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/*
* font . h : Font handling for the DVB On Screen Display
*
* See the main source file ' vdr . c ' for copyright information and
* how to reach the author .
*
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* $ Id : font . h 4.3 2017 / 11 / 11 14 : 05 : 07 kls Exp $
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*/
# ifndef __FONT_H
# define __FONT_H
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# include <stdint.h>
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# include <stdlib.h>
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# include "tools.h"
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# define MAXFONTNAME 64
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# define MINFONTSIZE 10
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# define MAXFONTSIZE 64
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enum eDvbFont {
fontOsd ,
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fontFix ,
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fontSml
# define eDvbFontSize (fontSml + 1)
} ;
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class cBitmap ;
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class cPixmap ;
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typedef uint32_t tColor ; // see also osd.h
typedef uint8_t tIndex ;
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extern const char * DefaultFontOsd ;
extern const char * DefaultFontSml ;
extern const char * DefaultFontFix ;
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class cFont {
private :
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static cFont * fonts [ ] ;
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public :
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virtual ~ cFont ( ) { }
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virtual const char * FontName ( void ) const { return " " ; }
///< Returns the font name.
virtual int Size ( void ) const { return Height ( ) ; }
///< Returns the original size as requested when the font was created.
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///< This may be smaller than the actual height, for instance if the
///< font contains descenders.
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virtual int Width ( void ) const = 0 ;
///< Returns the original character width as requested when the font was
///< created, or 0 if the default width is used.
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virtual int Width ( uint c ) const = 0 ;
///< Returns the width of the given character in pixel.
virtual int Width ( const char * s ) const = 0 ;
///< Returns the width of the given string in pixel.
virtual int Height ( void ) const = 0 ;
///< Returns the height of this font in pixel (all characters have the same height).
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///< If the font contains descenders, its total height may be higher than the character
///< height specified during creation.
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int Height ( const char * s ) const { return Height ( ) ; }
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///< Returns the height of this font in pixel (obsolete, just for backwards compatibility).
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virtual void DrawText ( cBitmap * Bitmap , int x , int y , const char * s , tColor ColorFg , tColor ColorBg , int Width ) const = 0 ;
///< Draws the given text into the Bitmap at position (x, y) with the given colors.
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
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virtual void DrawText ( cPixmap * Pixmap , int x , int y , const char * s , tColor ColorFg , tColor ColorBg , int Width ) const { } ; // not "pure", so that existing implementations still compile
///< Draws the given text into the Pixmap at position (x, y) with the given colors.
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
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static void SetFont ( eDvbFont Font , const char * Name , int CharHeight ) ;
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///< Sets the given Font to use the font data according to Name (see CreateFont())
///< and make its characters CharHeight pixels high.
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static const cFont * GetFont ( eDvbFont Font ) ;
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///< Gets the given Font, which was previously set by a call to SetFont().
///< If no SetFont() call has been made, the font as defined in the setup is returned.
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///< GetFont() is not thread-safe, and shall only be called from the main
///< thread! A font returned by GetFont() must only be used locally inside the
///< function it was retrieved from, and no long term pointer to it shall be kept,
///< because the cFont object may become invalid at any time after the
///< function that called GetFont() has returned.
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static cFont * CreateFont ( const char * Name , int CharHeight , int CharWidth = 0 ) ;
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///< Creates a new font object with the given Name and makes its characters
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///< CharHeight pixels high. The actual height of the required drawing area
///< might be higher than CharHeight if the font contains descenders.
///< If CharWidth is given, it overwrites the font's default width.
///< Name is of the form "Family:Style", for instance "Verdana:Bold Italic" or
///< "Times New Roman". See GetAvailableFontNames() for how to get a list of
///< all available font names.
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///< If the requested font can't be created, a dummy font is returned.
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///< The caller must delete the font when it is no longer needed.
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static bool GetAvailableFontNames ( cStringList * FontNames , bool Monospaced = false ) ;
///< Queries the font configuration for a list of available font names,
///< which is returned in FontNames. If Monospaced is true, only
///< monospaced fonts will be returned. The resulting font names are
///< in a format that can be used with GetFontFileName() to get the name
///< of the actual font file.
///< Returns true if any font names were found.
static cString GetFontFileName ( const char * FontName ) ;
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///< Returns the actual font file name for the given FontName.
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# ifdef BIDI
static cString Bidi ( const char * Ltr ) ;
///< Converts any "right-to-left" parts in the "left-to-right" string Ltr
///< to the proper language specific representation and returns the resulting string.
# endif
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} ;
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class cTextWrapper {
private :
char * text ;
char * eol ;
int lines ;
int lastLine ;
public :
cTextWrapper ( void ) ;
cTextWrapper ( const char * Text , const cFont * Font , int Width ) ;
~ cTextWrapper ( ) ;
void Set ( const char * Text , const cFont * Font , int Width ) ;
///< Wraps the Text to make it fit into the area defined by the given Width
///< when displayed with the given Font.
///< Wrapping is done by inserting the necessary number of newline
///< characters into the string.
const char * Text ( void ) ;
///< Returns the full wrapped text.
int Lines ( void ) { return lines ; }
///< Returns the actual number of lines needed to display the full wrapped text.
const char * GetLine ( int Line ) ;
///< Returns the given Line. The first line is numbered 0.
} ;
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# endif //__FONT_H