Increased the average character estimate for calculating tab positions in skins, to better suit wide fonts

This commit is contained in:
Klaus Schmidinger 2012-02-20 11:53:47 +01:00
parent 73314207dc
commit 343ca17b17
3 changed files with 5 additions and 2 deletions

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@ -531,6 +531,7 @@ Onno Kreuzinger <ok@solutas.net>
Rudi Hofer (Rudi.Hofer@gmx.de)
for his help in keeping 'channels.conf' up to date
for reporting a problem with overlapping tab positions in skins when using wide fonts
Gregoire Favre <greg@ulima.unil.ch>
for fixing some function headers to make them compile with gcc 3.x

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@ -6893,3 +6893,5 @@ Video Disk Recorder Revision History
- The fps value for channels where it differs from the default is now set correctly
when pausing live video.
- Increased the average character estimate for calculating tab positions in skins,
to better suit wide fonts (reported by Rudi Hofer).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: skins.c 2.3 2011/08/21 11:21:19 kls Exp $
* $Id: skins.c 2.4 2012/02/20 11:47:15 kls Exp $
*/
#include "skins.h"
@ -78,7 +78,7 @@ void cSkinDisplayMenu::SetTabs(int Tab1, int Tab2, int Tab3, int Tab4, int Tab5)
tabs[3] = Tab3 ? tabs[2] + Tab3 : 0;
tabs[4] = Tab4 ? tabs[3] + Tab4 : 0;
tabs[5] = Tab5 ? tabs[4] + Tab5 : 0;
int AvgCharWidth = Setup.FontOsdSize * 3 / 5; // just an estimate
int AvgCharWidth = Setup.FontOsdSize * 4 / 6; // just an estimate
for (int i = 1; i < MaxTabs; i++)
tabs[i] *= AvgCharWidth;
}