Added functionality based on the "jumpplay" patch

This commit is contained in:
Klaus Schmidinger
2015-01-26 10:20:51 +01:00
parent 77c0de71c4
commit 4fcd3ba56e
36 changed files with 405 additions and 39 deletions

24
MANUAL
View File

@@ -943,6 +943,30 @@ Version 2.0
Defines whether the player automatically goes into Pause
mode when setting an editing mark.
Pause replay when jumping to a mark = yes
By default replay is automatically paused whenever you jump
to an editing mark with the '7' or '9' key in order to allow
you to easily adjust those marks. If this option is set to
'no', the '9' key will not pause if you are in Play mode and
the mark you jump to is not within 3 seconds of the end of
the recording.
Skip edited parts = no Defines whether the edited parts of a recording are
automatically skipped during replay. This includes jumping
to the first mark if replay starts at the beginning of the
recording, and stopping at the last mark.
In order to work, this option must be enabled before starting
replay.
Pause replay at last mark = no
If enabled, replay of a recording will go into Pause mode
when it has reached the last "end" mark (if any). Note that
the actual position at which the pause occurs may be a couple
of frames before the last "end" mark, depending on how much
data is buffered by your output device.
In order to work, this option must be enabled before starting
replay.
Resume ID = 0 Defines an additional ID that can be used in a multi user
environment, so that every user has his/her own resume
files for each recording. The valid range is 0...99, with