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Fixed pausing replay at the last editing mark
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@ -3376,6 +3376,8 @@ Clemens Brauers <vdr@admin-cb.de>
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Stefan Herdler <herdler@gmx.de>
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Stefan Herdler <herdler@gmx.de>
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for fixing cMarks::GetNextBegin() and cMarks::GetNextEnd()
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for fixing cMarks::GetNextBegin() and cMarks::GetNextEnd()
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for reporting that pausing replay at the last editing mark actually paused one I-frame
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too early
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Tobias Faust <tobias.faust@gmx.de>
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Tobias Faust <tobias.faust@gmx.de>
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for the original "jumpingseconds" patch
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for the original "jumpingseconds" patch
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1
HISTORY
1
HISTORY
@ -8580,3 +8580,4 @@ Video Disk Recorder Revision History
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- Updated the Swedish OSD texts (thanks to Magnus Sirwiö).
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- Updated the Swedish OSD texts (thanks to Magnus Sirwiö).
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- Updated the Hungarian OSD texts (thanks to István Füley and Albert Danis).
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- Updated the Hungarian OSD texts (thanks to István Füley and Albert Danis).
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- Modified the German translations of the OSD texts regarding "adaptive skipping".
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- Modified the German translations of the OSD texts regarding "adaptive skipping".
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- Fixed pausing replay at the last editing mark (reported by Stefan Herdler).
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.c 3.5 2015/02/06 15:08:51 kls Exp $
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* $Id: dvbplayer.c 3.6 2015/02/13 15:12:57 kls Exp $
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*/
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*/
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#include "dvbplayer.h"
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#include "dvbplayer.h"
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@ -460,9 +460,9 @@ void cDvbPlayer::Action(void)
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// Read the next frame from the file:
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// Read the next frame from the file:
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if (playMode != pmStill && playMode != pmPause && !AtLastMark) {
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if (playMode != pmStill && playMode != pmPause) {
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if (!readFrame && (replayFile || readIndex >= 0)) {
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if (!readFrame && (replayFile || readIndex >= 0)) {
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if (!nonBlockingFileReader->Reading()) {
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if (!nonBlockingFileReader->Reading() && !AtLastMark) {
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if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) {
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if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) {
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uint16_t FileNumber;
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uint16_t FileNumber;
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off_t FileOffset;
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off_t FileOffset;
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