),
|
||||
Timestamp2String(pts));
|
||||
}
|
||||
// printf("Audiosetclock pts %#012" PRIx64 " %d\n",pts,RingBufferUsedBytes(AudioRing[AudioRingWrite].RingBuffer));
|
||||
// printf("Audiosetclock pts %#012" PRIx64 " %d\n",pts,RingBufferUsedBytes(AudioRing[AudioRingWrite].RingBuffer));
|
||||
AudioRing[AudioRingWrite].PTS = pts;
|
||||
}
|
||||
|
||||
|
58
codec.c
58
codec.c
@@ -96,6 +96,7 @@ static pthread_mutex_t CodecLockMutex;
|
||||
/// Flag prefer fast channel switch
|
||||
char CodecUsePossibleDefectFrames;
|
||||
AVBufferRef *hw_device_ctx;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Video
|
||||
//----------------------------------------------------------------------------
|
||||
@@ -255,18 +256,18 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
#endif
|
||||
#ifdef RASPI
|
||||
switch (codec_id) {
|
||||
case AV_CODEC_ID_MPEG2VIDEO:
|
||||
name = "mpeg2_v4l2m2m";
|
||||
break;
|
||||
case AV_CODEC_ID_H264:
|
||||
name = "h264_v4l2m2m";
|
||||
case AV_CODEC_ID_MPEG2VIDEO:
|
||||
name = "mpeg2_v4l2m2m";
|
||||
break;
|
||||
case AV_CODEC_ID_H264:
|
||||
name = "h264_v4l2m2m";
|
||||
// name = "h264_mmal";
|
||||
break;
|
||||
case AV_CODEC_ID_HEVC:
|
||||
name = "hevc_v4l2m2m";
|
||||
break;
|
||||
break;
|
||||
case AV_CODEC_ID_HEVC:
|
||||
name = "hevc_v4l2m2m";
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
if (name && (video_codec = avcodec_find_decoder_by_name(name))) {
|
||||
Debug(3, "codec: decoder found\n");
|
||||
} else if ((video_codec = avcodec_find_decoder(codec_id)) == NULL) {
|
||||
@@ -281,15 +282,15 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
if (!(decoder->VideoCtx = avcodec_alloc_context3(video_codec))) {
|
||||
Fatal(_("codec: can't allocate video codec context\n"));
|
||||
}
|
||||
|
||||
|
||||
#ifndef RASPI
|
||||
if (!HwDeviceContext) {
|
||||
Fatal("codec: no hw device context to be used");
|
||||
}
|
||||
decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext);
|
||||
#else
|
||||
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame
|
||||
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame */
|
||||
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */
|
||||
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame */
|
||||
#endif
|
||||
|
||||
// FIXME: for software decoder use all cpus, otherwise 1
|
||||
@@ -310,7 +311,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) {
|
||||
Debug(3, "codec: auto threads enabled");
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (video_codec->capabilities & AV_CODEC_CAP_TRUNCATED) {
|
||||
Debug(3, "codec: supports truncated packets");
|
||||
@@ -333,9 +334,9 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
// if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0)
|
||||
// Fatal(_("VAAPI Refcounts invalid\n"));
|
||||
decoder->VideoCtx->thread_safe_callbacks = 0;
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef RASPI
|
||||
decoder->VideoCtx->codec_id = codec_id;
|
||||
decoder->VideoCtx->flags |= AV_CODEC_FLAG_BITEXACT;
|
||||
@@ -508,18 +509,18 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
int ret;
|
||||
AVPacket pkt[1];
|
||||
AVFrame *frame;
|
||||
|
||||
|
||||
*pkt = *avpkt; // use copy
|
||||
ret = avcodec_send_packet(video_ctx, pkt);
|
||||
if (ret < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (!CuvidTestSurfaces())
|
||||
usleep(1000);
|
||||
|
||||
|
||||
ret = 0;
|
||||
while (ret >= 0 && CuvidTestSurfaces()) {
|
||||
while (ret >= 0 && CuvidTestSurfaces()) {
|
||||
frame = av_frame_alloc();
|
||||
ret = avcodec_receive_frame(video_ctx, frame);
|
||||
|
||||
@@ -549,7 +550,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
av_frame_free(&frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -596,9 +597,9 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
} else {
|
||||
got_frame = 0;
|
||||
}
|
||||
// printf("got %s packet from decoder\n",got_frame?"1":"no");
|
||||
// printf("got %s packet from decoder\n",got_frame?"1":"no");
|
||||
if (got_frame) { // frame completed
|
||||
// printf("video frame pts %#012" PRIx64 " %dms\n",frame->pts,(int)(apts - frame->pts) / 90);
|
||||
// printf("video frame pts %#012" PRIx64 " %dms\n",frame->pts,(int)(apts - frame->pts) / 90);
|
||||
#ifdef YADIF
|
||||
if (decoder->filter) {
|
||||
if (decoder->filter == 1) {
|
||||
@@ -647,7 +648,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
void CodecVideoFlushBuffers(VideoDecoder * decoder)
|
||||
{
|
||||
if (decoder->VideoCtx) {
|
||||
avcodec_flush_buffers(decoder->VideoCtx);
|
||||
avcodec_flush_buffers(decoder->VideoCtx);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -783,7 +784,7 @@ void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
|
||||
}
|
||||
|
||||
if (CodecDownmix) {
|
||||
audio_decoder->AudioCtx->request_channel_layout = AV_CH_LAYOUT_STEREO_DOWNMIX;
|
||||
audio_decoder->AudioCtx->request_channel_layout = AV_CH_LAYOUT_STEREO;
|
||||
}
|
||||
pthread_mutex_lock(&CodecLockMutex);
|
||||
// open codec
|
||||
@@ -819,7 +820,7 @@ void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
|
||||
void CodecAudioClose(AudioDecoder * audio_decoder)
|
||||
{
|
||||
// FIXME: output any buffered data
|
||||
|
||||
|
||||
#ifdef USE_SWRESAMPLE
|
||||
if (audio_decoder->Resample) {
|
||||
swr_free(&audio_decoder->Resample);
|
||||
@@ -1111,8 +1112,6 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if defined(USE_SWRESAMPLE) || defined(USE_AVRESAMPLE)
|
||||
|
||||
/**
|
||||
@@ -1346,6 +1345,7 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
if (audio_decoder->Resample) {
|
||||
uint8_t outbuf[8192 * 2 * 8];
|
||||
uint8_t *out[1];
|
||||
|
||||
out[0] = outbuf;
|
||||
ret =
|
||||
swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
|
||||
|
274
drm.c
274
drm.c
@@ -18,13 +18,13 @@ struct _Drm_Render_
|
||||
int fd_drm;
|
||||
drmModeModeInfo mode;
|
||||
drmModeCrtc *saved_crtc;
|
||||
// drmEventContext ev;
|
||||
// drmEventContext ev;
|
||||
int bpp;
|
||||
uint32_t connector_id, crtc_id, video_plane;
|
||||
uint32_t hdr_metadata;
|
||||
uint32_t mmWidth,mmHeight; // Size in mm
|
||||
uint32_t hdr_blob_id;
|
||||
|
||||
uint32_t hdr_blob_id;
|
||||
|
||||
};
|
||||
typedef struct _Drm_Render_ VideoRender;
|
||||
|
||||
@@ -186,33 +186,33 @@ static int SetPropertyRequest(drmModeAtomicReqPtr ModeReq, int fd_drm,
|
||||
static void CuvidSetVideoMode(void);
|
||||
void set_video_mode(int width, int height)
|
||||
{
|
||||
drmModeConnector *connector;
|
||||
drmModeModeInfo *mode;
|
||||
int ii;
|
||||
if (height != 1080 && height != 2160)
|
||||
return;
|
||||
connector = drmModeGetConnector(render->fd_drm, render->connector_id);
|
||||
for (ii = 0; ii < connector->count_modes; ii++) {
|
||||
mode = &connector->modes[ii];
|
||||
printf("Mode %d %dx%d Rate %d\n",ii,mode->hdisplay,mode->vdisplay,mode->vrefresh);
|
||||
if (width == mode->hdisplay &&
|
||||
height == mode->vdisplay &&
|
||||
mode->vrefresh == DRMRefresh &&
|
||||
render->mode.hdisplay != width &&
|
||||
render->mode.vdisplay != height &&
|
||||
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
VideoWindowWidth = mode->hdisplay;
|
||||
drmModeConnector *connector;
|
||||
drmModeModeInfo *mode;
|
||||
int ii;
|
||||
if (height != 1080 && height != 2160)
|
||||
return;
|
||||
connector = drmModeGetConnector(render->fd_drm, render->connector_id);
|
||||
for (ii = 0; ii < connector->count_modes; ii++) {
|
||||
mode = &connector->modes[ii];
|
||||
printf("Mode %d %dx%d Rate %d\n",ii,mode->hdisplay,mode->vdisplay,mode->vrefresh);
|
||||
if (width == mode->hdisplay &&
|
||||
height == mode->vdisplay &&
|
||||
mode->vrefresh == DRMRefresh &&
|
||||
render->mode.hdisplay != width &&
|
||||
render->mode.vdisplay != height &&
|
||||
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
VideoWindowWidth = mode->hdisplay;
|
||||
VideoWindowHeight = mode->vdisplay;
|
||||
eglDestroySurface (eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
gbm_surface_destroy (gbm.surface);
|
||||
InitBo(render->bpp);
|
||||
CuvidSetVideoMode();
|
||||
Debug(3,"Set new mode %d:%d\n",mode->hdisplay,mode->vdisplay);
|
||||
break;
|
||||
}
|
||||
}
|
||||
eglDestroySurface (eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
gbm_surface_destroy (gbm.surface);
|
||||
InitBo(render->bpp);
|
||||
CuvidSetVideoMode();
|
||||
Debug(3,"Set new mode %d:%d\n",mode->hdisplay,mode->vdisplay);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int FindDevice(VideoRender * render)
|
||||
@@ -234,17 +234,37 @@ static int FindDevice(VideoRender * render)
|
||||
#ifdef RASPI
|
||||
render->fd_drm = open("/dev/dri/card1", O_RDWR);
|
||||
#else
|
||||
render->fd_drm = open("/dev/dri/card0", O_RDWR);
|
||||
render->fd_drm = open("/dev/dri/card0", O_RDWR);
|
||||
#endif
|
||||
if (render->fd_drm < 0) {
|
||||
fprintf(stderr, "FindDevice: cannot open /dev/dri/card0: %m\n");
|
||||
return -errno;
|
||||
}
|
||||
drmSetMaster(render->fd_drm);
|
||||
|
||||
int ret = drmSetMaster(render->fd_drm);
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
drm_magic_t magic;
|
||||
|
||||
ret = drmGetMagic(render->fd_drm, &magic);
|
||||
if (ret < 0)
|
||||
{
|
||||
Debug(3, "drm:%s - failed to get drm magic: %s\n", __FUNCTION__, strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
|
||||
ret = drmAuthMagic(render->fd_drm, magic);
|
||||
if (ret < 0)
|
||||
{
|
||||
Debug(3, "drm:%s - failed to authorize drm magic: %s\n", __FUNCTION__, strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
version = drmGetVersion(render->fd_drm);
|
||||
fprintf(stderr, "FindDevice: open /dev/dri/card0: %s\n", version->name);
|
||||
|
||||
|
||||
// check capability
|
||||
if (drmGetCap(render->fd_drm, DRM_CAP_DUMB_BUFFER, &has_dumb) < 0 || has_dumb == 0)
|
||||
fprintf(stderr, "FindDevice: drmGetCap DRM_CAP_DUMB_BUFFER failed or doesn't have dumb buffer\n");
|
||||
@@ -263,7 +283,7 @@ static int FindDevice(VideoRender * render)
|
||||
|
||||
if (drmGetCap(render->fd_drm, DRM_PRIME_CAP_IMPORT, &has_prime) < 0)
|
||||
fprintf(stderr, "FindDevice: DRM_PRIME_CAP_IMPORT not available.\n");
|
||||
|
||||
|
||||
if ((resources = drmModeGetResources(render->fd_drm)) == NULL){
|
||||
fprintf(stderr, "FindDevice: cannot retrieve DRM resources (%d): %m\n", errno);
|
||||
return -errno;
|
||||
@@ -282,49 +302,49 @@ static int FindDevice(VideoRender * render)
|
||||
fprintf(stderr, "FindDevice: cannot retrieve DRM connector (%d): %m\n", errno);
|
||||
return -errno;
|
||||
}
|
||||
|
||||
|
||||
sprintf(connectorstr,"%s-%u",util_lookup_connector_type_name(connector->connector_type),connector->connector_type_id);
|
||||
printf("Connector >%s< is %sconnected\n",connectorstr,connector->connection == DRM_MODE_CONNECTED?"":"not ");
|
||||
if (DRMConnector && strcmp(DRMConnector,connectorstr))
|
||||
continue;
|
||||
|
||||
|
||||
if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes > 0) {
|
||||
float aspect = (float)connector->mmWidth / (float)connector->mmHeight;
|
||||
if ((aspect > 1.70) && (aspect < 1.85)) {
|
||||
render->mmHeight = 90;
|
||||
render->mmWidth = 160;
|
||||
} else {
|
||||
render->mmHeight = connector->mmHeight;
|
||||
render->mmWidth = connector->mmWidth;
|
||||
}
|
||||
render->connector_id = connector->connector_id;
|
||||
float aspect = (float)connector->mmWidth / (float)connector->mmHeight;
|
||||
if ((aspect > 1.70) && (aspect < 1.85)) {
|
||||
render->mmHeight = 90;
|
||||
render->mmWidth = 160;
|
||||
} else {
|
||||
render->mmHeight = connector->mmHeight;
|
||||
render->mmWidth = connector->mmWidth;
|
||||
}
|
||||
render->connector_id = connector->connector_id;
|
||||
// FIXME: use default encoder/crtc pair
|
||||
if ((encoder = drmModeGetEncoder(render->fd_drm, connector->encoder_id)) == NULL){
|
||||
fprintf(stderr, "FindDevice: cannot retrieve encoder (%d): %m\n", errno);
|
||||
return -errno;
|
||||
}
|
||||
render->crtc_id = encoder->crtc_id;
|
||||
|
||||
|
||||
render->hdr_metadata = GetPropertyID(render->fd_drm, connector->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "HDR_OUTPUT_METADATA");
|
||||
DRM_MODE_OBJECT_CONNECTOR, "HDR_OUTPUT_METADATA");
|
||||
printf("ID %d of METADATA in Connector %d connected %d\n",render->hdr_metadata,connector->connector_id,connector->connection);
|
||||
|
||||
|
||||
memcpy(&render->mode, &connector->modes[0], sizeof(drmModeModeInfo)); // set fallback
|
||||
// search Modes for Connector
|
||||
for (ii = 0; ii < connector->count_modes; ii++) {
|
||||
mode = &connector->modes[ii];
|
||||
|
||||
|
||||
printf("Mode %d %dx%d Rate %d\n",ii,mode->hdisplay,mode->vdisplay,mode->vrefresh);
|
||||
|
||||
if (VideoWindowWidth && VideoWindowHeight) { // preset by command line
|
||||
if (VideoWindowWidth == mode->hdisplay &&
|
||||
VideoWindowHeight == mode->vdisplay &&
|
||||
|
||||
if (VideoWindowWidth && VideoWindowHeight) { // preset by command line
|
||||
if (VideoWindowWidth == mode->hdisplay &&
|
||||
VideoWindowHeight == mode->vdisplay &&
|
||||
mode->vrefresh == DRMRefresh &&
|
||||
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
@@ -335,7 +355,7 @@ static int FindDevice(VideoRender * render)
|
||||
}
|
||||
}
|
||||
found = 1;
|
||||
i = resources->count_connectors; // uuuuhh
|
||||
i = resources->count_connectors; // uuuuhh
|
||||
}
|
||||
VideoWindowWidth = render->mode.hdisplay;
|
||||
VideoWindowHeight = render->mode.vdisplay;
|
||||
@@ -348,7 +368,7 @@ static int FindDevice(VideoRender * render)
|
||||
printf("Requested Connector not found or not connected\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
// find first plane
|
||||
if ((plane_res = drmModeGetPlaneResources(render->fd_drm)) == NULL)
|
||||
fprintf(stderr, "FindDevice: cannot retrieve PlaneResources (%d): %m\n", errno);
|
||||
@@ -366,7 +386,7 @@ static int FindDevice(VideoRender * render)
|
||||
|
||||
uint64_t type = GetPropertyValue(render->fd_drm, plane_res->planes[j],
|
||||
DRM_MODE_OBJECT_PLANE, "type");
|
||||
uint64_t zpos = 0;
|
||||
uint64_t zpos = 0;
|
||||
|
||||
#ifdef DRM_DEBUG // If more then 2 crtcs this must rewriten!!!
|
||||
printf("[FindDevice] Plane id %i crtc_id %i possible_crtcs %i possible CRTC %i type %s\n",
|
||||
@@ -383,8 +403,8 @@ static int FindDevice(VideoRender * render)
|
||||
#ifdef RASPI
|
||||
case DRM_FORMAT_ARGB8888:
|
||||
#else
|
||||
case DRM_FORMAT_XRGB2101010:
|
||||
#endif
|
||||
case DRM_FORMAT_XRGB2101010:
|
||||
#endif
|
||||
if (!render->video_plane) {
|
||||
render->video_plane = plane->plane_id;
|
||||
}
|
||||
@@ -419,27 +439,29 @@ static int FindDevice(VideoRender * render)
|
||||
void VideoInitDrm()
|
||||
{
|
||||
int i;
|
||||
|
||||
|
||||
|
||||
if (!(render = calloc(1, sizeof(*render)))) {
|
||||
Fatal(_("video/DRM: out of memory\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (FindDevice(render)){
|
||||
Fatal(_( "VideoInit: FindDevice() failed\n"));
|
||||
}
|
||||
|
||||
|
||||
gbm.dev = gbm_create_device (render->fd_drm);
|
||||
assert (gbm.dev != NULL);
|
||||
|
||||
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL;
|
||||
|
||||
get_platform_display =
|
||||
(void *) eglGetProcAddress("eglGetPlatformDisplay");
|
||||
(void *) eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||
assert(get_platform_display != NULL);
|
||||
|
||||
|
||||
eglDisplay = get_platform_display(EGL_PLATFORM_GBM_KHR, gbm.dev, NULL);
|
||||
|
||||
EglCheck();
|
||||
|
||||
assert (eglDisplay != NULL);
|
||||
// return;
|
||||
|
||||
@@ -455,29 +477,28 @@ void VideoInitDrm()
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
printf("set CRTC %d of Connector %d aktiv\n",render->crtc_id,render->connector_id);
|
||||
printf("set CRTC %d of Connector %d aktiv\n",render->crtc_id,render->connector_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy property blob (%d): %m\n", errno);
|
||||
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
|
||||
}
|
||||
|
||||
void get_drm_aspect(int *num,int *den)
|
||||
{
|
||||
Debug(3,"mmHeight %d mmWidth %d VideoHeight %d VideoWidth %d\n",render->mmHeight,render->mmWidth,VideoWindowHeight,VideoWindowWidth);
|
||||
*num = VideoWindowWidth * render->mmHeight;
|
||||
*den = VideoWindowHeight * render->mmWidth;
|
||||
*num = VideoWindowWidth;
|
||||
*den = VideoWindowHeight;
|
||||
}
|
||||
|
||||
struct gbm_bo *bo = NULL, *next_bo=NULL;
|
||||
@@ -487,9 +508,10 @@ static int old_color=-1,old_trc=-1;
|
||||
|
||||
void InitBo(int bpp) {
|
||||
// create the GBM and EGL surface
|
||||
|
||||
render->bpp = bpp;
|
||||
gbm.surface = gbm_surface_create (gbm.dev, VideoWindowWidth,VideoWindowHeight,
|
||||
bpp==10?GBM_FORMAT_XRGB2101010:GBM_FORMAT_ARGB8888,
|
||||
gbm.surface = gbm_surface_create (gbm.dev, VideoWindowWidth,VideoWindowHeight,
|
||||
bpp==10?GBM_FORMAT_XRGB2101010:GBM_FORMAT_ARGB8888,
|
||||
GBM_BO_USE_SCANOUT|GBM_BO_USE_RENDERING);
|
||||
assert(gbm.surface != NULL);
|
||||
eglSurface = eglCreateWindowSurface (eglDisplay, eglConfig, gbm.surface, NULL);
|
||||
@@ -499,12 +521,13 @@ void InitBo(int bpp) {
|
||||
|
||||
static struct gbm_bo *previous_bo = NULL;
|
||||
static uint32_t previous_fb;
|
||||
static int has_modeset = 0;
|
||||
|
||||
static void drm_swap_buffers () {
|
||||
|
||||
|
||||
uint32_t fb;
|
||||
|
||||
eglSwapBuffers (eglDisplay, eglSurface);
|
||||
|
||||
eglSwapBuffers (eglDisplay, eglSurface);
|
||||
struct gbm_bo *bo = gbm_surface_lock_front_buffer (gbm.surface);
|
||||
#if 1
|
||||
if (bo == NULL)
|
||||
@@ -517,7 +540,7 @@ static void drm_swap_buffers () {
|
||||
|
||||
drmModeAddFB (render->fd_drm, VideoWindowWidth,VideoWindowHeight,render->bpp==10? 30:24, 32, pitch, handle, &fb);
|
||||
// drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
|
||||
|
||||
|
||||
if (m_need_modeset) {
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
@@ -531,34 +554,38 @@ static void drm_swap_buffers () {
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
|
||||
// Need to disable the CRTC in order to submit the HDR data....
|
||||
|
||||
// Need to disable the CRTC in order to submit the HDR data....
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
sleep(2);
|
||||
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "Colorspace",old_color==AVCOL_PRI_BT2020?9:2 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane,
|
||||
DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",old_color==AVCOL_PRI_BT2020?2:1 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane,
|
||||
DRM_MODE_OBJECT_PLANE, "COLOR_RANGE",0 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
fprintf(stderr, "cannot set atomic mode modeset 2 (%d): %m\n", errno);
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy prperty blob (%d): %m\n", errno);
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
m_need_modeset = 0;
|
||||
has_modeset = 1;
|
||||
}
|
||||
drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
|
||||
|
||||
|
||||
if (previous_bo) {
|
||||
drmModeRmFB (render->fd_drm, previous_fb);
|
||||
gbm_surface_release_buffer (gbm.surface, previous_bo);
|
||||
@@ -575,35 +602,80 @@ static void drm_clean_up () {
|
||||
return;
|
||||
Debug(3,"drm clean up\n");
|
||||
|
||||
if (previous_bo) {
|
||||
if (previous_bo) {
|
||||
drmModeRmFB (render->fd_drm, previous_fb);
|
||||
gbm_surface_release_buffer (gbm.surface, previous_bo);
|
||||
}
|
||||
|
||||
|
||||
drmModeSetCrtc (render->fd_drm, render->saved_crtc->crtc_id, render->saved_crtc->buffer_id,
|
||||
render->saved_crtc->x, render->saved_crtc->y, &render->connector_id, 1, &render->saved_crtc->mode);
|
||||
drmModeFreeCrtc (render->saved_crtc);
|
||||
|
||||
|
||||
if (has_modeset) {
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
uint32_t modeID = 0;
|
||||
|
||||
if (drmModeCreatePropertyBlob(render->fd_drm, &render->mode, sizeof(render->mode), &modeID) != 0) {
|
||||
fprintf(stderr, "Failed to create mode property.\n");
|
||||
return;
|
||||
}
|
||||
if (!(ModeReq = drmModeAtomicAlloc())) {
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
|
||||
// Need to disable the CRTC in order to submit the HDR data....
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "HDR_OUTPUT_METADATA", 0);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "Colorspace",2 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane,
|
||||
DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",1 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane,
|
||||
DRM_MODE_OBJECT_PLANE, "COLOR_RANGE",1 );
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
|
||||
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
|
||||
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy prperty blob (%d): %m\n", errno);
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
has_modeset = 0;
|
||||
}
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
render->hdr_blob_id = 0;
|
||||
|
||||
render->hdr_blob_id = 0;
|
||||
|
||||
eglDestroySurface (eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
EglCheck();
|
||||
gbm_surface_destroy (gbm.surface);
|
||||
eglDestroyContext (eglDisplay, eglContext);
|
||||
EglCheck();
|
||||
eglDestroyContext (eglDisplay, eglSharedContext);
|
||||
EglCheck();
|
||||
eglSharedContext = NULL;
|
||||
EglCheck();
|
||||
eglDestroyContext (eglDisplay, eglSharedContext);
|
||||
EglCheck();
|
||||
eglSharedContext = NULL;
|
||||
|
||||
eglTerminate (eglDisplay);
|
||||
EglCheck();
|
||||
|
||||
eglTerminate (eglDisplay);
|
||||
EglCheck();
|
||||
|
||||
gbm_device_destroy (gbm.dev);
|
||||
drmDropMaster(render->fd_drm);
|
||||
drmDropMaster(render->fd_drm);
|
||||
close (render->fd_drm);
|
||||
eglDisplay = NULL;
|
||||
free(render);
|
||||
eglDisplay = NULL;
|
||||
free(render);
|
||||
|
||||
}
|
||||
|
90
hdr.c
90
hdr.c
@@ -1,5 +1,5 @@
|
||||
#include <libavutil/mastering_display_metadata.h>
|
||||
|
||||
#ifndef _DRM_MODE_H
|
||||
/**
|
||||
* struct hdr_metadata_infoframe - HDR Metadata Infoframe Data.
|
||||
*
|
||||
@@ -85,7 +85,7 @@ struct hdr_output_metadata {
|
||||
struct hdr_metadata_infoframe hdmi_metadata_type1;
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
enum hdr_metadata_eotf {
|
||||
@@ -334,28 +334,23 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
int max_lum=4000,min_lum=0050;
|
||||
struct AVMasteringDisplayMetadata *md = NULL;
|
||||
struct AVContentLightMetadata *ld = NULL;
|
||||
|
||||
if (render->hdr_metadata == -1) { // Metadata not supported
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// clean up FFMEPG stuff
|
||||
if (trc == AVCOL_TRC_BT2020_10)
|
||||
trc = AVCOL_TRC_ARIB_STD_B67;
|
||||
if (trc == AVCOL_TRC_UNSPECIFIED)
|
||||
trc = AVCOL_TRC_BT709;
|
||||
if (color == AVCOL_PRI_UNSPECIFIED)
|
||||
color = AVCOL_PRI_BT709;
|
||||
|
||||
|
||||
|
||||
if ((old_color == color && old_trc == trc && !sd1 && !sd2) || !render->hdr_metadata)
|
||||
return; // nothing to do
|
||||
|
||||
|
||||
if (sd1)
|
||||
md = sd1->data;
|
||||
|
||||
|
||||
if (sd2)
|
||||
ld = sd2->data;
|
||||
|
||||
|
||||
if (md && !memcmp(md,&md_save,sizeof(md_save)))
|
||||
if (ld && !memcmp(ld,&ld_save,sizeof(ld_save))) {
|
||||
return;
|
||||
@@ -363,23 +358,26 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
else if (ld && !memcmp(ld,&ld_save,sizeof(ld_save))) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (ld)
|
||||
memcpy(&ld_save,ld,sizeof(ld_save));
|
||||
if (md)
|
||||
memcpy(&md_save,md,sizeof(md_save));
|
||||
|
||||
|
||||
Debug(3,"Update HDR to TRC %d color %d\n",trc,color);
|
||||
|
||||
if (trc == AVCOL_TRC_BT2020_10)
|
||||
trc = AVCOL_TRC_ARIB_STD_B67;
|
||||
|
||||
old_color = color;
|
||||
old_trc = trc;
|
||||
|
||||
|
||||
|
||||
if (VulkanTargetColorSpace != 3) { // no HDR TV
|
||||
m_need_modeset = 1; // change in colorsettings
|
||||
return;
|
||||
}
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
|
||||
|
||||
switch(trc) {
|
||||
case AVCOL_TRC_BT709: // 1
|
||||
case AVCOL_TRC_UNSPECIFIED: // 2
|
||||
@@ -387,7 +385,7 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
break;
|
||||
case AVCOL_TRC_BT2020_10: // 14
|
||||
case AVCOL_TRC_BT2020_12:
|
||||
case AVCOL_TRC_ARIB_STD_B67: // 18 HLG
|
||||
case AVCOL_TRC_ARIB_STD_B67: // 18 HLG
|
||||
eotf = EOTF_HLG;
|
||||
break;
|
||||
case AVCOL_TRC_SMPTE2084: // 16
|
||||
@@ -397,7 +395,7 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
eotf = EOTF_TRADITIONAL_GAMMA_SDR;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
switch (color) {
|
||||
case AVCOL_PRI_BT709: // 1
|
||||
case AVCOL_PRI_UNSPECIFIED: // 2
|
||||
@@ -413,7 +411,7 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
cs = weston_colorspace_lookup("BT.709");
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if (md) { // we got Metadata
|
||||
if (md->has_primaries) {
|
||||
Debug(3,"Mastering Display Metadata,\n has_primaries:%d has_luminance:%d \n"
|
||||
@@ -465,29 +463,29 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
|
||||
MaxCLL, // Maximum Content Light Level (MaxCLL)
|
||||
MaxFALL, // Maximum Frame-Average Light Level (MaxFALL)
|
||||
eotf);
|
||||
|
||||
|
||||
|
||||
ret = drmModeCreatePropertyBlob(render->fd_drm, &data, sizeof(data), &render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed blob create \n");
|
||||
render->hdr_blob_id = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
ret = drmModeConnectorSetProperty(render->fd_drm, render->connector_id,
|
||||
render->hdr_metadata, render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed property set %d\n",ret);
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
|
||||
ret = drmModeCreatePropertyBlob(render->fd_drm, &data, sizeof(data), &render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed blob create \n");
|
||||
render->hdr_blob_id = 0;
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ret = drmModeConnectorSetProperty(render->fd_drm, render->connector_id,
|
||||
render->hdr_metadata, render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed property set %d\n",ret);
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
render->hdr_blob_id = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
m_need_modeset = 1;
|
||||
|
||||
Debug(3,"DRM: HDR metadata: prop set\n");
|
||||
|
||||
}
|
||||
|
||||
Debug(3,"DRM: HDR metadata: prop set\n");
|
||||
|
||||
}
|
||||
|
1019
openglosd.cpp
1019
openglosd.cpp
File diff suppressed because it is too large
Load Diff
58
po/de_DE.po
58
po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: VDR \n"
|
||||
"Report-Msgid-Bugs-To: <see README>\n"
|
||||
"POT-Creation-Date: 2019-10-26 18:41+0200\n"
|
||||
"POT-Creation-Date: 2020-04-15 18:57+0200\n"
|
||||
"PO-Revision-Date: blabla\n"
|
||||
"Last-Translator: blabla\n"
|
||||
"Language-Team: blabla\n"
|
||||
@@ -263,9 +263,6 @@ msgstr ""
|
||||
msgid "codec: can't allocate video codec context\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "VAAPI Refcounts invalid\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't set option deint to video codec!\n"
|
||||
msgstr ""
|
||||
|
||||
@@ -306,24 +303,6 @@ msgstr ""
|
||||
msgid "codec/audio: decoded data smaller than encoded\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: resample setup error\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: overwrite resample\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: AvResample setup error\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: latm\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: error audio data\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: error more than one frame data\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: can't setup resample\n"
|
||||
msgstr ""
|
||||
|
||||
@@ -471,18 +450,6 @@ msgstr "Schneide oben und unten ab (Pixel)"
|
||||
msgid "Cut left and right (pixel)"
|
||||
msgstr "Schneide links und rechts ab (Pixel)"
|
||||
|
||||
msgid "Auto-crop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop interval (frames)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop delay (n * interval)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop tolerance (pixel)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr "Audio"
|
||||
|
||||
@@ -642,7 +609,7 @@ msgid " Frames missed(%d) duped(%d) dropped(%d) total(%d)"
|
||||
msgstr " Frames verloren(%d) verdoppelt(%d) übersprungen(%d) Gesamt(%d)"
|
||||
|
||||
#, c-format
|
||||
msgid " Frame Process time %2.2fms"
|
||||
msgid " Video %dx%d Color: %s Gamma: %s"
|
||||
msgstr ""
|
||||
|
||||
msgid "pass-through disabled"
|
||||
@@ -661,12 +628,6 @@ msgstr ""
|
||||
msgid "surround downmix disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "auto-crop disabled and freezed"
|
||||
msgstr ""
|
||||
|
||||
msgid "auto-crop enabled"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "[softhddev]: hot key %d is not supported\n"
|
||||
msgstr ""
|
||||
@@ -807,10 +768,6 @@ msgstr ""
|
||||
msgid "video/glx: no GLX support\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/glx: glx version %d.%d\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "did not get FBconfig"
|
||||
msgstr ""
|
||||
|
||||
@@ -898,11 +855,10 @@ msgid "Failed rendering frame!\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: output buffer full, dropping frame (%d/%d)\n"
|
||||
msgid "video/cuvid: output buffer full, dropping frame (%d/%d)\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: pixel format %d not supported\n"
|
||||
msgid "Could not dynamically load CUDA\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Kein Cuda device gefunden"
|
||||
@@ -943,12 +899,6 @@ msgstr ""
|
||||
msgid "video/egl: can't create thread egl context\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't queue cancel video display thread\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't cancel video display thread\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video: repeated pict %d found, but not handled\n"
|
||||
msgstr ""
|
||||
|
349
shaders.h
349
shaders.h
@@ -11,7 +11,6 @@ const char *gl_version = "#version 300 es ";
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/* Color conversion matrix: RGB = m * YUV + c
|
||||
* m is in row-major matrix, with m[row][col], e.g.:
|
||||
* [ a11 a12 a13 ] float m[3][3] = { { a11, a12, a13 },
|
||||
@@ -39,48 +38,48 @@ struct mp_mat
|
||||
// YUV input limited range (16-235 for luma, 16-240 for chroma)
|
||||
// ITU-R BT.601 (SD)
|
||||
struct mp_cmat yuv_bt601 = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.391762, 2.017232},
|
||||
{1.596027, -0.812968, 0.000000}},
|
||||
{-0.874202, 0.531668, -1.085631}
|
||||
{0.00000, -0.391762, 2.017232},
|
||||
{1.596027, -0.812968, 0.000000}},
|
||||
{-0.874202, 0.531668, -1.085631}
|
||||
};
|
||||
|
||||
// ITU-R BT.709 (HD)
|
||||
struct mp_cmat yuv_bt709 = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.213249, 2.112402},
|
||||
{1.792741, -0.532909, 0.000000}},
|
||||
{-0.972945, 0.301483, -1.133402}
|
||||
{0.00000, -0.213249, 2.112402},
|
||||
{1.792741, -0.532909, 0.000000}},
|
||||
{-0.972945, 0.301483, -1.133402}
|
||||
};
|
||||
|
||||
// ITU-R BT.2020 non-constant luminance system
|
||||
struct mp_cmat yuv_bt2020ncl = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.187326, 2.141772},
|
||||
{1.678674, -0.650424, 0.000000}},
|
||||
{-0.915688, 0.347459, -1.148145}
|
||||
{0.00000, -0.187326, 2.141772},
|
||||
{1.678674, -0.650424, 0.000000}},
|
||||
{-0.915688, 0.347459, -1.148145}
|
||||
};
|
||||
|
||||
// ITU-R BT.2020 constant luminance system
|
||||
struct mp_cmat yuv_bt2020cl = { {{0.0000, 1.164384, 0.000000},
|
||||
{0.00000, 0.000000, 1.138393},
|
||||
{1.138393, 0.000000, 0.000000}},
|
||||
{-0.571429, -0.073059, -0.571429}
|
||||
{0.00000, 0.000000, 1.138393},
|
||||
{1.138393, 0.000000, 0.000000}},
|
||||
{-0.571429, -0.073059, -0.571429}
|
||||
};
|
||||
|
||||
float cms_matrix[3][3] = { {1.660497, -0.124547, -0.018154},
|
||||
{-0.587657, 1.132895, -0.100597},
|
||||
{-0.072840, -0.008348, 1.118751}
|
||||
{-0.587657, 1.132895, -0.100597},
|
||||
{-0.072840, -0.008348, 1.118751}
|
||||
};
|
||||
|
||||
// Common constants for SMPTE ST.2084 (PQ)
|
||||
static const float PQ_M1 = 2610./4096 * 1./4,
|
||||
PQ_M2 = 2523./4096 * 128,
|
||||
PQ_C1 = 3424./4096,
|
||||
PQ_C2 = 2413./4096 * 32,
|
||||
PQ_C3 = 2392./4096 * 32;
|
||||
static const float PQ_M1 = 2610. / 4096 * 1. / 4,
|
||||
PQ_M2 = 2523. / 4096 * 128,
|
||||
PQ_C1 = 3424. / 4096,
|
||||
PQ_C2 = 2413. / 4096 * 32,
|
||||
PQ_C3 = 2392. / 4096 * 32;
|
||||
|
||||
// Common constants for ARIB STD-B67 (HLG)
|
||||
static const float HLG_A = 0.17883277,
|
||||
HLG_B = 0.28466892,
|
||||
HLG_C = 0.55991073;
|
||||
HLG_B = 0.28466892,
|
||||
HLG_C = 0.55991073;
|
||||
|
||||
struct gl_vao_entry
|
||||
{
|
||||
@@ -124,48 +123,55 @@ static const struct gl_vao_entry vertex_vao[] = {
|
||||
char sh[SHADER_LENGTH];
|
||||
char shv[SHADER_LENGTH];
|
||||
|
||||
GL_init() {
|
||||
sh[0] = 0;
|
||||
void GL_init()
|
||||
{
|
||||
sh[0] = 0;
|
||||
}
|
||||
GLV_init() {
|
||||
shv[0] = 0;
|
||||
|
||||
void GLV_init()
|
||||
{
|
||||
shv[0] = 0;
|
||||
}
|
||||
pl_shader_append(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
|
||||
void pl_shader_append(const char *fmt, ...)
|
||||
{
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
vsprintf(temp,fmt,ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(sh,temp);
|
||||
vsprintf(temp, fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(sh, temp);
|
||||
|
||||
}
|
||||
|
||||
pl_shader_append_v(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
void pl_shader_append_v(const char *fmt, ...)
|
||||
{
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
vsprintf(temp,fmt,ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(shv,temp);
|
||||
vsprintf(temp, fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(shv, temp);
|
||||
|
||||
}
|
||||
|
||||
static void compile_attach_shader(GLuint program, GLenum type, const char *source)
|
||||
{
|
||||
GLuint shader;
|
||||
GLint status=1234, log_length;
|
||||
GLint status = 1234, log_length;
|
||||
char log[4000];
|
||||
GLsizei len;
|
||||
|
||||
shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, (const GLchar **)&source, NULL); // &buffer, NULL);
|
||||
glShaderSource(shader, 1, (const GLchar **)&source, NULL); // &buffer, NULL);
|
||||
glCompileShader(shader);
|
||||
status = 0;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
||||
@@ -198,42 +204,42 @@ static GLuint sc_generate_osd(GLuint gl_prog)
|
||||
Debug(3, "vor create osd\n");
|
||||
gl_prog = glCreateProgram();
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n",gl_version);
|
||||
GLSL("in vec2 vertex_position;\n");
|
||||
GLSL("in vec2 vertex_texcoord0;\n");
|
||||
GLSL("out vec2 texcoord0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0;\n");
|
||||
GLSL("}\n");
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("in vec2 vertex_position;\n");
|
||||
GLSL("in vec2 vertex_texcoord0;\n");
|
||||
GLSL("out vec2 texcoord0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0;\n");
|
||||
GLSL("}\n");
|
||||
|
||||
Debug(3, "vor compile vertex osd\n");
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh); // vertex_osd);
|
||||
GL_init();
|
||||
GLSL("%s\n",gl_version);
|
||||
GLSL("#define texture1D texture\n");
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0;\n");
|
||||
GLSL("uniform sampler2D texture0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("vec4 color; \n");
|
||||
GLSL("color = vec4(texture(texture0, texcoord0));\n");
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh); // vertex_osd);
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("#define texture1D texture\n");
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0;\n");
|
||||
GLSL("uniform sampler2D texture0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("vec4 color; \n");
|
||||
GLSL("color = vec4(texture(texture0, texcoord0));\n");
|
||||
#ifdef GAMMA
|
||||
GLSL("// delinearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // delinearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
GLSL("// delinearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // delinearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
#endif
|
||||
GLSL("out_color = color;\n");
|
||||
GLSL("}\n");
|
||||
GLSL("out_color = color;\n");
|
||||
GLSL("}\n");
|
||||
Debug(3, "vor compile fragment osd \n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); //fragment_osd);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
glBindAttribLocation(gl_prog, 1, "vertex_texcoord0");
|
||||
|
||||
link_shader(gl_prog);
|
||||
|
||||
|
||||
return gl_prog;
|
||||
}
|
||||
|
||||
@@ -245,36 +251,36 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
GLint cmsLoc;
|
||||
float *m, *c, *cms;
|
||||
char *frag;
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n",gl_version);
|
||||
GLSL("in vec2 vertex_position; \n");
|
||||
GLSL("in vec2 vertex_texcoord0; \n");
|
||||
GLSL("out vec2 texcoord0; \n");
|
||||
GLSL("in vec2 vertex_texcoord1; \n");
|
||||
GLSL("out vec2 texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("in vec2 vertex_texcoord2; \n");
|
||||
GLSL("out vec2 texcoord2; \n");
|
||||
}
|
||||
GLSL("void main() { \n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0; \n");
|
||||
GLSL("texcoord1 = vertex_texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("texcoord2 = vertex_texcoord1; \n"); // texcoord1 ist hier richtig
|
||||
}
|
||||
GLSL("} \n");
|
||||
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("in vec2 vertex_position; \n");
|
||||
GLSL("in vec2 vertex_texcoord0; \n");
|
||||
GLSL("out vec2 texcoord0; \n");
|
||||
GLSL("in vec2 vertex_texcoord1; \n");
|
||||
GLSL("out vec2 texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("in vec2 vertex_texcoord2; \n");
|
||||
GLSL("out vec2 texcoord2; \n");
|
||||
}
|
||||
GLSL("void main() { \n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0; \n");
|
||||
GLSL("texcoord1 = vertex_texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("texcoord2 = vertex_texcoord1; \n"); // texcoord1 ist hier richtig
|
||||
}
|
||||
GLSL("} \n");
|
||||
|
||||
Debug(3, "vor create\n");
|
||||
gl_prog = glCreateProgram();
|
||||
Debug(3, "vor compile vertex\n");
|
||||
// printf("%s",sh);
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh );
|
||||
|
||||
|
||||
// printf("%s",sh);
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh);
|
||||
|
||||
switch (colorspace) {
|
||||
case AVCOL_SPC_RGB:
|
||||
case AVCOL_SPC_BT470BG:
|
||||
m = &yuv_bt601.m[0][0];
|
||||
c = &yuv_bt601.c[0];
|
||||
Debug(3, "BT601 Colorspace used\n");
|
||||
@@ -297,86 +303,87 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
Debug(3, "default BT709 Colorspace used %d\n", colorspace);
|
||||
break;
|
||||
}
|
||||
|
||||
GL_init();
|
||||
|
||||
GLSL("%s\n",gl_version);
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0; \n");
|
||||
GLSL("in vec2 texcoord1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("in vec2 texcoord2; \n");
|
||||
GLSL("uniform mat3 colormatrix; \n");
|
||||
GLSL("uniform vec3 colormatrix_c; \n");
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL)
|
||||
GLSL("uniform mat3 cms_matrix;\n");
|
||||
GLSL("uniform sampler2D texture0; \n");
|
||||
GLSL("uniform sampler2D texture1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("uniform sampler2D texture2; \n");
|
||||
GLSL("void main() { \n");
|
||||
GLSL("vec4 color; \n");
|
||||
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL) {
|
||||
GLSL("color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.003906 * vec4(texture(texture1, texcoord1)).r; \n");
|
||||
GLSL("color.b = 1.003906 * vec4(texture(texture2, texcoord2)).r; \n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
|
||||
}
|
||||
GLSL("// color conversion\n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// pl_shader_linearize \n");
|
||||
GL_init();
|
||||
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0; \n");
|
||||
GLSL("in vec2 texcoord1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("in vec2 texcoord2; \n");
|
||||
GLSL("uniform mat3 colormatrix; \n");
|
||||
GLSL("uniform vec3 colormatrix_c; \n");
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL)
|
||||
GLSL("uniform mat3 cms_matrix;\n");
|
||||
GLSL("uniform sampler2D texture0; \n");
|
||||
GLSL("uniform sampler2D texture1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("uniform sampler2D texture2; \n");
|
||||
GLSL("void main() { \n");
|
||||
GLSL("vec4 color; \n");
|
||||
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL) {
|
||||
GLSL("color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.003906 * vec4(texture(texture1, texcoord1)).r; \n");
|
||||
GLSL("color.b = 1.003906 * vec4(texture(texture2, texcoord2)).r; \n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
|
||||
}
|
||||
GLSL("// color conversion\n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// pl_shader_linearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(%f)) * vec3(1.0/%f)) + vec3(%f),bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
|
||||
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), bvec3(lessThan(vec3(0.5), color.rgb)));\n");
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("color.rgb = cms_matrix * color.rgb; \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// pl_shader_delinearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
|
||||
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), bvec3(lessThan(vec3(1.0), color.rgb))); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(%f)) * vec3(1.0/%f)) + vec3(%f) , bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
|
||||
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), bvec3(lessThan(vec3(0.5), color.rgb)));\n");
|
||||
GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("color.rgb = cms_matrix * color.rgb; \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// pl_shader_delinearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
|
||||
GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), bvec3(lessThan(vec3(1.0), color.rgb))); \n");
|
||||
|
||||
#endif
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
}
|
||||
else {
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
} else {
|
||||
|
||||
GLSL("color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;\n");
|
||||
GLSL("color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r;\n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg; \n");
|
||||
}
|
||||
GLSL("// color conversion \n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
GLSL("color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;\n");
|
||||
GLSL("color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r;\n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg; \n");
|
||||
}
|
||||
GLSL("// color conversion \n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// linearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // linearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// delinearize gamma to sRGB \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
|
||||
GLSL("// linearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // linearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// delinearize gamma to sRGB \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
|
||||
#endif
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
}
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
}
|
||||
//printf(">%s<",sh);
|
||||
Debug(3, "vor compile fragment\n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh);
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
|
||||
for (n = 0; n < 6; n++) {
|
||||
|
222
shaders/KrigBilateral.glsl
Normal file
222
shaders/KrigBilateral.glsl
Normal file
@@ -0,0 +1,222 @@
|
||||
// KrigBilateral by Shiandow
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 3.0 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library.
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LUMA
|
||||
//!SAVE LOWRES_Y
|
||||
//!WIDTH LUMA.w
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!DESC KrigBilateral Downscaling Y pass 1
|
||||
|
||||
#define offset vec2(0,0)
|
||||
|
||||
#define axis 1
|
||||
|
||||
#define Kernel(x) dot(vec3(0.42659, -0.49656, 0.076849), cos(vec3(0, 1, 2) * acos(-1.) * (x + 1.)))
|
||||
|
||||
vec4 hook() {
|
||||
// Calculate bounds
|
||||
float low = ceil((LUMA_pos - CHROMA_pt) * LUMA_size - offset - 0.5)[axis];
|
||||
float high = floor((LUMA_pos + CHROMA_pt) * LUMA_size - offset - 0.5)[axis];
|
||||
|
||||
float W = 0.0;
|
||||
vec4 avg = vec4(0);
|
||||
vec2 pos = LUMA_pos;
|
||||
|
||||
for (float k = low; k <= high; k++) {
|
||||
pos[axis] = LUMA_pt[axis] * (k - offset[axis] + 0.5);
|
||||
float rel = (pos[axis] - LUMA_pos[axis])*CHROMA_size[axis];
|
||||
float w = Kernel(rel);
|
||||
|
||||
vec4 y = textureGrad(LUMA_raw, pos, vec2(0.0), vec2(0.0)).xxxx * LUMA_mul;
|
||||
y.y *= y.y;
|
||||
avg += w * y;
|
||||
W += w;
|
||||
}
|
||||
avg /= W;
|
||||
avg.y = abs(avg.y - pow(avg.x, 2.0));
|
||||
return avg;
|
||||
}
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LOWRES_Y
|
||||
//!SAVE LOWRES_Y
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!DESC KrigBilateral Downscaling Y pass 2
|
||||
|
||||
#define offset vec2(0,0)
|
||||
|
||||
#define axis 0
|
||||
|
||||
#define Kernel(x) dot(vec3(0.42659, -0.49656, 0.076849), cos(vec3(0, 1, 2) * acos(-1.) * (x + 1.)))
|
||||
|
||||
vec4 hook() {
|
||||
// Calculate bounds
|
||||
float low = ceil((LOWRES_Y_pos - CHROMA_pt) * LOWRES_Y_size - offset - 0.5)[axis];
|
||||
float high = floor((LOWRES_Y_pos + CHROMA_pt) * LOWRES_Y_size - offset - 0.5)[axis];
|
||||
|
||||
float W = 0.0;
|
||||
vec4 avg = vec4(0);
|
||||
vec2 pos = LOWRES_Y_pos;
|
||||
|
||||
for (float k = low; k <= high; k++) {
|
||||
pos[axis] = LOWRES_Y_pt[axis] * (k - offset[axis] + 0.5);
|
||||
float rel = (pos[axis] - LOWRES_Y_pos[axis])*CHROMA_size[axis];
|
||||
float w = Kernel(rel);
|
||||
|
||||
vec4 y = textureGrad(LOWRES_Y_raw, pos, vec2(0.0), vec2(0.0)).xxxx * LOWRES_Y_mul;
|
||||
y.y *= y.y;
|
||||
avg += w * y;
|
||||
W += w;
|
||||
}
|
||||
avg /= W;
|
||||
avg.y = abs(avg.y - pow(avg.x, 2.0)) + LOWRES_Y_texOff(0).y;
|
||||
return avg;
|
||||
}
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LUMA
|
||||
//!BIND LOWRES_Y
|
||||
//!WIDTH LUMA.w
|
||||
//!HEIGHT LUMA.h
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!OFFSET ALIGN
|
||||
//!DESC KrigBilateral Upscaling UV
|
||||
|
||||
// -- Convenience --
|
||||
#define sqr(x) dot(x,x)
|
||||
#define bitnoise 1.0/(2.0*255.0)
|
||||
#define noise 0.05//5.0*bitnoise
|
||||
#define chromaOffset vec2(0.0, 0.0)
|
||||
|
||||
// -- Window Size --
|
||||
#define taps 3
|
||||
#define even (float(taps) - 2.0 * floor(float(taps) / 2.0) == 0.0)
|
||||
#define minX int(1.0-ceil(float(taps)/2.0))
|
||||
#define maxX int(floor(float(taps)/2.0))
|
||||
|
||||
#define Kernel(x) (cos(acos(-1.0)*(x)/float(taps))) // Hann kernel
|
||||
|
||||
// -- Input processing --
|
||||
#define GetY(coord) LOWRES_Y_tex(LOWRES_Y_pt*(pos+coord+vec2(0.5))).xy
|
||||
#define GetUV(coord) CHROMA_tex(CHROMA_pt*(pos+coord+vec2(0.5))).xy
|
||||
|
||||
#define N (taps*taps - 1)
|
||||
|
||||
#define M(i,j) Mx[min(i,j)*N + max(i,j) - min(i,j)*(min(i,j)+1)/2]
|
||||
|
||||
#define C(i,j) (inversesqrt(1.0 + (X[i].y + X[j].y)/localVar) * exp(-0.5*(sqr(X[i].x - X[j].x)/(localVar + X[i].y + X[j].y) + sqr((coords[i] - coords[j])/radius))) + (X[i].x - y) * (X[j].x - y) / localVar)
|
||||
#define c(i) (inversesqrt(1.0 + X[i].y/localVar) * exp(-0.5*(sqr(X[i].x - y)/(localVar + X[i].y) + sqr((coords[i] - offset)/radius))))
|
||||
|
||||
vec4 hook() {
|
||||
vec2 pos = CHROMA_pos * HOOKED_size - chromaOffset - vec2(0.5);
|
||||
vec2 offset = pos - (even ? floor(pos) : round(pos));
|
||||
pos -= offset;
|
||||
|
||||
vec2 coords[N+1];
|
||||
vec4 X[N+1];
|
||||
float y = LUMA_texOff(0).x;
|
||||
vec4 total = vec4(0);
|
||||
|
||||
coords[0] = vec2(-1,-1); coords[1] = vec2(-1, 0); coords[2] = vec2(-1, 1);
|
||||
coords[3] = vec2( 0,-1); coords[4] = vec2( 0, 1); coords[5] = vec2( 1,-1);
|
||||
coords[6] = vec2( 1, 0); coords[7] = vec2( 1, 1); coords[8] = vec2( 0, 0);
|
||||
|
||||
for (int i=0; i<N+1; i++) {
|
||||
X[i] = vec4(GetY(coords[i]), GetUV(coords[i]));
|
||||
vec2 w = clamp(1.5 - abs(coords[i] - offset), 0.0, 1.0);
|
||||
total += w.x*w.y*vec4(X[i].x, pow(X[i].x, 2.0), X[i].y, 1.0);
|
||||
}
|
||||
total.xyz /= total.w;
|
||||
float localVar = sqr(noise) + abs(total.y - pow(total.x, 2.0)) + total.z;
|
||||
float radius = 1.0;
|
||||
|
||||
float Mx[N*(N+1)/2];
|
||||
float b[N];
|
||||
vec4 interp = X[N];
|
||||
|
||||
b[0] = c(0) - c(N) - C(0,N) + C(N,N); M(0, 0) = C(0,0) - C(0,N) - C(0,N) + C(N,N); M(0, 1) = C(0,1) - C(1,N) - C(0,N) + C(N,N); M(0, 2) = C(0,2) - C(2,N) - C(0,N) + C(N,N); M(0, 3) = C(0,3) - C(3,N) - C(0,N) + C(N,N); M(0, 4) = C(0,4) - C(4,N) - C(0,N) + C(N,N); M(0, 5) = C(0,5) - C(5,N) - C(0,N) + C(N,N); M(0, 6) = C(0,6) - C(6,N) - C(0,N) + C(N,N); M(0, 7) = C(0,7) - C(7,N) - C(0,N) + C(N,N);
|
||||
b[1] = c(1) - c(N) - C(1,N) + C(N,N); M(1, 1) = C(1,1) - C(1,N) - C(1,N) + C(N,N); M(1, 2) = C(1,2) - C(2,N) - C(1,N) + C(N,N); M(1, 3) = C(1,3) - C(3,N) - C(1,N) + C(N,N); M(1, 4) = C(1,4) - C(4,N) - C(1,N) + C(N,N); M(1, 5) = C(1,5) - C(5,N) - C(1,N) + C(N,N); M(1, 6) = C(1,6) - C(6,N) - C(1,N) + C(N,N); M(1, 7) = C(1,7) - C(7,N) - C(1,N) + C(N,N);
|
||||
b[2] = c(2) - c(N) - C(2,N) + C(N,N); M(2, 2) = C(2,2) - C(2,N) - C(2,N) + C(N,N); M(2, 3) = C(2,3) - C(3,N) - C(2,N) + C(N,N); M(2, 4) = C(2,4) - C(4,N) - C(2,N) + C(N,N); M(2, 5) = C(2,5) - C(5,N) - C(2,N) + C(N,N); M(2, 6) = C(2,6) - C(6,N) - C(2,N) + C(N,N); M(2, 7) = C(2,7) - C(7,N) - C(2,N) + C(N,N);
|
||||
b[3] = c(3) - c(N) - C(3,N) + C(N,N); M(3, 3) = C(3,3) - C(3,N) - C(3,N) + C(N,N); M(3, 4) = C(3,4) - C(4,N) - C(3,N) + C(N,N); M(3, 5) = C(3,5) - C(5,N) - C(3,N) + C(N,N); M(3, 6) = C(3,6) - C(6,N) - C(3,N) + C(N,N); M(3, 7) = C(3,7) - C(7,N) - C(3,N) + C(N,N);
|
||||
b[4] = c(4) - c(N) - C(4,N) + C(N,N); M(4, 4) = C(4,4) - C(4,N) - C(4,N) + C(N,N); M(4, 5) = C(4,5) - C(5,N) - C(4,N) + C(N,N); M(4, 6) = C(4,6) - C(6,N) - C(4,N) + C(N,N); M(4, 7) = C(4,7) - C(7,N) - C(4,N) + C(N,N);
|
||||
b[5] = c(5) - c(N) - C(5,N) + C(N,N); M(5, 5) = C(5,5) - C(5,N) - C(5,N) + C(N,N); M(5, 6) = C(5,6) - C(6,N) - C(5,N) + C(N,N); M(5, 7) = C(5,7) - C(7,N) - C(5,N) + C(N,N);
|
||||
b[6] = c(6) - c(N) - C(6,N) + C(N,N); M(6, 6) = C(6,6) - C(6,N) - C(6,N) + C(N,N); M(6, 7) = C(6,7) - C(7,N) - C(6,N) + C(N,N);
|
||||
b[7] = c(7) - c(N) - C(7,N) + C(N,N); M(7, 7) = C(7,7) - C(7,N) - C(7,N) + C(N,N);
|
||||
|
||||
b[1] -= b[0] * M(1, 0) / M(0, 0); M(1, 1) -= M(0, 1) * M(1, 0) / M(0, 0); M(1, 2) -= M(0, 2) * M(1, 0) / M(0, 0); M(1, 3) -= M(0, 3) * M(1, 0) / M(0, 0); M(1, 4) -= M(0, 4) * M(1, 0) / M(0, 0); M(1, 5) -= M(0, 5) * M(1, 0) / M(0, 0); M(1, 6) -= M(0, 6) * M(1, 0) / M(0, 0); M(1, 7) -= M(0, 7) * M(1, 0) / M(0, 0);
|
||||
b[2] -= b[0] * M(2, 0) / M(0, 0); M(2, 2) -= M(0, 2) * M(2, 0) / M(0, 0); M(2, 3) -= M(0, 3) * M(2, 0) / M(0, 0); M(2, 4) -= M(0, 4) * M(2, 0) / M(0, 0); M(2, 5) -= M(0, 5) * M(2, 0) / M(0, 0); M(2, 6) -= M(0, 6) * M(2, 0) / M(0, 0); M(2, 7) -= M(0, 7) * M(2, 0) / M(0, 0);
|
||||
b[3] -= b[0] * M(3, 0) / M(0, 0); M(3, 3) -= M(0, 3) * M(3, 0) / M(0, 0); M(3, 4) -= M(0, 4) * M(3, 0) / M(0, 0); M(3, 5) -= M(0, 5) * M(3, 0) / M(0, 0); M(3, 6) -= M(0, 6) * M(3, 0) / M(0, 0); M(3, 7) -= M(0, 7) * M(3, 0) / M(0, 0);
|
||||
b[4] -= b[0] * M(4, 0) / M(0, 0); M(4, 4) -= M(0, 4) * M(4, 0) / M(0, 0); M(4, 5) -= M(0, 5) * M(4, 0) / M(0, 0); M(4, 6) -= M(0, 6) * M(4, 0) / M(0, 0); M(4, 7) -= M(0, 7) * M(4, 0) / M(0, 0);
|
||||
b[5] -= b[0] * M(5, 0) / M(0, 0); M(5, 5) -= M(0, 5) * M(5, 0) / M(0, 0); M(5, 6) -= M(0, 6) * M(5, 0) / M(0, 0); M(5, 7) -= M(0, 7) * M(5, 0) / M(0, 0);
|
||||
b[6] -= b[0] * M(6, 0) / M(0, 0); M(6, 6) -= M(0, 6) * M(6, 0) / M(0, 0); M(6, 7) -= M(0, 7) * M(6, 0) / M(0, 0);
|
||||
b[7] -= b[0] * M(7, 0) / M(0, 0); M(7, 7) -= M(0, 7) * M(7, 0) / M(0, 0);
|
||||
|
||||
b[2] -= b[1] * M(2, 1) / M(1, 1); M(2, 2) -= M(1, 2) * M(2, 1) / M(1, 1); M(2, 3) -= M(1, 3) * M(2, 1) / M(1, 1); M(2, 4) -= M(1, 4) * M(2, 1) / M(1, 1); M(2, 5) -= M(1, 5) * M(2, 1) / M(1, 1); M(2, 6) -= M(1, 6) * M(2, 1) / M(1, 1); M(2, 7) -= M(1, 7) * M(2, 1) / M(1, 1);
|
||||
b[3] -= b[1] * M(3, 1) / M(1, 1); M(3, 3) -= M(1, 3) * M(3, 1) / M(1, 1); M(3, 4) -= M(1, 4) * M(3, 1) / M(1, 1); M(3, 5) -= M(1, 5) * M(3, 1) / M(1, 1); M(3, 6) -= M(1, 6) * M(3, 1) / M(1, 1); M(3, 7) -= M(1, 7) * M(3, 1) / M(1, 1);
|
||||
b[4] -= b[1] * M(4, 1) / M(1, 1); M(4, 4) -= M(1, 4) * M(4, 1) / M(1, 1); M(4, 5) -= M(1, 5) * M(4, 1) / M(1, 1); M(4, 6) -= M(1, 6) * M(4, 1) / M(1, 1); M(4, 7) -= M(1, 7) * M(4, 1) / M(1, 1);
|
||||
b[5] -= b[1] * M(5, 1) / M(1, 1); M(5, 5) -= M(1, 5) * M(5, 1) / M(1, 1); M(5, 6) -= M(1, 6) * M(5, 1) / M(1, 1); M(5, 7) -= M(1, 7) * M(5, 1) / M(1, 1);
|
||||
b[6] -= b[1] * M(6, 1) / M(1, 1); M(6, 6) -= M(1, 6) * M(6, 1) / M(1, 1); M(6, 7) -= M(1, 7) * M(6, 1) / M(1, 1);
|
||||
b[7] -= b[1] * M(7, 1) / M(1, 1); M(7, 7) -= M(1, 7) * M(7, 1) / M(1, 1);
|
||||
|
||||
b[3] -= b[2] * M(3, 2) / M(2, 2); M(3, 3) -= M(2, 3) * M(3, 2) / M(2, 2); M(3, 4) -= M(2, 4) * M(3, 2) / M(2, 2); M(3, 5) -= M(2, 5) * M(3, 2) / M(2, 2); M(3, 6) -= M(2, 6) * M(3, 2) / M(2, 2); M(3, 7) -= M(2, 7) * M(3, 2) / M(2, 2);
|
||||
b[4] -= b[2] * M(4, 2) / M(2, 2); M(4, 4) -= M(2, 4) * M(4, 2) / M(2, 2); M(4, 5) -= M(2, 5) * M(4, 2) / M(2, 2); M(4, 6) -= M(2, 6) * M(4, 2) / M(2, 2); M(4, 7) -= M(2, 7) * M(4, 2) / M(2, 2);
|
||||
b[5] -= b[2] * M(5, 2) / M(2, 2); M(5, 5) -= M(2, 5) * M(5, 2) / M(2, 2); M(5, 6) -= M(2, 6) * M(5, 2) / M(2, 2); M(5, 7) -= M(2, 7) * M(5, 2) / M(2, 2);
|
||||
b[6] -= b[2] * M(6, 2) / M(2, 2); M(6, 6) -= M(2, 6) * M(6, 2) / M(2, 2); M(6, 7) -= M(2, 7) * M(6, 2) / M(2, 2);
|
||||
b[7] -= b[2] * M(7, 2) / M(2, 2); M(7, 7) -= M(2, 7) * M(7, 2) / M(2, 2);
|
||||
|
||||
b[4] -= b[3] * M(4, 3) / M(3, 3); M(4, 4) -= M(3, 4) * M(4, 3) / M(3, 3); M(4, 5) -= M(3, 5) * M(4, 3) / M(3, 3); M(4, 6) -= M(3, 6) * M(4, 3) / M(3, 3); M(4, 7) -= M(3, 7) * M(4, 3) / M(3, 3);
|
||||
b[5] -= b[3] * M(5, 3) / M(3, 3); M(5, 5) -= M(3, 5) * M(5, 3) / M(3, 3); M(5, 6) -= M(3, 6) * M(5, 3) / M(3, 3); M(5, 7) -= M(3, 7) * M(5, 3) / M(3, 3);
|
||||
b[6] -= b[3] * M(6, 3) / M(3, 3); M(6, 6) -= M(3, 6) * M(6, 3) / M(3, 3); M(6, 7) -= M(3, 7) * M(6, 3) / M(3, 3);
|
||||
b[7] -= b[3] * M(7, 3) / M(3, 3); M(7, 7) -= M(3, 7) * M(7, 3) / M(3, 3);
|
||||
|
||||
b[5] -= b[4] * M(5, 4) / M(4, 4); M(5, 5) -= M(4, 5) * M(5, 4) / M(4, 4); M(5, 6) -= M(4, 6) * M(5, 4) / M(4, 4); M(5, 7) -= M(4, 7) * M(5, 4) / M(4, 4);
|
||||
b[6] -= b[4] * M(6, 4) / M(4, 4); M(6, 6) -= M(4, 6) * M(6, 4) / M(4, 4); M(6, 7) -= M(4, 7) * M(6, 4) / M(4, 4);
|
||||
b[7] -= b[4] * M(7, 4) / M(4, 4); M(7, 7) -= M(4, 7) * M(7, 4) / M(4, 4);
|
||||
|
||||
b[6] -= b[5] * M(6, 5) / M(5, 5); M(6, 6) -= M(5, 6) * M(6, 5) / M(5, 5); M(6, 7) -= M(5, 7) * M(6, 5) / M(5, 5);
|
||||
b[7] -= b[5] * M(7, 5) / M(5, 5); M(7, 7) -= M(5, 7) * M(7, 5) / M(5, 5);
|
||||
|
||||
b[7] -= b[6] * M(7, 6) / M(6, 6); M(7, 7) -= M(6, 7) * M(7, 6) / M(6, 6);
|
||||
|
||||
b[N-1-0] /= M(N-1-0, N-1-0);
|
||||
interp += b[N-1-0] * (X[N-1-0] - X[N]);
|
||||
|
||||
b[N-1-1] -= M(N-1-1, 7) * b[7]; b[N-1-1] /= M(N-1-1, N-1-1);
|
||||
interp += b[N-1-1] * (X[N-1-1] - X[N]);
|
||||
|
||||
b[N-1-2] -= M(N-1-2, 6) * b[6]; b[N-1-2] -= M(N-1-2, 7) * b[7]; b[N-1-2] /= M(N-1-2, N-1-2);
|
||||
interp += b[N-1-2] * (X[N-1-2] - X[N]);
|
||||
|
||||
b[N-1-3] -= M(N-1-3, 5) * b[5]; b[N-1-3] -= M(N-1-3, 6) * b[6]; b[N-1-3] -= M(N-1-3, 7) * b[7]; b[N-1-3] /= M(N-1-3, N-1-3);
|
||||
interp += b[N-1-3] * (X[N-1-3] - X[N]);
|
||||
|
||||
b[N-1-4] -= M(N-1-4, 4) * b[4]; b[N-1-4] -= M(N-1-4, 5) * b[5]; b[N-1-4] -= M(N-1-4, 6) * b[6]; b[N-1-4] -= M(N-1-4, 7) * b[7]; b[N-1-4] /= M(N-1-4, N-1-4);
|
||||
interp += b[N-1-4] * (X[N-1-4] - X[N]);
|
||||
|
||||
b[N-1-5] -= M(N-1-5, 3) * b[3]; b[N-1-5] -= M(N-1-5, 4) * b[4]; b[N-1-5] -= M(N-1-5, 5) * b[5]; b[N-1-5] -= M(N-1-5, 6) * b[6]; b[N-1-5] -= M(N-1-5, 7) * b[7]; b[N-1-5] /= M(N-1-5, N-1-5);
|
||||
interp += b[N-1-5] * (X[N-1-5] - X[N]);
|
||||
|
||||
b[N-1-6] -= M(N-1-6, 2) * b[2]; b[N-1-6] -= M(N-1-6, 3) * b[3]; b[N-1-6] -= M(N-1-6, 4) * b[4]; b[N-1-6] -= M(N-1-6, 5) * b[5]; b[N-1-6] -= M(N-1-6, 6) * b[6]; b[N-1-6] -= M(N-1-6, 7) * b[7]; b[N-1-6] /= M(N-1-6, N-1-6);
|
||||
interp += b[N-1-6] * (X[N-1-6] - X[N]);
|
||||
|
||||
b[N-1-7] -= M(N-1-7, 1) * b[1]; b[N-1-7] -= M(N-1-7, 2) * b[2]; b[N-1-7] -= M(N-1-7, 3) * b[3]; b[N-1-7] -= M(N-1-7, 4) * b[4]; b[N-1-7] -= M(N-1-7, 5) * b[5]; b[N-1-7] -= M(N-1-7, 6) * b[6]; b[N-1-7] -= M(N-1-7, 7) * b[7]; b[N-1-7] /= M(N-1-7, N-1-7);
|
||||
interp += b[N-1-7] * (X[N-1-7] - X[N]);
|
||||
|
||||
return interp.zwxx;
|
||||
}
|
206
shaders/LumaSharpenHook.glsl
Normal file
206
shaders/LumaSharpenHook.glsl
Normal file
@@ -0,0 +1,206 @@
|
||||
// vim: set ft=glsl:
|
||||
|
||||
/*
|
||||
LumaSharpenHook 0.3
|
||||
|
||||
original hlsl by Christian Cann Schuldt Jensen ~ CeeJay.dk
|
||||
port to glsl by Anon
|
||||
|
||||
It blurs the original pixel with the surrounding pixels and then subtracts this blur to sharpen the image.
|
||||
It does this in luma to avoid color artifacts and allows limiting the maximum sharpning to avoid or lessen halo artifacts.
|
||||
|
||||
This is similar to using Unsharp Mask in Photoshop.
|
||||
*/
|
||||
|
||||
// -- Hooks --
|
||||
//!HOOK LUMA
|
||||
//!BIND HOOKED
|
||||
|
||||
|
||||
// -- Sharpening --
|
||||
#define sharp_strength 0.30 //[0.10 to 3.00] Strength of the sharpening
|
||||
|
||||
#define sharp_clamp 0.035 //[0.000 to 1.000] Limits maximum amount of sharpening a pixel recieves - Default is 0.035
|
||||
|
||||
// -- Advanced sharpening settings --
|
||||
#define pattern 2 //[1|2|3|4] Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
|
||||
//[8|9] Experimental slower patterns. 8 = 9 tap 9 fetch gaussian, 9 = 9 tap 9 fetch high pass.
|
||||
|
||||
#define offset_bias 1.0 //[0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern.
|
||||
|
||||
vec4 hook(){
|
||||
vec4 colorInput = LUMA_tex(LUMA_pos);
|
||||
|
||||
|
||||
//We are on luma plane: xyzw = [luma_val, 0.0, 0.0, 1.0]
|
||||
float ori = colorInput.x;
|
||||
|
||||
// -- Combining the strength and luma multipliers --
|
||||
float sharp_strength_luma = sharp_strength; //I'll be combining even more multipliers with it later on
|
||||
|
||||
float px = 1.0;
|
||||
float py = 1.0;
|
||||
|
||||
// Sampling patterns
|
||||
|
||||
// [ NW, , NE ] Each texture lookup (except ori)
|
||||
// [ ,ori, ] samples 4 pixels
|
||||
// [ SW, , SE ]
|
||||
|
||||
// -- Pattern 1 -- A (fast) 7 tap gaussian using only 2+1 texture fetches.
|
||||
#if pattern == 1
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1/9, 2/9, ] [ 1 , 2 , ]
|
||||
// [ 2/9, 8/9, 2/9] = [ 2 , 8 , 2 ]
|
||||
// [ , 2/9, 1/9] [ , 2 , 1 ]
|
||||
|
||||
px = (px / 3.0) * offset_bias;
|
||||
py = (py / 3.0) * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South East
|
||||
|
||||
//blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
//blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
|
||||
blur_ori *= 0.5; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 1.5; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 2 -- A 9 tap gaussian using 4+1 texture fetches.
|
||||
#if pattern == 2
|
||||
// -- Gaussian filter --
|
||||
// [ .25, .50, .25] [ 1 , 2 , 1 ]
|
||||
// [ .50, 1, .50] = [ 2 , 4 , 2 ]
|
||||
// [ .25, .50, .25] [ 1 , 2 , 1 ]
|
||||
|
||||
px = px * 0.5 * offset_bias;
|
||||
py = py * 0.5 * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
blur_ori += LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
|
||||
blur_ori *= 0.25; // ( /= 4) Divide by the number of texture fetches
|
||||
#endif
|
||||
|
||||
// -- Pattern 3 -- An experimental 17 tap gaussian using 4+1 texture fetches.
|
||||
#if pattern == 3
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ , 4 , 6 , , ]
|
||||
// [ ,16 ,24 ,16 , 4 ]
|
||||
// [ 6 ,24 , ,24 , 6 ]
|
||||
// [ 4 ,16 ,24 ,16 , ]
|
||||
// [ , , 6 , 4 , ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(0.4*px,-1.2*py)).x; // South South East
|
||||
blur_ori += LUMA_texOff(vec2(-1.2*px,-0.4*py)).x; // West South West
|
||||
blur_ori += LUMA_texOff(vec2(1.2*px,0.4*py)).x; // East North East
|
||||
blur_ori += LUMA_texOff(vec2(-0.4*px,1.2*py)).x; // North North West
|
||||
|
||||
blur_ori *= 0.25; // ( /= 4) Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.51;
|
||||
#endif
|
||||
|
||||
// -- Pattern 4 -- A 9 tap high pass (pyramid filter) using 4+1 texture fetches.
|
||||
#if pattern == 4
|
||||
// -- Gaussian filter --
|
||||
// [ .50, .50, .50] [ 1 , 1 , 1 ]
|
||||
// [ .50, , .50] = [ 1 , , 1 ]
|
||||
// [ .50, .50, .50] [ 1 , 1 , 1 ]
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(0.5 * px,-py * offset_bias)).x; // South South East
|
||||
blur_ori += LUMA_texOff(vec2(offset_bias * -px,0.5 * -py)).x; // West South West
|
||||
blur_ori += LUMA_texOff(vec2(offset_bias * px,0.5 * py)).x; // East North East
|
||||
blur_ori += LUMA_texOff(vec2(0.5 * -px,py * offset_bias)).x; // North North West
|
||||
|
||||
//blur_ori += (2.0 * ori); // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
blur_ori *= 0.25; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.666; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 8 -- A (slower) 9 tap gaussian using 9 texture fetches.
|
||||
#if pattern == 8
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1 , 2 , 1 ]
|
||||
// [ 2 , 4 , 2 ]
|
||||
// [ 1 , 2 , 1 ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
|
||||
float blur_ori2 = LUMA_texOff(vec2(0.0,py)).x; // North
|
||||
blur_ori2 += LUMA_texOff(vec2(0.0,-py)).x; // South
|
||||
blur_ori2 += LUMA_texOff(vec2(-px,0.0)).x; // West
|
||||
blur_ori2 += LUMA_texOff(vec2(px,0.0)).x; // East
|
||||
blur_ori2 *= 2.0;
|
||||
|
||||
blur_ori += blur_ori2;
|
||||
blur_ori += (ori * 4.0); // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
// dot()s with gaussian strengths here?
|
||||
|
||||
blur_ori /= 16.0; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.75; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 9 -- A (slower) 9 tap high pass using 9 texture fetches.
|
||||
#if pattern == 9
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1 , 1 , 1 ]
|
||||
// [ 1 , 1 , 1 ]
|
||||
// [ 1 , 1 , 1 ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
|
||||
blur_ori += ori; // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
blur_ori += LUMA_texOff(vec2(0.0,py)).x; // North
|
||||
blur_ori += LUMA_texOff(vec2(0.0,-py)).x; // South
|
||||
blur_ori += LUMA_texOff(vec2(-px,0.0)).x; // West
|
||||
blur_ori += LUMA_texOff(vec2(px,0.0)).x; // East
|
||||
|
||||
blur_ori /= 9.0; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= (8.0/9.0); // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Calculate the sharpening --
|
||||
float sharp = ori - blur_ori; //Subtracting the blurred image from the original image
|
||||
|
||||
// -- Adjust strength of the sharpening and clamp it--
|
||||
float sharp_strength_luma_clamp = sharp_strength_luma / (2.0 * sharp_clamp); //Roll part of the clamp into the dot
|
||||
|
||||
float sharp_luma = clamp((sharp * sharp_strength_luma_clamp + 0.5), 0.0,1.0 ); //Calculate the luma, adjust the strength, scale up and clamp
|
||||
sharp_luma = (sharp_clamp * 2.0) * sharp_luma - sharp_clamp; //scale down
|
||||
|
||||
|
||||
// -- Combining the values to get the final sharpened pixel --
|
||||
|
||||
colorInput.x = colorInput.x + sharp_luma; // Add the sharpening to the input color.
|
||||
return clamp(colorInput, 0.0,1.0);
|
||||
}
|
246
shaders/adaptive-sharpen.glsl
Normal file
246
shaders/adaptive-sharpen.glsl
Normal file
@@ -0,0 +1,246 @@
|
||||
// Copyright (c) 2015-2018, bacondither
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// 1. Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer
|
||||
// in this position and unchanged.
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
|
||||
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// Adaptive sharpen - version 2018-04-14 - (requires ps >= 3.0)
|
||||
// Tuned for use post resize
|
||||
|
||||
//!HOOK SCALED
|
||||
//!BIND HOOKED
|
||||
//!SAVE ASSD
|
||||
//!COMPONENTS 2
|
||||
//!DESC adaptive-sharpen
|
||||
|
||||
//--------------------------------------- Settings ------------------------------------------------
|
||||
|
||||
#define curve_height 1.6 // Main control of sharpening strength [>0]
|
||||
// 0.3 <-> 2.0 is a reasonable range of values
|
||||
|
||||
// Defined values under this row are "optimal" DO NOT CHANGE IF YOU DO NOT KNOW WHAT YOU ARE DOING!
|
||||
|
||||
#define curveslope 0.5 // Sharpening curve slope, high edge values
|
||||
|
||||
#define L_overshoot 0.003 // Max light overshoot before compression [>0.001]
|
||||
#define L_compr_low 0.167 // Light compression, default (0.169=~9x)
|
||||
#define L_compr_high 0.334 // Light compression, surrounded by edges (0.337=~4x)
|
||||
|
||||
#define D_overshoot 0.009 // Max dark overshoot before compression [>0.001]
|
||||
#define D_compr_low 0.250 // Dark compression, default (0.253=~6x)
|
||||
#define D_compr_high 0.500 // Dark compression, surrounded by edges (0.504=~2.5x)
|
||||
|
||||
#define scale_lim 0.1 // Abs max change before compression (0.1=+-10%)
|
||||
#define scale_cs 0.056 // Compression slope above scale_lim
|
||||
|
||||
#define pm_p sat(1.0/curve_height) // Power mean p-value [>0-1.0]
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
|
||||
// Soft limit
|
||||
#define soft_lim(v,s) ( (exp(2.0*min(abs(v), s*24.0)/s) - 1.0)/(exp(2.0*min(abs(v), s*24.0)/s) + 1.0)*s )
|
||||
|
||||
// Weighted power mean
|
||||
#define wpmean(a,b,c) ( pow((c*pow(abs(a), pm_p) + (1.0-c)*pow(b, pm_p)), (1.0/pm_p)) )
|
||||
|
||||
// Get destination pixel values
|
||||
#define get(x,y) ( HOOKED_texOff(vec2(x, y)).rgb )
|
||||
#define sat(x) ( clamp(x, 0.0, 1.0) )
|
||||
|
||||
// Colour to luma, fast approx gamma, avg of rec. 709 & 601 luma coeffs
|
||||
#define CtL(RGB) ( sqrt(dot(vec3(0.2558, 0.6511, 0.0931), pow(sat(RGB), vec3(2.0)))) )
|
||||
|
||||
// Center pixel diff
|
||||
#define mdiff(a,b,c,d,e,f,g) ( abs(luma[g]-luma[a]) + abs(luma[g]-luma[b]) \
|
||||
+ abs(luma[g]-luma[c]) + abs(luma[g]-luma[d]) \
|
||||
+ 0.5*(abs(luma[g]-luma[e]) + abs(luma[g]-luma[f])) )
|
||||
|
||||
#define b_diff(pix) ( abs(blur-c[pix]) )
|
||||
|
||||
vec4 hook() {
|
||||
|
||||
vec4 o = HOOKED_tex(HOOKED_pos);
|
||||
|
||||
// Get points, saturate colour data in c[0]
|
||||
// [ c22 ]
|
||||
// [ c24, c9, c23 ]
|
||||
// [ c21, c1, c2, c3, c18 ]
|
||||
// [ c19, c10, c4, c0, c5, c11, c16 ]
|
||||
// [ c20, c6, c7, c8, c17 ]
|
||||
// [ c15, c12, c14 ]
|
||||
// [ c13 ]
|
||||
vec3 c[25] = vec3[](sat(o.rgb), get(-1,-1), get( 0,-1), get( 1,-1), get(-1, 0),
|
||||
get( 1, 0), get(-1, 1), get( 0, 1), get( 1, 1), get( 0,-2),
|
||||
get(-2, 0), get( 2, 0), get( 0, 2), get( 0, 3), get( 1, 2),
|
||||
get(-1, 2), get( 3, 0), get( 2, 1), get( 2,-1), get(-3, 0),
|
||||
get(-2, 1), get(-2,-1), get( 0,-3), get( 1,-2), get(-1,-2));
|
||||
|
||||
// Blur, gauss 3x3
|
||||
vec3 blur = (2.0 * (c[2]+c[4]+c[5]+c[7]) + (c[1]+c[3]+c[6]+c[8]) + 4.0 * c[0]) / 16.0;
|
||||
|
||||
// Contrast compression, center = 0.5, scaled to 1/3
|
||||
float c_comp = sat(0.266666681f + 0.9*exp2(dot(blur, vec3(-7.4/3.0))));
|
||||
|
||||
// Edge detection
|
||||
// Relative matrix weights
|
||||
// [ 1 ]
|
||||
// [ 4, 5, 4 ]
|
||||
// [ 1, 5, 6, 5, 1 ]
|
||||
// [ 4, 5, 4 ]
|
||||
// [ 1 ]
|
||||
float edge = length( 1.38*b_diff(0)
|
||||
+ 1.15*(b_diff(2) + b_diff(4) + b_diff(5) + b_diff(7))
|
||||
+ 0.92*(b_diff(1) + b_diff(3) + b_diff(6) + b_diff(8))
|
||||
+ 0.23*(b_diff(9) + b_diff(10) + b_diff(11) + b_diff(12)) ) * c_comp;
|
||||
|
||||
// RGB to luma
|
||||
float c0_Y = CtL(c[0]);
|
||||
|
||||
float luma[25] = float[](c0_Y, CtL(c[1]), CtL(c[2]), CtL(c[3]), CtL(c[4]), CtL(c[5]), CtL(c[6]),
|
||||
CtL(c[7]), CtL(c[8]), CtL(c[9]), CtL(c[10]), CtL(c[11]), CtL(c[12]),
|
||||
CtL(c[13]), CtL(c[14]), CtL(c[15]), CtL(c[16]), CtL(c[17]), CtL(c[18]),
|
||||
CtL(c[19]), CtL(c[20]), CtL(c[21]), CtL(c[22]), CtL(c[23]), CtL(c[24]));
|
||||
|
||||
// Precalculated default squared kernel weights
|
||||
const vec3 w1 = vec3(0.5, 1.0, 1.41421356237); // 0.25, 1.0, 2.0
|
||||
const vec3 w2 = vec3(0.86602540378, 1.0, 0.54772255751); // 0.75, 1.0, 0.3
|
||||
|
||||
// Transition to a concave kernel if the center edge val is above thr
|
||||
vec3 dW = pow(mix( w1, w2, smoothstep( 0.3, 0.8, edge)), vec3(2.0));
|
||||
|
||||
float mdiff_c0 = 0.02 + 3.0*( abs(luma[0]-luma[2]) + abs(luma[0]-luma[4])
|
||||
+ abs(luma[0]-luma[5]) + abs(luma[0]-luma[7])
|
||||
+ 0.25*(abs(luma[0]-luma[1]) + abs(luma[0]-luma[3])
|
||||
+abs(luma[0]-luma[6]) + abs(luma[0]-luma[8])) );
|
||||
|
||||
// Use lower weights for pixels in a more active area relative to center pixel area
|
||||
// This results in narrower and less visible overshoots around sharp edges
|
||||
float weights[12] = float[](( min((mdiff_c0/mdiff(24, 21, 2, 4, 9, 10, 1)), dW.y) ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(23, 18, 5, 2, 9, 11, 3)), dW.y) ),
|
||||
( dW.x ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(4, 20, 15, 7, 10, 12, 6)), dW.y) ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(5, 7, 17, 14, 12, 11, 8)), dW.y) ),
|
||||
( min((mdiff_c0/mdiff(2, 24, 23, 22, 1, 3, 9)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(20, 19, 21, 4, 1, 6, 10)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(17, 5, 18, 16, 3, 8, 11)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(13, 15, 7, 14, 6, 8, 12)), dW.z) ));
|
||||
|
||||
weights[0] = (max(max((weights[8] + weights[9])/4.0, weights[0]), 0.25) + weights[0])/2.0;
|
||||
weights[2] = (max(max((weights[8] + weights[10])/4.0, weights[2]), 0.25) + weights[2])/2.0;
|
||||
weights[5] = (max(max((weights[9] + weights[11])/4.0, weights[5]), 0.25) + weights[5])/2.0;
|
||||
weights[7] = (max(max((weights[10] + weights[11])/4.0, weights[7]), 0.25) + weights[7])/2.0;
|
||||
|
||||
// Calculate the negative part of the laplace kernel
|
||||
float weightsum = 0.0;
|
||||
float neg_laplace = 0.0;
|
||||
|
||||
for (int pix = 0; pix < 12; ++pix)
|
||||
{
|
||||
neg_laplace += luma[pix+1]*weights[pix];
|
||||
weightsum += weights[pix];
|
||||
}
|
||||
|
||||
neg_laplace = neg_laplace / weightsum;
|
||||
|
||||
// Compute sharpening magnitude function
|
||||
float sharpen_val = (curve_height/(curve_height*curveslope*pow((edge), 3.5) + 0.625));
|
||||
|
||||
// Calculate sharpening diff and scale
|
||||
float sharpdiff = (c0_Y - neg_laplace)*(sharpen_val + 0.01);
|
||||
|
||||
// Calculate local near min & max, partial sort
|
||||
float temp;
|
||||
|
||||
for (int i1 = 0; i1 < 24; i1 += 2)
|
||||
{
|
||||
temp = luma[i1];
|
||||
luma[i1] = min(luma[i1], luma[i1+1]);
|
||||
luma[i1+1] = max(temp, luma[i1+1]);
|
||||
}
|
||||
|
||||
for (int i2 = 24; i2 > 0; i2 -= 2)
|
||||
{
|
||||
temp = luma[0];
|
||||
luma[0] = min(luma[0], luma[i2]);
|
||||
luma[i2] = max(temp, luma[i2]);
|
||||
|
||||
temp = luma[24];
|
||||
luma[24] = max(luma[24], luma[i2-1]);
|
||||
luma[i2-1] = min(temp, luma[i2-1]);
|
||||
}
|
||||
|
||||
for (int i1 = 1; i1 < 24-1; i1 += 2)
|
||||
{
|
||||
temp = luma[i1];
|
||||
luma[i1] = min(luma[i1], luma[i1+1]);
|
||||
luma[i1+1] = max(temp, luma[i1+1]);
|
||||
}
|
||||
|
||||
for (int i2 = 24-1; i2 > 1; i2 -= 2)
|
||||
{
|
||||
temp = luma[1];
|
||||
luma[1] = min(luma[1], luma[i2]);
|
||||
luma[i2] = max(temp, luma[i2]);
|
||||
|
||||
temp = luma[24-1];
|
||||
luma[24-1] = max(luma[24-1], luma[i2-1]);
|
||||
luma[i2-1] = min(temp, luma[i2-1]);
|
||||
}
|
||||
|
||||
float nmax = (max(luma[23], c0_Y)*3.0 + luma[24])/4.0;
|
||||
float nmin = (min(luma[1], c0_Y)*3.0 + luma[0])/4.0;
|
||||
|
||||
// Calculate tanh scale factors
|
||||
float min_dist = min(abs(nmax - c0_Y), abs(c0_Y - nmin));
|
||||
float pos_scale = min_dist + min(L_overshoot, 1.0001 - min_dist - c0_Y);
|
||||
float neg_scale = min_dist + min(D_overshoot, 0.0001 + c0_Y - min_dist);
|
||||
|
||||
pos_scale = min(pos_scale, scale_lim*(1.0 - scale_cs) + pos_scale*scale_cs);
|
||||
neg_scale = min(neg_scale, scale_lim*(1.0 - scale_cs) + neg_scale*scale_cs);
|
||||
|
||||
// Soft limited anti-ringing with tanh, wpmean to control compression slope
|
||||
sharpdiff = wpmean(max(sharpdiff, 0.0), soft_lim( max(sharpdiff, 0.0), pos_scale ), L_compr_low )
|
||||
- wpmean(min(sharpdiff, 0.0), soft_lim( min(sharpdiff, 0.0), neg_scale ), D_compr_low );
|
||||
|
||||
return vec4(sharpdiff, c0_Y, 0, 1);
|
||||
}
|
||||
|
||||
//!HOOK SCALED
|
||||
//!BIND HOOKED
|
||||
//!BIND ASSD
|
||||
//!DESC adaptive-sharpen equalization
|
||||
|
||||
#define video_level_out false // True to preserve BTB & WTW (minor summation error)
|
||||
// Normally it should be set to false
|
||||
#define SD(x,y) ASSD_texOff(vec2(x,y)).r
|
||||
|
||||
vec4 hook() {
|
||||
vec4 o = HOOKED_texOff(0);
|
||||
float sharpdiff = SD( 0, 0) - 0.6 * 0.25 * (SD(-0.5,-0.5) + SD( 0.5,-0.5) + SD(-0.5, 0.5) + SD( 0.5, 0.5));
|
||||
float c0_Y = ASSD_texOff(vec2(0)).g;
|
||||
float sharpdiff_lim = clamp(c0_Y + sharpdiff, 0.0, 1.0) - c0_Y;
|
||||
float satmul = (c0_Y + max(sharpdiff_lim*0.9, sharpdiff_lim)*1.03 + 0.03)/(c0_Y + 0.03);
|
||||
vec3 res = c0_Y + (sharpdiff_lim*3 + sharpdiff)/4 + (clamp(o.rgb, 0.0, 1.0) - c0_Y)*satmul;
|
||||
o.rgb = video_level_out == true ? res + o.rgb - clamp(o.rgb, 0.0, 1.0) : res;
|
||||
return o;
|
||||
}
|
41
shaders/filmgrain.glsl
Normal file
41
shaders/filmgrain.glsl
Normal file
@@ -0,0 +1,41 @@
|
||||
//!HOOK LUMA
|
||||
//!BIND HOOKED
|
||||
//!DESC gaussian film grain
|
||||
|
||||
#normal value is 0.05 changed for demo purposes
|
||||
#define INTENSITY 0.55
|
||||
|
||||
float permute(float x)
|
||||
{
|
||||
x = (34.0 * x + 1.0) * x;
|
||||
return fract(x * 1.0/289.0) * 289.0;
|
||||
}
|
||||
|
||||
float rand(inout float state)
|
||||
{
|
||||
state = permute(state);
|
||||
return fract(state * 1.0/41.0);
|
||||
}
|
||||
|
||||
vec4 hook()
|
||||
{
|
||||
vec3 m = vec3(HOOKED_pos, random) + vec3(1.0);
|
||||
float state = permute(permute(m.x) + m.y) + m.z;
|
||||
|
||||
const float a0 = 0.151015505647689;
|
||||
const float a1 = -0.5303572634357367;
|
||||
const float a2 = 1.365020122861334;
|
||||
const float b0 = 0.132089632343748;
|
||||
const float b1 = -0.7607324991323768;
|
||||
|
||||
float p = 0.95 * rand(state) + 0.025;
|
||||
float q = p - 0.5;
|
||||
float r = q * q;
|
||||
|
||||
float grain = q * (a2 + (a1 * r + a0) / (r*r + b1*r + b0));
|
||||
grain *= 0.255121822830526; // normalize to [-1,1)
|
||||
|
||||
vec4 color = HOOKED_tex(HOOKED_pos);
|
||||
color.rgb += vec3(INTENSITY * grain);
|
||||
return color;
|
||||
}
|
180
softhdcuvid.cpp
180
softhdcuvid.cpp
@@ -51,9 +51,11 @@ extern "C"
|
||||
#include "video.h"
|
||||
#include "codec.h"
|
||||
#endif
|
||||
#if PLACEBO
|
||||
#ifdef PLACEBO
|
||||
#include <libplacebo/filters.h>
|
||||
extern void ToggleLUT();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
@@ -61,7 +63,7 @@ extern "C"
|
||||
/// vdr-plugin version number.
|
||||
/// Makefile extracts the version number for generating the file name
|
||||
/// for the distribution archive.
|
||||
static const char *const VERSION = "3.1.0"
|
||||
static const char *const VERSION = "3.5"
|
||||
#ifdef GIT_REV
|
||||
"-GIT" GIT_REV
|
||||
#endif
|
||||
@@ -106,7 +108,8 @@ static int ConfigVideoBrightness; ///< config video brightness
|
||||
static int ConfigVideoContrast = 100; ///< config video contrast
|
||||
static int ConfigVideoSaturation = 100; ///< config video saturation
|
||||
static int ConfigVideoHue; ///< config video hue
|
||||
static int ConfigGamma; ///< config Gamma
|
||||
static int ConfigGamma=100; ///< config Gamma
|
||||
static int ConfigTemperature=0; ///< config Temperature
|
||||
static int ConfigTargetColorSpace; ///< config Target Colrospace
|
||||
static int ConfigScalerTest; /// Test for Scalers
|
||||
static int ConfigColorBlindness;
|
||||
@@ -136,11 +139,6 @@ static int ConfigVideoCutTopBottom[RESOLUTIONS];
|
||||
/// config cut left and right pixels
|
||||
static int ConfigVideoCutLeftRight[RESOLUTIONS];
|
||||
|
||||
static int ConfigAutoCropEnabled; ///< auto crop detection enabled
|
||||
static int ConfigAutoCropInterval; ///< auto crop detection interval
|
||||
static int ConfigAutoCropDelay; ///< auto crop detection delay
|
||||
static int ConfigAutoCropTolerance; ///< auto crop detection tolerance
|
||||
|
||||
static int ConfigVideoAudioDelay; ///< config audio delay
|
||||
static char ConfigAudioDrift; ///< config audio drift
|
||||
static char ConfigAudioPassthrough; ///< config audio pass-through mask
|
||||
@@ -982,6 +980,7 @@ class cMenuSetupSoft:public cMenuSetupPage
|
||||
int Saturation;
|
||||
int Hue;
|
||||
int Gamma;
|
||||
int Temperature;
|
||||
int TargetColorSpace;
|
||||
int ScalerTest;
|
||||
int ColorBlindnessFaktor;
|
||||
@@ -997,10 +996,6 @@ class cMenuSetupSoft:public cMenuSetupPage
|
||||
int CutTopBottom[RESOLUTIONS];
|
||||
int CutLeftRight[RESOLUTIONS];
|
||||
|
||||
int AutoCropInterval;
|
||||
int AutoCropDelay;
|
||||
int AutoCropTolerance;
|
||||
|
||||
int Audio;
|
||||
int AudioDelay;
|
||||
int AudioDrift;
|
||||
@@ -1096,10 +1091,10 @@ void cMenuSetupSoft::Create(void)
|
||||
"auto", "1920x1080", "1280x720", "custom",
|
||||
};
|
||||
static const char *const video_display_formats_4_3[] = {
|
||||
"pan&scan", "letterbox", "center cut-out",
|
||||
"pan&scan", "letterbox", "center cut-out", "original"
|
||||
};
|
||||
static const char *const video_display_formats_16_9[] = {
|
||||
"pan&scan", "pillarbox", "center cut-out",
|
||||
"pan&scan", "pillarbox", "center cut-out", "original"
|
||||
};
|
||||
#ifdef YADIF
|
||||
static const char *const deinterlace[] = {
|
||||
@@ -1116,10 +1111,11 @@ void cMenuSetupSoft::Create(void)
|
||||
static const char *const resolution[RESOLUTIONS] = {
|
||||
"576i", "720p", "fake 1080", "1080", "2160p"
|
||||
};
|
||||
#ifdef PLACEBO
|
||||
|
||||
static const char *const target_colorspace[] = {
|
||||
"Monitor", "sRGB", "BT709", "HDR-HLG", "HDR10",
|
||||
"default Monitor", "sRGB Monitor", "HD TV (BT.709)", "UHD-HDR TV (BT.2020)",
|
||||
};
|
||||
#ifdef PLACEBO
|
||||
static const char *const target_colorblindness[] = {
|
||||
"None", "Protanomaly", "Deuteranomaly", "Tritanomaly", "Monochromacy",
|
||||
};
|
||||
@@ -1133,8 +1129,8 @@ void cMenuSetupSoft::Create(void)
|
||||
static char *scalingtest[100];
|
||||
|
||||
if (scalers == 0) {
|
||||
scalingtest[0] = (char *) "Off";
|
||||
for (scalers = 0; pl_named_filters[scalers].filter != NULL; scalers++) {
|
||||
scalingtest[0] = (char *)"Off";
|
||||
for (scalers = 0; pl_named_filters[scalers].name != NULL; scalers++) {
|
||||
scaling[scalers] = (char *)pl_named_filters[scalers].name;
|
||||
scalingtest[scalers + 1] = (char *)pl_named_filters[scalers].name;
|
||||
// printf("Scaler %s\n",pl_named_filters[scalers].name);
|
||||
@@ -1182,9 +1178,9 @@ void cMenuSetupSoft::Create(void)
|
||||
Add(new cMenuEditBoolItem(tr("Enable Screensaver(DPMS) at black screen"), &EnableDPMSatBlackScreen,
|
||||
trVDR("no"), trVDR("yes")));
|
||||
#endif
|
||||
Add(new cMenuEditStraItem(trVDR("4:3 video display format"), &Video4to3DisplayFormat, 3,
|
||||
Add(new cMenuEditStraItem(trVDR("4:3 video display format"), &Video4to3DisplayFormat, 4,
|
||||
video_display_formats_4_3));
|
||||
Add(new cMenuEditStraItem(trVDR("16:9+other video display format"), &VideoOtherDisplayFormat, 3,
|
||||
Add(new cMenuEditStraItem(trVDR("16:9+other video display format"), &VideoOtherDisplayFormat, 4,
|
||||
video_display_formats_16_9));
|
||||
|
||||
#if 0
|
||||
@@ -1208,12 +1204,12 @@ void cMenuSetupSoft::Create(void)
|
||||
Add(new cMenuEditIntItem(tr("Saturation (0..100)"), &Saturation, 0, 100, tr("min"), tr("max")));
|
||||
Add(new cMenuEditIntItem(tr("Gamma (0..100)"), &Gamma, 0, 100, tr("min"), tr("max")));
|
||||
Add(new cMenuEditIntItem(tr("Hue (-314..314) "), &Hue, -314, 314, tr("min"), tr("max")));
|
||||
Add(new cMenuEditStraItem(tr("Monitor Colorspace"), &TargetColorSpace, 5, target_colorspace));
|
||||
Add(new cMenuEditIntItem(tr("Temperature 6500K + x * 100K"), &Temperature, -35, 35, NULL, NULL));
|
||||
|
||||
Add(new cMenuEditStraItem(tr("Color Blindness"), &ColorBlindness, 5, target_colorblindness));
|
||||
Add(new cMenuEditIntItem(tr("Color Correction (-100..100) "), &ColorBlindnessFaktor, -100, 100, tr("min"),
|
||||
tr("max")));
|
||||
Add(new cMenuEditIntItem(tr("Color Correction (-100..100) "), &ColorBlindnessFaktor, -100, 100, tr("min"), tr("max")));
|
||||
#endif
|
||||
|
||||
Add(new cMenuEditStraItem(tr("Monitor Type"), &TargetColorSpace, 4, target_colorspace));
|
||||
for (i = 0; i < RESOLUTIONS; ++i) {
|
||||
cString msg;
|
||||
|
||||
@@ -1243,15 +1239,6 @@ void cMenuSetupSoft::Create(void)
|
||||
Add(new cMenuEditIntItem(tr("Cut left and right (pixel)"), &CutLeftRight[i], 0, 250));
|
||||
}
|
||||
}
|
||||
#ifdef USE_AUTOCROP
|
||||
//
|
||||
// auto-crop
|
||||
//
|
||||
Add(SeparatorItem(tr("Auto-crop")));
|
||||
Add(new cMenuEditIntItem(tr("Autocrop interval (frames)"), &AutoCropInterval, 0, 200, tr("off")));
|
||||
Add(new cMenuEditIntItem(tr("Autocrop delay (n * interval)"), &AutoCropDelay, 0, 200));
|
||||
Add(new cMenuEditIntItem(tr("Autocrop tolerance (pixel)"), &AutoCropTolerance, 0, 32));
|
||||
#endif
|
||||
}
|
||||
//
|
||||
// audio
|
||||
@@ -1261,12 +1248,15 @@ void cMenuSetupSoft::Create(void)
|
||||
if (Audio) {
|
||||
Add(new cMenuEditIntItem(tr("Audio/Video delay (ms)"), &AudioDelay, -1000, 1000));
|
||||
Add(new cMenuEditStraItem(tr("Audio drift correction"), &AudioDrift, 4, audiodrift));
|
||||
|
||||
Add(new cMenuEditBoolItem(tr("Pass-through default"), &AudioPassthroughDefault, trVDR("off"), trVDR("on")));
|
||||
Add(new cMenuEditBoolItem(tr("\040\040PCM pass-through"), &AudioPassthroughPCM, trVDR("no"), trVDR("yes")));
|
||||
Add(new cMenuEditBoolItem(tr("\040\040AC-3 pass-through"), &AudioPassthroughAC3, trVDR("no"), trVDR("yes")));
|
||||
Add(new cMenuEditBoolItem(tr("\040\040E-AC-3 pass-through"), &AudioPassthroughEAC3, trVDR("no"),
|
||||
trVDR("yes")));
|
||||
Add(new cMenuEditBoolItem(tr("Enable (E-)AC-3 (decoder) downmix"), &AudioDownmix, trVDR("no"), trVDR("yes")));
|
||||
if (AudioPassthroughDefault) {
|
||||
Add(new cMenuEditBoolItem(tr("\040\040PCM pass-through"), &AudioPassthroughPCM, trVDR("no"), trVDR("yes")));
|
||||
Add(new cMenuEditBoolItem(tr("\040\040AC-3 pass-through"), &AudioPassthroughAC3, trVDR("no"), trVDR("yes")));
|
||||
Add(new cMenuEditBoolItem(tr("\040\040E-AC-3 pass-through"), &AudioPassthroughEAC3, trVDR("no"),trVDR("yes")));
|
||||
} else {
|
||||
Add(new cMenuEditBoolItem(tr("Enable (E-)AC-3 (decoder) downmix"), &AudioDownmix, trVDR("no"), trVDR("yes")));
|
||||
}
|
||||
Add(new cMenuEditBoolItem(tr("Volume control"), &AudioSoftvol, tr("Hardware"), tr("Software")));
|
||||
Add(new cMenuEditBoolItem(tr("Enable normalize volume"), &AudioNormalize, trVDR("no"), trVDR("yes")));
|
||||
Add(new cMenuEditIntItem(tr(" Max normalize factor (/1000)"), &AudioMaxNormalize, 0, 10000));
|
||||
@@ -1322,10 +1312,12 @@ eOSState cMenuSetupSoft::ProcessKey(eKeys key)
|
||||
int old_osd_size;
|
||||
int old_resolution_shown[RESOLUTIONS];
|
||||
int i;
|
||||
int old_pass;
|
||||
|
||||
old_general = General;
|
||||
old_video = Video;
|
||||
old_audio = Audio;
|
||||
old_pass = AudioPassthroughDefault;
|
||||
#ifdef USE_PIP
|
||||
old_pip = Pip;
|
||||
#endif
|
||||
@@ -1340,6 +1332,7 @@ eOSState cMenuSetupSoft::ProcessKey(eKeys key)
|
||||
#ifdef USE_PIP
|
||||
|| old_pip != Pip
|
||||
#endif
|
||||
|| old_pass != AudioPassthroughDefault
|
||||
|| old_osd_size != OsdSize) {
|
||||
Create(); // update menu
|
||||
} else {
|
||||
@@ -1411,6 +1404,7 @@ cMenuSetupSoft::cMenuSetupSoft(void)
|
||||
Saturation = ConfigVideoSaturation;
|
||||
Hue = ConfigVideoHue;
|
||||
Gamma = ConfigGamma;
|
||||
Temperature = ConfigTemperature;
|
||||
TargetColorSpace = ConfigTargetColorSpace;
|
||||
ColorBlindness = ConfigColorBlindness;
|
||||
ColorBlindnessFaktor = ConfigColorBlindnessFaktor;
|
||||
@@ -1428,13 +1422,6 @@ cMenuSetupSoft::cMenuSetupSoft(void)
|
||||
CutTopBottom[i] = ConfigVideoCutTopBottom[i];
|
||||
CutLeftRight[i] = ConfigVideoCutLeftRight[i];
|
||||
}
|
||||
//
|
||||
// auto-crop
|
||||
//
|
||||
AutoCropInterval = ConfigAutoCropInterval;
|
||||
AutoCropDelay = ConfigAutoCropDelay;
|
||||
AutoCropTolerance = ConfigAutoCropTolerance;
|
||||
|
||||
//
|
||||
// audio
|
||||
//
|
||||
@@ -1550,6 +1537,8 @@ void cMenuSetupSoft::Store(void)
|
||||
VideoSetSaturation(ConfigVideoSaturation);
|
||||
SetupStore("Gamma", ConfigGamma = Gamma);
|
||||
VideoSetGamma(ConfigGamma);
|
||||
SetupStore("Temperature", ConfigTemperature = Temperature);
|
||||
VideoSetTemperature(ConfigTemperature);
|
||||
SetupStore("TargetColorSpace", ConfigTargetColorSpace = TargetColorSpace);
|
||||
VideoSetTargetColor(ConfigTargetColorSpace);
|
||||
SetupStore("Hue", ConfigVideoHue = Hue);
|
||||
@@ -1591,12 +1580,6 @@ void cMenuSetupSoft::Store(void)
|
||||
VideoSetCutTopBottom(ConfigVideoCutTopBottom);
|
||||
VideoSetCutLeftRight(ConfigVideoCutLeftRight);
|
||||
|
||||
SetupStore("AutoCrop.Interval", ConfigAutoCropInterval = AutoCropInterval);
|
||||
SetupStore("AutoCrop.Delay", ConfigAutoCropDelay = AutoCropDelay);
|
||||
SetupStore("AutoCrop.Tolerance", ConfigAutoCropTolerance = AutoCropTolerance);
|
||||
VideoSetAutoCrop(ConfigAutoCropInterval, ConfigAutoCropDelay, ConfigAutoCropTolerance);
|
||||
ConfigAutoCropEnabled = ConfigAutoCropInterval != 0;
|
||||
|
||||
SetupStore("AudioDelay", ConfigVideoAudioDelay = AudioDelay);
|
||||
VideoSetAudioDelay(ConfigVideoAudioDelay);
|
||||
SetupStore("AudioDrift", ConfigAudioDrift = AudioDrift);
|
||||
@@ -2153,10 +2136,10 @@ void cSoftHdMenu::Create(void)
|
||||
int dropped;
|
||||
int counter;
|
||||
float frametime;
|
||||
int width,height;
|
||||
int color;
|
||||
int eotf;
|
||||
char *colorstr, *eotfstr;
|
||||
int width, height;
|
||||
int color;
|
||||
int eotf;
|
||||
char *colorstr, *eotfstr;
|
||||
|
||||
current = Current(); // get current menu item index
|
||||
Clear(); // clear the menu
|
||||
@@ -2168,13 +2151,15 @@ void cSoftHdMenu::Create(void)
|
||||
} else {
|
||||
Add(new cOsdItem(hk(tr("Suspend SoftHdDevice")), osUser1));
|
||||
}
|
||||
#ifdef PLACEBO
|
||||
Add(new cOsdItem(hk(tr("Toggle LUT on/off")), osUser2));
|
||||
#endif
|
||||
#ifdef USE_PIP
|
||||
if (PipReceiver) {
|
||||
Add(new cOsdItem(hk(tr("PIP toggle on/off: off")), osUser2));
|
||||
Add(new cOsdItem(hk(tr("PIP toggle on/off: off")), osUser3));
|
||||
} else {
|
||||
Add(new cOsdItem(hk(tr("PIP toggle on/off: on")), osUser2));
|
||||
Add(new cOsdItem(hk(tr("PIP toggle on/off: on")), osUser3));
|
||||
}
|
||||
Add(new cOsdItem(hk(tr("PIP zapmode (not working)")), osUser3));
|
||||
Add(new cOsdItem(hk(tr("PIP channel +")), osUser4));
|
||||
Add(new cOsdItem(hk(tr("PIP channel -")), osUser5));
|
||||
if (PipReceiver) {
|
||||
@@ -2188,11 +2173,12 @@ void cSoftHdMenu::Create(void)
|
||||
Add(new cOsdItem(hk(tr("PIP swap position: alternative")), osUser7));
|
||||
}
|
||||
Add(new cOsdItem(hk(tr("PIP close")), osUser8));
|
||||
|
||||
#endif
|
||||
Add(new cOsdItem(NULL, osUnknown, false));
|
||||
Add(new cOsdItem(NULL, osUnknown, false));
|
||||
GetStats(&missed, &duped, &dropped, &counter, &frametime, &width, &height, &color,&eotf);
|
||||
switch (color) {
|
||||
GetStats(&missed, &duped, &dropped, &counter, &frametime, &width, &height, &color, &eotf);
|
||||
switch (color) {
|
||||
case AVCOL_SPC_RGB:
|
||||
colorstr = strdup("BT 601");
|
||||
eotfstr = strdup("BT 1886");
|
||||
@@ -2213,8 +2199,9 @@ void cSoftHdMenu::Create(void)
|
||||
}
|
||||
Add(new cOsdItem(cString::sprintf(tr(" Frames missed(%d) duped(%d) dropped(%d) total(%d)"), missed, duped, dropped,
|
||||
counter), osUnknown, false));
|
||||
Add(new cOsdItem(cString::sprintf(tr(" Video %dx%d Color: %s Gamma: %s"), width, height, colorstr, eotfstr), osUnknown, false));
|
||||
// Add(new cOsdItem(cString::sprintf(tr(" Frame Process time %2.2fms"), frametime), osUnknown, false));
|
||||
Add(new cOsdItem(cString::sprintf(tr(" Video %dx%d Color: %s Gamma: %s"), width, height, colorstr, eotfstr),
|
||||
osUnknown, false));
|
||||
// Add(new cOsdItem(cString::sprintf(tr(" Frame Process time %2.2fms"), frametime), osUnknown, false));
|
||||
SetCurrent(Get(current)); // restore selected menu entry
|
||||
Display(); // display build menu
|
||||
}
|
||||
@@ -2297,33 +2284,6 @@ static void HandleHotkey(int code)
|
||||
case 22: // toggle full screen
|
||||
VideoSetFullscreen(-1);
|
||||
break;
|
||||
case 23: // disable auto-crop
|
||||
ConfigAutoCropEnabled = 0;
|
||||
VideoSetAutoCrop(0, ConfigAutoCropDelay, ConfigAutoCropTolerance);
|
||||
Skins.QueueMessage(mtInfo, tr("auto-crop disabled and freezed"));
|
||||
break;
|
||||
case 24: // enable auto-crop
|
||||
ConfigAutoCropEnabled = 1;
|
||||
if (!ConfigAutoCropInterval) {
|
||||
ConfigAutoCropInterval = 50;
|
||||
}
|
||||
VideoSetAutoCrop(ConfigAutoCropInterval, ConfigAutoCropDelay, ConfigAutoCropTolerance);
|
||||
Skins.QueueMessage(mtInfo, tr("auto-crop enabled"));
|
||||
break;
|
||||
case 25: // toggle auto-crop
|
||||
ConfigAutoCropEnabled ^= 1;
|
||||
// no interval configured, use some default
|
||||
if (!ConfigAutoCropInterval) {
|
||||
ConfigAutoCropInterval = 50;
|
||||
}
|
||||
VideoSetAutoCrop(ConfigAutoCropEnabled * ConfigAutoCropInterval, ConfigAutoCropDelay,
|
||||
ConfigAutoCropTolerance);
|
||||
if (ConfigAutoCropEnabled) {
|
||||
Skins.QueueMessage(mtInfo, tr("auto-crop enabled"));
|
||||
} else {
|
||||
Skins.QueueMessage(mtInfo, tr("auto-crop disabled and freezed"));
|
||||
}
|
||||
break;
|
||||
case 30: // change 4:3 -> window mode
|
||||
case 31:
|
||||
case 32:
|
||||
@@ -2453,8 +2413,13 @@ eOSState cSoftHdMenu::ProcessKey(eKeys key)
|
||||
}
|
||||
}
|
||||
return osEnd;
|
||||
#ifdef PLACEBO
|
||||
case osUser2:
|
||||
ToggleLUT();
|
||||
return osEnd;
|
||||
#endif
|
||||
#ifdef USE_PIP
|
||||
case osUser2:
|
||||
case osUser3:
|
||||
TogglePip();
|
||||
return osEnd;
|
||||
case osUser4:
|
||||
@@ -2664,6 +2629,8 @@ bool cSoftHdDevice::SetPlayMode(ePlayMode play_mode)
|
||||
case pmExtern_THIS_SHOULD_BE_AVOIDED:
|
||||
dsyslog("[softhddev] play mode external\n");
|
||||
// FIXME: what if already suspended?
|
||||
Setup.CurrentVolume = cDevice::CurrentVolume();
|
||||
Setup.Save();
|
||||
Suspend(1, 1, 0);
|
||||
SuspendMode = SUSPEND_EXTERNAL;
|
||||
#ifdef USE_OPENGLOSD
|
||||
@@ -2683,7 +2650,8 @@ bool cSoftHdDevice::SetPlayMode(ePlayMode play_mode)
|
||||
Resume();
|
||||
SuspendMode = NOT_SUSPENDED;
|
||||
}
|
||||
|
||||
if (!cDevice::IsMute())
|
||||
SetVolume(cDevice::CurrentVolume(), true);
|
||||
return::SetPlayMode(play_mode);
|
||||
}
|
||||
|
||||
@@ -3122,7 +3090,11 @@ bool cPluginSoftHdDevice::ProcessArgs(int argc, char *argv[])
|
||||
bool cPluginSoftHdDevice::Initialize(void)
|
||||
{
|
||||
// dsyslog("[softhddev]%s:\n", __FUNCTION__);
|
||||
|
||||
#if defined PLACEBO
|
||||
const char *d;
|
||||
d = cPlugin::ConfigDirectory("shaders");
|
||||
strcpy(MyConfigDir,d);
|
||||
#endif
|
||||
MyDevice = new cSoftHdDevice();
|
||||
|
||||
return true;
|
||||
@@ -3293,7 +3265,6 @@ bool cPluginSoftHdDevice::SetupParse(const char *name, const char *value)
|
||||
ConfigSuspendX11 = atoi(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!strcasecmp(name, "Video4to3DisplayFormat")) {
|
||||
Config4to3DisplayFormat = atoi(value);
|
||||
VideoSet4to3DisplayFormat(Config4to3DisplayFormat);
|
||||
@@ -3359,6 +3330,14 @@ bool cPluginSoftHdDevice::SetupParse(const char *name, const char *value)
|
||||
ConfigGamma = i > 100 ? 100 : i;
|
||||
VideoSetGamma(ConfigGamma);
|
||||
return true;
|
||||
}
|
||||
if (!strcasecmp(name, "Temperature")) {
|
||||
int i;
|
||||
|
||||
i = atoi(value);
|
||||
ConfigTemperature = i > 100 ? 100 : i;
|
||||
VideoSetTemperature(ConfigTemperature);
|
||||
return true;
|
||||
}
|
||||
if (!strcasecmp(name, "TargetColorSpace")) {
|
||||
VideoSetTargetColor(ConfigTargetColorSpace = atoi(value));
|
||||
@@ -3436,20 +3415,6 @@ bool cPluginSoftHdDevice::SetupParse(const char *name, const char *value)
|
||||
}
|
||||
}
|
||||
|
||||
if (!strcasecmp(name, "AutoCrop.Interval")) {
|
||||
VideoSetAutoCrop(ConfigAutoCropInterval = atoi(value), ConfigAutoCropDelay, ConfigAutoCropTolerance);
|
||||
ConfigAutoCropEnabled = ConfigAutoCropInterval != 0;
|
||||
return true;
|
||||
}
|
||||
if (!strcasecmp(name, "AutoCrop.Delay")) {
|
||||
VideoSetAutoCrop(ConfigAutoCropInterval, ConfigAutoCropDelay = atoi(value), ConfigAutoCropTolerance);
|
||||
return true;
|
||||
}
|
||||
if (!strcasecmp(name, "AutoCrop.Tolerance")) {
|
||||
VideoSetAutoCrop(ConfigAutoCropInterval, ConfigAutoCropDelay, ConfigAutoCropTolerance = atoi(value));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!strcasecmp(name, "AudioDelay")) {
|
||||
VideoSetAudioDelay(ConfigVideoAudioDelay = atoi(value));
|
||||
return true;
|
||||
@@ -3705,7 +3670,6 @@ static const char *SVDRPHelpText[] = {
|
||||
" 12: toggle audio pass-through\n" " 13: decrease audio delay by 10ms\n"
|
||||
" 14: increase audio delay by 10ms\n" " 15: toggle ac3 mixdown\n"
|
||||
" 20: disable fullscreen\n\040 21: enable fullscreen\n" " 22: toggle fullscreen\n"
|
||||
" 23: disable auto-crop\n\040 24: enable auto-crop\n" " 25: toggle auto-crop\n"
|
||||
" 30: stretch 4:3 to display\n\040 31: pillar box 4:3 in display\n"
|
||||
" 32: center cut-out 4:3 to display\n" " 39: rotate 4:3 to display zoom mode\n"
|
||||
" 40: stretch other aspect ratios to display\n" " 41: letter box other aspect ratios in display\n"
|
||||
|
74
softhddev.c
74
softhddev.c
@@ -645,7 +645,7 @@ static void PesParse(PesDemux * pesdx, const uint8_t * data, int size, int is_st
|
||||
q = pesdx->Buffer + pesdx->Skip;
|
||||
n = pesdx->Index - pesdx->Skip;
|
||||
while (n >= 5) {
|
||||
int r=0;
|
||||
int r = 0;
|
||||
unsigned codec_id = AV_CODEC_ID_NONE;
|
||||
|
||||
// 4 bytes 0xFFExxxxx Mpeg audio
|
||||
@@ -1326,6 +1326,7 @@ static VideoStream MyVideoStream[1]; ///< normal video stream
|
||||
|
||||
#ifdef USE_PIP
|
||||
static VideoStream PipVideoStream[1]; ///< pip video stream
|
||||
static int PiPActive = 0, mwx, mwy, mww, mwh; ///< main window frame for PiP
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
@@ -1489,7 +1490,7 @@ static void VideoNextPacket(VideoStream * stream, int codec_id)
|
||||
VideoResetPacket(stream);
|
||||
}
|
||||
|
||||
#ifdef USE_PIP
|
||||
#if defined(USE_PIP) || defined(VAAPI)
|
||||
|
||||
/**
|
||||
** Place mpeg video data in packet ringbuffer.
|
||||
@@ -1792,7 +1793,7 @@ static void VideoStreamClose(VideoStream * stream, int delhw)
|
||||
*/
|
||||
int VideoPollInput(VideoStream * stream)
|
||||
{
|
||||
if (!stream->Decoder) { // closing
|
||||
if (!stream->Decoder || !stream->HwDecoder) { // closing
|
||||
#ifdef DEBUG
|
||||
fprintf(stderr, "no decoder\n");
|
||||
#endif
|
||||
@@ -1809,9 +1810,9 @@ int VideoPollInput(VideoStream * stream)
|
||||
stream->PacketRead = stream->PacketWrite;
|
||||
// FIXME: ->Decoder already checked
|
||||
Debug(3, "Clear buffer request in Poll\n");
|
||||
if (stream->Decoder) {
|
||||
if (stream->Decoder && stream->HwDecoder) {
|
||||
CodecVideoFlushBuffers(stream->Decoder);
|
||||
VideoResetStart(stream->HwDecoder);
|
||||
// VideoResetStart(stream->HwDecoder);
|
||||
}
|
||||
stream->ClearBuffers = 0;
|
||||
return 1;
|
||||
@@ -1831,7 +1832,7 @@ int VideoPollInput(VideoStream * stream)
|
||||
** @retval 1 stream paused
|
||||
** @retval -1 empty stream
|
||||
*/
|
||||
int VideoDecodeInput(VideoStream * stream)
|
||||
int VideoDecodeInput(VideoStream * stream, int trick)
|
||||
{
|
||||
int filled;
|
||||
AVPacket *avpkt;
|
||||
@@ -1849,6 +1850,9 @@ int VideoDecodeInput(VideoStream * stream)
|
||||
stream->Close = 0;
|
||||
return 1;
|
||||
}
|
||||
if (stream->ClearBuffers && trick)
|
||||
stream->ClearBuffers = 0;
|
||||
|
||||
if (stream->ClearBuffers) { // clear buffer request
|
||||
atomic_set(&stream->PacketsFilled, 0);
|
||||
stream->PacketRead = stream->PacketWrite;
|
||||
@@ -1939,7 +1943,7 @@ int VideoDecodeInput(VideoStream * stream)
|
||||
avpkt->size = avpkt->stream_index;
|
||||
avpkt->stream_index = 0;
|
||||
|
||||
#ifdef USE_PIP
|
||||
#if defined(USE_PIP) || defined(VAAPI)
|
||||
// fprintf(stderr, "[");
|
||||
// DumpMpeg(avpkt->data, avpkt->size);
|
||||
#ifdef STILL_DEBUG
|
||||
@@ -2301,7 +2305,7 @@ int PlayVideo3(VideoStream * stream, const uint8_t * data, int size)
|
||||
}
|
||||
|
||||
// SKIP PES header, begin of start code
|
||||
#ifdef USE_PIP
|
||||
#if defined(USE_PIP) || defined(VAAPI)
|
||||
VideoMpegEnqueue(stream, pts, dts, check - 2, l + 2);
|
||||
#else
|
||||
VideoEnqueue(stream, pts, dts, check - 2, l + 2);
|
||||
@@ -2314,7 +2318,7 @@ int PlayVideo3(VideoStream * stream, const uint8_t * data, int size)
|
||||
return size;
|
||||
}
|
||||
|
||||
#ifdef USE_PIP
|
||||
#if defined(USE_PIP) || defined(VAAPI)
|
||||
if (stream->CodecID == AV_CODEC_ID_MPEG2VIDEO) {
|
||||
// SKIP PES header
|
||||
VideoMpegEnqueue(stream, pts, dts, data + 9 + n, size - 9 - n);
|
||||
@@ -2675,12 +2679,14 @@ void StillPicture(const uint8_t * data, int size)
|
||||
#ifdef STILL_DEBUG
|
||||
fprintf(stderr, "still-picture\n");
|
||||
#endif
|
||||
|
||||
for (i = 0; i < (MyVideoStream->CodecID == AV_CODEC_ID_HEVC ? 12 : 12); ++i) {
|
||||
const uint8_t *split;
|
||||
int n;
|
||||
|
||||
// FIXME: vdr pes recordings sends mixed audio/video
|
||||
if ((data[3] & 0xF0) == 0xE0) { // PES packet
|
||||
|
||||
split = data;
|
||||
n = size;
|
||||
// split the I-frame into single pes packets
|
||||
@@ -2714,7 +2720,7 @@ void StillPicture(const uint8_t * data, int size)
|
||||
|
||||
VideoNextPacket(MyVideoStream, MyVideoStream->CodecID); // terminate last packet
|
||||
} else { // ES packet
|
||||
if (MyVideoStream->CodecID != AV_CODEC_ID_MPEG2VIDEO) {
|
||||
if (0 && MyVideoStream->CodecID != AV_CODEC_ID_MPEG2VIDEO) {
|
||||
VideoNextPacket(MyVideoStream, AV_CODEC_ID_NONE); // close last stream
|
||||
MyVideoStream->CodecID = AV_CODEC_ID_MPEG2VIDEO;
|
||||
}
|
||||
@@ -2871,11 +2877,11 @@ const char *CommandLineHelp(void)
|
||||
" -p device\taudio device for pass-through (hw:0,1 or /dev/dsp1)\n"
|
||||
" -c channel\taudio mixer channel name (fe. PCM)\n" " -d display\tdisplay of x11 server (fe. :0.0)\n"
|
||||
" -f\t\tstart with fullscreen window (only with window manager)\n"
|
||||
" -g geometry\tx11 window geometry wxh+x+y\n"
|
||||
" -r Refresh\tRefreshrate for DRM (default is 50 Hz)\n"
|
||||
" -C Connector\tConnector for DRM (default is current Connector)\n"
|
||||
" -v device\tvideo driver device (cuvid)\n"
|
||||
" -s\t\tstart in suspended mode\n" " -x\t\tstart x11 server, with -xx try to connect, if this fails\n"
|
||||
" -g geometry\tx11 window geometry wxh+x+y\n" " -r Refresh\tRefreshrate for DRM (default is 50 Hz)\n"
|
||||
" -C Connector\tConnector for DRM (default is current Connector)\n"
|
||||
" -S shader\tShader to use.\n\t\tOnly with placebo. Can be repeated for more shaders\n"
|
||||
" -v device\tvideo driver device (cuvid)\n" " -s\t\tstart in suspended mode\n"
|
||||
" -x\t\tstart x11 server, with -xx try to connect, if this fails\n"
|
||||
" -X args\tX11 server arguments (f.e. -nocursor)\n" " -w workaround\tenable/disable workarounds\n"
|
||||
"\tno-hw-decoder\t\tdisable hw decoder, use software decoder only\n"
|
||||
"\tno-mpeg-hw-decoder\tdisable hw decoder for mpeg only\n"
|
||||
@@ -2907,7 +2913,7 @@ int ProcessArgs(int argc, char *const argv[])
|
||||
#endif
|
||||
|
||||
for (;;) {
|
||||
switch (getopt(argc, argv, "-a:c:C:r:d:fg:p:sv:w:xDX:")) {
|
||||
switch (getopt(argc, argv, "-a:c:C:r:d:fg:p:S:sv:w:xDX:")) {
|
||||
case 'a': // audio device for pcm
|
||||
AudioSetDevice(optarg);
|
||||
continue;
|
||||
@@ -2916,10 +2922,16 @@ int ProcessArgs(int argc, char *const argv[])
|
||||
continue;
|
||||
case 'C': // Connector for DRM
|
||||
VideoSetConnector(optarg);
|
||||
continue;
|
||||
case 'r': // Connector for DRM
|
||||
continue;
|
||||
case 'r': // Connector for DRM
|
||||
VideoSetRefresh(optarg);
|
||||
continue;
|
||||
continue;
|
||||
case 'S': // Shader
|
||||
if (VideoSetShader(optarg) < 0) {
|
||||
fprintf(stderr,_("Too much shaders definded\n"));
|
||||
return 0;
|
||||
}
|
||||
continue;
|
||||
case 'p': // pass-through audio device
|
||||
AudioSetPassthroughDevice(optarg);
|
||||
continue;
|
||||
@@ -3369,19 +3381,21 @@ void Resume(void)
|
||||
** @param[out] dropped dropped frames
|
||||
** @param[out] count number of decoded frames
|
||||
*/
|
||||
void GetStats(int *missed, int *duped, int *dropped, int *counter, float *frametime, int *width, int *height, int *color, int *eotf)
|
||||
void GetStats(int *missed, int *duped, int *dropped, int *counter, float *frametime, int *width, int *height,
|
||||
int *color, int *eotf)
|
||||
{
|
||||
*missed = 0;
|
||||
*duped = 0;
|
||||
*dropped = 0;
|
||||
*counter = 0;
|
||||
*frametime = 0.0f;
|
||||
*width = 0;
|
||||
*height = 0;
|
||||
*color = NULL;
|
||||
*eotf = NULL;
|
||||
*width = 0;
|
||||
*height = 0;
|
||||
*color = 0;
|
||||
*eotf = 0;
|
||||
if (MyVideoStream->HwDecoder) {
|
||||
VideoGetStats(MyVideoStream->HwDecoder, missed, duped, dropped, counter, frametime, width, height, color, eotf);
|
||||
VideoGetStats(MyVideoStream->HwDecoder, missed, duped, dropped, counter, frametime, width, height, color,
|
||||
eotf);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3395,6 +3409,12 @@ void GetStats(int *missed, int *duped, int *dropped, int *counter, float *framet
|
||||
*/
|
||||
void ScaleVideo(int x, int y, int width, int height)
|
||||
{
|
||||
#ifdef USE_PIP
|
||||
if (PiPActive && !(x & y & width & height)) {
|
||||
Info("[softhddev]%s: fullscreen with PiP active.\n", __FUNCTION__);
|
||||
x = mwx; y = mwy; width = mww; height = mwh;
|
||||
}
|
||||
#endif
|
||||
if (MyVideoStream->HwDecoder) {
|
||||
VideoSetOutputPosition(MyVideoStream->HwDecoder, x, y, width, height);
|
||||
}
|
||||
@@ -3453,6 +3473,8 @@ void PipStart(int x, int y, int width, int height, int pip_x, int pip_y, int pip
|
||||
VideoStreamOpen(PipVideoStream);
|
||||
}
|
||||
PipSetPosition(x, y, width, height, pip_x, pip_y, pip_width, pip_height);
|
||||
mwx = x; mwy = y; mww = width; mwh = height;
|
||||
PiPActive = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -3466,6 +3488,8 @@ void PipStop(void)
|
||||
return;
|
||||
}
|
||||
|
||||
PiPActive = 0;
|
||||
mwx = 0; mwy = 0; mww = 0; mwh = 0;
|
||||
ScaleVideo(0, 0, 0, 0);
|
||||
|
||||
PipVideoStream->Close = 1;
|
||||
|
13
video.h
13
video.h
@@ -44,7 +44,7 @@ extern signed char VideoHardwareDecoder; ///< flag use hardware decoder
|
||||
extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
|
||||
extern int VideoAudioDelay; ///< audio/video delay
|
||||
extern char ConfigStartX11Server; ///< flag start the x11 server
|
||||
|
||||
extern char MyConfigDir[];
|
||||
//----------------------------------------------------------------------------
|
||||
// Prototypes
|
||||
//----------------------------------------------------------------------------
|
||||
@@ -116,6 +116,9 @@ extern void VideoSetSaturation(int);
|
||||
/// Set Gamma.
|
||||
extern void VideoSetGamma(int);
|
||||
|
||||
/// Set Color Temp.
|
||||
extern void VideoSetTemperature(int);
|
||||
|
||||
/// Set ColorSpace.
|
||||
extern void VideoSetTargetColor(int);
|
||||
|
||||
@@ -179,9 +182,6 @@ extern void VideoSetBackground(uint32_t);
|
||||
/// Set audio delay.
|
||||
extern void VideoSetAudioDelay(int);
|
||||
|
||||
/// Set auto-crop parameters.
|
||||
extern void VideoSetAutoCrop(int, int, int);
|
||||
|
||||
/// Clear OSD.
|
||||
extern void VideoOsdClear(void);
|
||||
|
||||
@@ -234,7 +234,7 @@ extern void VideoExit(void); ///< Cleanup and exit video module.
|
||||
extern int VideoPollInput(VideoStream *);
|
||||
|
||||
/// Decode video input buffers.
|
||||
extern int VideoDecodeInput(VideoStream *);
|
||||
extern int VideoDecodeInput(VideoStream *, int);
|
||||
|
||||
/// Get number of input buffers.
|
||||
extern int VideoGetBuffers(const VideoStream *);
|
||||
@@ -245,6 +245,9 @@ extern void SetDPMSatBlackScreen(int);
|
||||
/// Raise the frontend window
|
||||
extern int VideoRaiseWindow(void);
|
||||
|
||||
/// Set Shaders
|
||||
extern int VideoSetShader(char *);
|
||||
|
||||
#ifdef USE_OPENGLOSD
|
||||
extern void ActivateOsd(GLuint, int, int, int, int);
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user