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vdr/osd.c

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/*
* osd.c: Abstract On Screen Display layer
*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
*
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* $Id: osd.c 1.46 2004/05/16 09:25:06 kls Exp $
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*/
#include "osd.h"
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#include <math.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/unistd.h>
#include "tools.h"
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// --- cPalette --------------------------------------------------------------
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cPalette::cPalette(int Bpp)
{
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SetBpp(Bpp);
}
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void cPalette::Reset(void)
{
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numColors = 0;
modified = false;
}
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int cPalette::Index(tColor Color)
{
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for (int i = 0; i < numColors; i++) {
if (color[i] == Color)
return i;
}
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if (numColors < maxColors) {
color[numColors++] = Color;
modified = true;
return numColors - 1;
}
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dsyslog("too many different colors used in palette");
//TODO: return the index of the "closest" color?
return 0;
}
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void cPalette::SetBpp(int Bpp)
{
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bpp = Bpp;
maxColors = 1 << bpp;
Reset();
}
void cPalette::SetColor(int Index, tColor Color)
{
if (Index < maxColors) {
if (numColors <= Index) {
numColors = Index + 1;
modified = true;
}
else
modified |= color[Index] != Color;
color[Index] = Color;
}
}
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const tColor *cPalette::Colors(int &NumColors)
{
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NumColors = numColors;
return numColors ? color : NULL;
}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
{
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for (int i = 0; i < Palette.numColors; i++) {
tColor Color = Palette.color[i];
if (ColorFg || ColorBg) {
switch (i) {
case 0: Color = ColorBg; break;
case 1: Color = ColorFg; break;
}
}
int n = Index(Color);
if (Indexes)
(*Indexes)[i] = n;
}
}
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// --- cBitmap ---------------------------------------------------------------
cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
:cPalette(Bpp)
{
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bitmap = NULL;
x0 = X0;
y0 = Y0;
SetSize(Width, Height);
}
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cBitmap::cBitmap(const char *FileName)
{
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bitmap = NULL;
x0 = 0;
y0 = 0;
LoadXpm(FileName);
}
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cBitmap::cBitmap(char *Xpm[])
{
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bitmap = NULL;
x0 = 0;
y0 = 0;
SetXpm(Xpm);
}
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cBitmap::~cBitmap()
{
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free(bitmap);
}
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void cBitmap::SetSize(int Width, int Height)
{
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if (bitmap && Width == width && Height == height)
return;
width = Width;
height = Height;
free(bitmap);
bitmap = NULL;
dirtyX1 = 0;
dirtyY1 = 0;
dirtyX2 = width - 1;
dirtyY2 = height - 1;
if (width > 0 && height > 0) {
bitmap = MALLOC(tIndex, width * height);
if (bitmap)
memset(bitmap, 0x00, width * height);
else
esyslog("ERROR: can't allocate bitmap!");
}
else
esyslog("ERROR: illegal bitmap parameters (%d, %d)!", width, height);
}
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bool cBitmap::Contains(int x, int y) const
{
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x -= x0;
y -= y0;
return 0 <= x && x < width && 0 <= y && y < height;
}
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
{
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x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
}
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
{
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if (dirtyX2 >= 0) {
x1 = dirtyX1;
y1 = dirtyY1;
x2 = dirtyX2;
y2 = dirtyY2;
return true;
}
return false;
}
void cBitmap::Clean(void)
{
dirtyX1 = width;
dirtyY1 = height;
dirtyX2 = -1;
dirtyY2 = -1;
}
bool cBitmap::LoadXpm(const char *FileName)
{
bool Result = false;
FILE *f = fopen(FileName, "r");
if (f) {
char **Xpm = NULL;
bool isXpm = false;
int lines = 0;
int index = 0;
char *s;
while ((s = readline(f)) != NULL) {
s = skipspace(s);
if (!isXpm) {
if (strcmp(s, "/* XPM */") != 0) {
esyslog("ERROR: invalid header in XPM file '%s'", FileName);
break;
}
isXpm = true;
}
else if (*s++ == '"') {
if (!lines) {
int w, h, n, c;
if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
break;
}
lines = h + n + 1;
Xpm = MALLOC(char *, lines);
}
char *q = strchr(s, '"');
if (!q) {
esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
break;
}
*q = 0;
if (index < lines)
Xpm[index++] = strdup(s);
else {
esyslog("ERROR: too many lines in XPM file '%s'", FileName);
break;
}
}
}
if (index == lines)
Result = SetXpm(Xpm);
else
esyslog("ERROR: too few lines in XPM file '%s'", FileName);
for (int i = 0; i < index; i++)
free(Xpm[i]);
free(Xpm);
fclose(f);
}
else
esyslog("ERROR: can't open XPM file '%s'", FileName);
return Result;
}
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bool cBitmap::SetXpm(char *Xpm[])
{
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char **p = Xpm;
int w, h, n, c;
if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
return false;
}
if (n > MAXNUMCOLORS) {
esyslog("ERROR: too many colors in XPM: %d", n);
return false;
}
int b = 0;
while (1 << (1 << b) < n)
b++;
SetBpp(1 << b);
SetSize(w, h);
for (int i = 0; i < n; i++) {
const char *s = *++p;
if (int(strlen(s)) < c) {
esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
return false;
}
s = skipspace(s + c);
if (*s != 'c') {
esyslog("ERROR: unknown color key in XPM: '%c'", *s);
return false;
}
s = skipspace(s + 1);
if (*s != '#') {
esyslog("ERROR: unknown color code in XPM: '%c'", *s);
return false;
}
tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
SetColor(i, color);
}
for (int y = 0; y < h; y++) {
const char *s = *++p;
if (int(strlen(s)) != w * c) {
esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
return false;
}
for (int x = 0; x < w; x++) {
for (int i = 0; i <= n; i++) {
if (i == n) {
esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
return false;
}
if (strncmp(Xpm[i + 1], s, c) == 0) {
SetIndex(x, y, i);
break;
}
}
s += c;
}
}
return true;
}
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void cBitmap::SetIndex(int x, int y, tIndex Index)
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{
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if (bitmap) {
if (0 <= x && x < width && 0 <= y && y < height) {
if (bitmap[width * y + x] != Index) {
bitmap[width * y + x] = Index;
if (dirtyX1 > x) dirtyX1 = x;
if (dirtyY1 > y) dirtyY1 = y;
if (dirtyX2 < x) dirtyX2 = x;
if (dirtyY2 < y) dirtyY2 = y;
}
}
}
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}
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void cBitmap::DrawPixel(int x, int y, tColor Color)
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{
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x -= x0;
y -= y0;
SetIndex(x, y, Index(Color));
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}
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void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
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{
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if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
x -= x0;
y -= y0;
tIndexes Indexes;
if (ColorFg || ColorBg) {
}
Take(Bitmap, &Indexes, ColorFg, ColorBg);
for (int ix = 0; ix < Bitmap.width; ix++) {
for (int iy = 0; iy < Bitmap.height; iy++)
SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
}
}
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}
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void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
{
if (bitmap) {
int w = Font->Width(s);
int h = Font->Height();
int limit = 0;
if (Width || Height) {
int cw = Width ? Width : w;
int ch = Height ? Height : h;
if (!Intersects(x, y, x + cw - 1, y + ch - 1))
return;
DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
limit = x + cw - x0;
if (Width) {
if ((Alignment & taLeft) != 0)
;
else if ((Alignment & taRight) != 0) {
if (w < Width)
x += Width - w;
}
else { // taCentered
if (w < Width)
x += (Width - w) / 2;
}
}
if (Height) {
if ((Alignment & taTop) != 0)
;
else if ((Alignment & taBottom) != 0) {
if (h < Height)
y += Height - h;
}
else { // taCentered
if (h < Height)
y += (Height - h) / 2;
}
}
}
else if (!Intersects(x, y, x + w - 1, y + h - 1))
return;
x -= x0;
y -= y0;
tIndex fg = Index(ColorFg);
tIndex bg = Index(ColorBg);
while (s && *s) {
const cFont::tCharData *CharData = Font->CharData(*s++);
if (limit && int(x + CharData->width) > limit)
break; // we don't draw partial characters
if (int(x + CharData->width) > 0) {
for (int row = 0; row < h; row++) {
cFont::tPixelData PixelData = CharData->lines[row];
for (int col = CharData->width; col-- > 0; ) {
SetIndex(x + col, y + row, (PixelData & 1) ? fg : bg);
PixelData >>= 1;
}
}
}
x += CharData->width;
if (x > width - 1)
break;
}
}
}
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
if (bitmap && Intersects(x1, y1, x2, y2)) {
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
x1 = max(x1, 0);
y1 = max(y1, 0);
x2 = min(x2, width - 1);
y2 = min(y2, height - 1);
if (x1 == 0 && y1 == 0 && x2 == width - 1 && y2 == height - 1)
Reset();
tIndex c = Index(Color);
for (int y = y1; y <= y2; y++)
for (int x = x1; x <= x2; x++)
SetIndex(x, y, c);
}
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}
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void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
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{
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if (!Intersects(x1, y1, x2, y2))
return;
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
int rx = x2 - x1;
int ry = y2 - y1;
int cx = (x1 + x2) / 2;
int cy = (y1 + y2) / 2;
switch (abs(Quadrants)) {
case 0: rx /= 2; ry /= 2; break;
case 1: cx = x1; cy = y2; break;
case 2: cx = x2; cy = y2; break;
case 3: cx = x2; cy = y1; break;
case 4: cx = x1; cy = y1; break;
case 5: cx = x1; ry /= 2; break;
case 6: cy = y2; rx /= 2; break;
case 7: cx = x2; ry /= 2; break;
case 8: cy = y1; rx /= 2; break;
}
int TwoASquare = 2 * rx * rx;
int TwoBSquare = 2 * ry * ry;
int x = rx;
int y = 0;
int XChange = ry * ry * (1 - 2 * rx);
int YChange = rx * rx;
int EllipseError = 0;
int StoppingX = TwoBSquare * rx;
int StoppingY = 0;
while (StoppingX >= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
y++;
StoppingY += TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
if (2 * EllipseError + XChange > 0) {
x--;
StoppingX -= TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
}
}
x = 0;
y = ry;
XChange = ry * ry;
YChange = rx * rx * (1 - 2 * ry);
EllipseError = 0;
StoppingX = 0;
StoppingY = TwoASquare * ry;
while (StoppingX <= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
x++;
StoppingX += TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
if (2 * EllipseError + YChange > 0) {
y--;
StoppingY -= TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
}
}
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}
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void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
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{
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// TODO This is just a quick and dirty implementation of a slope drawing
// machanism. If somebody can come up with a better solution, let's have it!
if (!Intersects(x1, y1, x2, y2))
return;
bool upper = Type & 0x01;
bool falling = Type & 0x02;
bool vertical = Type & 0x04;
if (vertical) {
for (int y = y1; y <= y2; y++) {
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
if (falling)
c = -c;
int x = int((x2 - x1 + 1) * c / 2);
if (upper && !falling || !upper && falling)
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
else
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
}
}
else {
for (int x = x1; x <= x2; x++) {
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
if (falling)
c = -c;
int y = int((y2 - y1 + 1) * c / 2);
if (upper)
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
else
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
}
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}
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}
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const tIndex *cBitmap::Data(int x, int y)
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{
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return &bitmap[y * width + x];
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}
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// --- cOsd ------------------------------------------------------------------
bool cOsd::isOpen = false;
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cOsd::cOsd(int Left, int Top)
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{
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if (isOpen)
esyslog("ERROR: OSD opened without closing previous OSD!");
savedRegion = NULL;
numBitmaps = 0;
left = Left;
top = Top;
width = height = 0;
isOpen = true;
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}
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cOsd::~cOsd()
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{
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for (int i = 0; i < numBitmaps; i++)
delete bitmaps[i];
delete savedRegion;
isOpen = false;
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}
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cBitmap *cOsd::GetBitmap(int Area)
{
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return Area < numBitmaps ? bitmaps[Area] : NULL;
}
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eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
{
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for (int i = 0; i < NumAreas; i++) {
for (int j = i + 1; j < NumAreas; j++) {
if (Areas[i].Intersects(Areas[j]))
return oeAreasOverlap;
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
return oeWrongAlignment;
}
}
return oeOk;
}
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eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
{
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eOsdError Result = oeUnknown;
if (numBitmaps == 0) {
Result = CanHandleAreas(Areas, NumAreas);
if (Result == oeOk) {
width = height = 0;
for (int i = 0; i < NumAreas; i++) {
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
width = max(width, Areas[i].x2);
height = max(height, Areas[i].y2);
}
}
}
if (Result != oeOk)
esyslog("ERROR: cOsd::SetAreas returned %d\n", Result);
return Result;
}
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void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
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{
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delete savedRegion;
savedRegion = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
for (int i = 0; i < numBitmaps; i++)
savedRegion->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
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}
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void cOsd::RestoreRegion(void)
{
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if (savedRegion) {
DrawBitmap(savedRegion->X0(), savedRegion->Y0(), *savedRegion);
delete savedRegion;
savedRegion = NULL;
}
}
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eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
{
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if (Area < numBitmaps)
bitmaps[Area]->Take(Palette);
return oeUnknown;
}
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void cOsd::DrawPixel(int x, int y, tColor Color)
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{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawPixel(x, y, Color);
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}
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void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
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{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
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}
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void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
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{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
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}
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void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
}
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void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
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{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
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}
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void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
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{
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for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
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}
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void cOsd::Flush(void)
{
}
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// --- cOsdProvider ----------------------------------------------------------
cOsdProvider *cOsdProvider::osdProvider = NULL;
cOsdProvider::cOsdProvider(void)
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{
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delete osdProvider;
osdProvider = this;
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}
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cOsdProvider::~cOsdProvider()
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{
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osdProvider = NULL;
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}
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cOsd *cOsdProvider::NewOsd(int Left, int Top)
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{
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if (osdProvider)
return osdProvider->CreateOsd(Left, Top);
esyslog("ERROR: no OSD provider available - using dummy OSD!");
return new cOsd(Left, Top); // create a dummy cOsd, so that access won't result in a segfault
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}
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void cOsdProvider::Shutdown(void)
{
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delete osdProvider;
osdProvider = NULL;
}
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// --- cTextScroller ---------------------------------------------------------
cTextScroller::cTextScroller(void)
{
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osd = NULL;
left = top = width = height = 0;
font = NULL;
colorFg = 0;
colorBg = 0;
offset = 0;
shown = 0;
}
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cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
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Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
}
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void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
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osd = Osd;
left = Left;
top = Top;
width = Width;
height = Height;
font = Font;
colorFg = ColorFg;
colorBg = ColorBg;
offset = 0;
textWrapper.Set(Text, Font, Width);
shown = min(Total(), height / font->Height());
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
DrawText();
}
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void cTextScroller::Reset(void)
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{
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osd = NULL; // just makes sure it won't draw anything
}
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void cTextScroller::DrawText(void)
{
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if (osd) {
for (int i = 0; i < shown; i++)
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
}
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}
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void cTextScroller::Scroll(bool Up, bool Page)
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{
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if (Up) {
if (CanScrollUp()) {
offset -= Page ? shown : 1;
if (offset < 0)
offset = 0;
DrawText();
}
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}
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else {
if (CanScrollDown()) {
offset += Page ? shown : 1;
if (offset + shown > Total())
offset = Total() - shown;
DrawText();
}
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}
}