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Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings in case the primary device can't handle the current live signal
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2
HISTORY
2
HISTORY
@ -7531,3 +7531,5 @@ Video Disk Recorder Revision History
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exists (suggested by Malte Forkel).
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exists (suggested by Malte Forkel).
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- Implemented scaling of SPU bitmaps (thanks to Johann Friedrichs).
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- Implemented scaling of SPU bitmaps (thanks to Johann Friedrichs).
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- Improved cutting MPEG-2 video (thanks to Sören Moch).
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- Improved cutting MPEG-2 video (thanks to Sören Moch).
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- Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings
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in case the primary device can't handle the current live signal.
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20
transfer.c
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transfer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: transfer.c 2.6 2012/02/29 14:16:23 kls Exp $
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* $Id: transfer.c 2.7 2013/01/20 13:40:30 kls Exp $
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*/
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*/
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#include "transfer.h"
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#include "transfer.h"
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@ -15,6 +15,7 @@ cTransfer::cTransfer(const cChannel *Channel)
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:cReceiver(Channel, TRANSFERPRIORITY)
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:cReceiver(Channel, TRANSFERPRIORITY)
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{
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{
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patPmtGenerator.SetChannel(Channel);
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patPmtGenerator.SetChannel(Channel);
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retriesExceeded = false;
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}
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}
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cTransfer::~cTransfer()
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cTransfer::~cTransfer()
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@ -35,6 +36,10 @@ void cTransfer::Activate(bool On)
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cPlayer::Detach();
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cPlayer::Detach();
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}
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}
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#define MAXRETRIES 5 // max. number of retries for a single TS packet
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#define RETRYWAIT 5 // time (in ms) between two retries
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#define RETRYPAUSE 10000 // time (in ms) for which to pause retrying once a packet has not been accepted
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void cTransfer::Receive(uchar *Data, int Length)
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void cTransfer::Receive(uchar *Data, int Length)
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{
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{
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if (cPlayer::IsAttached()) {
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if (cPlayer::IsAttached()) {
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@ -42,11 +47,18 @@ void cTransfer::Receive(uchar *Data, int Length)
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// buffering here. The TS packets *must* get through here! However, every
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// buffering here. The TS packets *must* get through here! However, every
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// now and then there may be conditions where the packet just can't be
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// now and then there may be conditions where the packet just can't be
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// handled when offered the first time, so that's why we try several times:
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// handled when offered the first time, so that's why we try several times:
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for (int i = 0; i < 100; i++) {
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for (int i = 0; i < MAXRETRIES; i++) {
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if (PlayTs(Data, Length) > 0)
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if (PlayTs(Data, Length) > 0) {
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if (retriesExceeded && timer.TimedOut())
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retriesExceeded = false;
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return;
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return;
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cCondWait::SleepMs(10);
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}
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if (retriesExceeded) // no retries once a packet has not been accepted
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return;
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cCondWait::SleepMs(RETRYWAIT);
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}
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}
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retriesExceeded = true;
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timer.Set(RETRYPAUSE); // wait a while before retrying
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esyslog("ERROR: TS packet not accepted in Transfer Mode");
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esyslog("ERROR: TS packet not accepted in Transfer Mode");
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}
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}
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}
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}
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: transfer.h 2.2 2010/01/29 16:38:09 kls Exp $
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* $Id: transfer.h 2.3 2013/01/20 13:12:38 kls Exp $
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*/
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*/
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#ifndef __TRANSFER_H
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#ifndef __TRANSFER_H
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@ -13,10 +13,13 @@
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#include "player.h"
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#include "player.h"
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#include "receiver.h"
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#include "receiver.h"
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#include "remux.h"
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#include "remux.h"
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#include "tools.h"
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class cTransfer : public cReceiver, public cPlayer {
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class cTransfer : public cReceiver, public cPlayer {
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private:
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private:
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cPatPmtGenerator patPmtGenerator;
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cPatPmtGenerator patPmtGenerator;
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bool retriesExceeded;
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cTimeMs timer;
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protected:
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protected:
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virtual void Activate(bool On);
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virtual void Activate(bool On);
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virtual void Receive(uchar *Data, int Length);
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virtual void Receive(uchar *Data, int Length);
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