Added a note about cFont::GetFont() not being thread-safe

This commit is contained in:
Klaus Schmidinger 2009-05-23 10:12:04 +02:00
parent 02921f8851
commit 6cdfb489ae
2 changed files with 8 additions and 5 deletions

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@ -6075,7 +6075,7 @@ Video Disk Recorder Revision History
- cFrameDetector::Analyze() now syncs on the TS packet sync bytes (thanks to
Oliver Endriss for reporting broken index generation after a buffer overflow).
2009-05-21: Version 1.7.8
2009-05-23: Version 1.7.8
- Fixed a typo in aspect ratio 2.21:1 (reported by Reinhard Nissl).
- The name of the function cDevice::GetVideoSize() wasn't very well chosen
@ -6108,3 +6108,4 @@ Video Disk Recorder Revision History
- The new setup option "Recording/Pause key handling" can be used to define
what happens if the Pause key on the remote control is pressed during
live tv (thanks to Timo Eskola).
- Added a note about cFont::GetFont() not being thread-safe.

10
font.h
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: font.h 2.1 2009/05/03 11:00:19 kls Exp $
* $Id: font.h 2.2 2009/05/23 10:10:40 kls Exp $
*/
#ifndef __FONT_H
@ -55,9 +55,11 @@ public:
static const cFont *GetFont(eDvbFont Font);
///< Gets the given Font, which was previously set by a call to SetFont().
///< If no SetFont() call has been made, the font as defined in the setup is returned.
///< The caller must not use the returned font outside the scope in which
///< it was retrieved by the call to GetFont(), because a call to SetFont()
///< may delete an existing font.
///< GetFont() is not thread-safe, and shall only be called from the main
///< thread! A font returned by GetFont() must only be used locally inside the
///< function it was retrieved from, and no long term pointer to it shall be kept,
///< because the cFont object may become invalid at any time after the
///< function that called GetFont() has returned.
static cFont *CreateFont(const char *Name, int CharHeight, int CharWidth = 0);
///< Creates a new font object with the given Name and makes its characters
///< CharHeight pixels high. If CharWidth is given, it overwrites the font's