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The new SVDRP command PLAY can be used to start replaying a recording

This commit is contained in:
Klaus Schmidinger 2005-08-28 10:45:19 +02:00
parent 786d8f2d88
commit 94c74762ab
4 changed files with 66 additions and 2 deletions

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@ -1452,3 +1452,4 @@ Marcus Hilbrich <s4440288@mail.inf.tu-dresden.de>
Hardy Flor <HFlor@web.de>
for a patch that was used as a base to implement SVDRP commands for plugins
for implementing the SVDRP command PLAY

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@ -3742,3 +3742,5 @@ Video Disk Recorder Revision History
Flor). See PLUGINS.html, section "SVDRP commands" for details. The SVDRP commands
of a plugin are accessed through the new SVDRP command PLUG.
See PLUGINS/src/svdrpdemo for an example of how to use this feature.
- The new SVDRP command PLAY can be used to start replaying a recording (thanks to
Hardy Flor).

62
svdrp.c
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@ -10,7 +10,7 @@
* and interact with the Video Disk Recorder - or write a full featured
* graphical interface that sits on top of an SVDRP connection.
*
* $Id: svdrp.c 1.75 2005/08/27 16:18:32 kls Exp $
* $Id: svdrp.c 1.76 2005/08/28 10:32:15 kls Exp $
*/
#include "svdrp.h"
@ -254,6 +254,16 @@ const char *HelpPages[] = {
" zero, this means that the timer is currently recording and has started\n"
" at the given time. The first value in the resulting line is the number\n"
" of the timer.",
"PLAY <number> [ begin | <position> ]\n"
" Play the recording with the given number. Before a recording can be\n"
" played, an LSTR command must have been executed in order to retrieve\n"
" the recording numbers.\n"
" The keyword 'begin' plays the recording from its very beginning, while\n"
" a <position> (given as hh:mm:ss[.ff] or framenumber) starts at that\n"
" position. If neither 'begin' nor a <position> are given, replay is resumed\n"
" at the position where any previous replay was stopped, or from the beginning\n"
" by default. To control or stop the replay session, use the usual remote\n"
" control keypresses via the HITK command.",
"PLUG <name> [ <command> [ <options> ]]\n"
" Send a command to a plugin.\n"
" The PLUG command without any parameters lists all plugins.\n"
@ -1067,6 +1077,55 @@ void cSVDRP::CmdNEXT(const char *Option)
Reply(550, "No active timers");
}
void cSVDRP::CmdPLAY(const char *Option)
{
if (*Option) {
char *opt = strdup(Option);
char *num = skipspace(opt);
char *option = num;
while (*option && !isspace(*option))
option++;
char c = *option;
*option = 0;
if (isnumber(num)) {
cRecording *recording = Recordings.Get(strtol(num, NULL, 10) - 1);
if (recording) {
if (c)
option = skipspace(++option);
cReplayControl::SetRecording(NULL, NULL);
cControl::Shutdown();
if (*option) {
int pos = 0;
if (strcasecmp(option, "BEGIN") != 0) {
int h, m = 0, s = 0, f = 1;
int x = sscanf(option, "%d:%d:%d.%d", &h, &m, &s, &f);
if (x == 1)
pos = h;
else if (x >= 3)
pos = (h * 3600 + m * 60 + s) * FRAMESPERSEC + f - 1;
}
cResumeFile resume(recording->FileName());
if (pos <= 0)
resume.Delete();
else
resume.Save(pos);
}
cReplayControl::SetRecording(recording->FileName(), recording->Title());
cControl::Launch(new cReplayControl);
cControl::Attach();
Reply(250, "Playing recording \"%s\" [%s]", num, recording->Title());
}
else
Reply(550, "Recording \"%s\" not found%s", num, Recordings.Count() ? "" : " (use LSTR before playing)");
}
else
Reply(501, "Error in recording number \"%s\"", num);
free(opt);
}
else
Reply(501, "Missing recording number");
}
void cSVDRP::CmdPLUG(const char *Option)
{
if (*Option) {
@ -1257,6 +1316,7 @@ void cSVDRP::Execute(char *Cmd)
else if (CMD("NEWC")) CmdNEWC(s);
else if (CMD("NEWT")) CmdNEWT(s);
else if (CMD("NEXT")) CmdNEXT(s);
else if (CMD("PLAY")) CmdPLAY(s);
else if (CMD("PLUG")) CmdPLUG(s);
else if (CMD("PUTE")) CmdPUTE(s);
else if (CMD("SCAN")) CmdSCAN(s);

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: svdrp.h 1.21 2005/08/27 12:37:49 kls Exp $
* $Id: svdrp.h 1.22 2005/08/28 09:25:39 kls Exp $
*/
#ifndef __SVDRP_H
@ -73,6 +73,7 @@ private:
void CmdNEWC(const char *Option);
void CmdNEWT(const char *Option);
void CmdNEXT(const char *Option);
void CmdPLAY(const char *Option);
void CmdPLUG(const char *Option);
void CmdPUTE(const char *Option);
void CmdSCAN(const char *Option);