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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Added cDevice::HasInternalCam()

This commit is contained in:
Klaus Schmidinger 2012-08-26 13:59:37 +02:00
parent 4986f76b0a
commit 5d0410de3e
4 changed files with 25 additions and 9 deletions

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@ -2347,6 +2347,9 @@ Tobias Grimm <tobias.grimm@e-tobi.net>
for avoiding a gcc 4.6 compiler error in the skincurses plugin.
for suggesting to move setting LC_NUMERIC further up to make sure any floating point
numbers use a decimal point
for implementing cDevice::HasInternalCam(), which can be implemented by devices that
provide encrypted channels in an already decrypted form, without requiring explicit
handling of a CAM
Helge Lenz <h.lenz@gmx.de>
for reporting a bug in setting the 'Delta' parameter when calling the shutdown

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@ -7208,3 +7208,6 @@ Video Disk Recorder Revision History
- Fixed a race condition when zapping in transfer mode (reported by Reinhard Nissl).
- The new function cDevice::ReadFilter() can be used by devices to implement their
own way of retrieving section filter data (thanks to Deti Fliegl).
- The new function cDevice::HasInternalCam() can be implemented by devices that
provide encrypted channels in an already decrypted form, without requiring explicit
handling of a CAM (thanks to Tobias Grimm).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.c 2.64 2012/08/26 12:53:39 kls Exp $
* $Id: device.c 2.65 2012/08/26 13:45:38 kls Exp $
*/
#include "device.h"
@ -241,6 +241,7 @@ cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool LiveView
int NumCamSlots = CamSlots.Count();
int SlotPriority[NumCamSlots];
int NumUsableSlots = 0;
bool InternalCamNeeded = false;
if (Channel->Ca() >= CA_ENCRYPTED_MIN) {
for (cCamSlot *CamSlot = CamSlots.First(); CamSlot; CamSlot = CamSlots.Next(CamSlot)) {
SlotPriority[CamSlot->Index()] = MAXPRIORITY + 1; // assumes it can't be used
@ -254,7 +255,7 @@ cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool LiveView
}
}
if (!NumUsableSlots)
return NULL; // no CAM is able to decrypt this channel
InternalCamNeeded = true; // no CAM is able to decrypt this channel
}
bool NeedsDetachReceivers = false;
@ -268,11 +269,14 @@ cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool LiveView
for (int i = 0; i < numDevices; i++) {
if (Channel->Ca() && Channel->Ca() <= CA_DVB_MAX && Channel->Ca() != device[i]->CardIndex() + 1)
continue; // a specific card was requested, but not this one
if (NumUsableSlots && !CamSlots.Get(j)->Assign(device[i], true))
bool HasInternalCam = device[i]->HasInternalCam();
if (InternalCamNeeded && !HasInternalCam)
continue; // no CAM is able to decrypt this channel and the device uses vdr handled CAMs
if (NumUsableSlots && !HasInternalCam && !CamSlots.Get(j)->Assign(device[i], true))
continue; // CAM slot can't be used with this device
bool ndr;
if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basically able to do the job
if (NumUsableSlots && device[i]->CamSlot() && device[i]->CamSlot() != CamSlots.Get(j))
if (NumUsableSlots && !HasInternalCam && device[i]->CamSlot() && device[i]->CamSlot() != CamSlots.Get(j))
ndr = true; // using a different CAM slot requires detaching receivers
// Put together an integer number that reflects the "impact" using
// this device would have on the overall system. Each condition is represented
@ -287,18 +291,18 @@ cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool LiveView
imp <<= 4; imp |= GetClippedNumProvidedSystems(4, device[i]) - 1; // avoid cards which support multiple delivery systems
imp <<= 1; imp |= device[i] == cTransferControl::ReceiverDevice(); // avoid the Transfer Mode receiver device
imp <<= 8; imp |= device[i]->Priority() - IDLEPRIORITY; // use the device with the lowest priority (- IDLEPRIORITY to assure that values -100..99 can be used)
imp <<= 8; imp |= (NumUsableSlots ? SlotPriority[j] : IDLEPRIORITY) - IDLEPRIORITY; // use the CAM slot with the lowest priority (- IDLEPRIORITY to assure that values -100..99 can be used)
imp <<= 8; imp |= ((NumUsableSlots && !HasInternalCam) ? SlotPriority[j] : IDLEPRIORITY) - IDLEPRIORITY;// use the CAM slot with the lowest priority (- IDLEPRIORITY to assure that values -100..99 can be used)
imp <<= 1; imp |= ndr; // avoid devices if we need to detach existing receivers
imp <<= 1; imp |= NumUsableSlots ? 0 : device[i]->HasCi(); // avoid cards with Common Interface for FTA channels
imp <<= 1; imp |= (NumUsableSlots || InternalCamNeeded) ? 0 : device[i]->HasCi(); // avoid cards with Common Interface for FTA channels
imp <<= 1; imp |= device[i]->AvoidRecording(); // avoid SD full featured cards
imp <<= 1; imp |= NumUsableSlots ? !ChannelCamRelations.CamDecrypt(Channel->GetChannelID(), j + 1) : 0; // prefer CAMs that are known to decrypt this channel
imp <<= 1; imp |= (NumUsableSlots && !HasInternalCam) ? !ChannelCamRelations.CamDecrypt(Channel->GetChannelID(), j + 1) : 0; // prefer CAMs that are known to decrypt this channel
imp <<= 1; imp |= device[i]->IsPrimaryDevice(); // avoid the primary device
if (imp < Impact) {
// This device has less impact than any previous one, so we take it.
Impact = imp;
d = device[i];
NeedsDetachReceivers = ndr;
if (NumUsableSlots)
if (NumUsableSlots && !HasInternalCam)
s = CamSlots.Get(j);
}
}

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.h 2.40 2012/08/26 12:56:14 kls Exp $
* $Id: device.h 2.41 2012/08/26 13:25:44 kls Exp $
*/
#ifndef __DEVICE_H
@ -415,6 +415,12 @@ private:
public:
virtual bool HasCi(void);
///< Returns true if this device has a Common Interface.
virtual bool HasInternalCam(void) { return false; }
///< Returns true if this device handles encrypted channels itself
///< without VDR assistance. This can be e.g. if the device is a
///< client that gets the stream from another VDR instance that has
///< already decrypted the stream. In this case ProvidesChannel()
///< shall check whether the channel can be decrypted.
void SetCamSlot(cCamSlot *CamSlot);
///< Sets the given CamSlot to be used with this device.
cCamSlot *CamSlot(void) const { return camSlot; }