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Made the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode 'const'
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@ -3325,6 +3325,8 @@ Thomas Reufer <thomas@reufer.ch>
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for making the 'newplugin' script create the 'po' subdirectory for translations
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for suggesting to add a note to the description of cFont::Size(), regarding possible
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differences between it and cFont::Height()
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for making the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode
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'const'
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Eike Sauer <EikeSauer@t-online.de>
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for reporting a problem with channels that need more than 5 TS packets for detecting
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4
HISTORY
4
HISTORY
@ -8828,7 +8828,7 @@ Video Disk Recorder Revision History
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- Empty adaptation field TS packets are now skipped when recording (thanks to
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Christopher Reimer, based on the "AFFcleaner" by Stefan Pöschel).
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2016-12-13: Version 2.3.2
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2016-12-22: Version 2.3.2
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- Fixed a crash when deleting a recording (reported by Oliver Endriss).
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- Fixed an overflow of PIDs in a receiver (thanks to Robert Hannebauer).
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@ -8853,3 +8853,5 @@ Video Disk Recorder Revision History
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operations.
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- Added a note to the description of cFont::Size(), regarding possible differences
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between it and cFont::Height() (suggested to Thomas Reufer).
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- Made the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode
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'const' (thanks to Thomas Reufer).
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8
player.h
8
player.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: player.h 3.1 2013/12/25 13:25:02 kls Exp $
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* $Id: player.h 4.1 2016/12/22 09:22:27 kls Exp $
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*/
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#ifndef __PLAYER_H
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@ -98,9 +98,9 @@ public:
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///< skins as a last resort, in case they want to display the state of the
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///< current player. The return value is expected to be a short, single line
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///< string. The default implementation returns an empty string.
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double FramesPerSecond(void) { return player->FramesPerSecond(); }
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return player->GetReplayMode(Play, Forward, Speed); }
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double FramesPerSecond(void) const { return player->FramesPerSecond(); }
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) const { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) const { return player->GetReplayMode(Play, Forward, Speed); }
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static void Launch(cControl *Control);
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static void Attach(void);
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static void Shutdown(void);
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