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Made the static cControl functions thread safe
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@ -1554,6 +1554,7 @@ Nicolas Huillard <nhuillard@e-dition.fr>
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Patrick Fischer <patrick_fischer@gmx.de>
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for reporting an error in the cFilter example in PLUGINS.html
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for making the static cControl functions thread safe
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Ralf Müller <ralf@bj-ig.de>
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for a patch that was used to implement cUnbufferedFile
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1
HISTORY
1
HISTORY
@ -4057,3 +4057,4 @@ Video Disk Recorder Revision History
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Jürgen Schneider).
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- Removed unused variables in skinclassic.c and skinsttng.c (thanks to Marco
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Schlüßler).
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- Made the static cControl functions thread safe (thanks to Patrick Fischer).
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7
player.c
7
player.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: player.c 1.9 2004/12/12 11:21:07 kls Exp $
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* $Id: player.c 1.10 2006/01/01 14:45:36 kls Exp $
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*/
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#include "player.h"
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@ -40,6 +40,7 @@ void cPlayer::Detach(void)
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// --- cControl --------------------------------------------------------------
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cControl *cControl::control = NULL;
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cMutex cControl::mutex;
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cControl::cControl(cPlayer *Player, bool Hidden)
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{
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@ -56,17 +57,20 @@ cControl::~cControl()
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cControl *cControl::Control(void)
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{
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cMutexLock MutexLock(&mutex);
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return (control && !control->hidden) ? control : NULL;
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}
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void cControl::Launch(cControl *Control)
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{
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cMutexLock MutexLock(&mutex);
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delete control;
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control = Control;
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}
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void cControl::Attach(void)
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{
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cMutexLock MutexLock(&mutex);
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if (control && !control->attached && control->player && !control->player->IsAttached()) {
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if (cDevice::PrimaryDevice()->AttachPlayer(control->player))
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control->attached = true;
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@ -79,6 +83,7 @@ void cControl::Attach(void)
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void cControl::Shutdown(void)
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{
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cMutexLock MutexLock(&mutex);
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cControl *c = control; // avoids recursions
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control = NULL;
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delete c;
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3
player.h
3
player.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: player.h 1.17 2005/05/22 11:07:42 kls Exp $
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* $Id: player.h 1.18 2006/01/01 14:43:10 kls Exp $
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*/
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#ifndef __PLAYER_H
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@ -62,6 +62,7 @@ public:
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class cControl : public cOsdObject {
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private:
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static cControl *control;
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static cMutex mutex;
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bool attached;
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bool hidden;
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protected:
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