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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort

This commit is contained in:
Klaus Schmidinger 2015-03-13 15:09:45 +01:00
parent 57513db5c4
commit 0bcf5d6da6
3 changed files with 9 additions and 3 deletions

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@ -3314,6 +3314,8 @@ Thomas Reufer <thomas@reufer.ch>
for suggesting to change the return value of cOsd::RenderPixmaps() from cPixmapMemory
to cPixmap
for adding detection of 24fps
for suggesting to add some comment to cPixmap about the relation between OSD,
ViewPort and DrawPort
Eike Sauer <EikeSauer@t-online.de>
for reporting a problem with channels that need more than 5 TS packets for detecting

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@ -8613,3 +8613,5 @@ Video Disk Recorder Revision History
- Added a section about Output Devices to the INSTALL file.
- Fixed setting the source value of newly created channels, in case the NIT is
received from a different, but very close satellite position.
- Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort
(suggested by Thomas Reufer).

8
osd.h
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.h 4.2 2015/03/13 15:06:48 kls Exp $
* $Id: osd.h 4.3 2015/03/13 15:07:53 kls Exp $
*/
#ifndef __OSD_H
@ -510,8 +510,10 @@ public:
///< In order to allow devices that can handle only a limited number of layers,
///< the Layer parameter must be less than 8 (MAXPIXMAPLAYERS).
///< ViewPort defines the rectangle in which this pixmap will be rendered on
///< the OSD. If no DrawPort is given, it defaults to the same size as the
///< ViewPort, with its upper left corner set to (0, 0).
///< the OSD. The coordinate (0, 0) corresponds to the upper left corner of the
///< OSD. If no DrawPort is given, it defaults to the same size as the
///< ViewPort, with its upper left corner set to (0, 0). The DrawPort's origin
///< is relative to the ViewPort's origin.
///< All drawing operations will be executed relative to the origin of the
///< DrawPort rectangle, and will be clipped to the size of this rectangle.
///< The DrawPort may have a different size than the ViewPort. If it is smaller