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In the "Channels" menu the numeric keys now position the cursor to the channel with the given number
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3
HISTORY
3
HISTORY
@ -4097,3 +4097,6 @@ Video Disk Recorder Revision History
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//#define USE_FADVISE
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in tools.c.
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- Removed unused 'offset' member from cOsdItem.
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- In the "Channels" menu the numeric keys now position the cursor to the channel
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with the given number (see MANUAL, section "Remote Control Keys", note (3) for
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details).
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7
MANUAL
7
MANUAL
@ -74,7 +74,12 @@ Version 1.2
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to "mark" a timer for moving.
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(2) See "Processing Recordings" below.
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(3) In the "Channels" menu the '0' key switches the sort mode through "by number",
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"by name" and "by provider".
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"by name" and "by provider". Other numeric input positions the cursor to
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the channel with the number entered so far. If there is no channel with that
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number, nothing happens. While entering a channel number, the '0' key will
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be treated as part of that number, not as a sort mode toggle. If no numeric
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key has been pressed for more than one second, the number is reset and '0'
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functions as sort mode toggle again.
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(4) In the "Timers" menu, when on the "Day" item, the '0' key toggles between
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a single shot and a repeating timer. If "Day" indicates a repeating timer,
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the keys '1'...'7' can be used to toggle the individual days ('1' is Monday).
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37
menu.c
37
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 1.384 2006/01/04 14:42:13 kls Exp $
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* $Id: menu.c 1.385 2006/01/05 13:26:37 kls Exp $
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*/
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#include "menu.h"
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@ -381,12 +381,17 @@ void cMenuChannelItem::Set(void)
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// --- cMenuChannels ---------------------------------------------------------
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#define CHANNELNUMBERTIMEOUT 1000 //ms
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class cMenuChannels : public cOsdMenu {
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private:
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int number;
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cTimeMs numberTimer;
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void Setup(void);
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cChannel *GetChannel(int Index);
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void Propagate(void);
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protected:
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eOSState Number(eKeys Key);
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eOSState Switch(void);
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eOSState Edit(void);
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eOSState New(void);
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@ -401,6 +406,7 @@ public:
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cMenuChannels::cMenuChannels(void)
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:cOsdMenu(tr("Channels"), CHNUMWIDTH)
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{
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number = 0;
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Setup();
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Channels.IncBeingEdited();
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}
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@ -447,6 +453,30 @@ void cMenuChannels::Propagate(void)
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Channels.SetModified(true);
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}
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eOSState cMenuChannels::Number(eKeys Key)
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{
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if (HasSubMenu())
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return osContinue;
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if (numberTimer.TimedOut())
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number = 0;
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if (!number && Key == k0) {
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cMenuChannelItem::IncSortMode();
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Setup();
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}
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else {
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number = number * 10 + Key - k0;
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for (cMenuChannelItem *ci = (cMenuChannelItem *)First(); ci; ci = (cMenuChannelItem *)ci->Next()) {
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if (!ci->Channel()->GroupSep() && ci->Channel()->Number() == number) {
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SetCurrent(ci);
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Display();
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break;
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}
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}
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numberTimer.Set(CHANNELNUMBERTIMEOUT);
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}
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return osContinue;
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}
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eOSState cMenuChannels::Switch(void)
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{
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if (HasSubMenu())
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@ -531,9 +561,8 @@ eOSState cMenuChannels::ProcessKey(eKeys Key)
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default:
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if (state == osUnknown) {
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switch (Key) {
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case k0: cMenuChannelItem::IncSortMode();
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Setup();
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break;
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case k0 ... k9:
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return Number(Key);
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case kOk: return Switch();
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case kRed: return Edit();
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case kGreen: return New();
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osdbase.c 1.25 2006/01/05 12:42:00 kls Exp $
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* $Id: osdbase.c 1.26 2006/01/05 13:26:00 kls Exp $
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*/
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#include "osdbase.h"
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@ -250,6 +250,8 @@ void cOsdMenu::DisplayCurrent(bool Current)
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void cOsdMenu::Clear(void)
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{
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if (marked >= 0)
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SetStatus(NULL);
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first = 0;
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current = marked = -1;
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cList<cOsdItem>::Clear();
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@ -453,6 +455,7 @@ eOSState cOsdMenu::ProcessKey(eKeys Key)
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}
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}
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switch (Key) {
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case k0: return osUnknown;
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case k1...k9: return hasHotkeys ? HotKey(Key) : osUnknown;
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case kUp|k_Repeat:
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case kUp: CursorUp(); break;
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