mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
When setting an editing mark while in "Pause" mode, replay now immediately jumps to the marked frame
This commit is contained in:
parent
8d89fb4983
commit
6d677e2a89
@ -795,3 +795,7 @@ Rene Bartsch <ml@bartschnet.de>
|
|||||||
Christoph Hermanns <christoph.hermanns@gmx.de>
|
Christoph Hermanns <christoph.hermanns@gmx.de>
|
||||||
for reporting a bug in handling the "Red" button in the "Schedules" menu in case
|
for reporting a bug in handling the "Red" button in the "Schedules" menu in case
|
||||||
there are no events listed for a particular channel
|
there are no events listed for a particular channel
|
||||||
|
|
||||||
|
Oskar Signell <oskar@signell.net>
|
||||||
|
for pointing out a problem with setting an editing mark while in "Pause" mode,
|
||||||
|
where replay was not immediately positioned to the marked frame
|
||||||
|
3
HISTORY
3
HISTORY
@ -2369,3 +2369,6 @@ Video Disk Recorder Revision History
|
|||||||
- Fixed handling the "Red" button in the "Schedules" menu in case there are no
|
- Fixed handling the "Red" button in the "Schedules" menu in case there are no
|
||||||
events listed for a particular channel (thanks to Christoph Hermanns for
|
events listed for a particular channel (thanks to Christoph Hermanns for
|
||||||
reporting this one).
|
reporting this one).
|
||||||
|
- When setting an editing mark while in "Pause" mode, replay now immediately
|
||||||
|
jumps to the marked frame (thanks to Oskar Signell for pointing out this
|
||||||
|
problem).
|
||||||
|
7
menu.c
7
menu.c
@ -4,7 +4,7 @@
|
|||||||
* See the main source file 'vdr.c' for copyright information and
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
* how to reach the author.
|
* how to reach the author.
|
||||||
*
|
*
|
||||||
* $Id: menu.c 1.270 2003/09/05 13:30:02 kls Exp $
|
* $Id: menu.c 1.271 2003/09/06 10:26:45 kls Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
@ -3531,6 +3531,10 @@ void cReplayControl::MarkToggle(void)
|
|||||||
else {
|
else {
|
||||||
marks.Add(Current);
|
marks.Add(Current);
|
||||||
ShowTimed(2);
|
ShowTimed(2);
|
||||||
|
bool Play, Forward;
|
||||||
|
int Speed;
|
||||||
|
if (GetReplayMode(Play, Forward, Speed) && !Play)
|
||||||
|
Goto(Current, true);
|
||||||
}
|
}
|
||||||
marks.Save();
|
marks.Save();
|
||||||
}
|
}
|
||||||
@ -3659,7 +3663,6 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
|
|||||||
DoShowMode = false;
|
DoShowMode = false;
|
||||||
switch (Key) {
|
switch (Key) {
|
||||||
// Editing:
|
// Editing:
|
||||||
//XXX should we do this only when the ProgressDisplay is on???
|
|
||||||
case kMarkToggle: MarkToggle(); break;
|
case kMarkToggle: MarkToggle(); break;
|
||||||
case kMarkJumpBack: MarkJump(false); break;
|
case kMarkJumpBack: MarkJump(false); break;
|
||||||
case kMarkJumpForward: MarkJump(true); break;
|
case kMarkJumpForward: MarkJump(true); break;
|
||||||
|
Loading…
Reference in New Issue
Block a user