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Fixed locking the Channels list in cDisplayChannel, where the lock was still held when Flush() was called (cont'd)
This commit is contained in:
8
menu.c
8
menu.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 4.76 2018/05/06 09:30:11 kls Exp $
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* $Id: menu.c 4.77 2018/05/27 09:51:56 kls Exp $
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*/
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#include "menu.h"
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@@ -4654,8 +4654,10 @@ cDisplayChannel::cDisplayChannel(eKeys FirstKey)
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displayChannel = Skins.Current()->DisplayChannel(withInfo);
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positioner = NULL;
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channel = NULL;
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LOCK_CHANNELS_READ;
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channel = Channels->GetByNumber(cDevice::CurrentChannel());
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{
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LOCK_CHANNELS_READ;
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channel = Channels->GetByNumber(cDevice::CurrentChannel());
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}
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ProcessKey(FirstKey);
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}
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